#ifndef _RESOURCE_H_
#define _RESOURCE_H_
#include "brender/brender.h"
#include "s3_defs.h"
typedef enum s3_memory_classes {
kMem_S3_scan_name = 223, // 0xdf
kMem_S3_sound_header = 224, // 0xe0
kMem_S3_sample = 225, // 0xe1
kMem_S3_mac_channel = 226, // 0xe2
kMem_S3_mac_path = 227, // 0xe3
kMem_S3_sentinel = 228, // 0xe4
kMem_S3_outlet = 229, // 0xe5
kMem_S3_channel = 230, // 0xe6
kMem_S3_descriptor = 231, // 0xe7
kMem_S3_reverse_buffer = 232, // 0xe8
kMem_S3_source = 233, // 0xe9
kMem_S3_DOS_SOS_channel = 234, // 0xea
kMem_S3_PC_DOS_path = 235, // 0xeb
kMem_S3_DOS_SOS_patch = 236, // 0xec
kMem_S3_DOS_SOS_song_structure = 237, // 0xed
kMem_S3_DOS_SOS_song_data = 238, // 0xee
kMem_S3_Windows_95_load_WAV_file = 239, // 0xef
kMem_S3_Windows_95_create_temp_buffer_space_to_reverse_sample = 240, // 0xf0
kMem_S3_Windows_95_path = 241, // 0xf1
kMem_DOS_HMI_file_open = 242, // 0xf2
} s3_memory_classes;
void* S3MemAllocate(br_size_t size, br_uint_8 type);
void S3MemFree(void* p);
#endif