Subversion Repositories Games.Carmageddon

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  1. #include "resource.h"
  2.  
  3. void* S3MemAllocate(br_size_t size, br_uint_8 type) {
  4.     return BrMemAllocate(size, type);
  5. }
  6.  
  7. void S3MemFree(void* p) {
  8.     BrMemFree(p);
  9. }
  10.  
  11.