#include "pedestrn.h"
#include "brender/brender.h"
#include "car.h"
#include "constants.h"
#include "displays.h"
#include "errors.h"
#include "globvars.h"
#include "globvrkm.h"
#include "globvrpb.h"
#include "graphics.h"
#include "harness/trace.h"
#include "input.h"
#include "loading.h"
#include "network.h"
#include "opponent.h"
#include "pd/sys.h"
#include "piping.h"
#include "powerup.h"
#include "pratcam.h"
#include "raycast.h"
#include "replay.h"
#include "sound.h"
#include "spark.h"
#include "structur.h"
#include "trig.h"
#include "utility.h"
#include "world.h"
#include <stdlib.h>
#include <time.h>
#define FLAG_WAVING_BASTARD_REF 99
#define ACTIVE_PED_DXDZ 11.f
#define FOURCC(A, B, C, D) (((A & 0xff) << 24) | ((B & 0xff) << 16) | ((C & 0xff) << 8) | ((D & 0xff) << 0))
#define PEDESTRIAN_MAGIC FOURCC('P', 'e', 'd', '!')
#define ActorToPedestrianData(ACTOR) ((tPedestrian_data*)((ACTOR)->type_data))
#define GET_PEDESTRIAN_INDEX(P) ((P)-gPedestrian_array)
int gDetect_peds = 1;
int gReally_stupid_ped_bug_enable = 0;
int gPed_sound_disable = 0;
int gVesuvians_last_time = 0;
int gSend_peds = 1;
tU32 gLast_ped_message_send = 0;
tPedestrian_instruction* gInitial_instruction = NULL;
char* gRate_commands[3] = { "fixed", "speed", "variable" };
char* gCollide_commands[1] = { "collide" };
char* gInstruc_commands[10] = {
"point",
"xpoint",
"bchoice",
"fchoice",
"dead",
"bmarker",
"fmarker",
"baction",
"faction",
"reverse"
};
float gMin_ped_gib_speeds[4] = { 10000.f, .005f, .002f, .001f };
float gPed_gib_distrib[4] = { 0.f, 0.33f, 0.34f, 0.33f };
float gPed_gib_speeds[4] = { 0.f, 1.f, 1.f, 1.f };
int gPed_size_counts[4] = { 3, 5, 5, 5 };
char* gPed_gib_names[4][5] = {
{ "BIGGIBS.PIX", "BIGGIBS2.PIX", "BIGGIBS3.PIX", "", "" },
{ "ELBOW.PIX", "PELVIS.PIX", "HEAD.PIX", "RIBS.PIX", "BONE.PIX" },
{ "HAND.PIX", "CHUNK02.PIX", "EYEBALL.PIX", "COLON.PIX", "CHUNK01.PIX" },
{ "CHUNK04.PIX", "SPLAT1.PIX", "CHUNK03.PIX", "SPLAT2.PIX", "SPLATOUT.PIX" }
};
char* gPed_geb_names[4][5] = {
{ "GBIGGIBS.PIX", "GBIGGIB2.PIX", "GBIGGIB3.PIX", "", "" },
{ "GELBOW.PIX", "GPELVIS.PIX", "GHEAD.PIX", "GRIBS.PIX", "GBONE.PIX" },
{ "GHAND.PIX", "GCHUNK02.PIX", "GEYEBALL.PIX", "GCOLON.PIX", "GCHUNK01.PIX" },
{ "GCHUNK04.PIX", "GSPLAT1.PIX", "GCHUNK03.PIX", "GSPLAT2.PIX", "GSPLATOT.PIX" }
};
int gPed_gib_maxes[4][5] = {
{ 1, 1, 1, 0, 0 },
{ 3, 3, 3, 3, 3 },
{ 3, 3, 2, 3, 3 },
{ 3, 3, 3, 3, 3 },
};
br_scalar gExploding_ped_scale[3] = { 0.0028f, 0.0033f, 0.0045f };
br_vector3 gZero_v__pedestrn; // suffix added to avoid duplicate symbol
int gPed_instruc_count = 0;
int gPed_count;
br_actor* gPath_actor = NULL;
br_actor* gCurrent_ped_path_actor = NULL;
int gPedestrians_on = 0;
int gVesuvian_corpses = 0;
br_material* gPed_material = NULL;
int gPed_gib_counts[4][5];
tPedestrian_instruction gPed_instrucs[100];
tPed_gib gPed_gibs[30];
tPed_gib_materials gPed_gib_materials[4];
tProximity_ray gProximity_rays[20];
int gPed_colliding;
float gZombie_factor;
int gRespawn_variance;
br_scalar gPed_scale_factor;
int gTotal_peds;
int gPedestrian_harvest;
br_vector3 gPed_pos_camera;
int gMin_respawn_time;
br_material* gPath_mat_calc;
float gPedestrian_speed_factor;
int gExploding_pedestrians;
int gBlind_pedestrians;
br_material* gPath_mat_normal;
br_material* gInit_pos_mat_calc;
int gPed_other;
int gAttracted_pedestrians;
int gPed_ref_num;
br_scalar gMax_distance_squared;
br_model* gPed_model;
float gDanger_level;
br_vector3 gDanger_direction;
int gInit_ped_instruc;
int gCurrent_lollipop_index;
int gVesuvians_this_time;
int gNumber_of_ped_gibs;
tPedestrian_data* gFlag_waving_bastard;
int gNumber_of_pedestrians = 0;
br_pixelmap* gProx_ray_shade_table;
tPedestrian_data* gPedestrian_array;
tU32 gLast_ped_splat_time;
int gCurrent_ped_multiplier;
// IDA: void __usercall PedModelUpdate(br_model *pModel@<EAX>, br_scalar x0, br_scalar y0, br_scalar x1, br_scalar y1, br_scalar x2, br_scalar y2, br_scalar x3, br_scalar y3)
void PedModelUpdate(br_model* pModel, br_scalar x0, br_scalar y0, br_scalar x1, br_scalar y1, br_scalar x2, br_scalar y2, br_scalar x3, br_scalar y3) {
LOG_TRACE("(%p, %f, %f, %f, %f, %f, %f, %f, %f)", pModel, x0, y0, x1, y1, x2, y2, x3, y3);
BrVector2Set(&pModel->vertices[0].p, x0, y0);
BrVector2Set(&pModel->vertices[1].p, x1, y1);
BrVector2Set(&pModel->vertices[2].p, x2, y2);
BrVector2Set(&pModel->vertices[3].p, x3, y3);
BrModelUpdate(pModel, BR_MATF_I_FROM_U);
}
// IDA: int __usercall ActorIsPedestrian@<EAX>(br_actor *pActor@<EAX>)
int ActorIsPedestrian(br_actor* pActor) {
LOG_TRACE("(%p)", pActor);
if (pActor->model == NULL) {
return 0;
}
if (pActor->type_data == NULL) {
return 0;
}
return ActorToPedestrianData(pActor)->magic_number == PEDESTRIAN_MAGIC;
}
// IDA: br_scalar __usercall PedHeightFromActor@<ST0>(br_actor *pActor@<EAX>)
br_scalar PedHeightFromActor(br_actor* pActor) {
LOG_TRACE("(%p)", pActor);
if (!ActorIsPedestrian(pActor)) {
return 0.f;
}
return ActorToPedestrianData(pActor)->height2;
}
// IDA: int __usercall GetPedestrianValue@<EAX>(br_actor *pActor@<EAX>)
int GetPedestrianValue(br_actor* pActor) {
LOG_TRACE("(%p)", pActor);
return ActorToPedestrianData(pActor)->credits_value;
}
// IDA: int __usercall PedestrianActorIsPerson@<EAX>(br_actor *pActor@<EAX>)
int PedestrianActorIsPerson(br_actor* pActor) {
LOG_TRACE("(%p)", pActor);
return ActorToPedestrianData(pActor)->ref_number < 100 && ActorToPedestrianData(pActor)->hit_points != -100;
}
// IDA: br_actor* __usercall GetPedestrianActor@<EAX>(int pIndex@<EAX>)
br_actor* GetPedestrianActor(int pIndex) {
LOG_TRACE("(%d)", pIndex);
if (pIndex >= 0 && pIndex < gPed_count) {
return gPedestrian_array[pIndex].actor;
} else {
return NULL;
}
}
// IDA: br_pixelmap* __usercall GetPedestrianTexture@<EAX>(br_actor *pActor@<EAX>, int *pFlipped@<EDX>)
br_pixelmap* GetPedestrianTexture(br_actor* pActor, int* pFlipped) {
LOG_TRACE("(%p, %p)", pActor, pFlipped);
if (!ActorIsPedestrian(pActor)) {
return NULL;
}
*pFlipped = ActorToPedestrianData(pActor)->flipped;
return ActorToPedestrianData(pActor)->colour_map;
}
// IDA: void __cdecl TogglePedestrians()
void TogglePedestrians(void) {
LOG_TRACE("()");
if (!gProgram_state.sausage_eater_mode) {
gPedestrians_on = !gPedestrians_on;
if (gPedestrians_on) {
NewTextHeadupSlot(4, 0, 1000, -4, GetMiscString(kMiscString_LetTheCarnageContinue));
} else {
NewTextHeadupSlot(4, 0, 1000, -4, GetMiscString(kMiscString_NiceAndFluffyMode));
}
}
}
// IDA: void __cdecl InitPedGibs()
void InitPedGibs(void) {
int i;
int j;
br_model* the_model;
br_pixelmap* the_pix;
br_material* the_material;
LOG_TRACE("()");
for (i = 0; i < COUNT_OF(gPed_gibs); i++) {
PossibleService();
gPed_gibs[i].size = -1;
the_model = BrModelAllocate(NULL, 4, 2);
the_model->flags |= BR_MODF_UPDATEABLE;
the_model->faces[0].vertices[0] = 0;
the_model->faces[0].vertices[1] = 2;
the_model->faces[0].vertices[2] = 1;
the_model->faces[0].material = NULL;
the_model->faces[0].smoothing = 1;
the_model->faces[1].vertices[0] = 0;
the_model->faces[1].vertices[1] = 3;
the_model->faces[1].vertices[2] = 2;
the_model->faces[1].material = NULL;
the_model->faces[1].smoothing = 1;
BrVector3Set(&the_model->vertices[0].p, -1.0f, 0.0f, 0.0f);
BrVector2Set(&the_model->vertices[0].map, 0.0f, 1.0f);
BrVector3Set(&the_model->vertices[1].p, -1.0f, 1.0f, 0.0f);
BrVector2Set(&the_model->vertices[1].map, 0.0f, 0.0f);
BrVector3Set(&the_model->vertices[2].p, 1.0f, 1.0f, 0.0f);
BrVector2Set(&the_model->vertices[2].map, 1.0f, 0.0f);
BrVector3Set(&the_model->vertices[3].p, 1.0f, 0.0f, 0.0f);
BrVector2Set(&the_model->vertices[3].map, 1.0f, 1.0f);
BrModelAdd(the_model);
gPed_gibs[i].actor = BrActorAllocate(BR_ACTOR_MODEL, NULL);
gPed_gibs[i].actor->parent = NULL;
gPed_gibs[i].actor->model = the_model;
gPed_gibs[i].actor->render_style = BR_RSTYLE_NONE;
}
for (i = 0; i < COUNT_OF(gPed_size_counts); i++) {
for (j = 0; j < gPed_size_counts[i]; j++) {
PossibleService();
if (gProgram_state.sausage_eater_mode) {
the_pix = LoadPixelmap(gPed_geb_names[i][j]);
} else {
the_pix = LoadPixelmap(gPed_gib_names[i][j]);
}
BrMapAdd(the_pix);
gPed_gib_materials[i].count = gPed_size_counts[i];
gPed_gib_materials[i].materials[j] = BrMaterialAllocate(NULL);
BrMaterialAdd(gPed_gib_materials[i].materials[j]);
the_material = gPedestrian_array[0].actor->material;
gPed_gib_materials[i].materials[j]->flags = the_material->flags;
gPed_gib_materials[i].materials[j]->ka = the_material->ka;
gPed_gib_materials[i].materials[j]->kd = the_material->kd;
gPed_gib_materials[i].materials[j]->ks = the_material->ks;
gPed_gib_materials[i].materials[j]->power = the_material->power;
gPed_gib_materials[i].materials[j]->index_base = the_material->index_base;
gPed_gib_materials[i].materials[j]->index_range = the_material->index_range;
gPed_gib_materials[i].materials[j]->colour_map = the_pix;
gPed_gib_materials[i].materials[j]->map_transform = the_material->map_transform;
gPed_gib_materials[i].materials[j]->index_shade = the_material->index_shade;
BrMaterialUpdate(gPed_gib_materials[i].materials[j], BR_MATU_ALL);
}
}
}
// IDA: void __usercall SetPedMaterialForRender(br_actor *pActor@<EAX>)
void SetPedMaterialForRender(br_actor* pActor) {
tPedestrian_data* ped;
int changed;
LOG_TRACE("(%p)", pActor);
ped = ActorToPedestrianData(pActor);
pActor->material->colour_map = ped->colour_map;
if (ped->flipped) {
changed = pActor->material->map_transform.m[0][0] != 1.f;
if (changed) {
pActor->material->map_transform.m[0][0] = 1.f;
}
} else {
changed = pActor->material->map_transform.m[0][0] != -1.f;
if (changed) {
pActor->material->map_transform.m[0][0] = -1.f;
}
}
if (changed) {
BrMaterialUpdate(pActor->material, BR_MATU_MAP_TRANSFORM);
}
BrMaterialUpdate(pActor->material, BR_MATU_COLOURMAP);
}
// IDA: void __cdecl PedCallBack(br_actor *pActor, br_model *pModel, br_material *pMaterial, void *pRender_data, br_uint_8 pStyle, int pOn_screen)
void PedCallBack(br_actor* pActor, br_model* pModel, br_material* pMaterial, void* pRender_data, br_uint_8 pStyle, int pOn_screen) {
tPedestrian_data* ped;
LOG_TRACE("(%p, %p, %p, %p, %d, %d)", pActor, pModel, pMaterial, pRender_data, pStyle, pOn_screen);
ped = ActorToPedestrianData(pActor);
pActor->material->colour_map = ped->colour_map;
if (ped->flipped) {
pActor->material->map_transform.m[0][0] = 1.f;
} else {
pActor->material->map_transform.m[0][0] = -1.f;
}
BrMaterialUpdate(pActor->material, BR_MATU_ALL);
BrZbModelRender(pActor, pModel, pMaterial, pStyle, BrOnScreenCheck(&pModel->bounds), 0);
}
// IDA: void __cdecl InitPeds()
void InitPeds(void) {
LOG_TRACE("()");
gPed_model = BrModelAllocate(NULL, 4, 2);
gPed_model->faces[0].vertices[0] = 0;
gPed_model->faces[0].vertices[1] = 2;
gPed_model->faces[0].vertices[2] = 1;
gPed_model->faces[0].material = NULL;
gPed_model->faces[0].smoothing = 1;
gPed_model->faces[1].vertices[0] = 0;
gPed_model->faces[1].vertices[1] = 3;
gPed_model->faces[1].vertices[2] = 2;
gPed_model->faces[1].material = NULL;
gPed_model->faces[1].smoothing = 1;
BrVector3Set(&gPed_model->vertices[0].p, -0.5f, 0.0f, 0.0f);
BrVector2Set(&gPed_model->vertices[0].map, 0.0001f, 0.9999f);
BrVector3Set(&gPed_model->vertices[1].p, -0.5f, 1.0f, 0.0f);
BrVector2Set(&gPed_model->vertices[1].map, 0.0001f, 0.0001f);
BrVector3Set(&gPed_model->vertices[2].p, 0.5f, 1.0f, 0.0f);
BrVector2Set(&gPed_model->vertices[2].map, 0.9999f, 0.0001f);
BrVector3Set(&gPed_model->vertices[3].p, 0.5f, 0.0f, 0.0f);
BrVector2Set(&gPed_model->vertices[3].map, 0.9999f, 0.9999f);
BrModelAdd(gPed_model);
}
// IDA: void __usercall MungeModelSize(br_actor *pActor@<EAX>, br_scalar pScaling_factor)
void MungeModelSize(br_actor* pActor, br_scalar pScaling_factor) {
br_pixelmap* the_pix;
br_scalar half_width;
br_scalar half_height;
LOG_TRACE("(%p, %f)", pActor, pScaling_factor);
the_pix = pActor->material->colour_map;
half_width = (the_pix->width / 2) * pScaling_factor * gPed_scale_factor;
half_height = (the_pix->height / 2) * pScaling_factor * gPed_scale_factor;
PedModelUpdate(pActor->model,
-half_width, -half_height,
-half_width, half_height,
half_width, half_height,
half_width, -half_height);
}
// IDA: int __usercall BurstPedestrian@<EAX>(tPedestrian_data *pPedestrian@<EAX>, float pSplattitudinalitude, int pAllow_explosion)
int BurstPedestrian(tPedestrian_data* pPedestrian, float pSplattitudinalitude, int pAllow_explosion) {
int i;
int j;
int gib_index;
int next_gib_index;
int size_threshold;
int current_size;
//int max_size; // Pierre-Marie Baty -- unused variable
int gib_count;
int exploded;
tPed_gib* the_ped_gib;
br_scalar min_speed;
br_scalar max_speed;
tU32 the_time;
LOG_TRACE("(%p, %f, %d)", pPedestrian, pSplattitudinalitude, pAllow_explosion);
#if defined(DETHRACE_FIX_BUGS)
min_speed = 0;
max_speed = 0;
#endif
exploded = 0;
for (i = 0; i < COUNT_OF(gPed_gib_counts); i++) {
for (j = 0; j < gPed_size_counts[i]; j++) {
gPed_gib_counts[i][j] = 0;
}
}
the_time = GetTotalTime();
size_threshold = COUNT_OF(gMin_ped_gib_speeds) - 1;
for (i = 1; i < COUNT_OF(gMin_ped_gib_speeds); i++) {
if (gMin_ped_gib_speeds[i] <= pSplattitudinalitude) {
size_threshold = i;
break;
}
}
if (gExploding_pedestrians) {
size_threshold = 1;
} else if (size_threshold == 1 && (!pAllow_explosion || !PercentageChance(50))) {
size_threshold = 2;
}
gib_count = pSplattitudinalitude * 10000.f;
if (gib_count > 15) {
gib_count = 15;
}
gib_index = 0;
the_ped_gib = &gPed_gibs[gib_index];
if (size_threshold == 1) {
while (the_ped_gib->size >= 0) {
gib_index++;
the_ped_gib++;
if (gib_index >= COUNT_OF(gPed_gibs)) {
return 0;
}
}
if (pPedestrian->number_of_exploding_sounds != 0) {
DRS3StopSound(pPedestrian->last_sound);
pPedestrian->last_sound = DRS3StartSound2(gPedestrians_outlet,
pPedestrian->exploding_sounds[IRandomBetween(0, pPedestrian->number_of_exploding_sounds - 1)],
1,
-1,
-1,
65536.f / gPed_scale_factor,
-1);
}
the_ped_gib->size = 0;
the_ped_gib->start_time = the_time;
the_ped_gib->end_time = -1;
the_ped_gib->last_frame = 0;
the_ped_gib->flip_period = 0;
the_ped_gib->x_speed = 0.f;
the_ped_gib->y_speed = 0.f;
if (the_ped_gib->actor->parent != NULL) {
BrActorRemove(the_ped_gib->actor);
}
BrActorAdd(pPedestrian->actor, the_ped_gib->actor);
the_ped_gib->actor->render_style = BR_RSTYLE_FACES;
BrMatrix34Identity(&the_ped_gib->actor->t.t.mat);
the_ped_gib->actor->t.t.translate.t.v[V_Y] += pPedestrian->actor->t.t.mat.m[1][1] * 2.f / (pPedestrian->height2 * 3.f);
the_ped_gib->actor->t.t.translate.t.v[V_Z] = 0.01f;
the_ped_gib->actor->material = gPed_gib_materials[0].materials[0];
the_ped_gib->gib_index = 0;
the_ped_gib->parent_index = GET_PEDESTRIAN_INDEX(pPedestrian);
MungeModelSize(the_ped_gib->actor, gExploding_ped_scale[0]);
exploded = 1;
}
current_size = 4;
j = 0;
for (i = 0; i < gib_count; i++) {
while (the_ped_gib->size >= 0) {
gib_index++;
the_ped_gib++;
if (gib_index >= COUNT_OF(gPed_gibs)) {
return exploded;
}
}
if (j <= i && size_threshold < current_size && current_size > 1) {
current_size--;
j += gib_count * gPed_gib_distrib[current_size];
min_speed = gPed_gib_speeds[current_size] * pSplattitudinalitude * .003f + .00005f;
max_speed = gPed_gib_speeds[current_size] * pSplattitudinalitude * .2f + .00030f;
}
the_ped_gib->size = current_size;
the_ped_gib->start_time = the_time + 150;
the_ped_gib->end_time = the_time + 2000;
the_ped_gib->flip_period = IRandomBetween(50, 200);
the_ped_gib->x_speed = SRandomBetween(min_speed, max_speed);
the_ped_gib->y_speed = SRandomBetween(min_speed, max_speed);
if (PercentageChance(50)) {
the_ped_gib->x_speed = -the_ped_gib->x_speed;
}
if (PercentageChance(25)) {
the_ped_gib->y_speed = -the_ped_gib->y_speed;
}
if (the_ped_gib->actor->parent != NULL) {
BrActorRemove(the_ped_gib->actor);
}
BrActorAdd(pPedestrian->actor, the_ped_gib->actor);
the_ped_gib->actor->render_style = BR_RSTYLE_FACES;
BrMatrix34Identity(&the_ped_gib->actor->t.t.mat);
the_ped_gib->actor->t.t.translate.t.v[V_Y] += pPedestrian->actor->t.t.mat.m[1][1] / (pPedestrian->height2 * 2.f);
do {
next_gib_index = IRandomBetween(0, gPed_gib_materials[the_ped_gib->size].count - 1);
} while (gPed_gib_maxes[the_ped_gib->size][next_gib_index] <= gPed_gib_counts[the_ped_gib->size][next_gib_index]);
gPed_gib_counts[the_ped_gib->size][next_gib_index]++;
the_ped_gib->actor->material = gPed_gib_materials[the_ped_gib->size].materials[next_gib_index];
the_ped_gib->gib_index = next_gib_index;
the_ped_gib->parent_index = GET_PEDESTRIAN_INDEX(pPedestrian);
MungeModelSize(the_ped_gib->actor, .0023f);
}
pPedestrian->last_sound = DRS3StartSound3D(gPedestrians_outlet,
4020,
&pPedestrian->pos,
&gZero_v__pedestrn,
1,
255,
65536,
-1);
PipeSingleSound(gPedestrians_outlet, 4020, 255, 0, 65536, &pPedestrian->pos);
return exploded;
}
// IDA: void __cdecl ResetAllPedGibs()
void ResetAllPedGibs(void) {
int i;
tPed_gib* the_ped_gib;
LOG_TRACE("()");
for (i = 0; i < COUNT_OF(gPed_gibs); i++) {
the_ped_gib = &gPed_gibs[i];
if (the_ped_gib->size >= 0) {
the_ped_gib->size = -1;
if (the_ped_gib->actor->parent != NULL) {
BrActorRemove(the_ped_gib->actor);
}
the_ped_gib->actor->parent = NULL;
the_ped_gib->actor->render_style = BR_RSTYLE_NONE;
}
}
}
// IDA: void __usercall AdjustPedGib(int pIndex@<EAX>, int pSize@<EDX>, int pGib_index@<EBX>, int pPed_index@<ECX>, br_matrix34 *pTrans)
void AdjustPedGib(int pIndex, int pSize, int pGib_index, int pPed_index, br_matrix34* pTrans) {
tPed_gib* the_ped_gib;
LOG_TRACE("(%d, %d, %d, %d, %p)", pIndex, pSize, pGib_index, pPed_index, pTrans);
the_ped_gib = &gPed_gibs[pIndex];
the_ped_gib->size = pSize;
the_ped_gib->gib_index = pGib_index;
if (the_ped_gib->actor->parent != NULL) {
BrActorRemove(the_ped_gib->actor);
}
BrActorAdd(gPedestrian_array[pPed_index].actor, the_ped_gib->actor);
the_ped_gib->actor->t.t.mat = *pTrans;
the_ped_gib->actor->render_style = BR_RSTYLE_FACES;
the_ped_gib->actor->material = gPed_gib_materials[gPed_gibs[pIndex].size].materials[pGib_index];
MungeModelSize(the_ped_gib->actor, 0.0023f);
}
// IDA: void __usercall MungePedGibs(tU32 pFrame_period@<EAX>)
void MungePedGibs(tU32 pFrame_period) {
int i;
int frame;
tPed_gib* the_ped_gib;
//br_scalar s_frame_period; // Pierre-Marie Baty -- unused variable
tU32 the_time;
tPedestrian_data* pedestrian;
LOG_TRACE("(%d)", pFrame_period);
StartPipingSession(ePipe_chunk_ped_gib);
the_time = GetTotalTime();
for (i = 0; i < COUNT_OF(gPed_gibs); i++) {
the_ped_gib = &gPed_gibs[i];
if (the_ped_gib->size > 0) {
if (the_time >= the_ped_gib->end_time) {
the_ped_gib->size = -1;
if (the_ped_gib->actor->parent != NULL) {
BrActorRemove(the_ped_gib->actor);
}
the_ped_gib->actor->parent = NULL;
the_ped_gib->actor->render_style = BR_RSTYLE_NONE;
} else if (the_time >= the_ped_gib->start_time) {
pedestrian = &gPedestrian_array[the_ped_gib->parent_index];
the_ped_gib->actor->render_style = BR_RSTYLE_FACES;
if ((the_time / the_ped_gib->flip_period) % 2 != 0) {
the_ped_gib->actor->t.t.mat.m[0][0] = 1.f / pedestrian->width;
the_ped_gib->actor->t.t.mat.m[1][1] = 1.f / pedestrian->height2;
} else {
the_ped_gib->actor->t.t.mat.m[0][0] = -1.f / pedestrian->width;
the_ped_gib->actor->t.t.mat.m[1][1] = -1.f / pedestrian->height2;
}
the_ped_gib->actor->t.t.translate.t.v[V_X] += the_ped_gib->x_speed * pFrame_period / pedestrian->width;
the_ped_gib->actor->t.t.translate.t.v[V_Y] += the_ped_gib->y_speed * pFrame_period / pedestrian->height2;
the_ped_gib->y_speed -= gFrame_period * gGravity_multiplier * 1.420289855072464e-6;
AddPedGibToPipingSession(i, &the_ped_gib->actor->t.t.mat, the_ped_gib->size, the_ped_gib->gib_index, the_ped_gib->parent_index);
}
} else if (the_ped_gib->size == 0) {
frame = (the_time - the_ped_gib->start_time) / 100 - 1;
if (frame < 0) {
frame = 0;
} else if (frame > the_ped_gib->last_frame + 1) {
frame = the_ped_gib->last_frame + 1;
}
the_ped_gib->last_frame = frame;
if (frame < gPed_gib_materials[0].count) {
the_ped_gib->actor->t.t.mat.m[0][0] = 1.f / gPedestrian_array[the_ped_gib->parent_index].width;
the_ped_gib->actor->t.t.mat.m[1][1] = 1.f / gPedestrian_array[the_ped_gib->parent_index].height2;
the_ped_gib->actor->material = gPed_gib_materials[0].materials[frame];
MungeModelSize(the_ped_gib->actor, gExploding_ped_scale[frame]);
if (frame == 1 && the_ped_gib->actor->t.t.translate.t.v[V_Z] == 0.01f) {
the_ped_gib->actor->t.t.translate.t.v[V_Z] = -0.01f;
}
AddPedGibToPipingSession(i, &the_ped_gib->actor->t.t.mat, the_ped_gib->size, frame, the_ped_gib->parent_index);
} else {
the_ped_gib->size = -1;
BrActorRemove(the_ped_gib->actor);
the_ped_gib->actor->parent = NULL;
the_ped_gib->actor->render_style = BR_RSTYLE_NONE;
}
}
}
EndPipingSession();
}
// IDA: void __usercall KillPedestrian(tPedestrian_data *pPedestrian@<EAX>)
void KillPedestrian(tPedestrian_data* pPedestrian) {
LOG_TRACE("(%p)", pPedestrian);
if (pPedestrian->hit_points != -100) {
if (pPedestrian->ref_number < 100) {
gProgram_state.peds_killed++;
}
pPedestrian->hit_points = -100;
if (IsActionReplayAvailable()) {
AddPedestrianToPipingSession(
GET_PEDESTRIAN_INDEX(pPedestrian),
&pPedestrian->actor->t.t.mat,
pPedestrian->current_action,
pPedestrian->current_frame,
pPedestrian->hit_points,
pPedestrian->done_initial,
(pPedestrian->actor->parent == gDont_render_actor) ? -1 : pPedestrian->killers_ID,
pPedestrian->spin_period,
pPedestrian->jump_magnitude,
&pPedestrian->offset);
}
}
if (pPedestrian->actor->parent != gDont_render_actor) {
pPedestrian->actor->render_style = BR_RSTYLE_NONE;
}
}
// IDA: void __usercall CalcPedWidthNHeight(tPedestrian_data *pPedestrian@<EAX>, br_pixelmap *pPixelmap@<EDX>, br_scalar *pHeight@<EBX>, br_scalar *pWidth@<ECX>)
void CalcPedWidthNHeight(tPedestrian_data* pPedestrian, br_pixelmap* pPixelmap, br_scalar* pHeight, br_scalar* pWidth) {
br_pixelmap* reference_pixel_bastard;
br_scalar scale_to_use;
LOG_TRACE("(%p, %p, %p, %p)", pPedestrian, pPixelmap, pHeight, pWidth);
if (pPedestrian->ref_number < 100) {
scale_to_use = gPed_scale_factor;
} else {
scale_to_use = 1.0f;
}
reference_pixel_bastard = pPedestrian->sequences->frames[0].pixelmap;
*pHeight = (float)pPixelmap->height
/ (float)reference_pixel_bastard->height
* pPedestrian->height
* scale_to_use;
*pWidth = (float)pPixelmap->width / (float)pPixelmap->height * *pHeight;
}
// IDA: int __usercall PedestrianNextInstruction@<EAX>(tPedestrian_data *pPedestrian@<EAX>, float pDanger_level, int pPosition_explicitly, int pMove_pc)
int PedestrianNextInstruction(tPedestrian_data* pPedestrian, float pDanger_level, int pPosition_explicitly, int pMove_pc) {
tPedestrian_instruction* instruction;
float most_dangerous;
float chance_value;
int result;
int start_index;
int end_index;
int i;
int j;
int choice;
//int the_marker_ref; // Pierre-Marie Baty -- unused variable
LOG_TRACE("(%p, %f, %d, %d)", pPedestrian, pDanger_level, pPosition_explicitly, pMove_pc);
if (pPedestrian->number_of_instructions <= 1) {
pPedestrian->current_instruction = 0;
instruction = &pPedestrian->instruction_list[0];
pPedestrian->to_pos = instruction->data.point_data.position;
BrVector3Set(&pPedestrian->direction, 1.f, 0.f, 0.f);
if (pPosition_explicitly) {
pPedestrian->pos = pPedestrian->actor->t.t.translate.t = pPedestrian->to_pos;
}
return 0;
}
result = 0;
if (pMove_pc) {
pPedestrian->current_instruction += pPedestrian->instruction_direction;
if (pPedestrian->current_instruction >= pPedestrian->number_of_instructions) {
pPedestrian->current_instruction = 0;
result = 1;
} else if (pPedestrian->current_instruction < 0) {
pPedestrian->current_instruction = pPedestrian->number_of_instructions - 1;
result = 1;
}
}
instruction = &pPedestrian->instruction_list[pPedestrian->current_instruction];
pPedestrian->irreversable = 0;
if (instruction->type != ePed_instruc_point && instruction->type != ePed_instruc_reverse) {
KillPedestrian(pPedestrian);
return 0;
}
switch (instruction->type) {
case ePed_instruc_xpoint:
pPedestrian->irreversable = 1;
// fall through
case ePed_instruc_point:
BrVector3Copy(&pPedestrian->to_pos, &instruction->data.point_data.position);
BrVector3Sub(&pPedestrian->direction, &pPedestrian->to_pos, &pPedestrian->actor->t.t.translate.t);
if (pPedestrian->to_pos.v[V_Y] >= 500.f) {
pPedestrian->direction.v[V_Y] = 0.f;
}
if (Vector3IsZero(&pPedestrian->direction) && instruction != gInitial_instruction) {
if (gInitial_instruction == NULL) {
gInitial_instruction = instruction;
}
PedestrianNextInstruction(pPedestrian, pDanger_level, pPosition_explicitly, 1);
} else {
BrVector3Normalise(&pPedestrian->direction, &pPedestrian->direction);
if (pPosition_explicitly) {
pPedestrian->pos = pPedestrian->actor->t.t.translate.t = pPedestrian->to_pos;
}
}
break;
case ePed_instruc_bchoice:
case ePed_instruc_fchoice:
if ((instruction->type == ePed_instruc_fchoice && pPedestrian->instruction_direction > 0)
|| (instruction->type == ePed_instruc_bchoice && pPedestrian->instruction_direction < 0)) {
most_dangerous = -1.f;
#if defined(DETHRACE_FIX_BUGS)
start_index = 0;
end_index = 0;
#endif
for (i = 0; i < instruction->data.choice_data.number_of_choices; i++) {
if (instruction->data.choice_data.choices[i].danger_level <= pDanger_level) {
if (instruction->data.choice_data.choices[i].danger_level > most_dangerous) {
most_dangerous = instruction->data.choice_data.choices[i].danger_level;
start_index = i;
end_index = i;
} else if (instruction->data.choice_data.choices[i].danger_level == most_dangerous) {
end_index = i;
}
}
}
pPedestrian->current_instruction = -1;
chance_value = FRandomBetween(0.f, 99.f);
choice = start_index;
for (i = start_index; i <= end_index; i++) {
chance_value -= instruction->data.choice_data.choices[i].percentage_chance;
if (chance_value < 0.f) {
choice = i;
break;
}
}
for (i = 0; i < pPedestrian->number_of_instructions; i++) {
if (((pPedestrian->instruction_list[i].type == ePed_instruc_bmarker && pPedestrian->instruction_direction < 0)
|| (pPedestrian->instruction_list[i].type == ePed_instruc_fmarker && pPedestrian->instruction_direction > 0))) {
if (pPedestrian->instruction_list[i].data.marker_data.marker_ref == instruction->data.choice_data.choices[choice].marker_ref) {
pPedestrian->current_instruction = i;
break;
}
}
}
if (pPedestrian->current_instruction < 0) {
FatalError(kFatalError_PedInstructionMarkerNotFound);
}
}
result = PedestrianNextInstruction(pPedestrian, pDanger_level, pPosition_explicitly, 1);
break;
case ePed_instruc_dead:
KillPedestrian(pPedestrian);
break;
case ePed_instruc_bmarker:
if (pPedestrian->instruction_direction > 0) {
for (i = 0; i < pPedestrian->number_of_instructions; i++) {
if (pPedestrian->instruction_list[i].type == ePed_instruc_bchoice) {
for (j = 0; j < pPedestrian->instruction_list[i].data.choice_data.number_of_choices; j++) {
if (pPedestrian->instruction_list[i].data.choice_data.choices[j].marker_ref == pPedestrian->instruction_list[pPedestrian->current_instruction].data.marker_data.marker_ref) {
pPedestrian->current_instruction = i;
}
}
}
}
}
result = PedestrianNextInstruction(pPedestrian, pDanger_level, pPosition_explicitly, 1);
break;
case ePed_instruc_fmarker:
if (pPedestrian->instruction_direction < 0) {
for (i = 0; i < pPedestrian->number_of_instructions; i++) {
if (pPedestrian->instruction_list[i].type == ePed_instruc_fchoice) {
for (j = 0; j < pPedestrian->instruction_list[i].data.choice_data.number_of_choices; j++) {
if (pPedestrian->instruction_list[i].data.choice_data.choices[j].marker_ref == pPedestrian->instruction_list[pPedestrian->current_instruction].data.marker_data.marker_ref) {
pPedestrian->current_instruction = i;
}
}
}
}
}
result = PedestrianNextInstruction(pPedestrian, pDanger_level, pPosition_explicitly, 1);
break;
case ePed_instruc_baction:
if (pPedestrian->instruction_direction < 0) {
pPedestrian->current_action_mode = instruction->data.action_data.action_index;
}
result = PedestrianNextInstruction(pPedestrian, pDanger_level, pPosition_explicitly, 1);
break;
case ePed_instruc_faction:
if (pPedestrian->instruction_direction > 0) {
pPedestrian->current_action_mode = instruction->data.action_data.action_index;
}
result = PedestrianNextInstruction(pPedestrian, pDanger_level, pPosition_explicitly, 1);
break;
case ePed_instruc_reverse:
pPedestrian->instruction_direction = -pPedestrian->instruction_direction;
PedestrianNextInstruction(pPedestrian, pDanger_level, pPosition_explicitly, 1);
result = 1;
break;
}
return result;
}
// IDA: void __usercall MungePedestrianSequence(tPedestrian_data *pPedestrian@<EAX>, int pAction_changed@<EDX>)
void MungePedestrianSequence(tPedestrian_data* pPedestrian, int pAction_changed) {
//tPedestrian_action* the_action; // Pierre-Marie Baty -- unused variable
int i;
int the_sequence;
int current_looping;
br_scalar ped_movement_angle;
float heading_difference;
tPedestrian_sequence* sequence_ptr;
LOG_TRACE("(%p, %d)", pPedestrian, pAction_changed);
if (pPedestrian->ref_number < 100) {
ped_movement_angle = FastScalarArcTan2(pPedestrian->direction.v[V_X], pPedestrian->direction.v[V_Z]);
if (ped_movement_angle < pPedestrian->car_to_ped) {
ped_movement_angle += 360.f;
}
heading_difference = ped_movement_angle - pPedestrian->car_to_ped;
} else {
heading_difference = gCamera_to_horiz_angle;
}
for (i = 0; i < pPedestrian->action_list[pPedestrian->current_action].number_of_bearings; i++) {
if (heading_difference <= pPedestrian->action_list[pPedestrian->current_action].sequences[i].max_bearing) {
the_sequence = pPedestrian->action_list[pPedestrian->current_action].sequences[i].sequence_index;
if (pPedestrian->current_sequence == the_sequence) {
break;
}
sequence_ptr = &pPedestrian->sequences[the_sequence];
current_looping = pPedestrian->sequences[pPedestrian->current_sequence].looping_frame_start;
if (pAction_changed || current_looping > pPedestrian->current_frame) {
pPedestrian->current_frame = -1;
pPedestrian->done_initial = 0;
} else if (pPedestrian->current_action != pPedestrian->fatal_car_impact_action
&& pPedestrian->current_action != pPedestrian->fatal_ground_impact_action
&& pPedestrian->current_action != pPedestrian->giblets_action) {
pPedestrian->current_frame += sequence_ptr->looping_frame_start - current_looping - 1;
pPedestrian->done_initial = 1;
} else if (pPedestrian->current_frame >= sequence_ptr->number_of_frames) {
pPedestrian->current_frame = sequence_ptr->number_of_frames - 1;
}
pPedestrian->last_frame = 0;
pPedestrian->current_sequence = the_sequence;
break;
}
}
}
// IDA: void __usercall DetachPedFromCar(tPedestrian_data *pPedestrian@<EAX>)
void DetachPedFromCar(tPedestrian_data* pPedestrian) {
LOG_TRACE("(%p)", pPedestrian);
if (pPedestrian->actor->parent != gDont_render_actor) {
BrActorRelink(gDont_render_actor, pPedestrian->actor);
pPedestrian->actor->render_style = BR_RSTYLE_NONE;
pPedestrian->mid_air = 1;
if (pPedestrian->to_pos.v[V_Y] < 500.f) {
pPedestrian->to_pos.v[V_Y] += 1000.4f;
}
BrVector3Set(&pPedestrian->offset, 0.f, 0.f, 0.f);
}
}
// IDA: void __usercall SetPedPos(tPedestrian_data *pPedestrian@<EAX>)
void SetPedPos(tPedestrian_data* pPedestrian) {
//br_vector3 temp_v; // Pierre-Marie Baty -- unused variable
LOG_TRACE("(%p)", pPedestrian);
if (pPedestrian->actor->parent == gDont_render_actor) {
pPedestrian->pos = pPedestrian->actor->t.t.translate.t;
} else {
BrMatrix34ApplyP(&pPedestrian->pos,
&pPedestrian->actor->t.t.translate.t,
&pPedestrian->actor->parent->t.t.mat);
}
}
// IDA: void __usercall DetachPedActorFromCar(br_actor *pActor@<EAX>)
void DetachPedActorFromCar(br_actor* pActor) {
LOG_TRACE("(%p)", pActor);
DetachPedFromCar(ActorToPedestrianData(pActor));
SetPedPos(ActorToPedestrianData(pActor));
}
// IDA: void __usercall MungePedestrianFrames(tPedestrian_data *pPedestrian@<EAX>)
void MungePedestrianFrames(tPedestrian_data* pPedestrian) {
tPedestrian_sequence* the_sequence;
float f_the_time;
float frame_period;
int frame_offset;
//int number_of_frames; // Pierre-Marie Baty -- unused variable
int new_frame;
tU32 the_time;
LOG_TRACE("(%p)", pPedestrian);
the_time = GetTotalTime();
f_the_time = the_time;
the_sequence = &pPedestrian->sequences[pPedestrian->current_sequence];
if (pPedestrian->done_initial) {
frame_offset = the_sequence->number_of_frames - the_sequence->looping_frame_start;
if (frame_offset == 0 && pPedestrian->current_frame < the_sequence->looping_frame_start) {
pPedestrian->current_frame = the_sequence->looping_frame_start - 1;
}
} else {
frame_offset = the_sequence->looping_frame_start;
}
switch (the_sequence->frame_rate_type) {
case ePed_frame_fixed:
frame_period = 0.f;
break;
case ePed_frame_speed:
if (pPedestrian->done_initial) {
frame_period = the_sequence->frame_rate_factor1 / pPedestrian->current_speed * gPed_scale_factor;
} else {
frame_period = 1000.f / the_sequence->frame_rate_factor2;
}
break;
case ePed_frame_variable:
frame_period = 1000.f / FRandomBetween(the_sequence->frame_rate_factor1, the_sequence->frame_rate_factor2);
break;
default:
TELL_ME_IF_WE_PASS_THIS_WAY();
break;
}
if (frame_period == 0.f) {
pPedestrian->current_frame = 0;
} else if (!pPedestrian->done_initial) {
if (f_the_time - pPedestrian->last_frame >= frame_period) {
if (pPedestrian->actor->parent != gDont_render_actor
|| !pPedestrian->mid_air
|| pPedestrian->current_frame < frame_offset - 2
|| (pPedestrian->current_action != pPedestrian->fatal_ground_impact_action && pPedestrian->current_action != pPedestrian->fatal_car_impact_action)) {
if (pPedestrian->reverse_frames) {
pPedestrian->current_frame--;
if (pPedestrian->current_frame < 0) {
pPedestrian->reverse_frames = 0;
ChangeActionTo(pPedestrian, 0, 1);
}
} else {
pPedestrian->current_frame++;
}
}
if (pPedestrian->last_frame == 0 || the_sequence->frame_rate_type == ePed_frame_variable) {
pPedestrian->last_frame = the_time;
} else {
pPedestrian->last_frame += frame_period;
}
}
if (gPedestrian_harvest
&& pPedestrian->ref_number < 100
&& pPedestrian->actor->parent != gDont_render_actor
&& pPedestrian->current_action == pPedestrian->fatal_car_impact_action
&& pPedestrian->current_frame >= 2) {
pPedestrian->current_frame = 0;
if (PercentageChance(20)
&& pPedestrian->number_of_actions >= 2
&& pPedestrian->action_list[1].number_of_sounds != 0) {
DRS3StartSound3D(gPedestrians_outlet, pPedestrian->action_list[1].sounds[0],
&pPedestrian->pos, &gZero_v__pedestrn, 1, 255, gZombie_factor * 65536.f, -1);
}
} else if (frame_offset <= pPedestrian->current_frame) {
pPedestrian->done_initial = 1;
if (the_sequence->number_of_frames == the_sequence->looping_frame_start) {
pPedestrian->current_frame--;
}
if (pPedestrian->current_action != pPedestrian->fatal_car_impact_action) {
if (pPedestrian->current_action != pPedestrian->non_fatal_car_impact_action
&& pPedestrian->current_action != pPedestrian->non_fatal_ground_impact_action) {
MungePedestrianFrames(pPedestrian);
} else {
ChangeActionTo(pPedestrian, pPedestrian->after_impact_action, 1);
MungePedestrianPath(pPedestrian, gDanger_level, &gDanger_direction);
}
} else {
if (pPedestrian->actor->parent != gDont_render_actor) {
pPedestrian->actor->t.t.translate.t = pPedestrian->offset;
}
DetachPedFromCar(pPedestrian);
pPedestrian->spin_period = 0.f;
if (pPedestrian->ref_number >= 100) {
KillPedestrian(pPedestrian);
}
}
return;
}
} else if (frame_offset != 0) {
if (f_the_time - pPedestrian->last_frame >= frame_period) {
if (pPedestrian->reverse_frames) {
pPedestrian->current_frame--;
if (pPedestrian->current_frame < 0) {
pPedestrian->reverse_frames = 0;
ChangeActionTo(pPedestrian, 0, 1);
}
} else {
pPedestrian->current_frame++;
if (pPedestrian->last_frame == 0 || the_sequence->frame_rate_type == ePed_frame_variable) {
pPedestrian->last_frame = the_time;
} else {
pPedestrian->last_frame += frame_period;
}
}
}
if (pPedestrian->current_frame >= the_sequence->looping_frame_start + frame_offset) {
pPedestrian->current_frame = the_sequence->looping_frame_start;
}
}
new_frame = pPedestrian->current_frame;
pPedestrian->colour_map = the_sequence->frames[MAX(0, new_frame)].pixelmap;
}
// IDA: void __usercall MungePedModel(tPedestrian_data *pPedestrian@<EAX>)
void MungePedModel(tPedestrian_data* pPedestrian) {
//br_vector3 old_pos; // Pierre-Marie Baty -- unused variable
//br_vector3 delta_pos; // Pierre-Marie Baty -- unused variable
br_scalar height_over2;
//br_matrix34 mat; // Pierre-Marie Baty -- unused variable
br_scalar x_offset;
br_scalar y_offset;
br_scalar temp_scalar;
//br_scalar* component_address; // Pierre-Marie Baty -- unused variable
//br_pixelmap* current_pixel_bastard; // Pierre-Marie Baty -- unused variable
//br_pixelmap* reference_pixel_bastard; // Pierre-Marie Baty -- unused variable
//br_vertex* vertices; // Pierre-Marie Baty -- unused variable
//int model_changed; // Pierre-Marie Baty -- unused variable
tPed_frame_info* the_frame;
//tCar_spec* murderer; // Pierre-Marie Baty -- unused variable
br_actor* old_parent;
LOG_TRACE("(%p)", pPedestrian);
old_parent = NULL;
CalcPedWidthNHeight(pPedestrian, pPedestrian->colour_map, &pPedestrian->height2, &pPedestrian->width);
the_frame = &pPedestrian->sequences[pPedestrian->current_sequence].frames[MAX(pPedestrian->current_frame, 0)];
if (pPedestrian->ref_number >= 100 && pPedestrian->current_action == pPedestrian->fatal_car_impact_action) {
x_offset = the_frame->offset.v[V_X] * 2.0f;
y_offset = the_frame->offset.v[V_Y];
pPedestrian->height2 *= 2.0f;
pPedestrian->width *= 2.0f;
} else {
x_offset = the_frame->offset.v[V_X];
y_offset = the_frame->offset.v[V_Y];
}
pPedestrian->flipped = the_frame->flipped;
if (pPedestrian->actor->parent != gDont_render_actor) {
old_parent = pPedestrian->actor->parent;
BrActorRelink(gDont_render_actor, pPedestrian->actor);
}
BrMatrix34Scale(&pPedestrian->actor->t.t.mat, pPedestrian->width, pPedestrian->height2, 1.0f);
if (pPedestrian->spin_period != 0.0f && pPedestrian->actor->model != NULL) {
height_over2 = pPedestrian->height2 / 2.0f;
BrMatrix34PostTranslate(&pPedestrian->actor->t.t.mat, 0.0f, -height_over2, 0.0f);
if (pPedestrian->spin_period >= 0.0f) {
temp_scalar = (float)(GetTotalTime() - pPedestrian->last_action_change) / pPedestrian->spin_period * 360.0f;
} else {
temp_scalar = ((float)(GetTotalTime() - pPedestrian->last_action_change) / pPedestrian->spin_period * 360.0f + 360.0f);
}
DRMatrix34PostRotateZ(&pPedestrian->actor->t.t.mat, BrDegreeToAngle(temp_scalar));
BrMatrix34PostTranslate(&pPedestrian->actor->t.t.mat, 0.0f, height_over2, 0.0f);
}
temp_scalar = FastScalarArcTan2Angle(gCamera_to_world.m[2][0], gCamera_to_world.m[2][2]);
DRMatrix34PostRotateY(&pPedestrian->actor->t.t.mat, temp_scalar);
if (old_parent != NULL
&& pPedestrian->current_action == pPedestrian->fatal_car_impact_action
&& !pPedestrian->done_initial
&& pPedestrian->actor->model != NULL) {
y_offset += FastScalarSin(((br_scalar)MAX(pPedestrian->current_frame, 0)
/ (br_scalar)(pPedestrian->sequences[pPedestrian->current_sequence].looping_frame_start - 1) * 180.0f))
* pPedestrian->jump_magnitude;
}
if (old_parent != NULL) {
BrMatrix34PostTranslate(&pPedestrian->actor->t.t.mat,
old_parent->t.t.translate.t.v[V_X] + x_offset,
old_parent->t.t.translate.t.v[V_Y] + y_offset,
old_parent->t.t.translate.t.v[V_Z]);
BrActorRelink(old_parent, pPedestrian->actor);
BrVector3Accumulate(&pPedestrian->actor->t.t.translate.t, &pPedestrian->offset);
} else if (pPedestrian->spin_period == 0.0f) {
BrMatrix34PostTranslate(&pPedestrian->actor->t.t.mat,
pPedestrian->pos.v[V_X] + x_offset - pPedestrian->offset.v[V_X],
pPedestrian->pos.v[V_Y] + y_offset - pPedestrian->offset.v[V_Y],
pPedestrian->pos.v[V_Z]);
BrVector3Set(&pPedestrian->offset, x_offset, y_offset, 0.0f);
} else {
BrMatrix34PostTranslate(&pPedestrian->actor->t.t.mat,
pPedestrian->offset.v[V_X] + x_offset,
pPedestrian->offset.v[V_Y] + y_offset,
pPedestrian->offset.v[V_Z]);
}
gCurrent_lollipop_index = AddToLollipopQueue(pPedestrian->actor, gCurrent_lollipop_index);
}
// IDA: void __usercall ChangeActionTo(tPedestrian_data *pPedestrian@<EAX>, int pAction_index@<EDX>, int pRedo_frames_etc@<EBX>)
void ChangeActionTo(tPedestrian_data* pPedestrian, int pAction_index, int pRedo_frames_etc) {
tPedestrian_action* the_action;
int the_sound;
tU32 the_pitch;
LOG_TRACE("(%p, %d, %d)", pPedestrian, pAction_index, pRedo_frames_etc);
if (pAction_index == pPedestrian->current_action || pAction_index >= pPedestrian->number_of_actions) {
return;
}
pPedestrian->last_action_change = GetTotalTime();
pPedestrian->current_action = pAction_index;
pPedestrian->current_frame = -1;
pPedestrian->last_frame = 0;
pPedestrian->done_initial = 0;
if (pRedo_frames_etc) {
MungePedestrianSequence(pPedestrian, 1);
MungePedestrianFrames(pPedestrian);
MungePedModel(pPedestrian);
}
the_action = &pPedestrian->action_list[pAction_index];
if (!gPed_sound_disable && the_action->number_of_sounds != 0) {
if (pAction_index == pPedestrian->last_sound_action && GetTotalTime() - pPedestrian->last_sound_make < 4000) {
return;
}
DRS3StopSound(pPedestrian->last_sound);
the_sound = the_action->sounds[IRandomBetween(0, the_action->number_of_sounds - 1)];
the_pitch = 65536.f / gPed_scale_factor * gZombie_factor;
pPedestrian->last_sound = DRS3StartSound3D(gPedestrians_outlet, the_sound, &pPedestrian->pos, &gZero_v__pedestrn, 1, 255, the_pitch, -1);
pPedestrian->last_sound_action = pAction_index;
pPedestrian->last_sound_make = GetTotalTime();
PipeSingleSound(gPedestrians_outlet, the_sound, 255, 0, the_pitch, &pPedestrian->pos);
}
}
// IDA: int __usercall MungePedestrianAction@<EAX>(tPedestrian_data *pPedestrian@<EAX>, float pDanger_level)
int MungePedestrianAction(tPedestrian_data* pPedestrian, float pDanger_level) {
tU32 time_diff;
int i;
int choice;
int start_index;
int end_index;
float chance_value;
float most_dangerous;
LOG_TRACE("(%p, %f)", pPedestrian, pDanger_level);
if (pPedestrian->current_action == pPedestrian->fatal_car_impact_action
|| pPedestrian->current_action == pPedestrian->non_fatal_car_impact_action
|| pPedestrian->current_action == pPedestrian->fatal_ground_impact_action
|| pPedestrian->current_action == pPedestrian->non_fatal_car_impact_action
|| pPedestrian->current_action == pPedestrian->giblets_action
|| pPedestrian->mid_air) {
return 0;
}
time_diff = GetTotalTime() - pPedestrian->last_action_change;
if (pPedestrian->current_action_mode >= 0) {
ChangeActionTo(pPedestrian, pPedestrian->current_action_mode, 0);
return 1;
}
most_dangerous = -1.f;
#if defined(DETHRACE_FIX_BUGS)
start_index = 0;
end_index = 0;
#endif
for (i = 0; i < pPedestrian->number_of_actions; i++) {
if (pPedestrian->action_list[i].danger_level < 999.f
&& pPedestrian->action_list[i].danger_level <= pDanger_level
&& pPedestrian->action_list[i].reaction_time <= time_diff
&& (gFlag_waving_bastard != pPedestrian || pPedestrian->current_action != 7 || pPedestrian->action_list[i].danger_level != 0.f)) {
if (pPedestrian->action_list[i].danger_level > most_dangerous) {
most_dangerous = pPedestrian->action_list[i].danger_level;
start_index = i;
end_index = i;
} else if (pPedestrian->action_list[i].danger_level == most_dangerous) {
end_index = i;
}
}
}
if (most_dangerous <= -1.f) {
return 0;
}
chance_value = FRandomBetween(0.f, 99.f);
choice = start_index;
for (i = start_index; i <= end_index; i++) {
chance_value -= pPedestrian->action_list[i].percentage_chance;
if (chance_value < 0.f) {
choice = i;
break;
}
}
ChangeActionTo(pPedestrian, choice, 1);
return 1;
}
// IDA: void __cdecl MakeFlagWavingBastardWaveHisFlagWhichIsTheProbablyTheLastThingHeWillEverDo()
void MakeFlagWavingBastardWaveHisFlagWhichIsTheProbablyTheLastThingHeWillEverDo(void) {
LOG_TRACE("()");
if (gFlag_waving_bastard != NULL
&& gFlag_waving_bastard->current_action != gFlag_waving_bastard->fatal_car_impact_action
&& gFlag_waving_bastard->current_action != gFlag_waving_bastard->fatal_ground_impact_action) {
ChangeActionTo(gFlag_waving_bastard, 7, 1);
}
}
// IDA: void __usercall MungePedestrianPath(tPedestrian_data *pPedestrian@<EAX>, float pDanger_level, br_vector3 *pDanger_direction)
void MungePedestrianPath(tPedestrian_data* pPedestrian, float pDanger_level, br_vector3* pDanger_direction) {
tPedestrian_action* the_action;
float terminal_speed;
//float new_falling_speed; // Pierre-Marie Baty -- unused variable
float grav_times_period;
float ped_gravity;
br_vector3 movement_vector;
br_vector3 over_shoot;
br_vector3 cast_point;
br_scalar old_y;
br_scalar new_y;
int damage;
tU32 the_pitch;
LOG_TRACE("(%p, %f, %p)", pPedestrian, pDanger_level, pDanger_direction);
if (gAttracted_pedestrians) {
BrVector3Scale(pDanger_direction, pDanger_direction, -1.f);
}
old_y = pPedestrian->actor->t.t.translate.t.v[V_Y];
if (pPedestrian->current_action != pPedestrian->fatal_car_impact_action
&& pPedestrian->current_action != pPedestrian->fatal_ground_impact_action
&& pPedestrian->current_action != pPedestrian->giblets_action) {
the_action = &pPedestrian->action_list[pPedestrian->current_action];
if (!pPedestrian->done_initial) {
terminal_speed = the_action->initial_speed;
} else {
terminal_speed = the_action->looping_speed;
}
if (pPedestrian->current_speed < terminal_speed) {
pPedestrian->current_speed += gFrame_period * pPedestrian->acceleration;
}
if (pPedestrian->current_speed > terminal_speed) {
pPedestrian->current_speed = terminal_speed;
}
pPedestrian->current_speed *= gPedestrian_speed_factor;
if (!pPedestrian->irreversable && pDanger_level != 0.f && BrVector3Dot(&pPedestrian->direction, pDanger_direction) > 0.f) {
pPedestrian->instruction_direction = -pPedestrian->instruction_direction;
gInitial_instruction = NULL;
if (PedestrianNextInstruction(pPedestrian, pDanger_level, 0, 1) != 0) {
ChangeActionTo(pPedestrian, 0, 0);
}
}
if (pPedestrian->last_special_volume != NULL
&& pPedestrian->last_special_volume->viscosity_multiplier != 1.f) {
BrVector3Scale(&movement_vector, &pPedestrian->direction, gFrame_period * pPedestrian->current_speed * 20.f / pPedestrian->last_special_volume->viscosity_multiplier);
} else {
BrVector3Scale(&movement_vector, &pPedestrian->direction, gFrame_period * pPedestrian->current_speed);
}
BrVector3Accumulate(&pPedestrian->actor->t.t.translate.t, &movement_vector);
BrVector3Accumulate(&pPedestrian->pos, &movement_vector);
BrVector3Sub(&over_shoot, &pPedestrian->actor->t.t.translate.t, &pPedestrian->to_pos);
if (BrVector3Dot(&pPedestrian->direction, &over_shoot) > 0.f) {
gInitial_instruction = NULL;
PedestrianNextInstruction(pPedestrian, pDanger_level, 0, 1);
}
}
pPedestrian->last_special_volume = FindSpecialVolume(&pPedestrian->actor->t.t.translate.t, pPedestrian->last_special_volume);
if (pPedestrian->last_special_volume == NULL) {
ped_gravity = 1.42029e-6f;
} else {
ped_gravity = pPedestrian->last_special_volume->gravity_multiplier * 1.42029e-6f;
}
ped_gravity *= gGravity_multiplier;
if (gVesuvian_corpses
&& (pPedestrian->current_action == pPedestrian->fatal_car_impact_action || pPedestrian->current_action == pPedestrian->fatal_ground_impact_action)) {
if (PercentageChance(100 / (gVesuvians_last_time != 0 ? gVesuvians_last_time : 1))) {
BurstPedestrian(pPedestrian, .001f, 0);
}
gVesuvians_this_time++;
}
if (pPedestrian->to_pos.v[V_Y] < 500.f) {
pPedestrian->falling_speed = 0.f;
pPedestrian->mid_air = 0;
} else {
BrVector3Copy(&cast_point, &pPedestrian->actor->t.t.translate.t);
if (cast_point.v[V_Y] >= 500.f) {
cast_point.v[V_Y] -= 999.6f;
pPedestrian->pos.v[V_Y] = pPedestrian->actor->t.t.translate.t.v[V_Y] = FindYVerticallyBelow2(&cast_point);
pPedestrian->falling_speed = 0.f;
pPedestrian->mid_air = 0;
pPedestrian->spin_period = 0;
BrVector3Set(&pPedestrian->offset, 0.f, 0.f, 0.f);
} else {
if (pPedestrian->current_speed == 0.f && !pPedestrian->mid_air) {
pPedestrian->mid_air = 0;
} else {
cast_point.v[V_Y] = old_y + .4f;
new_y = FindYVerticallyBelow2(&cast_point);
if (new_y > old_y) {
pPedestrian->spin_period = 0.f;
BrVector3Set(&pPedestrian->offset, 0.f, 0.f, 0.f);
pPedestrian->mid_air = 0;
pPedestrian->falling_speed = 0.f;
pPedestrian->pos.v[V_Y] = pPedestrian->actor->t.t.translate.t.v[V_Y] = new_y;
} else {
grav_times_period = ped_gravity * gFrame_period;
pPedestrian->falling_speed += grav_times_period;
pPedestrian->actor->t.t.translate.t.v[V_Y] -= gFrame_period * pPedestrian->falling_speed;
pPedestrian->pos.v[V_Y] = pPedestrian->actor->t.t.translate.t.v[V_Y];
if (pPedestrian->spin_period != 0.f) {
pPedestrian->offset.v[V_Y] -= gFrame_period * pPedestrian->falling_speed;
}
if (pPedestrian->hit_points > 0
&& pPedestrian->falling_sound >= 0
&& pPedestrian->falling_speed >= 0.0008f) {
DRS3StopSound(pPedestrian->last_sound);
the_pitch = 65536.f / gPed_scale_factor;
pPedestrian->last_sound = DRS3StartSound3D(gPedestrians_outlet,
pPedestrian->falling_sound,
&pPedestrian->pos,
&gZero_v__pedestrn,
1,
255,
the_pitch,
-1);
PipeSingleSound(gPedestrians_outlet,
pPedestrian->falling_sound,
255,
0,
the_pitch,
&pPedestrian->pos);
pPedestrian->falling_sound = -1;
}
if (new_y <= pPedestrian->actor->t.t.translate.t.v[V_Y]) {
pPedestrian->mid_air = 1;
} else {
pPedestrian->pos.v[V_Y] = pPedestrian->actor->t.t.translate.t.v[V_Y] = new_y;
if (pPedestrian->spin_period != 0.f) {
pPedestrian->offset.v[V_Y] = pPedestrian->pos.v[V_Y];
}
if (pPedestrian->hit_points < 0) {
BrVector3Copy(&pPedestrian->to_pos, &pPedestrian->pos);
}
damage = (pPedestrian->falling_speed - 0.0015f) * 100000.f;
if (damage > 0 || pPedestrian->hit_points < 0) {
if (pPedestrian->hit_points >= 0 && (pPedestrian->hit_points -= damage, pPedestrian->hit_points > 0)) {
if (pPedestrian->hit_points < damage) {
ChangeActionTo(pPedestrian, pPedestrian->non_fatal_ground_impact_action, 1);
}
} else {
if (pPedestrian->hit_points <= -100) {
pPedestrian->hit_points = -99;
}
if (pPedestrian->ref_number < 100
&& pPedestrian->current_action != pPedestrian->fatal_car_impact_action
&& pPedestrian->current_action != pPedestrian->fatal_ground_impact_action
&& pPedestrian->current_action != pPedestrian->giblets_action) {
gProgram_state.peds_killed++;
ChangeActionTo(pPedestrian, pPedestrian->fatal_ground_impact_action, 1);
}
pPedestrian->spin_period = 0.f;
BrVector3Set(&pPedestrian->offset, 0.f, 0.f, 0.f);
if (pPedestrian->mid_air) {
BurstPedestrian(pPedestrian, pPedestrian->falling_speed * 3.f, 0);
}
}
}
pPedestrian->falling_speed = 0.f;
pPedestrian->mid_air = 0;
}
}
}
}
}
}
// IDA: float __usercall CalcPedestrianDangerLevel@<ST0>(tPedestrian_data *pPedestrian@<EAX>, br_vector3 *pDanger_direction@<EDX>)
float CalcPedestrianDangerLevel(tPedestrian_data* pPedestrian, br_vector3* pDanger_direction) {
br_vector3* ped_pos;
int i;
float most_dangerous;
float this_danger;
br_scalar distance_squared;
br_scalar car_movement_angle;
br_scalar car_to_pedestrian_angle;
br_scalar heading_difference;
br_scalar camera_view_angle;
tCar_spec* car;
LOG_TRACE("(%p, %p)", pPedestrian, pDanger_direction);
most_dangerous = 0.f;
ped_pos = &pPedestrian->actor->t.t.translate.t;
for (i = 0; i < gNum_active_cars; i++) {
car = gActive_car_list[i];
if (car->driver == eDriver_local_human) {
camera_view_angle = FastScalarArcTan2(ped_pos->v[V_X] - gCamera_to_world.m[3][V_X], ped_pos->v[V_Z] - gCamera_to_world.m[3][V_Z]);
pPedestrian->car_to_ped = camera_view_angle;
}
if (gBlind_pedestrians) {
return car->keys.horn ? 100.f : 0.f;
}
distance_squared = (ped_pos->v[V_X] - car->pos.v[V_X]) * (ped_pos->v[V_X] - car->pos.v[V_X])
+ 10.f * (ped_pos->v[V_Y] - car->pos.v[V_Y]) * 10.f * (ped_pos->v[V_Y] - car->pos.v[V_Y])
+ (ped_pos->v[V_Z] - car->pos.v[V_Z]) * (ped_pos->v[V_Z] - car->pos.v[V_Z]);
if (distance_squared < gMax_distance_squared) {
car_movement_angle = FastScalarArcTan2(car->direction.v[V_X], car->direction.v[V_Z]);
car_to_pedestrian_angle = FastScalarArcTan2(ped_pos->v[V_X] - car->pos.v[V_X], ped_pos->v[V_Z] - car->pos.v[V_Z]);
if (car_to_pedestrian_angle > car_movement_angle) {
car_movement_angle += 360.f;
}
heading_difference = car_movement_angle - car_to_pedestrian_angle;
if (heading_difference > 180.f) {
heading_difference = 360.f - heading_difference;
}
if (heading_difference < 30.f || car->speed == 0.f || car->keys.horn) {
if (car->keys.horn) {
this_danger = 10.f / distance_squared;
} else {
if (car->speed != 0.f) {
this_danger = 30.f - heading_difference + 5.f;
} else {
this_danger = 5.f;
}
this_danger = (fabsf(car->speed) + 3e-5f) * this_danger / distance_squared * 400.f;
}
if (this_danger > most_dangerous) {
most_dangerous = this_danger;
BrVector3Sub(pDanger_direction, &car->pos, ped_pos);
if (car->driver == eDriver_local_human) {
pPedestrian->frightened_of_us = 1;
} else if (!pPedestrian->mid_air) {
pPedestrian->frightened_of_us = 0;
}
}
}
}
}
if (most_dangerous > 999.f) {
most_dangerous = 999.f;
}
return most_dangerous;
}
// IDA: tPed_hit_position __usercall MoveToEdgeOfCar@<EAX>(tPedestrian_data *pPedestrian@<EAX>, tCollision_info *pCar@<EDX>, br_actor *pCar_actor@<EBX>, br_scalar pPed_x, br_scalar pPed_z, br_scalar pCar_bounds_min_x, br_scalar pCar_bounds_max_x, br_scalar pCar_bounds_min_z, br_scalar pCar_bounds_max_z, br_vector3 *pMin_ped_bounds_car, br_vector3 *pMax_ped_bounds_car)
tPed_hit_position MoveToEdgeOfCar(tPedestrian_data* pPedestrian, tCollision_info* pCar, br_actor* pCar_actor, br_scalar pPed_x, br_scalar pPed_z, br_scalar pCar_bounds_min_x, br_scalar pCar_bounds_max_x, br_scalar pCar_bounds_min_z, br_scalar pCar_bounds_max_z, br_vector3* pMin_ped_bounds_car, br_vector3* pMax_ped_bounds_car) {
//br_vector3 car_plus_ped; // Pierre-Marie Baty -- unused variable
//br_vector3 delta_vector; // Pierre-Marie Baty -- unused variable
br_vector3 ped_move_in_car;
br_vector3 ped_move_in_global;
br_vector3 scaled_car_direction;
br_vector3 scaled_ped_direction;
br_matrix34 global_to_car;
br_scalar z_to_use;
br_scalar x_to_use;
br_scalar t;
br_scalar x;
br_scalar z;
tPed_hit_position result;
#ifdef DETHRACE_FIX_BUGS
x_to_use = 0.0f;
#endif
if (fabsf(pPedestrian->current_speed) >= fabsf(pCar->speed)) {
BrVector3Scale(&ped_move_in_global, &pPedestrian->direction, -fabsf(pPedestrian->current_speed));
} else {
BrVector3Scale(&ped_move_in_global, &pCar->direction, fabsf(pCar->speed));
}
if (fabsf(ped_move_in_global.v[V_X]) < 5e-5f || fabsf(ped_move_in_global.v[V_Z]) < 5e-5f) {
return ePed_hit_unknown;
}
BrActorToActorMatrix34(&global_to_car, gDont_render_actor, pCar_actor);
BrMatrix34ApplyV(&ped_move_in_car, &ped_move_in_global, &global_to_car);
if (ped_move_in_car.v[V_X] >= 0.f) {
x = pCar_bounds_max_x - pMin_ped_bounds_car->v[V_X];
} else {
x = pCar_bounds_min_x - pMax_ped_bounds_car->v[V_X];
}
if (ped_move_in_car.v[V_Z] >= 0.f) {
z = pCar_bounds_max_z - pMin_ped_bounds_car->v[V_Z];
} else {
z = pCar_bounds_min_z - pMax_ped_bounds_car->v[V_Z];
}
if (ped_move_in_car.v[V_Z] != 0.f) {
t = z / ped_move_in_car.v[V_Z] * ped_move_in_car.v[V_X];
}
if (ped_move_in_car.v[V_Z] == 0.f || t + pPed_x < pCar_bounds_min_x || t + pPed_x > pCar_bounds_max_x) {
if (ped_move_in_car.v[V_X] == 0.f) {
return ePed_hit_unknown;
}
t = x / ped_move_in_car.v[V_X];
z_to_use = t * ped_move_in_car.v[V_Z];
if (z_to_use + pPed_z < pCar_bounds_min_z || z_to_use + pPed_z > pCar_bounds_max_z) {
return ePed_hit_unknown;
}
x_to_use = x;
if (ped_move_in_car.v[V_X] >= 0.f) {
result = ePed_hit_rside;
} else {
result = ePed_hit_lside;
}
} else {
z_to_use = z;
if (ped_move_in_car.v[V_Z] >= 0.f) {
result = ePed_hit_back;
} else {
result = ePed_hit_front;
}
}
BrVector3Set(&scaled_car_direction, 1.01f * x_to_use, 0.f, 1.01f * z_to_use);
BrMatrix34TApplyV(&scaled_ped_direction, &scaled_car_direction, &global_to_car);
scaled_ped_direction.v[V_Y] = 0.f;
if (pCar->speed == 0.f || gFrame_period * fabsf(pCar->speed) > BrVector3Length(&scaled_ped_direction) / 10.f) {
BrVector3Accumulate(&pPedestrian->actor->t.t.translate.t, &scaled_ped_direction);
BrVector3Accumulate(&pPedestrian->pos, &scaled_ped_direction);
}
return result;
}
// IDA: void __cdecl CheckLastPed()
void CheckLastPed(void) {
LOG_TRACE("()");
if (gNet_mode == eNet_mode_none && gProgram_state.peds_killed >= gTotal_peds) {
NewTextHeadupSlot(4, 0, 5000, -4, GetMiscString(kMiscString_EveryPedestrianWasted));
RaceCompleted(eRace_over_peds);
}
}
// IDA: int __usercall BloodyWheels@<EAX>(tCar_spec *pCar@<EAX>, br_vector3 *pPed_car@<EDX>, br_scalar pSize, br_vector3 *pPed_glob)
int BloodyWheels(tCar_spec* pCar, br_vector3* pPed_car, br_scalar pSize, br_vector3* pPed_glob) {
int wheel;
int squish;
br_scalar ped_m_z;
br_scalar ped_m_x;
br_scalar dist_sqr;
br_scalar size_sqr;
LOG_TRACE("(%p, %p, %f, %p)", pCar, pPed_car, pSize, pPed_glob);
size_sqr = pSize + .05f;
dist_sqr = size_sqr * WORLD_SCALE * size_sqr * WORLD_SCALE;
squish = 0;
for (wheel = 0; wheel < COUNT_OF(pCar->blood_remaining); wheel++) {
ped_m_x = pCar->wpos[wheel].v[V_X] - pPed_car->v[V_X] * WORLD_SCALE;
ped_m_z = pCar->wpos[wheel].v[V_Z] - pPed_car->v[V_Z] * WORLD_SCALE;
if (pCar->blood_remaining[wheel] == 0.f && ped_m_x * ped_m_x + ped_m_z * ped_m_z < dist_sqr) {
pCar->blood_remaining[wheel] = SRandomBetween(2.f, 8.f);
pCar->special_start[wheel] = *pPed_glob;
squish = 1;
}
}
return squish;
}
// IDA: int __usercall FancyATossOffMate@<EAX>(tPedestrian_data *pPedestrian@<EAX>, tCollision_info *pCar@<EDX>, float pImpact_speed)
int FancyATossOffMate(tPedestrian_data* pPedestrian, tCollision_info* pCar, float pImpact_speed) {
LOG_TRACE("(%p, %p, %f)", pPedestrian, pCar, pImpact_speed);
return !gPedestrian_harvest
&& pPedestrian->ref_number < 100
&& (pCar->driver > 1 || ((tCar_spec*)pCar)->number_of_wheels_on_ground >= 4)
&& PercentageChance(50)
&& pImpact_speed >= .0035f;
}
// IDA: void __usercall CheckPedestrianDeathScenario(tPedestrian_data *pPedestrian@<EAX>)
void CheckPedestrianDeathScenario(tPedestrian_data* pPedestrian) {
int norman;
int i;
int tossing;
int orig_gib_flag;
int exploded;
int proximity_rayed;
int fated;
int billiards_shot;
int credits_value;
br_vector3* car_pos;
br_vector3* ped_pos;
br_vector3 min_ped_bounds;
br_vector3 max_ped_bounds;
br_vector3 min_ped_bounds_car;
br_vector3 max_ped_bounds_car;
//br_vector3 ped_to_car_vector; // Pierre-Marie Baty -- unused variable
br_vector3 up;
br_vector3 zero_v;
//br_scalar attitude; // Pierre-Marie Baty -- unused variable
br_scalar distance_squared;
br_scalar ped_centre_x;
br_scalar ped_centre_y;
br_scalar car_bounds_min_x;
br_scalar car_bounds_max_x;
br_scalar car_bounds_min_z;
br_scalar car_bounds_max_z;
br_scalar prev_car_bounds_min_x;
br_scalar prev_car_bounds_max_x;
br_scalar prev_car_bounds_min_z;
br_scalar prev_car_bounds_max_z;
br_scalar scalar_frame_time;
br_scalar gross_dismiss;
br_actor* car_actor;
//br_actor* incident_actor; // Pierre-Marie Baty -- unused variable
br_matrix34 ped_to_car;
tCollision_info* the_car;
float impact_speed;
float volume_damage;
tU32 the_time;
tPed_hit_position hit_pos;
LOG_TRACE("(%p)", pPedestrian);
tossing = 0;
billiards_shot = 0;
the_time = GetTotalTime();
orig_gib_flag = pPedestrian->giblets_being_sat_upon;
pPedestrian->giblets_being_sat_upon = 0;
ped_pos = &pPedestrian->actor->t.t.translate.t;
if (!gDetect_peds || pPedestrian->giblets_action == pPedestrian->current_action || pPedestrian->actor->model == NULL) {
return;
}
scalar_frame_time = gFrame_period;
BrVector3Set(&min_ped_bounds, -0.5f, 0.f, 0.f);
BrVector3Set(&max_ped_bounds, 0.5f, 1.f, 0.f);
if (pPedestrian->last_special_volume != NULL) {
volume_damage = gFrame_period * pPedestrian->last_special_volume->ped_damage_per_ms;
if (volume_damage != 0.f
&& pPedestrian->current_action != pPedestrian->fatal_car_impact_action
&& pPedestrian->current_action != pPedestrian->fatal_ground_impact_action) {
if (volume_damage <= 1.0f) {
volume_damage = 1.0f;
}
pPedestrian->hit_points -= volume_damage;
if (pPedestrian->hit_points <= 0) {
ChangeActionTo(pPedestrian, pPedestrian->fatal_ground_impact_action, 1);
}
}
}
for (norman = 0, i = 0; 1; i++) {
while (i >= (norman == 0 ? gNum_active_cars : gNum_active_non_cars) && norman < 2) {
norman++;
i = 0;
}
if (norman > 1) {
pPedestrian->collided_last_time = 0;
return;
}
the_car = (norman == 0 ? (tCollision_info*)gActive_car_list[i] : &gActive_non_car_list[i]->collision_info);
if (the_car->doing_nothing_flag && the_car->driver != eDriver_local_human) {
continue;
}
car_actor = the_car->car_master_actor;
car_pos = &car_actor->t.t.translate.t;
impact_speed = fabsf(the_car->speed);
if (BrVector3Dot(&pPedestrian->direction, &the_car->direction) > 0.f
&& impact_speed < fabsf(pPedestrian->current_speed)) {
impact_speed = 0.0f;
}
distance_squared = Vector3DistanceSquared(ped_pos, car_pos);
proximity_rayed = pPedestrian->ref_number < 100
&& pPedestrian->current_action != pPedestrian->fatal_car_impact_action
&& pPedestrian->current_action != pPedestrian->fatal_ground_impact_action
&& the_car->driver > eDriver_non_car
&& !((tCar_spec*)the_car)->knackered
&& !gCountdown
&& distance_squared < ((tCar_spec*)the_car)->proxy_ray_distance;
fated = pPedestrian->fate == (tCar_spec*)the_car;
if (MAX(scalar_frame_time * impact_speed * scalar_frame_time * impact_speed * 2.f, 1.44f) <= distance_squared && !proximity_rayed && !fated) {
continue;
}
if (car_actor == NULL) {
continue;
}
BrActorToActorMatrix34(&ped_to_car, pPedestrian->actor, car_actor);
BrMatrix34ApplyP(&min_ped_bounds_car, &min_ped_bounds, &ped_to_car);
BrMatrix34ApplyP(&max_ped_bounds_car, &max_ped_bounds, &ped_to_car);
// use gross_dismiss as temporary
if (max_ped_bounds_car.v[V_X] < min_ped_bounds_car.v[V_X]) {
SwapValuesUsingTemporary(max_ped_bounds_car.v[V_X], min_ped_bounds_car.v[V_X], gross_dismiss);
}
if (max_ped_bounds_car.v[V_Y] < min_ped_bounds_car.v[V_Y]) {
SwapValuesUsingTemporary(max_ped_bounds_car.v[V_Y], min_ped_bounds_car.v[V_Y], gross_dismiss);
}
if (max_ped_bounds_car.v[V_Z] < min_ped_bounds_car.v[V_Z]) {
SwapValuesUsingTemporary(max_ped_bounds_car.v[V_Z], min_ped_bounds_car.v[V_Z], gross_dismiss);
}
car_bounds_min_x = the_car->bounds[0].min.v[V_X];
car_bounds_max_x = the_car->bounds[0].max.v[V_X];
car_bounds_min_z = the_car->bounds[0].min.v[V_Z];
car_bounds_max_z = the_car->bounds[0].max.v[V_Z];
prev_car_bounds_min_x = car_bounds_min_x - the_car->velocity_car_space.v[V_X] * scalar_frame_time;
prev_car_bounds_max_x = car_bounds_max_x - the_car->velocity_car_space.v[V_X] * scalar_frame_time;
prev_car_bounds_min_z = car_bounds_min_z - the_car->velocity_car_space.v[V_Z] * scalar_frame_time;
prev_car_bounds_max_z = car_bounds_max_z - the_car->velocity_car_space.v[V_Z] * scalar_frame_time;
if (!proximity_rayed) {
if (!fated) {
if (the_car->velocity_car_space.v[V_X] <= 0.0f) {
if (the_car->velocity_car_space.v[V_Z] <= 0.0f) {
if (max_ped_bounds_car.v[V_X] <= car_bounds_min_x
|| min_ped_bounds_car.v[V_X] >= prev_car_bounds_max_x
|| max_ped_bounds_car.v[V_Z] <= car_bounds_min_z
|| min_ped_bounds_car.v[V_Z] >= prev_car_bounds_max_z
|| (min_ped_bounds_car.v[V_X] > car_bounds_max_x
&& max_ped_bounds_car.v[V_Z] < prev_car_bounds_min_z
&& prev_car_bounds_max_x - car_bounds_max_x != 0.0f
&& (prev_car_bounds_min_z - car_bounds_min_z) / (prev_car_bounds_max_x - car_bounds_max_x) > (max_ped_bounds_car.v[V_Z] - car_bounds_min_z) / (min_ped_bounds_car.v[V_X] - car_bounds_max_x))
|| (max_ped_bounds_car.v[V_X] < prev_car_bounds_min_x
&& min_ped_bounds_car.v[V_Z] > car_bounds_max_z
&& car_bounds_min_x - prev_car_bounds_min_x != 0.0f
&& (car_bounds_max_z - prev_car_bounds_max_z) / (car_bounds_min_x - prev_car_bounds_min_x) > (min_ped_bounds_car.v[V_Z] - prev_car_bounds_max_z) / (max_ped_bounds_car.v[V_X] - prev_car_bounds_min_x))) {
continue;
}
} else if (max_ped_bounds_car.v[V_X] <= car_bounds_min_x
|| min_ped_bounds_car.v[V_X] >= prev_car_bounds_max_x
|| max_ped_bounds_car.v[V_Z] <= prev_car_bounds_min_z
|| min_ped_bounds_car.v[V_Z] >= car_bounds_max_z
|| (max_ped_bounds_car.v[V_X] < prev_car_bounds_min_x
&& max_ped_bounds_car.v[V_Z] < car_bounds_min_z
&& car_bounds_min_x - prev_car_bounds_min_x != 0.0f
&& ((car_bounds_min_z - prev_car_bounds_min_z) / (car_bounds_min_x - prev_car_bounds_min_x) < (max_ped_bounds_car.v[V_Z] - prev_car_bounds_min_z) / (max_ped_bounds_car.v[V_X] - prev_car_bounds_min_x)))
|| (min_ped_bounds_car.v[V_X] > car_bounds_max_x
&& min_ped_bounds_car.v[V_Z] > prev_car_bounds_max_z
&& prev_car_bounds_max_x - car_bounds_max_x != 0.0f
&& (prev_car_bounds_max_z - car_bounds_max_z) / (prev_car_bounds_max_x - car_bounds_max_x) < (min_ped_bounds_car.v[V_Z] - car_bounds_max_z) / (min_ped_bounds_car.v[V_X] - car_bounds_max_x))) {
continue;
}
} else if (the_car->velocity_car_space.v[V_Z] <= 0.0f) {
if (max_ped_bounds_car.v[V_X] <= prev_car_bounds_min_x
|| min_ped_bounds_car.v[V_X] >= car_bounds_max_x
|| max_ped_bounds_car.v[V_Z] <= car_bounds_min_z
|| min_ped_bounds_car.v[V_Z] >= prev_car_bounds_max_z
|| (max_ped_bounds_car.v[V_X] < car_bounds_min_x
&& max_ped_bounds_car.v[V_Z] < prev_car_bounds_min_z
&& prev_car_bounds_min_x - car_bounds_min_x != 0.0f
&& (prev_car_bounds_min_z - car_bounds_min_z) / (prev_car_bounds_min_x - car_bounds_min_x) < (max_ped_bounds_car.v[V_Z] - car_bounds_min_z) / (max_ped_bounds_car.v[V_X] - car_bounds_min_x))
|| (min_ped_bounds_car.v[V_X] > prev_car_bounds_max_x
&& min_ped_bounds_car.v[V_Z] > car_bounds_max_z
&& car_bounds_max_x - prev_car_bounds_max_x != 0.0f
&& (car_bounds_max_z - prev_car_bounds_max_z) / (car_bounds_max_x - prev_car_bounds_max_x) < (min_ped_bounds_car.v[V_Z] - prev_car_bounds_max_z) / (min_ped_bounds_car.v[V_X] - prev_car_bounds_max_x))) {
continue;
}
} else if (max_ped_bounds_car.v[V_X] <= prev_car_bounds_min_x
|| min_ped_bounds_car.v[V_X] >= car_bounds_max_x
|| max_ped_bounds_car.v[V_Z] <= prev_car_bounds_min_z
|| min_ped_bounds_car.v[V_Z] >= car_bounds_max_z
|| (min_ped_bounds_car.v[V_X] > prev_car_bounds_max_x
&& max_ped_bounds_car.v[V_Z] < car_bounds_min_z
&& car_bounds_max_x - prev_car_bounds_max_x != 0.0f
&& (car_bounds_min_z - prev_car_bounds_min_z) / (car_bounds_max_x - prev_car_bounds_max_x) > (max_ped_bounds_car.v[V_Z] - prev_car_bounds_min_z) / (min_ped_bounds_car.v[V_X] - prev_car_bounds_max_x))
|| (max_ped_bounds_car.v[V_X] < car_bounds_min_x
&& min_ped_bounds_car.v[V_Z] > prev_car_bounds_max_z
&& prev_car_bounds_min_x - car_bounds_min_x != 0.0f
&& (prev_car_bounds_max_z - car_bounds_max_z) / (prev_car_bounds_min_x - car_bounds_min_x) > (min_ped_bounds_car.v[V_Z] - car_bounds_max_z) / (max_ped_bounds_car.v[V_X] - car_bounds_min_x))) {
continue;
}
}
proximity_rayed = 0;
}
if (pPedestrian->fate != (tCar_spec*)the_car
&& !proximity_rayed
&& (the_car->bounds[0].max.v[V_Y] < min_ped_bounds_car.v[V_Y]
|| the_car->bounds[0].min.v[V_Y] > max_ped_bounds_car.v[V_Y])) {
continue;
}
pPedestrian->fate = NULL;
if (pPedestrian->current_action == pPedestrian->fatal_car_impact_action
|| pPedestrian->current_action == pPedestrian->fatal_ground_impact_action) {
if (pPedestrian->ref_number < 100) {
if (the_car->driver <= 1 || BloodyWheels((tCar_spec*)the_car, (br_vector3*)ped_to_car.m[3], MIN(-pPedestrian->min_x, pPedestrian->max_x), &pPedestrian->actor->t.t.translate.t)) {
if (!orig_gib_flag) {
BurstPedestrian(pPedestrian, impact_speed, 0);
}
pPedestrian->giblets_being_sat_upon = 1;
}
}
continue;
}
break;
}
pPedestrian->killers_ID = the_car->car_ID;
ped_centre_x = (max_ped_bounds_car.v[V_X] + min_ped_bounds_car.v[V_X]) / 2.0f;
ped_centre_y = (max_ped_bounds_car.v[V_Z] + min_ped_bounds_car.v[V_Z]) / 2.0f;
if (proximity_rayed) {
hit_pos = ePed_hit_unknown;
} else {
hit_pos = MoveToEdgeOfCar(pPedestrian,
the_car,
car_actor,
ped_centre_x,
ped_centre_y,
car_bounds_min_x,
car_bounds_max_x,
car_bounds_min_z,
car_bounds_max_z,
&min_ped_bounds_car,
&max_ped_bounds_car);
pPedestrian->mid_air = 0;
}
if (the_car->driver <= eDriver_non_car && the_car->who_last_hit_me != NULL && pPedestrian->ref_number != 114) {
the_car = (tCollision_info*)the_car->who_last_hit_me;
billiards_shot = 1;
}
pPedestrian->hit_points -= impact_speed * 35000.0f;
if (pPedestrian->hit_points < -99) {
pPedestrian->hit_points = -99;
}
if (impact_speed == 0.0f && !proximity_rayed && !pPedestrian->collided_last_time) {
pPedestrian->instruction_direction = -pPedestrian->instruction_direction;
gInitial_instruction = 0;
PedestrianNextInstruction(pPedestrian, 500.0f, 0, 1);
pPedestrian->collided_last_time = 1;
return;
}
pPedestrian->hit_points = -1;
if (proximity_rayed || gPed_scale_factor != 1.0f || pPedestrian->ref_number >= 100) {
pPedestrian->jump_magnitude = 0.0f;
} else {
pPedestrian->jump_magnitude = impact_speed * 30.0f;
}
if (pPedestrian->jump_magnitude > 0.4f) {
pPedestrian->jump_magnitude = 0.4f;
}
pPedestrian->jump_magnitude /= gGravity_multiplier;
if (pPedestrian->ref_number < 100 && (gNet_mode == eNet_mode_none || pPedestrian->murderer == -1)) {
gProgram_state.peds_killed++;
}
if (pPedestrian->ref_number < 100 && the_car->driver >= eDriver_net_human) {
if (pPedestrian->murderer == -1 && gNet_mode == eNet_mode_host && gCurrent_net_game->type == eNet_game_type_carnage) {
NetPlayerFromCar((tCar_spec*)the_car)->score++;
}
if (gNet_mode != eNet_mode_none) {
pPedestrian->murderer = NetPlayerFromCar((tCar_spec*)the_car)->ID;
}
}
if (proximity_rayed) {
for (i = 0; i < COUNT_OF(gProximity_rays); ++i) {
if (gProximity_rays[i].start_time == 0) {
gProximity_rays[i].start_time = GetTotalTime();
gProximity_rays[i].car = (tCar_spec*)the_car;
gProximity_rays[i].ped = pPedestrian;
if (the_car->driver == eDriver_local_human) {
DRS3StartSound(gCar_outlet, 5500);
} else {
DRS3StartSound3D(
gCar_outlet, 5500, &the_car->pos, &gZero_v__pedestrn,
1, 255, 65536, 65536);
}
break;
}
}
} else {
if (FancyATossOffMate(pPedestrian, the_car, impact_speed)) {
pPedestrian->mid_air = 1;
if (pPedestrian->to_pos.v[V_Y] < 500.0f) {
pPedestrian->to_pos.v[V_Y] += 1000.4f;
}
pPedestrian->falling_speed -= impact_speed * 0.02f;
if (pPedestrian->falling_speed > -0.001f) {
pPedestrian->falling_speed = -0.001f;
}
tossing = 1;
pPedestrian->actor->t.t.translate.t.v[V_Y] += impact_speed * 15.0f;
pPedestrian->pos = pPedestrian->actor->t.t.translate.t;
} else {
pPedestrian->actor->render_style = BR_RSTYLE_NONE;
BrActorRelink(car_actor, pPedestrian->actor);
}
pPedestrian->offset = pPedestrian->actor->t.t.translate.t;
}
if (proximity_rayed
|| ((impact_speed < 0.004f || !PercentageChance(50) || gPed_scale_factor != 1.0f) && !tossing)
|| pPedestrian->ref_number >= 100
|| gPedestrian_harvest) {
pPedestrian->spin_period = 0.0f;
} else if (PercentageChance(50)) {
pPedestrian->spin_period = FRandomBetween(100.0f, tossing ? 300.f : 2000.f);
;
} else {
pPedestrian->spin_period = -FRandomBetween(100.0f, tossing ? 300.0f : 2000.f);
}
if (proximity_rayed || tossing) {
ChangeActionTo(pPedestrian, pPedestrian->fatal_ground_impact_action, 1);
} else {
ChangeActionTo(pPedestrian, pPedestrian->fatal_car_impact_action, 1);
}
if (pPedestrian->ref_number >= 100) {
exploded = 0;
} else {
exploded = BurstPedestrian(pPedestrian, impact_speed, 1);
ReportMurderToPoliceDepartment((tCar_spec*)the_car);
}
BrVector3Set(&zero_v, 0.f, 0.f, 0.f);
if (gNet_mode != eNet_mode_none && gCurrent_net_game->options.powerup_respawn && pPedestrian->ref_number >= 100) {
pPedestrian->respawn_time = GetRaceTime() + IRandomBetween(0, gRespawn_variance) + gMin_respawn_time;
}
if (the_car->driver != eDriver_local_human || gRace_finished || pPedestrian->ref_number >= 100) {
DRS3StartSound3D(
gPedestrians_outlet,
pPedestrian->exploding_sounds[IRandomBetween(0, pPedestrian->number_of_exploding_sounds - 1)],
&pPedestrian->pos,
&zero_v,
1,
255,
65536,
65536);
if ((the_car->driver == eDriver_local_human || pPedestrian->ref_number == 114) && !gRace_finished && !billiards_shot) {
GotPowerup((tCar_spec*)the_car, pPedestrian->ref_number - 100);
}
} else {
PipeSinglePedIncident(pPedestrian - gPedestrian_array, car_actor);
AwardTime(gPed_time_value[gProgram_state.skill_level]);
if (the_time - gLast_ped_splat_time > 1000) {
gCurrent_ped_multiplier = 1;
} else if (gCurrent_ped_multiplier < 5) {
gCurrent_ped_multiplier++;
}
gLast_ped_splat_time = the_time;
credits_value = pPedestrian->credits_value;
credits_value *= gCurrent_ped_multiplier;
if (exploded) {
credits_value *= 2;
}
BrVector3Set(&up, 0.f, 1.f, 0.f);
if (billiards_shot) {
credits_value *= 4;
PratcamEvent(30);
DoFancyHeadup(8);
} else if (fabsf(the_car->omega.v[V_X]) <= 5.0f
&& fabsf(the_car->omega.v[V_Z]) <= 5.0f
&& BrVector3Dot(&the_car->car_master_actor->t.t.look_up.up, &up) >= 0.1f
&& pPedestrian->offset.v[1] >= -0.1f) {
if (((hit_pos != ePed_hit_lside && hit_pos != ePed_hit_rside)
|| (fabsf(the_car->velocity_car_space.v[V_X]) <= fabsf(the_car->velocity_car_space.v[V_Z])
&& fabsf(the_car->omega.v[V_Y] / the_car->velocity_car_space.v[V_Z]) <= 600.0f))
&& (hit_pos != ePed_hit_back || the_car->velocity_car_space.v[V_Z] <= 0.0f)) {
if (gCurrent_ped_multiplier >= 2) {
DoFancyHeadup(gCurrent_ped_multiplier + kFancyHeadup2xComboBonus - 2);
} else {
PratcamEvent(30);
if (exploded) {
DoFancyHeadup(kFancyHeadupSplatterBonus);
PratcamEvent(30);
}
}
} else {
credits_value *= 2;
DoFancyHeadup(kFancyHeadupExtraStyleBonus);
}
} else {
credits_value *= 4;
PratcamEvent(30);
DoFancyHeadup(kFancyHeadupBonusForArtisticImpression);
}
PratcamEvent(29);
EarnCredits(credits_value);
}
if (the_car->driver == eDriver_local_human && gProgram_state.cockpit_on) {
NewScreenWobble(FRandomBetween(300.f * impact_speed, 500.f * impact_speed),
FRandomBetween(1000.f * impact_speed, 2000.f * impact_speed),
FRandomBetween(15.f / impact_speed, 25.f / impact_speed));
}
if (!gRace_finished) {
CheckLastPed();
}
pPedestrian->collided_last_time = 1;
}
// IDA: void __usercall SendPedestrian(tPedestrian_data *pPedestrian@<EAX>, int pIndex@<EDX>)
void SendPedestrian(tPedestrian_data* pPedestrian, int pIndex) {
tNet_contents* the_contents;
tNet_message* the_message;
int size_decider;
LOG_TRACE("(%p, %d)", pPedestrian, pIndex);
if (!gSend_peds) {
return;
}
if (pPedestrian->ref_number >= 100 && pPedestrian->hit_points >= 1) {
return;
}
if (pPedestrian->sent_dead_message >= 4) {
return;
}
if (pPedestrian->hit_points >= 0 || pPedestrian->hit_points == -100) {
if (Vector3AreEqual(&pPedestrian->instruction_list[pPedestrian->current_instruction].data.point_data.position, &pPedestrian->to_pos)) {
size_decider = 0;
} else {
size_decider = 1;
}
the_message = NULL;
the_contents = NetGetBroadcastContents(NETMSGID_PEDESTRIAN, size_decider);
} else {
size_decider = 2;
if (pPedestrian->current_frame == pPedestrian->sequences[pPedestrian->current_sequence].number_of_frames - 1) {
pPedestrian->sent_dead_message++;
}
the_message = NetBuildMessage(NETMSGID_PEDESTRIAN, size_decider);
the_contents = &the_message->contents;
}
the_contents->data.pedestrian.index = pIndex;
the_contents->data.pedestrian.action_instruction = (pPedestrian->current_instruction << 4) + pPedestrian->current_action + 1;
the_contents->data.pedestrian.flags = 0;
if (pPedestrian->done_initial) {
the_contents->data.pedestrian.flags |= 0x01;
}
if (pPedestrian->mid_air) {
the_contents->data.pedestrian.flags |= 0x02;
}
if (pPedestrian->instruction_direction < 0) {
the_contents->data.pedestrian.flags |= 0x04;
}
if (pPedestrian->hit_points == -100) {
the_contents->data.pedestrian.flags |= 0x10;
} else if (pPedestrian->hit_points < 0) {
the_contents->data.pedestrian.flags |= 0x08;
}
if (size_decider != 0) {
the_contents->data.pedestrian.flags |= 0x20;
}
if (size_decider == 2) {
the_contents->data.pedestrian.flags |= 0x40;
}
the_contents->data.pedestrian.pos = pPedestrian->pos;
the_contents->data.pedestrian.speed = pPedestrian->current_speed;
if (size_decider != 0) {
the_contents->data.pedestrian.to_pos = pPedestrian->to_pos;
if (size_decider == 2) {
the_contents->data.pedestrian.frame = pPedestrian->current_frame;
the_contents->data.pedestrian.offset = pPedestrian->offset;
the_contents->data.pedestrian.murderer = pPedestrian->murderer;
if (pPedestrian->ref_number < 100) {
the_contents->data.pedestrian.respawn_time_or_spin_period = pPedestrian->spin_period;
} else {
the_contents->data.pedestrian.respawn_time_or_spin_period = pPedestrian->respawn_time;
}
}
}
if (the_message != NULL) {
NetGuaranteedSendMessageToAllPlayers(gCurrent_net_game, the_message, NULL);
}
}
// IDA: void __usercall DoPedestrian(tPedestrian_data *pPedestrian@<EAX>, int pIndex@<EDX>)
void DoPedestrian(tPedestrian_data* pPedestrian, int pIndex) {
//float danger_level; // Pierre-Marie Baty -- unused variable
float start_speed;
int action_changed;
int alive;
int old_frame;
int start_ins;
int start_act;
int start_hp;
int start_ins_dir;
//br_vector3 danger_direction; // Pierre-Marie Baty -- unused variable
br_vector3 old_pos;
LOG_TRACE("(%p, %d)", pPedestrian, pIndex);
pPedestrian->active = 1;
pPedestrian->munged = 1;
if (pPedestrian->done_initial
&& pPedestrian->sequences[pPedestrian->current_sequence].number_of_frames == pPedestrian->sequences[pPedestrian->current_sequence].looping_frame_start) {
pPedestrian->done_initial = 0;
}
if (gAction_replay_mode) {
old_frame = pPedestrian->current_frame;
pPedestrian->car_to_ped = FastScalarArcTan2(
pPedestrian->pos.v[V_X] - gCamera_to_world.m[3][V_X],
pPedestrian->pos.v[V_Z] - gCamera_to_world.m[3][V_Z]);
MungePedestrianSequence(pPedestrian, 0);
if (old_frame <= pPedestrian->sequences[pPedestrian->current_sequence].number_of_frames) {
pPedestrian->current_frame = old_frame;
} else {
pPedestrian->current_frame = 0;
}
pPedestrian->colour_map = pPedestrian->sequences[MAX(pPedestrian->current_sequence, 0)].frames[MAX(pPedestrian->current_frame, 0)].pixelmap;
gCurrent_lollipop_index = -1;
MungePedModel(pPedestrian);
} else {
old_pos = pPedestrian->pos;
start_speed = pPedestrian->current_speed;
start_ins = pPedestrian->current_instruction;
start_act = pPedestrian->current_action;
start_hp = pPedestrian->hit_points;
start_ins_dir = pPedestrian->instruction_direction;
alive = pPedestrian->current_action != pPedestrian->fatal_car_impact_action
&& pPedestrian->current_action != pPedestrian->fatal_ground_impact_action
&& pPedestrian->current_action != pPedestrian->giblets_action;
if (alive && pPedestrian->ref_number < 100) {
gDanger_level = CalcPedestrianDangerLevel(pPedestrian, &gDanger_direction);
action_changed = MungePedestrianAction(pPedestrian, gDanger_level);
} else {
action_changed = 0;
}
MungePedestrianSequence(pPedestrian, action_changed);
MungePedestrianFrames(pPedestrian);
if (pPedestrian->ref_number < 100) {
MungePedestrianPath(pPedestrian, gDanger_level, &gDanger_direction);
if (Vector3AreEqual(&pPedestrian->pos, &old_pos)
&& (gReally_stupid_ped_bug_enable || (pPedestrian->actor->parent == gDont_render_actor && pPedestrian->done_initial && pPedestrian->sequences[pPedestrian->current_sequence].frame_rate_type == ePed_frame_speed))) {
ChangeActionTo(pPedestrian, 0, 0);
}
}
MungePedModel(pPedestrian);
if (pPedestrian->current_action != pPedestrian->giblets_action) {
CheckPedestrianDeathScenario(pPedestrian);
}
SetPedPos(pPedestrian);
if (IsActionReplayAvailable()) {
AddPedestrianToPipingSession(pIndex,
&pPedestrian->actor->t.t.mat,
pPedestrian->current_action,
pPedestrian->current_frame,
pPedestrian->hit_points,
pPedestrian->done_initial,
pPedestrian->actor->parent != gDont_render_actor ? pPedestrian->killers_ID : -1,
pPedestrian->spin_period,
pPedestrian->jump_magnitude,
&pPedestrian->offset);
}
if (gNet_mode != eNet_mode_none && !pPedestrian->reverse_frames
&& !(Vector3AreEqual(&pPedestrian->pos, &old_pos)
&& pPedestrian->current_speed == start_speed
&& pPedestrian->current_instruction == start_ins
&& pPedestrian->current_action == start_act
&& pPedestrian->hit_points == start_hp
&& pPedestrian->instruction_direction == start_ins_dir)) {
SendPedestrian(pPedestrian, pIndex);
}
}
}
// IDA: void __usercall AdjustPedestrian(int pIndex@<EAX>, int pAction_index@<EDX>, int pFrame_index@<EBX>, int pHit_points@<ECX>, int pDone_initial, tU16 pParent, br_actor *pParent_actor, float pSpin_period, br_scalar pJump_magnitude, br_vector3 *pOffset, br_vector3 *pTrans)
void AdjustPedestrian(int pIndex, int pAction_index, int pFrame_index, int pHit_points, int pDone_initial, tU16 pParent, br_actor* pParent_actor, float pSpin_period, br_scalar pJump_magnitude, br_vector3* pOffset, br_vector3* pTrans) {
tPedestrian_data* pedestrian;
br_actor* parent;
br_vector3 old_pos;
LOG_TRACE("(%d, %d, %d, %d, %d, %d, %p, %f, %f, %p, %p)", pIndex, pAction_index, pFrame_index, pHit_points, pDone_initial, pParent, pParent_actor, pSpin_period, pJump_magnitude, pOffset, pTrans);
pedestrian = &gPedestrian_array[pIndex];
if (pAction_index < 0 || pAction_index >= pedestrian->number_of_actions) {
pAction_index = 0;
}
pedestrian->current_action = pAction_index;
pedestrian->hit_points = pHit_points;
pedestrian->done_initial = pDone_initial;
old_pos = pedestrian->actor->t.t.translate.t;
parent = pedestrian->actor->parent;
if (pParent == (tU16)-1) {
if (parent != gDont_render_actor) {
BrActorRelink(gDont_render_actor, pedestrian->actor);
}
pedestrian->actor->render_style = BR_RSTYLE_NONE;
} else {
if (parent != pParent_actor) {
BrActorRelink(pParent_actor, pedestrian->actor);
}
pedestrian->actor->render_style = BR_RSTYLE_NONE;
}
if (pHit_points > 0) {
pedestrian->spin_period = 0.f;
pedestrian->jump_magnitude = 0.f;
BrVector3Set(&pedestrian->offset, 0.f, 0.f, 0.f);
} else {
pedestrian->spin_period = pSpin_period;
pedestrian->jump_magnitude = pJump_magnitude;
pedestrian->offset = *pOffset;
}
if (pedestrian->hit_points == -100) {
pedestrian->actor->render_style = BR_RSTYLE_NONE;
}
pedestrian->actor->t.t.translate.t = *pTrans;
SetPedPos(pedestrian);
if (pFrame_index >= pedestrian->sequences[pedestrian->current_sequence].number_of_frames || pFrame_index < 0) {
pFrame_index = 0;
}
pedestrian->current_frame = pFrame_index;
BrVector3Sub(&pedestrian->direction, &pedestrian->actor->t.t.translate.t, &old_pos);
BrVector3Normalise(&pedestrian->direction, &pedestrian->direction);
if (GetReplayRate() < 0.f) {
BrVector3Scale(&pedestrian->direction, &pedestrian->direction, -1.f);
}
MungePedestrianSequence(pedestrian, 0);
}
// IDA: void __usercall SquirtPathVertex(br_vertex *pFirst_vertex@<EAX>, br_vector3 *pPoint@<EDX>)
void SquirtPathVertex(br_vertex* pFirst_vertex, br_vector3* pPoint) {
LOG_TRACE("(%p, %p)", pFirst_vertex, pPoint);
pFirst_vertex[0].p = *pPoint;
pFirst_vertex[1].p = *pPoint;
pFirst_vertex[1].p.v[V_Y] += .1f;
pFirst_vertex[2].p = *pPoint;
pFirst_vertex[2].p.v[V_X] += -.05f;
pFirst_vertex[2].p.v[V_Y] += .05f;
pFirst_vertex[2].p.v[V_Z] += -.05f;
pFirst_vertex[3].p = *pPoint;
pFirst_vertex[3].p.v[V_X] += .05f;
pFirst_vertex[3].p.v[V_Y] += .05f;
pFirst_vertex[3].p.v[V_Z] += .05f;
}
// IDA: void __cdecl ResetAllPedestrians()
void ResetAllPedestrians(void) {
int i;
tPedestrian_data* the_pedestrian;
LOG_TRACE("()");
for (i = 0; i < gPed_count; i++) {
the_pedestrian = &gPedestrian_array[i];
the_pedestrian->actor->render_style = BR_RSTYLE_NONE;
}
}
// IDA: void __usercall GroundPedestrian(tPedestrian_data *pPedestrian@<EAX>)
void GroundPedestrian(tPedestrian_data* pPedestrian) {
br_scalar new_y;
br_vector3 cast_point;
tPedestrian_sequence* sequence;
LOG_TRACE("(%p)", pPedestrian);
if (pPedestrian->actor->parent != gDont_render_actor) {
pPedestrian->actor->render_style = BR_RSTYLE_NONE;
BrActorRelink(gDont_render_actor, pPedestrian->actor);
}
pPedestrian->mid_air = 0;
BrVector3Set(&cast_point,
pPedestrian->pos.v[V_X],
pPedestrian->pos.v[V_Y] + 0.4f,
pPedestrian->pos.v[V_Z]);
new_y = FindYVerticallyBelow2(&cast_point);
pPedestrian->actor->t.t.translate.t.v[V_Y] = pPedestrian->pos.v[V_Y] = new_y;
pPedestrian->spin_period = 0.f;
sequence = &pPedestrian->sequences[pPedestrian->current_sequence];
if (sequence->number_of_frames == sequence->looping_frame_start) {
pPedestrian->current_frame = sequence->number_of_frames - 1;
pPedestrian->done_initial = 0;
} else {
pPedestrian->current_frame = sequence->looping_frame_start;
pPedestrian->done_initial = 1;
}
BrVector3Set(&pPedestrian->offset, 0.f, 0.f, 0.f);
if (IsActionReplayAvailable()) {
AddPedestrianToPipingSession(GET_PEDESTRIAN_INDEX(pPedestrian),
&pPedestrian->actor->t.t.mat,
pPedestrian->current_action,
pPedestrian->current_frame,
pPedestrian->hit_points,
pPedestrian->done_initial,
pPedestrian->actor->parent == gDont_render_actor ? -1 : pPedestrian->killers_ID,
pPedestrian->spin_period,
pPedestrian->jump_magnitude,
&pPedestrian->offset);
}
}
// IDA: void __usercall RevivePedestrian(tPedestrian_data *pPedestrian@<EAX>, int pAnimate@<EDX>)
void RevivePedestrian(tPedestrian_data* pPedestrian, int pAnimate) {
LOG_TRACE("(%p, %d)", pPedestrian, pAnimate);
pPedestrian->sent_dead_message = 0;
pPedestrian->respawn_time = 0;
pPedestrian->current_sequence = 0;
if (pAnimate) {
if (pPedestrian->fatal_ground_impact_action >= 0) {
pPedestrian->current_action = pPedestrian->fatal_ground_impact_action;
} else {
pPedestrian->current_action = pPedestrian->fatal_car_impact_action;
}
MungePedestrianSequence(pPedestrian, 1);
pPedestrian->current_frame = pPedestrian->sequences[pPedestrian->current_sequence].number_of_frames - 1;
pPedestrian->reverse_frames = 1;
MungePedestrianFrames(pPedestrian);
} else {
pPedestrian->current_action = 0;
pPedestrian->current_frame = 0;
pPedestrian->colour_map = pPedestrian->sequences->frames[0].pixelmap;
pPedestrian->reverse_frames = 0;
}
pPedestrian->current_action_mode = -1;
pPedestrian->done_initial = 0;
pPedestrian->current_speed = 0.f;
pPedestrian->instruction_direction = 1;
pPedestrian->spin_period = 0.f;
pPedestrian->falling_speed = 0.f;
pPedestrian->mid_air = 0;
pPedestrian->last_special_volume = NULL;
pPedestrian->last_sound = 0;
pPedestrian->giblets_being_sat_upon = 0;
pPedestrian->last_sound_action = -1;
pPedestrian->last_sound_make = 0;
pPedestrian->hit_points = 10;
pPedestrian->current_instruction = pPedestrian->first_instruction;
pPedestrian->killers_ID = -1;
pPedestrian->fate = NULL;
gInitial_instruction = NULL;
PedestrianNextInstruction(pPedestrian, 0.f, 1, 0);
BrVector3Copy(&pPedestrian->from_pos, &pPedestrian->actor->t.t.translate.t);
MungePedModel(pPedestrian);
pPedestrian->pos.v[V_Y] += pPedestrian->sequences[pPedestrian->current_sequence].frames[0].offset.v[V_Y];
}
// IDA: void __usercall MungePedestrians(tU32 pFrame_period@<EAX>)
void MungePedestrians(tU32 pFrame_period) {
int i;
//int mirror_on; // Pierre-Marie Baty -- unused variable
tPedestrian_data* the_pedestrian;
//br_vector3 ped_pos; // Pierre-Marie Baty -- unused variable
//br_vector3 ped_pos_car; // Pierre-Marie Baty -- unused variable
//br_vector3 ped_pos_temp; // Pierre-Marie Baty -- unused variable
//br_matrix34 ped_pos_matrix; // Pierre-Marie Baty -- unused variable
//br_camera* camera_ptr; // Pierre-Marie Baty -- unused variable
//br_scalar max_distance; // Pierre-Marie Baty -- unused variable
//br_scalar distance_squared; // Pierre-Marie Baty -- unused variable
br_scalar x_delta;
//br_scalar y_delta; // Pierre-Marie Baty -- unused variable
br_scalar z_delta;
tS32 diff;
LOG_TRACE("(%d)", pFrame_period);
gVesuvians_this_time = 0;
// dword_550A9C = 32;
gMax_distance_squared = 121.f;
if (!gAction_replay_mode) {
MungePedGibs(pFrame_period);
}
if (!gAction_replay_mode) {
StartPipingSession(ePipe_chunk_pedestrian);
}
gSend_peds = PDGetTotalTime() - gLast_ped_message_send >= 50;
if (gSend_peds) {
gLast_ped_message_send = PDGetTotalTime();
}
// BrVector3(&br_vector3_00550ac0, 0.f, 0.f, 0.f);
if (gAction_replay_mode) {
for (i = 0; i < gPed_count; i++) {
the_pedestrian = &gPedestrian_array[i];
x_delta = fabsf(the_pedestrian->pos.v[V_X] - gCamera_to_world.m[3][V_X]);
z_delta = fabsf(the_pedestrian->pos.v[V_Z] - gCamera_to_world.m[3][V_Z]);
if ((the_pedestrian->actor->parent != gDont_render_actor || (x_delta <= ACTIVE_PED_DXDZ && z_delta <= ACTIVE_PED_DXDZ))
&& (gPedestrians_on || the_pedestrian->ref_number >= 100)
&& the_pedestrian->hit_points != -100) {
gCurrent_lollipop_index = -1;
DoPedestrian(the_pedestrian, i);
}
}
} else {
for (i = 0; i < gPed_count; i++) {
the_pedestrian = &gPedestrian_array[i];
x_delta = fabsf(the_pedestrian->pos.v[V_X] - gCamera_to_world.m[3][V_X]);
z_delta = fabsf(the_pedestrian->pos.v[V_Z] - gCamera_to_world.m[3][V_Z]);
if (the_pedestrian->actor->parent == gDont_render_actor
&& (x_delta > ACTIVE_PED_DXDZ || z_delta > ACTIVE_PED_DXDZ)) {
the_pedestrian->active = 0;
} else if (the_pedestrian->hit_points == -100) {
if (the_pedestrian->respawn_time == 0) {
if (the_pedestrian->mid_air || the_pedestrian->actor->parent != gDont_render_actor) {
KillPedestrian(the_pedestrian);
}
the_pedestrian->active = 0;
} else {
diff = GetRaceTime() - the_pedestrian->respawn_time;
if (diff >= 0) {
RevivePedestrian(the_pedestrian, diff < 1000);
} else {
if (the_pedestrian->mid_air || the_pedestrian->actor->parent != gDont_render_actor) {
KillPedestrian(the_pedestrian);
}
the_pedestrian->active = 0;
}
}
} else if (!gPedestrians_on && the_pedestrian->ref_number < 100) {
if (the_pedestrian->mid_air || the_pedestrian->actor->parent != gDont_render_actor) {
KillPedestrian(the_pedestrian);
}
the_pedestrian->active = 0;
} else if (!the_pedestrian->mid_air || the_pedestrian->active) {
gCurrent_lollipop_index = -1;
DoPedestrian(the_pedestrian, i);
} else {
GroundPedestrian(the_pedestrian);
}
}
}
if (!gAction_replay_mode) {
EndPipingSession();
}
gVesuvians_last_time = gVesuvians_this_time;
if (gCurrent_ped_path_actor != NULL) {
SquirtPathVertex(&gCurrent_ped_path_actor->model->vertices[gCurrent_ped_path_actor->model->nvertices - 4],
gOur_pos);
BrModelUpdate(gCurrent_ped_path_actor->model, BR_MODU_ALL);
}
}
// IDA: void __cdecl RespawnPedestrians()
void RespawnPedestrians(void) {
int i;
tPedestrian_data* the_pedestrian;
LOG_TRACE("()");
for (i = 0; i < gPed_count; i++) {
the_pedestrian = &gPedestrian_array[i];
if (the_pedestrian->ref_number < 100) {
#if defined(DETHRACE_FIX_BUGS)
// Only animate the respawn when we are in viewing distance.
// This is done such that the "Peds visible on map" powerup draws far away items.
// (far away animated pedestrians would otherwise remain invisible on the map)
br_scalar x_delta;
br_scalar z_delta;
int ped_respawn_animate;
x_delta = fabsf(the_pedestrian->pos.v[V_X] - gCamera_to_world.m[3][V_X]);
z_delta = fabsf(the_pedestrian->pos.v[V_Z] - gCamera_to_world.m[3][V_Z]);
ped_respawn_animate = x_delta <= ACTIVE_PED_DXDZ && z_delta <= ACTIVE_PED_DXDZ;
#else
#define ped_respawn_animate 1
#endif
if (the_pedestrian->hit_points == -100) {
RevivePedestrian(the_pedestrian, ped_respawn_animate);
} else if ((the_pedestrian->current_action == the_pedestrian->fatal_car_impact_action || the_pedestrian->current_action == the_pedestrian->fatal_ground_impact_action || the_pedestrian->current_action == the_pedestrian->giblets_action)
&& the_pedestrian->actor->parent == gDont_render_actor) {
RevivePedestrian(the_pedestrian, ped_respawn_animate);
}
}
}
}
// IDA: int __cdecl GetPedCount()
int GetPedCount(void) {
LOG_TRACE("()");
return gPed_count;
}
// IDA: int __usercall GetPedPosition@<EAX>(int pIndex@<EAX>, br_vector3 *pPos@<EDX>)
int GetPedPosition(int pIndex, br_vector3* pPos) {
tPedestrian_data* pedestrian;
LOG_TRACE("(%d, %p)", pIndex, pPos);
pedestrian = &gPedestrian_array[pIndex];
if (pedestrian->ref_number < 100) {
// Item is a human
if (pedestrian->hit_points == -100
|| pedestrian->current_action == pedestrian->fatal_car_impact_action
|| pedestrian->current_action == pedestrian->fatal_ground_impact_action
|| pedestrian->current_action == pedestrian->giblets_action) {
return 0;
} else {
BrVector3Copy(pPos, &pedestrian->pos);
return 1;
}
} else {
// Item is a power-up/mine
if (pedestrian->hit_points == -100) {
return 0;
} else {
BrVector3Copy(pPos, &pedestrian->pos);
return -1;
}
}
}
// IDA: void __usercall CreatePedestrian(FILE *pG@<EAX>, tPedestrian_instruction *pInstructions@<EDX>, int pInstruc_count@<EBX>, int pInit_instruc@<ECX>, int pRef_num, int pForce_read)
void CreatePedestrian(FILE* pG, tPedestrian_instruction* pInstructions, int pInstruc_count, int pInit_instruc, int pRef_num, int pForce_read) {
tPath_name the_path;
char s[256];
char s2[256];
char* str;
char* str2;
tPedestrian_data* the_pedestrian;
tPedestrian_sequence* the_sequence;
tPedestrian_action* the_action;
//br_model* the_model; // Pierre-Marie Baty -- unused variable
int the_ref;
int i;
int j;
int k;
//int l; // Pierre-Marie Baty -- unused variable
//int temp_int; // Pierre-Marie Baty -- unused variable
int new_frames;
tPed_collide_type collide_frame;
float temp_float1;
float temp_float2;
br_scalar height;
br_scalar width_over_2;
br_scalar minnest_min;
br_scalar maxest_min;
br_scalar minnest_max;
br_scalar maxest_max;
LOG_TRACE("(%p, %p, %d, %d, %d, %d)", pG, pInstructions, pInstruc_count, pInit_instruc, pRef_num, pForce_read);
PossibleService();
the_pedestrian = &gPedestrian_array[gPed_count];
gPed_count++;
the_pedestrian->ref_number = pRef_num;
the_pedestrian->magic_number = PEDESTRIAN_MAGIC;
the_pedestrian->cloned = 0;
if (!pForce_read) {
for (i = 0; i < gPed_count - 1; i++) {
if (gPedestrian_array[i].ref_number == the_pedestrian->ref_number) {
*the_pedestrian = gPedestrian_array[i];
the_pedestrian->cloned = 1;
break;
}
}
}
the_pedestrian->actor = BrActorAllocate(BR_ACTOR_MODEL, NULL);
the_pedestrian->actor->render_style = BR_RSTYLE_NONE;
the_pedestrian->actor->type_data = the_pedestrian;
BrActorAdd(gDont_render_actor, the_pedestrian->actor);
the_pedestrian->actor->model = gPed_model;
if (the_pedestrian->cloned) {
the_pedestrian->actor->material = gPed_material;
} else {
do {
GetALineAndDontArgue(pG, s);
if (the_pedestrian->ref_number != the_ref) {
while (1) {
PossibleService();
GetALineAndDontArgue(pG, s);
if (strcmp(s
, "END OF PEDESTRIANS") == 0) {
BrActorRemove(the_pedestrian->actor);
BrActorFree(the_pedestrian->actor);
gPed_count--;
DRS3StartSound(gEffects_outlet, 3100);
return;
}
if (strcmp(s
, "NEXT PEDESTRIAN") == 0) {
break;
}
}
}
} while (the_pedestrian->ref_number != the_ref);
temp_float1 = GetAFloat(pG);
the_pedestrian->height = temp_float1;
the_pedestrian->credits_value = GetAnInt(pG);
the_pedestrian->hit_points = GetAnInt(pG);
the_pedestrian->active = 0;
GetALineAndDontArgue(pG, s2);
sscanf(str2
, "%d", &the_pedestrian
->number_of_exploding_sounds
);
for (j = 0; j < the_pedestrian->number_of_exploding_sounds; j++) {
sscanf(str2
, "%d", &the_pedestrian
->exploding_sounds
[j
]);
}
the_pedestrian->falling_sound = GetAnInt(pG);
the_pedestrian->acceleration = GetAFloat(pG);
the_pedestrian->image_index = GetAnInt(pG);
LoadNShadeTables(&gPedestrians_storage_space, pG, 1);
LoadNPixelmaps(&gPedestrians_storage_space, pG, 1);
GetALineAndDontArgue(pG, s2);
if (gPed_material == NULL) {
PathCat(the_path, gApplication_path, "MATERIAL");
PathCat(the_path, the_path, s2);
gPed_material = BrMaterialLoad(the_path);
if (gPed_material == NULL) {
FatalError(kFatalError_FindPedestrianMaterial_S, s2);
}
gPed_material->flags &= ~BR_MATF_TWO_SIDED;
gPed_material->flags &= ~(BR_MATF_LIGHT | BR_MATF_PRELIT | BR_MATF_SMOOTH);
gPed_material->index_shade = NULL;
gPed_material->colour_map = gPedestrians_storage_space.pixelmaps[0];
BrMaterialAdd(gPed_material);
}
gPed_material->colour_map = gPedestrians_storage_space.pixelmaps[0];
the_pedestrian->actor->material = gPed_material;
the_pedestrian->fatal_car_impact_action = GetAnInt(pG);
the_pedestrian->non_fatal_car_impact_action = GetAnInt(pG);
the_pedestrian->after_impact_action = GetAnInt(pG);
the_pedestrian->fatal_ground_impact_action = GetAnInt(pG);
the_pedestrian->non_fatal_ground_impact_action = GetAnInt(pG);
the_pedestrian->giblets_action = GetAnInt(pG);
the_pedestrian->current_sequence = 0;
the_pedestrian->current_frame = 0;
the_pedestrian->current_action = 0;
the_pedestrian->current_action_mode = -1;
the_pedestrian->done_initial = 0;
the_pedestrian->current_speed = 0.0f;
the_pedestrian->instruction_direction = 1;
the_pedestrian->spin_period = 0.0f;
the_pedestrian->falling_speed = 0.0f;
the_pedestrian->mid_air = 0;
the_pedestrian->last_special_volume = NULL;
the_pedestrian->last_sound = 0;
the_pedestrian->giblets_being_sat_upon = 0;
the_pedestrian->last_sound_action = -1;
the_pedestrian->last_sound_make = 0;
the_pedestrian->fate = NULL;
the_pedestrian->munged = 0;
the_pedestrian->collided_last_time = 0;
the_pedestrian->reverse_frames = 0;
the_pedestrian->respawn_time = 0;
the_pedestrian->killers_ID = -1;
the_pedestrian->murderer = -1;
the_pedestrian->sent_dead_message = 0;
minnest_min = BR_SCALAR_MAX;
maxest_min = BR_SCALAR_MIN;
minnest_max = BR_SCALAR_MAX;
maxest_max = BR_SCALAR_MIN;
the_pedestrian->number_of_actions = GetAnInt(pG);
the_pedestrian->action_list = BrMemAllocate(sizeof(tPedestrian_action) * the_pedestrian->number_of_actions, kMem_ped_action_list);
the_action = the_pedestrian->action_list;
for (i = 0; i < the_pedestrian->number_of_actions; i++) {
PossibleService();
GetPairOfFloats(pG, &the_action->danger_level, &the_action->percentage_chance);
GetPairOfFloats(pG, &the_action->initial_speed, &the_action->looping_speed);
the_action->reaction_time = (tU32)(GetAFloat(pG) * 1000.0f);
GetALineAndDontArgue(pG, s2);
sscanf(str2
, "%d", &the_action
->number_of_sounds
);
for (j = 0; j < the_action->number_of_sounds; j++) {
sscanf(str2
, "%d", &the_action
->sounds
[j
]);
}
the_action->number_of_bearings = GetAnInt(pG);
if (the_action->number_of_bearings > COUNT_OF(the_action->sequences)) {
FatalError(kFatalError_PedSeqTooManyBearings);
}
for (j = 0; j < the_action->number_of_bearings; j++) {
GetPairOfFloats(pG, &the_action->sequences[j].max_bearing, &temp_float1);
the_action->sequences[j].sequence_index = (int)temp_float1;
}
the_action++;
}
the_pedestrian->number_of_sequences = GetAnInt(pG);
the_pedestrian->last_frame = 0;
the_pedestrian->last_action_change = 0;
the_pedestrian->sequences = BrMemAllocate(sizeof(tPedestrian_sequence) * the_pedestrian->number_of_sequences, kMem_ped_sequences);
the_sequence = the_pedestrian->sequences;
for (i = 0; i < the_pedestrian->number_of_sequences; i++) {
PossibleService();
collide_frame = GetALineAndInterpretCommand(pG, gCollide_commands, COUNT_OF(gCollide_commands));
the_sequence->frame_rate_type = GetALineAndInterpretCommand(pG, gRate_commands, COUNT_OF(gRate_commands));
if (the_sequence->frame_rate_type == ePed_frame_speed || the_sequence->frame_rate_type == ePed_frame_variable) {
GetPairOfFloats(pG, &the_sequence->frame_rate_factor1, &the_sequence->frame_rate_factor2);
}
the_sequence->number_of_frames = 0;
the_sequence->looping_frame_start = -1;
for (j = 0; j < 2; j++) {
new_frames = GetAnInt(pG);
if (new_frames + the_sequence->number_of_frames > COUNT_OF(the_sequence->frames)) {
FatalError(kFatalError_PedSeqTooManyFrames);
}
for (k = the_sequence->number_of_frames; k < new_frames + the_sequence->number_of_frames; k++) {
GetAString(pG, s);
the_sequence->frames[k].pixelmap = BrMapFind(s);
if (the_sequence->frames[k].pixelmap == NULL) {
the_sequence->frames[k].pixelmap = LoadPixelmap(s);
if (the_sequence->frames[k].pixelmap == NULL) {
FatalError(kFatalError_FindPedestrianPixelmap_S, s);
}
BrMapAdd(the_sequence->frames[k].pixelmap);
}
GetALineAndDontArgue(pG, s);
sscanf(str
, "%f", &temp_float1
);
sscanf(str
, "%f", &temp_float2
);
the_sequence->frames[k].offset.v[0] = temp_float1;
the_sequence->frames[k].offset.v[1] = temp_float2;
the_sequence
->frames
[k
].
flipped = strcmp(str
, "flipped") == 0;
if (collide_frame) {
CalcPedWidthNHeight(
the_pedestrian,
the_sequence->frames[k].pixelmap,
&height,
&width_over_2);
if (the_sequence->frames[k].offset.v[0] - width_over_2 < minnest_min) {
minnest_min = the_sequence->frames[k].offset.v[0] - width_over_2;
}
if (the_sequence->frames[k].offset.v[0] - width_over_2 > maxest_min) {
maxest_min = the_sequence->frames[k].offset.v[0] - width_over_2;
}
if (the_sequence->frames[k].offset.v[0] + width_over_2 < minnest_max) {
minnest_max = the_sequence->frames[k].offset.v[0] + width_over_2;
}
if (the_sequence->frames[k].offset.v[0] + width_over_2 > maxest_max) {
maxest_max = the_sequence->frames[k].offset.v[0] + width_over_2;
}
}
}
the_sequence->number_of_frames += new_frames;
if (the_sequence->looping_frame_start < 0) {
the_sequence->looping_frame_start = the_sequence->number_of_frames;
}
}
the_sequence++;
}
the_pedestrian->min_x = maxest_min;
the_pedestrian->max_x = minnest_max;
}
PossibleService();
the_pedestrian->number_of_instructions = pInstruc_count;
the_pedestrian->first_instruction = pInit_instruc;
the_pedestrian->current_instruction = pInit_instruc;
the_pedestrian->instruction_list = pInstructions;
the_pedestrian->colour_map = the_pedestrian->sequences->frames[0].pixelmap;
BrVector3Set(&the_pedestrian->offset, 0.0f, 0.0f, 0.0f);
gInitial_instruction = 0;
PedestrianNextInstruction(the_pedestrian, 0.0f, 1, 0);
the_pedestrian->from_pos = the_pedestrian->actor->t.t.translate.t;
MungePedModel(the_pedestrian);
}
// IDA: void __cdecl ResetProxRay()
void ResetProxRay(void) {
int i;
LOG_TRACE("()");
for (i = 0; i < COUNT_OF(gProximity_rays); i++) {
gProximity_rays[i].start_time = 0;
}
}
// IDA: void __cdecl PedMaterialFromHell()
void PedMaterialFromHell(void) {
LOG_TRACE("()");
}
// IDA: void __cdecl ResetPedMaterial()
void ResetPedMaterial(void) {
//int i; // Pierre-Marie Baty -- unused variable
//int j; // Pierre-Marie Baty -- unused variable
LOG_TRACE("()");
}
// IDA: void __usercall LoadInPedestrians(FILE *pF@<EAX>, int pSubs_count@<EDX>, tPed_subs *pSubs_array@<EBX>)
void LoadInPedestrians(FILE* pF, int pSubs_count, tPed_subs* pSubs_array) {
tPath_name the_path;
char s[256];
char s2[256];
char* str;
//char* str2; // Pierre-Marie Baty -- unused variable
FILE* g;
//int the_ref; // Pierre-Marie Baty -- unused variable
int i;
int j;
int k;
//int l; // Pierre-Marie Baty -- unused variable
int knock_out;
int check_for_duplicates;
int duplicates_found;
int temp_int;
int ref_number;
int instruc_count;
int ped_count;
int init_instruc;
float temp_float1;
//float temp_float2; // Pierre-Marie Baty -- unused variable
tPedestrian_instruction* instructions;
tPedestrian_instruction* the_instruction;
//tPed_choice* the_choice; // Pierre-Marie Baty -- unused variable
LOG_TRACE("(%p, %d, %p)", pF, pSubs_count, pSubs_array);
knock_out = 0;
check_for_duplicates = 0;
duplicates_found = 0;
gTotal_peds = 0;
gFlag_waving_bastard = NULL;
gPedestrians_on = 1;
gPed_scale_factor = 1.0f;
gAttracted_pedestrians = 0;
gExploding_pedestrians = 0;
gBlind_pedestrians = 0;
gPedestrian_speed_factor = 1.0f;
if (gProgram_state.sausage_eater_mode) {
PathCat(the_path, gApplication_path, "BORING.TXT");
} else {
PathCat(the_path, gApplication_path, "PEDESTRN.TXT");
}
g = DRfopen(the_path, "rt");
if (g == NULL) {
FatalError(kFatalError_OpenPedestrianFile);
}
gPed_count = 0;
gLast_ped_splat_time = 0;
temp_int = GetAnInt(pF);
if (gAusterity_mode) {
ped_count = temp_int / 2 + 2;
} else {
ped_count = temp_int;
}
gPedestrian_array = BrMemAllocate(sizeof(tPedestrian_data) * (ped_count + (gAusterity_mode ? 0 : 200)), kMem_ped_array_stain);
if (PDKeyDown(KEY_CTRL_ANY) && PDKeyDown(KEY_SHIFT_ANY) && PDKeyDown(KEY_A)) {
check_for_duplicates = 1;
DRS3StartSound(gEffects_outlet, 3202);
DRS3StartSound(gEffects_outlet, 3202);
}
for (i = 0; i < ped_count; i++) {
PossibleService();
ref_number = GetAnInt(pF);
for (j = 0; j < pSubs_count; ++j) {
if (pSubs_array[j].orig == ref_number) {
ref_number = pSubs_array[j].subs;
break;
}
}
instruc_count = GetAnInt(pF);
init_instruc = GetAnInt(pF) - 1;
instructions = BrMemAllocate(sizeof(tPedestrian_instruction) * instruc_count, kMem_ped_instructions);
for (j = 0, the_instruction = instructions; j < instruc_count; j++, the_instruction++) {
PossibleService();
the_instruction->type = GetALineAndInterpretCommand(pF, gInstruc_commands, COUNT_OF(gInstruc_commands));
if (the_instruction->type != ePed_instruc_point && the_instruction->type != ePed_instruc_reverse) {
FatalError(kFatalError_FindPedestrianRefNum_S, "");
}
switch (the_instruction->type) {
case ePed_instruc_point:
GetThreeFloats(pF, &the_instruction->data.point_data.position.v[0], &the_instruction->data.point_data.position.v[1], &the_instruction->data.point_data.position.v[2]);
the_instruction->data.point_data.irreversable = 0;
break;
case ePed_instruc_xpoint:
GetThreeFloats(pF, &the_instruction->data.point_data.position.v[0], &the_instruction->data.point_data.position.v[1], &the_instruction->data.point_data.position.v[2]);
the_instruction->data.point_data.irreversable = 1;
break;
case ePed_instruc_bchoice:
case ePed_instruc_fchoice:
GetALineAndDontArgue(pF, s);
sscanf(str
, "%d", &the_instruction
->data.
choice_data.
number_of_choices);
if (the_instruction->data.choice_data.number_of_choices > COUNT_OF(the_instruction->data.choice_data.choices)) {
FatalError(kFatalError_PedSeqTooManyChoices);
}
for (k = 0; k < the_instruction->data.choice_data.number_of_choices; k++) {
sscanf(str
, "%f", &temp_float1
);
the_instruction->data.choice_data.choices[k].danger_level = (tU16)temp_float1;
sscanf(str
, "%f", &temp_float1
);
the_instruction->data.choice_data.choices[k].percentage_chance = (tU8)temp_float1;
the_instruction->data.choice_data.choices[k].marker_ref = (tU8)temp_int;
}
break;
case ePed_instruc_dead:
the_instruction->data.death_data.death_sequence = GetAnInt(pF);
break;
case ePed_instruc_bmarker:
case ePed_instruc_fmarker:
the_instruction->data.marker_data.marker_ref = GetAnInt(pF);
break;
case ePed_instruc_baction:
case ePed_instruc_faction:
the_instruction->data.action_data.action_index = GetAnInt(pF);
break;
case ePed_instruc_reverse:
break;
}
}
if (gAusterity_mode) {
if (knock_out & 1 && ref_number != FLAG_WAVING_BASTARD_REF) {
i--;
ped_count--;
instruc_count = 0;
BrMemFree(instructions);
}
++knock_out;
}
if (check_for_duplicates) {
for (j = 0; j < i; j++) {
if (Vector3AreEqual(&gPedestrian_array[j].instruction_list->data.point_data.position, &instructions->data.point_data.position)) {
i--;
ped_count--;
instruc_count = 0;
BrMemFree(instructions);
duplicates_found++;
}
}
}
if (instruc_count > 0) {
if (gAusterity_mode && ref_number >= 100) {
// swap MINE for LANDMINE and only one type of powerup ?
if (ref_number == 114) {
CreatePedestrian(g, instructions, instruc_count, init_instruc, 146, 0);
} else {
CreatePedestrian(g, instructions, instruc_count, init_instruc, 100, 0);
}
} else {
CreatePedestrian(g, instructions, instruc_count, init_instruc, ref_number, 0);
}
gPedestrian_array[i].ref_number = ref_number;
if (ref_number == FLAG_WAVING_BASTARD_REF) {
gFlag_waving_bastard = &gPedestrian_array[i];
}
if (ref_number < 100) {
gTotal_peds++;
}
}
}
if (duplicates_found) {
WriteOutPeds();
"DUPLICATE PED EXPLOSION!!\n"
"%d DOPPELGANGERS FOUND AND DESTROYED.\n"
"NEW PED LIST WRITTEN TO PEDPATHS.TXT\n"
"\n"
"\n"
"NOW DON'T DO IT AGAIN!!\n",
duplicates_found);
PDFatalError(s2);
}
InitPedGibs();
ResetProxRay();
gPedestrian_harvest = 0;
gVesuvian_corpses = 0;
gProx_ray_shade_table = GenerateShadeTable(8, gRender_palette, 215, 255, 233, 0.5f, 0.75f, 0.9f);
ResetPedMaterial();
}
// IDA: br_actor* __usercall BuildPedPaths@<EAX>(tPedestrian_instruction *pInstructions@<EAX>, int pInstruc_count@<EDX>, int pInit_instruc@<EBX>)
br_actor* BuildPedPaths(tPedestrian_instruction* pInstructions, int pInstruc_count, int pInit_instruc) {
int vertex_count;
int last_vertex_count;
int face_count;
int j;
int point_count;
br_vector3 the_point;
br_material* the_mat;
br_model* the_model;
br_actor* the_actor;
LOG_TRACE("(%p, %d, %d)", pInstructions, pInstruc_count, pInit_instruc);
vertex_count = 4;
face_count = 2;
for (j = 0; j < pInstruc_count; j++) {
if (pInstructions[j].type == ePed_instruc_point || pInstructions[j].type == ePed_instruc_xpoint) {
vertex_count += 4;
face_count += 4;
}
}
face_count -= 4;
the_model = BrModelAllocate(NULL, vertex_count, face_count);
the_model->flags |= BR_MODU_VERTEX_COLOURS | BR_MODU_VERTEX_POSITIONS;
vertex_count = 0;
face_count = 0;
point_count = 0;
for (j = 0; j < pInstruc_count; j++) {
if (pInstructions[j].type == ePed_instruc_point || pInstructions[j].type == ePed_instruc_xpoint) {
the_point = pInstructions[j].data.point_data.position;
if (the_point.v[V_Y] < 500.f) {
the_mat = gPath_mat_normal;
} else {
the_point.v[V_Y] -= 999.6f;
the_point.v[V_Y] = FindYVerticallyBelow2(&the_point);
if (the_point.v[V_Y] < -100.f) {
the_point.v[V_Y] = 1000.f;
the_point.v[V_Y] = FindYVerticallyBelow2(&the_point);
}
if (point_count == 0 || pInstructions[j - 1].data.point_data.position.v[V_Y] < 500.f) {
the_mat = gPath_mat_normal;
} else {
the_mat = gPath_mat_calc;
}
}
SquirtPathVertex(&the_model->vertices[vertex_count], &the_point);
vertex_count += 4;
#if defined(DETHRACE_FIX_BUGS)
last_vertex_count = vertex_count;
#endif
if (point_count != 0) {
// Connect previous path vertex cross with current path vertex cross
the_model->faces[face_count].vertices[0] = vertex_count - 4;
the_model->faces[face_count].vertices[1] = vertex_count - 3;
the_model->faces[face_count].vertices[2] = last_vertex_count - 4;
the_model->faces[face_count].material = the_mat;
face_count++;
the_model->faces[face_count].vertices[0] = vertex_count - 3;
the_model->faces[face_count].vertices[1] = last_vertex_count - 3;
the_model->faces[face_count].vertices[2] = last_vertex_count - 4;
the_model->faces[face_count].material = the_mat;
face_count++;
the_model->faces[face_count].vertices[0] = vertex_count - 2;
the_model->faces[face_count].vertices[1] = vertex_count - 1;
the_model->faces[face_count].vertices[2] = last_vertex_count - 2;
the_model->faces[face_count].material = the_mat;
face_count++;
the_model->faces[face_count].vertices[0] = vertex_count - 1;
the_model->faces[face_count].vertices[1] = last_vertex_count - 1;
the_model->faces[face_count].vertices[2] = last_vertex_count - 2;
the_model->faces[face_count].material = the_mat;
face_count++;
}
point_count++;
last_vertex_count = vertex_count;
if (j == pInit_instruc) {
the_model->vertices[vertex_count].p = the_point;
the_model->vertices[vertex_count].p.v[V_Y] += .3f;
the_model->vertices[vertex_count].p.v[V_Z] += .05f;
the_model->vertices[vertex_count + 1].p = the_point;
the_model->vertices[vertex_count + 1].p.v[V_Y] += .3f;
the_model->vertices[vertex_count + 1].p.v[V_Z] += -.05f;
the_model->vertices[vertex_count + 2].p = the_point;
the_model->vertices[vertex_count + 2].p.v[V_Y] += .3f;
the_model->vertices[vertex_count + 2].p.v[V_X] += .05f;
the_model->vertices[vertex_count + 3].p = the_point;
the_model->vertices[vertex_count + 3].p.v[V_Y] += .3f;
the_model->vertices[vertex_count + 3].p.v[V_X] += -.05f;
vertex_count += 4;
the_model->faces[face_count].vertices[0] = vertex_count - 8;
the_model->faces[face_count].vertices[1] = vertex_count - 4;
the_model->faces[face_count].vertices[2] = vertex_count - 3;
the_model->faces[face_count].material = gInit_pos_mat_calc;
face_count++;
the_model->faces[face_count].vertices[0] = vertex_count - 8;
the_model->faces[face_count].vertices[1] = vertex_count - 2;
the_model->faces[face_count].vertices[2] = vertex_count - 1;
the_model->faces[face_count].material = gInit_pos_mat_calc;
face_count++;
}
}
}
BrModelUpdate(the_model, BR_MODU_ALL);
BrModelAdd(the_model);
the_actor = BrActorAllocate(BR_ACTOR_MODEL, NULL);
the_actor->model = the_model;
BrActorAdd(gPath_actor, the_actor);
return the_actor;
}
// IDA: void __cdecl WriteOutPeds()
void WriteOutPeds(void) {
int i;
int j;
int k;
//int point_count; // Pierre-Marie Baty -- unused variable
//int min_ped; // Pierre-Marie Baty -- unused variable
//int min_point; // Pierre-Marie Baty -- unused variable
//br_vector3 the_point; // Pierre-Marie Baty -- unused variable
//br_vector3 last_point; // Pierre-Marie Baty -- unused variable
//br_scalar min_distance; // Pierre-Marie Baty -- unused variable
//br_scalar the_distance; // Pierre-Marie Baty -- unused variable
//char s[255]; // Pierre-Marie Baty -- unused variable
tPedestrian_data* the_pedestrian;
tPedestrian_instruction* the_instruction;
tPed_choice* the_choice;
FILE* f;
tPath_name the_path;
LOG_TRACE("()");
PathCat(the_path, gApplication_path, "PEDPATHS.TXT");
f = DRfopen(the_path, "wt");
fprintf(f
, "// ****** START OF PEDESTRIAN STUFF ******\n\n");
fprintf(f
, "0\t\t\t\t// Ped subs table index\n\n");
fprintf(f
, "%d\t\t\t\t// Number of pedestrians\n\n", gPed_count
);
for (i = 0, the_pedestrian = gPedestrian_array; i < gPed_count; i++, the_pedestrian++) {
fprintf(f
, "// Pedestrian number %d\n\n", i
+ 1);
fprintf(f
, "%d\t\t\t\t// Ref num\n", the_pedestrian
->ref_number
);
fprintf(f
, "%d\t\t\t\t// Number of instructions\n", the_pedestrian
->number_of_instructions
);
fprintf(f
, "%d\t\t\t\t// Initial instruction\n\n", the_pedestrian
->first_instruction
+ 1);
for (j = 0, the_instruction = the_pedestrian->instruction_list; j < the_pedestrian->number_of_instructions; j++, the_instruction++) {
switch (the_instruction->type) {
case ePed_instruc_point:
the_instruction->data.point_data.position.v[V_X],
the_instruction->data.point_data.position.v[V_Y],
the_instruction->data.point_data.position.v[V_Z]);
break;
case ePed_instruc_xpoint:
the_instruction->data.point_data.position.v[V_X],
the_instruction->data.point_data.position.v[V_Y],
the_instruction->data.point_data.position.v[V_Z]);
break;
case ePed_instruc_bchoice:
fprintf(f
, "%d", the_instruction
->data.
choice_data.
number_of_choices);
for (k = 0, the_choice = the_instruction->data.choice_data.choices; k < the_instruction->data.choice_data.number_of_choices; k++, the_choice++) {
fprintf(f
, "%d,%d,%d,", the_choice
->danger_level
, the_choice
->percentage_chance
, the_choice
->marker_ref
);
}
break;
case ePed_instruc_fchoice:
fprintf(f
, "%d", the_instruction
->data.
choice_data.
number_of_choices);
for (k = 0, the_choice = the_instruction->data.choice_data.choices; k < the_instruction->data.choice_data.number_of_choices; k++, the_choice++) {
fprintf(f
, "%d,%d,%d,", the_choice
->danger_level
, the_choice
->percentage_chance
, the_choice
->marker_ref
);
}
break;
case ePed_instruc_dead:
fprintf(f
, "%d", the_instruction
->data.
death_data.
death_sequence);
break;
case ePed_instruc_bmarker:
fprintf(f
, "%d", the_instruction
->data.
marker_data.
marker_ref);
break;
case ePed_instruc_fmarker:
fprintf(f
, "%d", the_instruction
->data.
marker_data.
marker_ref);
break;
case ePed_instruc_baction:
fprintf(f
, "%d", the_instruction
->data.
action_data.
action_index);
break;
case ePed_instruc_faction:
fprintf(f
, "%d", the_instruction
->data.
action_data.
action_index);
break;
case ePed_instruc_reverse:
break;
}
}
}
}
// IDA: void __cdecl AddPed()
void AddPed(void) {
tPedestrian_instruction* instructions;
FILE* g;
tPath_name the_path;
LOG_TRACE("()");
PathCat(the_path, gApplication_path, "PEDESTRN.TXT");
g = DRfopen(the_path, "rt");
if (g == NULL) {
FatalError(kFatalError_OpenPedestrianFile);
}
gPed_instrucs[gPed_instruc_count].type = ePed_instruc_reverse;
gPed_instruc_count++;
instructions = BrMemAllocate(gPed_instruc_count * sizeof(tPedestrian_instruction), kMem_ped_new_instruc);
memcpy(instructions
, gPed_instrucs
, gPed_instruc_count
* sizeof(tPedestrian_instruction
));
CreatePedestrian(g, instructions, gPed_instruc_count, gInit_ped_instruc, gPed_ref_num, 1);
gPed_instruc_count = 0;
WriteOutPeds();
}
// IDA: void __usercall NewPed(int pRef_num@<EAX>)
void NewPed(int pRef_num) {
char s[255];
LOG_TRACE("(%d)", pRef_num);
if (pRef_num >= 0) {
if (PDKeyDown(0)) {
pRef_num += 100;
}
if (PDKeyDown(2)) {
pRef_num += 20;
}
if (PDKeyDown(1)) {
pRef_num += 10;
}
}
if (gCurrent_ped_path_actor != NULL) {
gCurrent_ped_path_actor->model->nvertices -= 4;
gCurrent_ped_path_actor->model->nfaces -= 4;
BrModelUpdate(gCurrent_ped_path_actor->model, BR_MODU_ALL);
gCurrent_ped_path_actor = NULL;
}
if (gPed_instruc_count != 0) {
AddPed();
}
if (pRef_num >= 0) {
gPed_ref_num = pRef_num;
gPed_instruc_count = 0;
gInit_ped_instruc = 0;
gNumber_of_pedestrians++;
gTotal_peds++;
sprintf(s
, "New pedestrian, refnum = %d", pRef_num
);
NewTextHeadupSlot(4, 0, 2000, -1, s);
if (pRef_num >= 100) {
DropInitPedPoint();
NewPed(-1);
}
}
}
// IDA: void __cdecl RemoveCurrentPedPath()
void RemoveCurrentPedPath(void) {
LOG_TRACE("()");
if (gCurrent_ped_path_actor != NULL) {
BrModelRemove(gCurrent_ped_path_actor->model);
BrModelFree(gCurrent_ped_path_actor->model);
BrActorRemove(gCurrent_ped_path_actor);
BrActorFree(gCurrent_ped_path_actor);
gCurrent_ped_path_actor = NULL;
}
}
// IDA: void __cdecl ScrubPedestrian()
void ScrubPedestrian(void) {
LOG_TRACE("()");
gPed_instruc_count = 0;
gNumber_of_pedestrians--;
gTotal_peds--;
NewTextHeadupSlot(4, 0, 2000, -1, "Scrubbed pedestrian");
RemoveCurrentPedPath();
}
// IDA: void __cdecl TogglePedDetect()
void TogglePedDetect(void) {
LOG_TRACE("()");
gDetect_peds = !gDetect_peds;
if (gDetect_peds) {
NewTextHeadupSlot(4, 0, 2000, -1, "Pedestrian are meat again");
} else {
NewTextHeadupSlot(4, 0, 2000, -1, "Pedestrians are invulnerable");
}
}
// IDA: void __cdecl NewPed0()
void NewPed0(void) {
LOG_TRACE("()");
NewPed(0);
}
// IDA: void __cdecl NewPed1()
void NewPed1(void) {
LOG_TRACE("()");
NewPed(1);
}
// IDA: void __cdecl NewPed2()
void NewPed2(void) {
LOG_TRACE("()");
NewPed(2);
}
// IDA: void __cdecl NewPed3()
void NewPed3(void) {
LOG_TRACE("()");
NewPed(3);
}
// IDA: void __cdecl NewPed4()
void NewPed4(void) {
LOG_TRACE("()");
NewPed(4);
}
// IDA: void __cdecl NewPed5()
void NewPed5(void) {
LOG_TRACE("()");
NewPed(5);
}
// IDA: void __cdecl NewPed6()
void NewPed6(void) {
LOG_TRACE("()");
NewPed(6);
}
// IDA: void __cdecl NewPed7()
void NewPed7(void) {
LOG_TRACE("()");
NewPed(7);
}
// IDA: void __cdecl NewPed8()
void NewPed8(void) {
LOG_TRACE("()");
NewPed(8);
}
// IDA: void __cdecl NewPed9()
void NewPed9(void) {
LOG_TRACE("()");
NewPed(9);
}
// IDA: void __cdecl NewPed0B()
void NewPed0B(void) {
LOG_TRACE("()");
NewPed(61);
}
// IDA: void __cdecl NewPed1B()
void NewPed1B(void) {
LOG_TRACE("()");
NewPed(51);
}
// IDA: void __cdecl NewPed2B()
void NewPed2B(void) {
LOG_TRACE("()");
NewPed(52);
}
// IDA: void __cdecl NewPed3B()
void NewPed3B(void) {
LOG_TRACE("()");
NewPed(53);
}
// IDA: void __cdecl NewPed4B()
void NewPed4B(void) {
LOG_TRACE("()");
NewPed(54);
}
// IDA: void __cdecl NewPed5B()
void NewPed5B(void) {
LOG_TRACE("()");
NewPed(55);
}
// IDA: void __cdecl NewPed6B()
void NewPed6B(void) {
LOG_TRACE("()");
NewPed(56);
}
// IDA: void __cdecl NewPed7B()
void NewPed7B(void) {
LOG_TRACE("()");
NewPed(57);
}
// IDA: void __cdecl NewPed8B()
void NewPed8B(void) {
LOG_TRACE("()");
NewPed(58);
}
// IDA: void __cdecl NewPed9B()
void NewPed9B(void) {
LOG_TRACE("()");
NewPed(59);
}
// IDA: void __cdecl MungeShowPedPath()
void MungeShowPedPath(void) {
LOG_TRACE("()");
RemoveCurrentPedPath();
gPed_instrucs[gPed_instruc_count] = gPed_instrucs[gPed_instruc_count - 1];
gCurrent_ped_path_actor = BuildPedPaths(gPed_instrucs, gPed_instruc_count + 1, gInit_ped_instruc);
}
// IDA: void __cdecl DropPedPoint2()
void DropPedPoint2(void) {
LOG_TRACE("()");
gPed_instrucs[gPed_instruc_count].type = ePed_instruc_point;
gPed_instrucs[gPed_instruc_count].data.point_data.irreversable = 0;
gPed_instrucs[gPed_instruc_count].data.point_data.position = *gOur_pos;
gPed_instruc_count++;
MungeShowPedPath();
}
// IDA: void __cdecl DropPedPoint()
void DropPedPoint(void) {
LOG_TRACE("()");
#if defined(DETHRACE_FIX_BUGS)
if (gPath_actor == NULL) {
return;
}
#endif
DropPedPoint2();
NewTextHeadupSlot(4, 0, 2000, -1, "Dropped pedestrian point");
}
// IDA: void __cdecl DropInitPedPoint()
void DropInitPedPoint(void) {
LOG_TRACE("()");
#if defined(DETHRACE_FIX_BUGS)
if (gPath_actor == NULL) {
return;
}
#endif
gInit_ped_instruc = gPed_instruc_count;
DropPedPoint2();
NewTextHeadupSlot(4, 0, 2000, -1, "Dropped initial pedestrian point");
}
// IDA: void __cdecl DropPedPointAir2()
void DropPedPointAir2(void) {
LOG_TRACE("()");
gPed_instrucs[gPed_instruc_count].type = ePed_instruc_point;
gPed_instrucs[gPed_instruc_count].data.point_data.irreversable = 0;
gPed_instrucs[gPed_instruc_count].data.point_data.position = *gOur_pos;
gPed_instrucs[gPed_instruc_count].data.point_data.position.v[V_Y] += 1000.4f;
gPed_instruc_count++;
MungeShowPedPath();
}
// IDA: void __cdecl DropPedPointAir()
void DropPedPointAir(void) {
LOG_TRACE("()");
#if defined(DETHRACE_FIX_BUGS)
if (gPath_actor == NULL) {
return;
}
#endif
DropPedPointAir2();
NewTextHeadupSlot(4, 0, 2000, -1, "Dropped auto-y pedestrian point");
}
// IDA: void __cdecl DropInitPedPointAir()
void DropInitPedPointAir(void) {
LOG_TRACE("()");
#if defined(DETHRACE_FIX_BUGS)
if (gPath_actor == NULL) {
return;
}
#endif
gInit_ped_instruc = gPed_instruc_count;
DropPedPointAir2();
NewTextHeadupSlot(4, 0, 2000, -1, "Dropped initial auto-y pedestrian point");
}
// IDA: br_uint_32 __cdecl KillActorsModel(br_actor *pActor, void *pArg)
intptr_t KillActorsModel(br_actor* pActor, void* pArg) {
LOG_TRACE("(%p, %p)", pActor, pArg);
if (pActor->model != NULL) {
BrModelRemove(pActor->model);
BrModelFree(pActor->model);
}
return 0;
}
// IDA: void __cdecl DisposePedPaths()
void DisposePedPaths(void) {
LOG_TRACE("()");
if (gPath_actor != NULL) {
DRActorEnumRecurse(gPath_actor, KillActorsModel, NULL);
BrActorRemove(gPath_actor);
BrActorFree(gPath_actor);
BrMaterialRemove(gPath_mat_normal);
BrMaterialFree(gPath_mat_normal);
BrMaterialRemove(gPath_mat_calc);
BrMaterialFree(gPath_mat_calc);
gPath_actor = NULL;
}
}
// IDA: void __usercall GetPedPos(int *pPed_index@<EAX>, int *pPoint_index@<EDX>)
void GetPedPos(int* pPed_index, int* pPoint_index) {
int i;
int j;
//int point_count; // Pierre-Marie Baty -- unused variable
br_vector3 the_point;
//br_vector3 last_point; // Pierre-Marie Baty -- unused variable
br_scalar min_distance;
br_scalar the_distance;
LOG_TRACE("(%p, %p)", pPed_index, pPoint_index);
min_distance = BR_SCALAR_MAX;
for (i = 0; i < gPed_count; i++) {
for (j = 0; j < gPedestrian_array[i].number_of_instructions; j++) {
if (gPedestrian_array[i].instruction_list[j].type == ePed_instruc_point || gPedestrian_array[i].instruction_list[j].type == ePed_instruc_xpoint) {
the_point = gPedestrian_array[i].instruction_list[j].data.point_data.position;
if (the_point.v[V_Y] >= 500.f) {
the_point.v[V_Y] -= 999.6f;
the_point.v[V_Y] = FindYVerticallyBelow2(&the_point);
if (the_point.v[V_Y] < -100.f) {
the_point.v[V_Y] = 1000.f;
the_point.v[V_Y] = FindYVerticallyBelow2(&the_point);
}
}
the_distance = Vector3DistanceSquared(&the_point, gOur_pos);
if (the_distance < min_distance) {
*pPed_index = i;
*pPoint_index = j;
min_distance = the_distance;
}
}
// last_point = the_point;
}
}
}
// IDA: void __cdecl ShowPedPos()
void ShowPedPos(void) {
int min_ped;
int min_point;
char s[255];
LOG_TRACE("()");
GetPedPos(&min_ped, &min_point);
sprintf(s
, "Nearest pedestrian is #%d, point #%d", min_ped
+ 1, min_point
+ 1);
NewTextHeadupSlot(4, 0, 3000, -1, s);
}
// IDA: void __cdecl ShowPedPaths()
void ShowPedPaths(void) {
int i;
//br_model* the_model; // Pierre-Marie Baty -- unused variable
LOG_TRACE("()");
if (gPath_actor == NULL) {
gPath_actor = BrActorAllocate(BR_ACTOR_MODEL, NULL);
BrActorAdd(gNon_track_actor, gPath_actor);
gPath_mat_normal = BrMaterialAllocate(NULL);
gPath_mat_normal->index_base = 3;
gPath_mat_normal->index_range = 4;
gPath_mat_normal->flags |= BR_MATF_TWO_SIDED;
BrMaterialAdd(gPath_mat_normal);
gPath_mat_calc = BrMaterialAllocate(NULL);
gPath_mat_calc->index_base = 93;
gPath_mat_calc->index_range = 4;
gPath_mat_calc->flags |= BR_MATF_TWO_SIDED;
BrMaterialAdd(gPath_mat_calc);
gInit_pos_mat_calc = BrMaterialAllocate(NULL);
gInit_pos_mat_calc->index_base = 51;
gInit_pos_mat_calc->index_range = 4;
gInit_pos_mat_calc->flags |= BR_MATF_TWO_SIDED;
BrMaterialAdd(gInit_pos_mat_calc);
for (i = 0; i < gPed_count; i++) {
BuildPedPaths(gPedestrian_array[i].instruction_list,
gPedestrian_array[i].number_of_instructions,
gPedestrian_array[i].first_instruction);
}
}
if (gPath_actor->render_style == BR_RSTYLE_FACES) {
gPath_actor->render_style = BR_RSTYLE_NONE;
} else {
gPath_actor->render_style = BR_RSTYLE_FACES;
}
}
// IDA: void __cdecl PullPedPoint()
void PullPedPoint(void) {
int the_ped;
int the_point;
LOG_TRACE("()");
if (gPed_instruc_count == 0) {
GetPedPos(&the_ped, &the_point);
gPedestrian_array[the_ped].instruction_list[the_point].data.point_data.position = *gOur_pos;
WriteOutPeds();
DisposePedPaths();
ShowPedPaths();
}
}
// IDA: void __cdecl PullPedPointAir()
void PullPedPointAir(void) {
int the_ped;
int the_point;
LOG_TRACE("()");
if (gPed_instruc_count == 0) {
GetPedPos(&the_ped, &the_point);
gPedestrian_array[the_ped].instruction_list[the_point].data.point_data.position = *gOur_pos;
gPedestrian_array[the_ped].instruction_list[the_point].data.point_data.position.v[V_Y] += 1000.4f;
WriteOutPeds();
DisposePedPaths();
ShowPedPaths();
}
}
// IDA: void __cdecl DeletePedPath()
void DeletePedPath(void) {
int the_ped;
int the_point;
int i;
LOG_TRACE("()");
GetPedPos(&the_ped, &the_point);
for (i = the_ped; i < gPed_count - 1; i++) {
gPedestrian_array[i] = gPedestrian_array[i + 1];
}
gPed_count--;
WriteOutPeds();
DisposePedPaths();
ShowPedPaths();
}
// IDA: void __cdecl DeletePedPoint()
void DeletePedPoint(void) {
LOG_TRACE("()");
if (gPed_instruc_count == 0) {
return;
}
if (gPed_instruc_count == 1) {
ScrubPedestrian();
} else {
if (gInit_ped_instruc == gPed_instruc_count) {
gInit_ped_instruc--;
}
gPed_instruc_count--;
MungeShowPedPath();
}
}
// IDA: void __cdecl DisposePedestrians()
void DisposePedestrians(void) {
int i;
int j;
tPedestrian_data* the_pedestrian;
LOG_TRACE("()");
for (i = 0; i < COUNT_OF(gPed_gibs); i++) {
PossibleService();
BrModelRemove(gPed_gibs[i].actor->model);
BrModelFree(gPed_gibs[i].actor->model);
gPed_gibs[i].actor->model = NULL;
if (gPed_gibs[i].size >= 0) {
BrActorRemove(gPed_gibs[i].actor);
}
BrActorFree(gPed_gibs[i].actor);
}
for (i = 0; i < COUNT_OF(gPed_gib_materials); i++) {
for (j = 0; j < gPed_size_counts[i]; j++) {
BrMapRemove(gPed_gib_materials[i].materials[j]->colour_map);
BrPixelmapFree(gPed_gib_materials[i].materials[j]->colour_map);
gPed_gib_materials[i].materials[j]->colour_map = NULL;
BrMaterialRemove(gPed_gib_materials[i].materials[j]);
BrMaterialFree(gPed_gib_materials[i].materials[j]);
}
}
// AddPed->CreatePedestrian needs the gPedestrian array.
if (gPed_instruc_count != 0) {
AddPed();
}
for (i = 0; i < gPed_count; i++) {
the_pedestrian = &gPedestrian_array[i];
PossibleService();
BrActorRemove(the_pedestrian->actor);
BrActorFree(the_pedestrian->actor);
BrMemFree(the_pedestrian->instruction_list);
if (!the_pedestrian->cloned) {
BrMemFree(the_pedestrian->action_list);
BrMemFree(the_pedestrian->sequences);
}
}
ClearOutStorageSpace(&gPedestrians_storage_space);
BrMemFree(gPedestrian_array);
BrTableRemove(gProx_ray_shade_table);
BrPixelmapFree(gProx_ray_shade_table);
DisposePedPaths();
}
// IDA: void __cdecl DoPedReport()
void DoPedReport(void) {
FILE* f;
tPath_name the_path;
time_t the_bloody_time;
int i;
int j;
int count;
int last_ref_num;
int ped_count; // added by dethrace
int powerup_count; // added by dethrace
char s[256]; // added by dethrace
LOG_TRACE("()");
powerup_count = 0;
ped_count = 0;
PathCat(the_path, gApplication_path, "PEDINFO.TXT");
f
= fopen(the_path
, "at");
fprintf(f
, "PEDESTRIAN REPORT FOR '%s' ON %s\n\n", gCurrent_race.
name, ctime(&the_bloody_time
));
fprintf(f
, "RefNum Count\n===============================\n");
last_ref_num = -1;
for (i = 0; i < gPed_count; i++) {
if (last_ref_num < gPedestrian_array[i].ref_number) {
last_ref_num = gPedestrian_array[i].ref_number;
}
}
for (i = 0; i <= last_ref_num; i++) {
if (i == 100) {
}
count = 0;
for (j = 0; j < gPed_count; j++) {
if (gPedestrian_array[j].ref_number == j) {
count++;
}
}
if (count != 0) {
if (i < 100) {
s[0] = '\0';
ped_count += count;
} else {
GetPowerupMessage(i - 100, s);
powerup_count += count;
}
fprintf(f
, "%6d %5d %s\n", i
, count
, s
);
}
}
fprintf(f
, "Peds: %5d\n", ped_count
);
fprintf(f
, "Powerups: %5d\n", powerup_count
);
}
// IDA: void __usercall RenderProximityRays(br_pixelmap *pRender_screen@<EAX>, br_pixelmap *pDepth_buffer@<EDX>, br_actor *pCamera@<EBX>, br_matrix34 *pCamera_to_world@<ECX>, tU32 pTime)
void RenderProximityRays(br_pixelmap* pRender_screen, br_pixelmap* pDepth_buffer, br_actor* pCamera, br_matrix34* pCamera_to_world, tU32 pTime) {
int i;
float seed;
tU32 the_time;
br_vector3 car_pos;
br_vector3 ped_pos;
br_vector3 car_pos_cam;
br_vector3 ped_pos_cam;
br_vector3 car_add;
br_vector3 car_add_c;
br_vector3 ped_add;
br_vector3 ray;
br_vector3 r1;
br_vector3 from_pos;
br_vector3 to_pos;
br_model* car_model;
br_scalar distance;
br_scalar t;
LOG_TRACE("(%p, %p, %p, %p, %d)", pRender_screen, pDepth_buffer, pCamera, pCamera_to_world, pTime);
the_time = GetTotalTime();
StartPipingSession(ePipe_chunk_prox_ray);
for (i = 0; i < COUNT_OF(gProximity_rays); i++) {
if (gProximity_rays[i].start_time == 0) {
continue;
}
if (the_time - gProximity_rays[i].start_time < 500) {
AddProxRayToPipingSession(i,
gProximity_rays[i].car,
GET_PEDESTRIAN_INDEX(gProximity_rays[i].ped),
gProximity_rays[i].start_time);
car_model = gProximity_rays[i].car->car_model_actors[gProximity_rays[i].car->principal_car_actor].actor->model;
BrVector3Set(&car_add_c, 0.f, (car_model->bounds.max.v[V_Y] - car_model->bounds.min.v[V_Y]) / -5.f, 0.f);
BrMatrix34ApplyV(&car_add, &car_add_c, &gProximity_rays[i].car->car_master_actor->t.t.mat);
BrVector3Add(&car_pos, &gProximity_rays[i].car->pos, &car_add);
DRMatrix34TApplyP(&car_pos_cam, &car_pos, &gCamera_to_world);
BrVector3Set(&ped_add, 0.f, gProximity_rays[i].ped->actor->t.t.mat.m[1][1] / 2.f, 0.f);
BrVector3Add(&ped_pos, &gProximity_rays[i].ped->pos, &ped_add);
DRMatrix34TApplyP(&ped_pos_cam, &ped_pos, &gCamera_to_world);
BrVector3Sub(&r1, &ped_pos_cam, &car_pos_cam);
distance = BrVector3Length(&r1);
BrVector3Normalise(&r1, &r1);
from_pos = car_pos_cam;
seed = the_time + ped_pos.v[V_X] + ped_pos.v[V_Y] + ped_pos.v[V_Z] + car_pos.v[V_X] + car_pos.v[V_Y] + car_pos.v[V_Z];
t = 0.f;
do {
BrVector3Scale(&ray, &r1, t);
BrVector3Add(&to_pos, &ray, &car_pos_cam);
to_pos.v[V_X] += SRandomPosNeg(0.1f);
to_pos.v[V_Y] += SRandomPosNeg(0.1f);
to_pos.v[V_Z] += SRandomPosNeg(0.1f);
DrawLine3D(&to_pos, &from_pos, pRender_screen, pDepth_buffer, gProx_ray_shade_table);
from_pos = to_pos;
t += 0.05f;
} while (t < distance);
DrawLine3D(&ped_pos_cam, &from_pos, pRender_screen, pDepth_buffer, gProx_ray_shade_table);
} else {
gProximity_rays[i].start_time = 0;
}
}
EndPipingSession();
}
// IDA: void __usercall AdjustProxRay(int pRay_index@<EAX>, tU16 pCar_ID@<EDX>, tU16 pPed_index@<EBX>, tU32 pTime@<ECX>)
void AdjustProxRay(int pRay_index, tU16 pCar_ID, tU16 pPed_index, tU32 pTime) {
LOG_TRACE("(%d, %d, %d, %d)", pRay_index, pCar_ID, pPed_index, pTime);
if ((pCar_ID & 0xff00) == 0) {
gProximity_rays[pRay_index].car = &gProgram_state.current_car;
} else {
gProximity_rays[pRay_index].car = GetCarSpec(pCar_ID >> 8, pCar_ID & 0xff);
}
gProximity_rays[pRay_index].ped = &gPedestrian_array[pPed_index];
gProximity_rays[pRay_index].start_time = pTime;
}
// IDA: void __usercall ReceivedPedestrian(tNet_contents *pContents@<EAX>, tNet_message *pMessage@<EDX>, tU32 pReceive_time@<EBX>)
void ReceivedPedestrian(tNet_contents* pContents, tNet_message* pMessage, tU32 pReceive_time) {
tPedestrian_data* the_pedestrian;
//tNet_game_player_info* sender; // Pierre-Marie Baty -- unused variable
tNet_game_player_info* murderer;
int modified_action;
int modified_action_2;
int action;
int instruction;
//int dead; // Pierre-Marie Baty -- unused variable
tPedestrian_sequence* the_sequence;
LOG_TRACE("(%p, %p, %d)", pContents, pMessage, pReceive_time);
if (pContents->data.pedestrian.index >= 0 && pContents->data.pedestrian.index < gPed_count) {
the_pedestrian = &gPedestrian_array[pContents->data.pedestrian.index];
action = (pContents->data.pedestrian.action_instruction & 0xf) - 1;
if (action < 0) {
action = 0;
} else if (action >= the_pedestrian->number_of_actions) {
action = the_pedestrian->number_of_actions - 1;
}
instruction = pContents->data.pedestrian.action_instruction >> 4;
if (instruction < 0) {
instruction = 0;
} else if (instruction >= the_pedestrian->number_of_instructions) {
instruction = the_pedestrian->number_of_instructions - 1;
}
if (pContents->data.pedestrian.flags & 0x8) {
murderer = NetPlayerFromID(pContents->data.pedestrian.murderer);
modified_action = action;
if (action == the_pedestrian->fatal_ground_impact_action) {
modified_action = the_pedestrian->fatal_car_impact_action;
}
if (the_pedestrian->reverse_frames) {
modified_action_2 = 0;
} else {
modified_action_2 = the_pedestrian->current_action;
if (modified_action_2 == the_pedestrian->fatal_ground_impact_action) {
modified_action_2 = the_pedestrian->fatal_car_impact_action;
}
}
if (modified_action != modified_action_2
&& modified_action == the_pedestrian->fatal_car_impact_action
&& the_pedestrian->ref_number < 100
&& gNet_mode == eNet_mode_host
&& gCurrent_net_game->type == eNet_game_type_carnage
&& murderer != NULL
&& the_pedestrian->murderer == -1) {
the_pedestrian->reverse_frames = 0;
murderer->score++;
gProgram_state.peds_killed++;
the_pedestrian->murderer = murderer->ID;
}
}
if ((!the_pedestrian->active || gWait_for_it) && the_pedestrian->hit_points != -100) {
if (pContents->data.pedestrian.flags & 0x2) {
the_pedestrian->mid_air = 1;
} else {
the_pedestrian->mid_air = 0;
}
if (pContents->data.pedestrian.flags & 0x4) {
the_pedestrian->instruction_direction = -1;
} else {
the_pedestrian->instruction_direction = 1;
}
if (the_pedestrian->current_action != action
&& the_pedestrian->current_action != the_pedestrian->non_fatal_car_impact_action
&& the_pedestrian->current_action != the_pedestrian->fatal_ground_impact_action) {
gPed_sound_disable = 1;
ChangeActionTo(the_pedestrian, action, 0);
gPed_sound_disable = 0;
}
if (pContents->data.pedestrian.flags & 0x10) {
the_pedestrian->hit_points = -100;
} else {
if (pContents->data.pedestrian.flags & 0x8) {
if (the_pedestrian->hit_points > 0) {
the_pedestrian->current_sequence = 0;
the_sequence = &the_pedestrian->sequences[the_pedestrian->action_list[the_pedestrian->current_action].sequences[0].sequence_index];
the_pedestrian->current_frame = the_sequence->number_of_frames - 1;
the_pedestrian->done_initial = 0;
the_pedestrian->colour_map = the_sequence->frames[the_pedestrian->current_frame].pixelmap;
}
the_pedestrian->hit_points = -10;
} else {
the_pedestrian->hit_points = 0;
}
}
if (the_pedestrian->current_instruction != instruction) {
the_pedestrian->current_instruction = instruction;
if (the_pedestrian->current_action != the_pedestrian->fatal_car_impact_action) {
PedestrianNextInstruction(the_pedestrian, 0.f, 1, 0);
}
}
the_pedestrian->current_speed = pContents->data.pedestrian.speed;
BrVector3Copy(&the_pedestrian->pos, &pContents->data.pedestrian.pos);
BrVector3Copy(&the_pedestrian->actor->t.t.translate.t, &pContents->data.pedestrian.pos);
if (pContents->data.pedestrian.flags & 0x20) {
BrVector3Copy(&the_pedestrian->to_pos, &pContents->data.pedestrian.to_pos);
}
} else if (the_pedestrian->current_action == the_pedestrian->fatal_car_impact_action
|| action != the_pedestrian->fatal_car_impact_action
|| the_pedestrian->reverse_frames) {
if (the_pedestrian->action_list[the_pedestrian->current_action].danger_level < the_pedestrian->action_list[action].danger_level) {
ChangeActionTo(the_pedestrian, action, 0);
}
} else {
the_pedestrian->fate = NetCarFromPlayerID(pContents->data.pedestrian.murderer);
}
if (pContents->data.pedestrian.flags & 0x40
&& the_pedestrian->ref_number >= 100
&& pContents->data.pedestrian.respawn_time_or_spin_period
&& the_pedestrian->respawn_time == 0) {
the_pedestrian->respawn_time = pContents->data.pedestrian.respawn_time_or_spin_period;
}
}
}
// IDA: void __usercall SendAllPedestrianPositions(tPlayer_ID pPlayer@<EAX>)
void SendAllPedestrianPositions(tPlayer_ID pPlayer) {
int i;
tPedestrian_data* the_pedestrian;
//tNet_contents* the_contents; // Pierre-Marie Baty -- unused variable
LOG_TRACE("(%d)", pPlayer);
gSend_peds = 1;
for (i = 0; i < gPed_count; i++) {
the_pedestrian = &gPedestrian_array[i];
if (the_pedestrian->munged) {
SendPedestrian(the_pedestrian, i);
}
}
}