Català-Valencià – Catalan
中文 – Chinese (Simplified)
中文 – Chinese (Traditional)
Česky – Czech
Dansk – Danish
Nederlands – Dutch
English – English
Suomi – Finnish
Français – French
Deutsch – German
עברית – Hebrew
हिंदी – Hindi
Magyar – Hungarian
Bahasa Indonesia – Indonesian
Italiano – Italian
日本語 – Japanese
한국어 – Korean
Македонски – Macedonian
मराठी – Marathi
Norsk – Norwegian
Polski – Polish
Português – Portuguese
Português – Portuguese (Brazil)
Русский – Russian
Slovenčina – Slovak
Slovenščina – Slovenian
Español – Spanish
Svenska – Swedish
Türkçe – Turkish
Українська – Ukrainian
Oëzbekcha – Uzbek
Subversion Repositories
Games.Rick Dangerous
Games.Rick Dangerous
/
src
/
osx-build.command
@ 10
– Rev 0
Rev
Rev 7
|
Compare with Previous
|
Directory listing
|
Details
|
Blame
|
View Log
|
RSS feed
Last modification
Rev 0 –
2023-09-02 17:51:07
Author:
pmbaty
Log message:
upgraded Mac SDL2 library, added ARM Mac support (Apple Silicon), fixed floating bonus scores, bound pause to P key (Macs don't have a dedicated Pause key)
Path
Blame
Diff
Log
/Rick Dangerous.exe
/src/e_bonus.c
/src/game.c
/src/osx-build.command
/src/SDL2.framework/Versions/A/Headers/begin_code.h
/src/SDL2.framework/Versions/A/Headers/close_code.h
/src/SDL2.framework/Versions/A/Headers/SDL.h
/src/SDL2.framework/Versions/A/Headers/SDL_assert.h
/src/SDL2.framework/Versions/A/Headers/SDL_atomic.h
/src/SDL2.framework/Versions/A/Headers/SDL_audio.h
/src/SDL2.framework/Versions/A/Headers/SDL_bits.h
/src/SDL2.framework/Versions/A/Headers/SDL_blendmode.h
/src/SDL2.framework/Versions/A/Headers/SDL_clipboard.h
/src/SDL2.framework/Versions/A/Headers/SDL_config.h
/src/SDL2.framework/Versions/A/Headers/SDL_config_android.h
/src/SDL2.framework/Versions/A/Headers/SDL_config_iphoneos.h
/src/SDL2.framework/Versions/A/Headers/SDL_config_macosx.h
/src/SDL2.framework/Versions/A/Headers/SDL_config_minimal.h
/src/SDL2.framework/Versions/A/Headers/SDL_config_pandora.h
/src/SDL2.framework/Versions/A/Headers/SDL_config_psp.h
/src/SDL2.framework/Versions/A/Headers/SDL_config_windows.h
/src/SDL2.framework/Versions/A/Headers/SDL_config_winrt.h
/src/SDL2.framework/Versions/A/Headers/SDL_config_wiz.h
/src/SDL2.framework/Versions/A/Headers/SDL_copying.h
/src/SDL2.framework/Versions/A/Headers/SDL_cpuinfo.h
/src/SDL2.framework/Versions/A/Headers/SDL_endian.h
/src/SDL2.framework/Versions/A/Headers/SDL_error.h
/src/SDL2.framework/Versions/A/Headers/SDL_events.h
/src/SDL2.framework/Versions/A/Headers/SDL_filesystem.h
/src/SDL2.framework/Versions/A/Headers/SDL_gamecontroller.h
/src/SDL2.framework/Versions/A/Headers/SDL_gesture.h
/src/SDL2.framework/Versions/A/Headers/SDL_guid.h
/src/SDL2.framework/Versions/A/Headers/SDL_haptic.h
/src/SDL2.framework/Versions/A/Headers/SDL_hidapi.h
/src/SDL2.framework/Versions/A/Headers/SDL_hints.h
/src/SDL2.framework/Versions/A/Headers/SDL_joystick.h
/src/SDL2.framework/Versions/A/Headers/SDL_keyboard.h
/src/SDL2.framework/Versions/A/Headers/SDL_keycode.h
/src/SDL2.framework/Versions/A/Headers/SDL_loadso.h
/src/SDL2.framework/Versions/A/Headers/SDL_locale.h
/src/SDL2.framework/Versions/A/Headers/SDL_log.h
/src/SDL2.framework/Versions/A/Headers/SDL_main.h
/src/SDL2.framework/Versions/A/Headers/SDL_messagebox.h
/src/SDL2.framework/Versions/A/Headers/SDL_metal.h
/src/SDL2.framework/Versions/A/Headers/SDL_misc.h
/src/SDL2.framework/Versions/A/Headers/SDL_mouse.h
/src/SDL2.framework/Versions/A/Headers/SDL_mutex.h
/src/SDL2.framework/Versions/A/Headers/SDL_name.h
/src/SDL2.framework/Versions/A/Headers/SDL_opengl.h
/src/SDL2.framework/Versions/A/Headers/SDL_opengles.h
/src/SDL2.framework/Versions/A/Headers/SDL_opengles2.h
/src/SDL2.framework/Versions/A/Headers/SDL_opengles2_gl2.h
/src/SDL2.framework/Versions/A/Headers/SDL_opengles2_gl2ext.h
/src/SDL2.framework/Versions/A/Headers/SDL_opengles2_gl2platform.h
/src/SDL2.framework/Versions/A/Headers/SDL_opengles2_khrplatform.h
/src/SDL2.framework/Versions/A/Headers/SDL_opengl_glext.h
/src/SDL2.framework/Versions/A/Headers/SDL_pixels.h
/src/SDL2.framework/Versions/A/Headers/SDL_platform.h
/src/SDL2.framework/Versions/A/Headers/SDL_power.h
/src/SDL2.framework/Versions/A/Headers/SDL_quit.h
/src/SDL2.framework/Versions/A/Headers/SDL_rect.h
/src/SDL2.framework/Versions/A/Headers/SDL_render.h
/src/SDL2.framework/Versions/A/Headers/SDL_revision.h
/src/SDL2.framework/Versions/A/Headers/SDL_rwops.h
/src/SDL2.framework/Versions/A/Headers/SDL_scancode.h
/src/SDL2.framework/Versions/A/Headers/SDL_sensor.h
/src/SDL2.framework/Versions/A/Headers/SDL_shape.h
/src/SDL2.framework/Versions/A/Headers/SDL_stdinc.h
/src/SDL2.framework/Versions/A/Headers/SDL_surface.h
/src/SDL2.framework/Versions/A/Headers/SDL_system.h
/src/SDL2.framework/Versions/A/Headers/SDL_syswm.h
/src/SDL2.framework/Versions/A/Headers/SDL_thread.h
/src/SDL2.framework/Versions/A/Headers/SDL_timer.h
/src/SDL2.framework/Versions/A/Headers/SDL_touch.h
/src/SDL2.framework/Versions/A/Headers/SDL_types.h
/src/SDL2.framework/Versions/A/Headers/SDL_version.h
/src/SDL2.framework/Versions/A/Headers/SDL_video.h
/src/SDL2.framework/Versions/A/Headers/SDL_vulkan.h
/src/SDL2.framework/Versions/A/Resources/CMake/
/src/SDL2.framework/Versions/A/Resources/CMake/sdl2-config-version.cmake
/src/SDL2.framework/Versions/A/Resources/CMake/sdl2-config.cmake
/src/SDL2.framework/Versions/A/Resources/default.metallib
/src/SDL2.framework/Versions/A/Resources/Info.plist
/src/SDL2.framework/Versions/A/Resources/License.txt
/src/SDL2.framework/Versions/A/Resources/ReadMe.txt
/src/SDL2.framework/Versions/A/SDL2
/src/sysarg.c
/src/sysevt.c