#include "oppoproc.h"
#include "errors.h"
#include "globvars.h"
#include "harness/trace.h"
#include "opponent.h"
#include "pd/sys.h"
#include <brender/brender.h>
#include <math.h>
#include <stdlib.h>
// IDA: int __usercall StraightestArcForCorner2D@<EAX>(br_vector2 *pCent@<EAX>, br_scalar *pRadius@<EDX>, br_scalar *pEntry_length@<EBX>, int *pLeft_not_right@<ECX>, br_vector2 *p1, br_vector2 *p2, br_vector2 *p3, br_scalar pWidth12, br_scalar pWidth23)
int StraightestArcForCorner2D(br_vector2* pCent, br_scalar* pRadius, br_scalar* pEntry_length, int* pLeft_not_right, br_vector2* p1, br_vector2* p2, br_vector2* p3, br_scalar pWidth12, br_scalar pWidth23) {
//br_vector2 rel1; // Pierre-Marie Baty -- unused variable
//br_vector2 rel3; // Pierre-Marie Baty -- unused variable
//br_vector2 rot1; // Pierre-Marie Baty -- unused variable
//br_vector2 rot1u; // Pierre-Marie Baty -- unused variable
//br_scalar len12_squared; // Pierre-Marie Baty -- unused variable
//br_scalar len23_squared; // Pierre-Marie Baty -- unused variable
//br_scalar c; // Pierre-Marie Baty -- unused variable
//br_scalar numerator; // Pierre-Marie Baty -- unused variable
//br_scalar x; // Pierre-Marie Baty -- unused variable
//br_scalar __block0___scale; // Pierre-Marie Baty -- unused variable
LOG_TRACE("(%p, %p, %p, %p, %p, %p, %p, %f, %f)", pCent, pRadius, pEntry_length, pLeft_not_right, p1, p2, p3, pWidth12, pWidth23);
NOT_IMPLEMENTED();
}
// There appears to be two different implementations of this function in different binaries.
// One does calculations in 2d space, this one calculates in 3d space.
static void StraightestArcForCorner(float* p1, float* p2, float* p3, br_vector3* p4, br_vector3* p5, br_vector3* p6, br_vector3* p7, br_vector3* p8, float p9, float p10) {
br_vector3 rel1;
br_vector3 rel3;
br_vector3 rot1;
br_scalar tmp;
br_scalar tmp2;
br_scalar tmp3;
br_scalar tmp4;
LOG_TRACE("(%p, %p, %p, %p, %p, %p, %p, %p, %f, %f)", p1, p2, p3, p4, p5, p6, p7, p8, p9, p10);
BrVector3Sub(&rel1, p6, p5);
rel1.v[1] = 0.f;
BrVector3Sub(&rel3, p4, p5);
rel3.v[1] = 0.f;
*p3 = BrVector3Length(&rel3);
if (*p3 <= BR_SCALAR_EPSILON) {
*p2 = 0.001f;
*p3 = 0.001f;
}
tmp = BrVector3Dot(&rel1, &rel3);
BrVector3Cross(&rot1, &rel1, &rel3);
tmp2 = sqrtf(tmp * tmp + rot1.v[1] * rot1.v[1]);
tmp3 = fabsf(rot1.v[1] / tmp2);
tmp4 = p10 * tmp / tmp2 + p9;
if ((tmp3 < 1.f && fabsf(tmp4) > tmp3 * 1000.f) || tmp3 < 0.001f) {
*p1 = 1000.f;
*p2 = 1000.f;
} else {
tmp4 = tmp4 / tmp3;
tmp3 = tmp3 / (tmp / tmp2 + 1.f);
*p2 = tmp3 * p10 + sqrtf(tmp3 * p10) + tmp4;
*p1 = *p2 * tmp3;
}
}
// IDA: br_scalar __usercall CornerFudge@<ST0>(tCar_spec *pCar_spec@<EAX>)
br_scalar CornerFudge(tCar_spec* pCar_spec) {
LOG_TRACE("(%p)", pCar_spec);
return 1.4f;
}
// IDA: br_scalar __usercall MaxCurvatureForCarSpeed@<ST0>(tCar_spec *pCar@<EAX>, br_scalar pSpeed)
br_scalar MaxCurvatureForCarSpeed(tCar_spec* pCar, br_scalar pSpeed) {
br_scalar curv;
LOG_TRACE("(%p, %f)", pCar, pSpeed);
if (pSpeed >= 12.5f) {
curv = pCar->maxcurve * 12.5f / pSpeed;
} else {
curv = pCar->maxcurve;
}
return curv;
}
// IDA: br_scalar __usercall Vector2Cross@<ST0>(br_vector2 *pA@<EAX>, br_vector2 *pB@<EDX>)
br_scalar Vector2Cross(br_vector2* pA, br_vector2* pB) {
LOG_TRACE("(%p, %p)", pA, pB);
NOT_IMPLEMENTED();
}
// IDA: tFollow_path_result __usercall EndOfPath@<EAX>(tOpponent_spec *pOpponent_spec@<EAX>)
tFollow_path_result EndOfPath(tOpponent_spec* pOpponent_spec) {
//tCar_spec* car_spec; // Pierre-Marie Baty -- unused variable
LOG_TRACE("(%p)", pOpponent_spec);
NOT_IMPLEMENTED();
}
// IDA: int __usercall RoughlyColinear@<EAX>(br_vector2 *p1@<EAX>, br_vector2 *p2@<EDX>, br_vector2 *p3@<EBX>)
int RoughlyColinear(br_vector2* p1, br_vector2* p2, br_vector2* p3) {
//br_vector2 rel1; // Pierre-Marie Baty -- unused variable
//br_vector2 rel2; // Pierre-Marie Baty -- unused variable
//br_vector2 sum; // Pierre-Marie Baty -- unused variable
//br_scalar cross; // Pierre-Marie Baty -- unused variable
//br_scalar dot; // Pierre-Marie Baty -- unused variable
//br_scalar wibble; // Pierre-Marie Baty -- unused variable
LOG_TRACE("(%p, %p, %p)", p1, p2, p3);
NOT_IMPLEMENTED();
}
// IDA: int __usercall GetStraight@<EAX>(br_vector2 *pStart@<EAX>, br_vector2 *pFinish@<EDX>, br_scalar *pWidth@<EBX>, int section1@<ECX>, tOpponent_spec *pOpponent_spec, tFollow_path_data *data)
int GetStraight(br_vector2* pStart, br_vector2* pFinish, br_scalar* pWidth, int section1, tOpponent_spec* pOpponent_spec, tFollow_path_data* data) {
//int section; // Pierre-Marie Baty -- unused variable
//br_vector2 next; // Pierre-Marie Baty -- unused variable
//br_scalar next_width; // Pierre-Marie Baty -- unused variable
LOG_TRACE("(%p, %p, %p, %d, %p, %p)", pStart, pFinish, pWidth, section1, pOpponent_spec, data);
NOT_IMPLEMENTED();
}
// IDA: tFollow_path_result __usercall ProcessFollowPath@<EAX>(tOpponent_spec *pOpponent_spec@<EAX>, tProcess_objective_command pCommand@<EDX>, int pPursuit_mode@<EBX>, int pIgnore_end@<ECX>, int pNever_struggle)
tFollow_path_result ProcessFollowPath(tOpponent_spec* pOpponent_spec, tProcess_objective_command pCommand, int pPursuit_mode, int pIgnore_end, int pNever_struggle) {
tS16 real_section_no;
tFollow_path_data* data;
br_vector3 wank;
br_vector3 wank2;
br_vector3* not_our_dir;
br_vector3 section_dir;
br_vector3 section_v;
br_vector3 start;
//br_vector3 corner; // Pierre-Marie Baty -- unused variable
br_vector3 next;
br_vector3 goal_dir;
//br_vector3 intersect; // Pierre-Marie Baty -- unused variable
br_vector3 a;
br_vector3 p;
br_vector3 car_to_end;
br_actor* car_master_actor;
br_scalar stopped_speed;
br_scalar dist_to_end;
br_scalar t;
br_scalar acc;
br_scalar speed;
br_scalar dist_to_goal;
br_scalar section_width;
br_scalar goal_width;
br_scalar desired_speed;
br_scalar dist_along;
br_scalar acc_factor;
br_scalar max_acc;
//br_scalar speed_to_goal; // Pierre-Marie Baty -- unused variable
br_scalar error;
br_scalar radius;
//br_scalar entry_len; // Pierre-Marie Baty -- unused variable
br_scalar corner_speed2;
//br_scalar distance; // Pierre-Marie Baty -- unused variable
br_scalar stopping_distance;
br_scalar corner_speed;
br_scalar dot_a;
br_scalar dot_d;
//br_scalar further_along; // Pierre-Marie Baty -- unused variable
tCar_spec* car_spec;
int engine_damage;
int trans_damage;
int section_no;
int sx;
int just_fucking_brake;
//br_vector2 oppo_pos2d; // Pierre-Marie Baty -- unused variable
//br_vector2 start2d; // Pierre-Marie Baty -- unused variable
//br_vector2 finish2d; // Pierre-Marie Baty -- unused variable
//br_vector2 next2d; // Pierre-Marie Baty -- unused variable
//br_vector2 oppo_pos_rel; // Pierre-Marie Baty -- unused variable
//br_vector2 oppo_pos_rel_next; // Pierre-Marie Baty -- unused variable
//br_vector2 section_rel; // Pierre-Marie Baty -- unused variable
//br_vector2 section_rel_next; // Pierre-Marie Baty -- unused variable
//br_vector2 v2d; // Pierre-Marie Baty -- unused variable
//br_vector2 corner2d; // Pierre-Marie Baty -- unused variable
//br_vector2 after_corner2d; // Pierre-Marie Baty -- unused variable
//br_vector2 next_turning_cent; // Pierre-Marie Baty -- unused variable
//br_vector2 temp2d; // Pierre-Marie Baty -- unused variable
//br_scalar section_len; // Pierre-Marie Baty -- unused variable
//br_scalar section_len_next; // Pierre-Marie Baty -- unused variable
//br_scalar pos_error; // Pierre-Marie Baty -- unused variable
//br_scalar pos_error_next; // Pierre-Marie Baty -- unused variable
//br_scalar pos_error_factor; // Pierre-Marie Baty -- unused variable
//br_scalar sin_error; // Pierre-Marie Baty -- unused variable
//br_scalar corner_radius; // Pierre-Marie Baty -- unused variable
//br_scalar corner_entry_length; // Pierre-Marie Baty -- unused variable
//br_scalar corner_distance; // Pierre-Marie Baty -- unused variable
br_scalar speed2d;
//br_scalar stemp1; // Pierre-Marie Baty -- unused variable
br_scalar width;
br_scalar next_width;
br_scalar next_turning_radius;
br_scalar next_corner_size;
//br_scalar later_width; // Pierre-Marie Baty -- unused variable
br_scalar effective_speed_factor;
//int first_straight; // Pierre-Marie Baty -- unused variable
//int next_straight; // Pierre-Marie Baty -- unused variable
//int left_not_right; // Pierre-Marie Baty -- unused variable
//int later_straight; // Pierre-Marie Baty -- unused variable
//int next_left_not_right; // Pierre-Marie Baty -- unused variable
LOG_TRACE("(%p, %d, %d, %d, %d)", pOpponent_spec, pCommand, pPursuit_mode, pIgnore_end, pNever_struggle);
car_spec = pOpponent_spec->car_spec;
engine_damage = car_spec->damage_units[0].damage_level;
trans_damage = car_spec->damage_units[1].damage_level;
data = &pOpponent_spec->follow_path_data;
car_master_actor = car_spec->car_master_actor;
if (pCommand == ePOC_start) {
data->first_section_no = GetOpponentsFirstSection(pOpponent_spec);
data->section_no = data->first_section_no;
dr_dprintf("%s: ProcessFollowPath() - new task started, first real section #%d", pOpponent_spec->car_spec->driver_name, GetOpponentsRealSection(pOpponent_spec, data->first_section_no));
data->has_moved_during_this_task = 0;
data->struggle_time = 0;
data->last_finished_struggle_time = gTime_stamp_for_this_munging;
data->prev_acc = 0.f;
data->prev_acc_error = 0.f;
data->borrowed_time_start = gTime_stamp_for_this_munging;
data->last_struggle_section = -1;
data->made_it = 1;
data->cheating = 0;
data->cornering = 0;
if (!pOpponent_spec->cheating && !pOpponent_spec->physics_me) {
dr_dprintf("%s: Rematerialising from ePOC_start in ProcessFollowPath()...", pOpponent_spec->car_spec->driver_name);
RematerialiseOpponentOnNearestSection(pOpponent_spec, BrVector3Length(&car_spec->v));
}
return eFPR_OK;
} else if (pCommand == ePOC_run) {
if (pOpponent_spec->follow_path_data.cheating || pOpponent_spec->cheating) {
return FollowCheatyPath(pOpponent_spec);
}
if (!pIgnore_end && !data->made_it && data->borrowed_time_start + 1000 < gTime_stamp_for_this_munging && gTime_stamp_for_this_munging < data->borrowed_time_start + 10000) {
BrVector3Sub(§ion_dir, GetOpponentsSectionFinishNodePoint(pOpponent_spec, data->section_no), GetOpponentsSectionStartNodePoint(pOpponent_spec, data->section_no));
BrVector3Sub(&goal_dir, &car_master_actor->t.t.translate.t, GetOpponentsSectionStartNodePoint(pOpponent_spec, data->section_no));
dist_along = BrVector3LengthSquared(&goal_dir) / BrVector3LengthSquared(§ion_dir);
BrVector3Scale(§ion_v, §ion_dir, dist_along);
BrVector3Sub(&wank, &goal_dir, §ion_v);
goal_width = BrVector3Length(&wank);
if (GetOpponentsSectionWidth(pOpponent_spec, data->section_no) >= goal_width) {
data->made_it = 1;
}
}
if (data->borrowed_time_start + 10000 < gTime_stamp_for_this_munging && !data->made_it) {
dr_dprintf("%s: ProcessFollowPath() giving up due to not making the corner", pOpponent_spec->car_spec->driver_name);
return eFPR_given_up;
}
car_spec->keys.acc = 1;
speed = BrVector3Length(&car_spec->v);
if (speed > 0.2f) {
data->has_moved_during_this_task = 1;
pOpponent_spec->has_moved_at_some_point = 1;
}
if (data->struggle_time) {
if (data->struggle_time + 150 * (5 * data->number_of_struggles - 5) + 2750 >= gTime_stamp_for_this_munging) {
if (data->struggle_time + 150 * (5 * data->number_of_struggles - 5) + 2000 >= gTime_stamp_for_this_munging) {
car_spec->brake_force = 0.0f;
car_spec->acc_force = car_spec->M * -6.0f;
} else {
car_spec->acc_force = 0.0f;
car_spec->brake_force = car_spec->M * 15.0f;
}
car_spec->curvature = 0.0f;
return eFPR_OK;
}
dr_dprintf("%s: done struggling. speed = %.2f m/s", pOpponent_spec->car_spec->driver_name, speed);
data->made_it = 0;
data->borrowed_time_start = gTime_stamp_for_this_munging;
data->struggle_time = 0;
data->last_finished_struggle_time = gTime_stamp_for_this_munging;
car_spec->brake_force = 0.0f;
car_spec->acc_force = 0.0f;
} else {
if (pIgnore_end) {
stopped_speed = 0.06666667f;
} else {
stopped_speed = 0.2f;
}
if (!pNever_struggle && stopped_speed >= speed && data->last_finished_struggle_time + 2000 < gTime_stamp_for_this_munging && (pPursuit_mode || data->has_moved_during_this_task != 0)) {
dr_dprintf("%s: 'Stopped,' section #%d, speed = %.2f m/s, about to start a-strugglin'", pOpponent_spec->car_spec->driver_name, data->section_no, speed);
data->struggle_time = gTime_stamp_for_this_munging;
if (pIgnore_end || data->section_no != data->last_struggle_section) {
data->last_struggle_section = data->section_no;
data->number_of_struggles = 0;
} else {
if (data->number_of_struggles >= 3) {
car_spec->acc_force = 0.0f;
car_spec->brake_force = 0.0f;
dr_dprintf("%s: Giving up trying to follow path 'cos we've struggled too much", pOpponent_spec->car_spec->driver_name);
return eFPR_given_up;
}
data->number_of_struggles++;
}
}
}
BrVector3Sub(&car_to_end, GetOpponentsSectionFinishNodePoint(pOpponent_spec, data->section_no), &pOpponent_spec->car_spec->car_master_actor->t.t.translate.t);
car_to_end.v[1] = 0.0f;
dist_to_end = BrVector3Length(&car_to_end) * WORLD_SCALE;
dist_to_goal = dist_to_end;
if (dist_to_end > 15.0f) {
BrVector3Sub(&wank, GetOpponentsSectionFinishNodePoint(pOpponent_spec, data->section_no), GetOpponentsSectionStartNodePoint(pOpponent_spec, data->section_no));
BrVector3Normalise(&a, &wank);
BrVector3Sub(&wank, &pOpponent_spec->car_spec->car_master_actor->t.t.translate.t, GetOpponentsSectionStartNodePoint(pOpponent_spec, data->section_no));
dot_a = BrVector3Dot(&a, &wank); // v62.v[2] * wank.v[2] + v62.v[1] * wank.v[1] + v62.v[0] * wank.v[0];
wank2.v[0] = a.v[0] * dot_a;
wank2.v[2] = a.v[2] * dot_a;
car_to_end.v[0] = wank2.v[0] - wank.v[0];
car_to_end.v[2] = wank2.v[2] - wank.v[2];
car_to_end.v[1] = 0.0f;
dist_to_end = BrVector3Length(&car_to_end) * WORLD_SCALE;
if (dist_to_end < 15.0f) {
t = sqrtf(225.0f - dist_to_end * dist_to_end) / WORLD_SCALE;
if (t + dot_a >= 0.0) {
wank.v[0] = a.v[0] * t;
wank.v[2] = a.v[2] * t;
wank.v[1] = 0.0f;
BrVector3Accumulate(&car_to_end, &wank);
} else {
BrVector3Sub(&car_to_end, GetOpponentsSectionStartNodePoint(pOpponent_spec, data->section_no), &pOpponent_spec->car_spec->car_master_actor->t.t.translate.t);
dist_to_end = BrVector3Length(&car_to_end) * WORLD_SCALE;
BrVector3Scale(&car_to_end, &car_to_end, 15.0f / dist_to_end);
}
dist_to_end = 15.0f;
} else if (dot_a < 0.0f) {
BrVector3Sub(&car_to_end, GetOpponentsSectionStartNodePoint(pOpponent_spec, data->section_no), &pOpponent_spec->car_spec->car_master_actor->t.t.translate.t);
dist_to_end = BrVector3Length(&car_to_end) * WORLD_SCALE;
BrVector3Scale(&car_to_end, &car_to_end, 15.0f / dist_to_end);
}
}
section_width = GetOpponentsSectionWidth(pOpponent_spec, data->section_no) * WORLD_SCALE;
if (!pIgnore_end && speed * 1.5f > dist_to_goal) {
dr_dprintf("%s: ProcessFollowPath() - *** CHANGING SECTIONS ***", pOpponent_spec->car_spec->driver_name);
dr_dprintf("%s: ProcessFollowPath() - current section %d(#%d)", pOpponent_spec->car_spec->driver_name, data->section_no, GetOpponentsRealSection(pOpponent_spec, data->section_no));
data->section_no = GetOpponentsNextSection(pOpponent_spec, data->section_no);
if (data->section_no == -1) {
car_spec->acc_force = 0.0f;
car_spec->brake_force = 0.0f;
dr_dprintf("%s: ProcessFollowPath() - reached end of path", pOpponent_spec->car_spec->driver_name);
return eFPR_end_of_path;
}
car_to_end.v[1] = 0.0f;
real_section_no = GetOpponentsRealSection(pOpponent_spec, data->section_no);
dr_dprintf("%s: ProcessFollowPath() - next section %d(#%d)", pOpponent_spec->car_spec->driver_name, data->section_no, GetOpponentsRealSection(pOpponent_spec, data->section_no));
data->last_struggle_section = -1;
data->borrowed_time_start = gTime_stamp_for_this_munging;
data->made_it = 1;
data->last_distance = 0.0f;
}
not_our_dir = (br_vector3*)&car_master_actor->t.t.mat.m[2];
BrVector3Cross(&wank, &car_to_end, not_our_dir);
radius = GetOpponentsSectionWidth(pOpponent_spec, data->section_no) * 0.5f;
just_fucking_brake = 0;
dot_d = BrVector3Dot(&car_to_end, not_our_dir);
if (dot_d > 0.0f && speed > 10.0f) {
data->desired_speed = 6.0f;
car_spec->curvature = 0.0f;
just_fucking_brake = 1;
} else {
if ((wank.v[1] > 0.0f && dot_d > 0.0f) || GetOpponentsSectionWidth(pOpponent_spec, data->section_no) < wank.v[1]) {
car_spec->curvature = MaxCurvatureForCarSpeed(car_spec, speed);
data->desired_speed = 6.0f;
} else if ((wank.v[1] < 0.0f && dot_d > 0.0) || -GetOpponentsSectionWidth(pOpponent_spec, data->section_no) > wank.v[1]) {
car_spec->curvature = -MaxCurvatureForCarSpeed(car_spec, speed);
data->desired_speed = 6.0f;
} else if (wank.v[1] > radius) {
car_spec->curvature = MaxCurvatureForCarSpeed(car_spec, speed) * 0.05f;
data->desired_speed = 80.0f;
} else if (-radius > wank.v[1]) {
car_spec->curvature = -(MaxCurvatureForCarSpeed(car_spec, speed) * 0.05f);
data->desired_speed = 80.0f;
} else {
car_spec->curvature = 0.0f;
data->desired_speed = 80.0f;
}
}
if (just_fucking_brake) {
car_spec->brake_force = car_spec->M * 15.0f;
car_spec->acc_force = 0.0f;
} else {
if (GetOpponentsNextSection(pOpponent_spec, data->section_no) != -1) {
next_turning_radius = pOpponent_spec->car_spec->car_master_actor->t.t.translate.t.v[0] * -wank.v[2] + pOpponent_spec->car_spec->car_master_actor->t.t.translate.t.v[2] * wank.v[0];
next_corner_size = GetOpponentsSectionFinishNodePoint(pOpponent_spec, data->section_no)->v[0] * -wank.v[2];
next_turning_radius = next_turning_radius - (GetOpponentsSectionFinishNodePoint(pOpponent_spec, data->section_no)->v[2] * wank.v[0] + next_corner_size);
// FIXME: added temporary variable
float v104 = -wank.v[2] * not_our_dir->v[0] + not_our_dir->v[2] * wank.v[0];
if (v104 * next_turning_radius > 0.0f) {
goal_width = 0.0f;
speed2d = speed * speed / 24.0f + speed * 1.5f;
BrVector3Copy(&p, &pOpponent_spec->car_spec->car_master_actor->t.t.translate.t);
BrVector3Scale(&start, not_our_dir, -(next_turning_radius / v104));
BrVector3Accumulate(&start, &pOpponent_spec->car_spec->car_master_actor->t.t.translate.t);
section_no = data->section_no;
for (sx = 0; GetOpponentsNextSection(pOpponent_spec, section_no) != -1 && sx < 4; sx++) {
BrVector3Copy(&next, GetOpponentsSectionFinishNodePoint(pOpponent_spec, GetOpponentsNextSection(pOpponent_spec, section_no)));
next_width = GetOpponentsSectionWidth(pOpponent_spec, GetOpponentsNextSection(pOpponent_spec, section_no));
width = GetOpponentsSectionWidth(pOpponent_spec, data->section_no);
StraightestArcForCorner(&corner_speed, &corner_speed2, &dot_a, &p, &start, &next, &p, &start, width, next_width);
dot_a *= WORLD_SCALE;
goal_width += dot_a;
if (goal_width > speed2d) {
break;
}
corner_speed *= WORLD_SCALE;
corner_speed2 *= WORLD_SCALE;
stopping_distance = CornerFudge(car_spec) * CornerFudge(car_spec) * (corner_speed * 10.0);
desired_speed = sqrtf(stopping_distance);
if (GetOpponentsSectionMaxSpeed(pOpponent_spec, data->section_no, 1) < desired_speed) {
desired_speed = GetOpponentsSectionMaxSpeed(pOpponent_spec, data->section_no, 1);
stopping_distance = desired_speed * desired_speed;
}
if (goal_width - corner_speed2 < (speed * speed - stopping_distance) / 24.0f + desired_speed * 1.5f && data->desired_speed > desired_speed) {
data->desired_speed = desired_speed;
}
BrVector3Copy(&p, &start);
BrVector3Copy(&start, &next);
section_no = GetOpponentsNextSection(pOpponent_spec, section_no);
}
}
}
effective_speed_factor = CAR_SPEC_GET_SPEED_FACTOR(car_spec);
acc_factor = MAX(1.0f, effective_speed_factor);
if (engine_damage > 50 && engine_damage < 98) {
acc_factor -= (engine_damage - 50) * 0.0125f;
} else if (engine_damage >= 98) {
acc_factor -= 0.6f;
}
if (trans_damage > 50 && trans_damage < 98) {
acc_factor -= (trans_damage - 50) * 0.00625f;
} else if (trans_damage >= 98) {
acc_factor -= 0.3f;
}
if (engine_damage >= 99 || trans_damage >= 99) {
acc_factor = 0.0f;
}
max_acc = acc_factor * 10.0f;
// TODO: ?? corner_speed2[10] = v30;
error = data->desired_speed * effective_speed_factor - speed;
acc = (error - data->prev_acc_error) * 1000.0f / gFrame_period_for_this_munging * 0.1f + error + data->prev_acc;
if (acc > max_acc) {
acc = max_acc;
}
if (acc < -max_acc) {
acc = -max_acc;
}
data->prev_acc = acc;
data->prev_acc_error = error;
acc = car_spec->M * acc;
if (acc <= 0.0f) {
car_spec->acc_force = 0.0f;
car_spec->brake_force = -acc;
} else {
car_spec->acc_force = acc;
car_spec->brake_force = 0.0f;
}
}
return eFPR_OK;
}
BrFatal("C:\\Msdev\\Projects\\DethRace\\OPPOPROC.C", 1420, "C:\\Msdev\\Projects\\DethRace\\OPPOPROC.C line %d", 140);
return eFPR_OK;
}
// IDA: tFollow_path_result __usercall FollowCheatyPath@<EAX>(tOpponent_spec *pOpponent_spec@<EAX>)
tFollow_path_result FollowCheatyPath(tOpponent_spec* pOpponent_spec) {
tFollow_path_data* data;
br_vector3 a;
br_vector3 p;
br_vector3 section_v;
br_vector3 car_to_end;
br_vector3 car_to_intersect;
br_vector3* start;
br_vector3* finish;
br_scalar t;
br_scalar frame_period_in_secs;
//br_scalar distance_left; // Pierre-Marie Baty -- unused variable
br_scalar distance_to_end;
br_scalar distance_to_intersect;
br_scalar section_min;
br_scalar section_max;
br_scalar desired_speed_BRU;
LOG_TRACE("(%p)", pOpponent_spec);
data = &pOpponent_spec->follow_path_data;
start = GetOpponentsSectionStartNodePoint(pOpponent_spec, pOpponent_spec->follow_path_data.section_no);
finish = GetOpponentsSectionFinishNodePoint(pOpponent_spec, pOpponent_spec->follow_path_data.section_no);
if ((pOpponent_spec->follow_path_data.cheating ^ pOpponent_spec->cheating) != 0) {
data->cheating = pOpponent_spec->cheating;
if (data->cheating) {
dr_dprintf("%s: Dematerialising", pOpponent_spec->car_spec->driver_name);
BrVector3Sub(§ion_v, finish, start);
BrVector3Sub(&car_to_end, &pOpponent_spec->car_spec->car_master_actor->t.t.translate.t, start);
t = BrVector3Dot(§ion_v, &car_to_end) / BrVector3LengthSquared(§ion_v);
if (t < 0.0f) {
BrVector3Copy(&data->cheaty_intersect, start);
} else if (t > 1.f) {
BrVector3Copy(&data->cheaty_intersect, finish);
} else {
BrVector3Scale(&data->cheaty_intersect, §ion_v, t);
BrVector3Accumulate(&data->cheaty_intersect, start);
}
BrVector3Sub(&car_to_intersect, &data->cheaty_intersect, &pOpponent_spec->car_spec->car_master_actor->t.t.translate.t);
distance_to_intersect = BrVector3Length(&car_to_intersect);
frame_period_in_secs = gFrame_period_for_this_munging / 1000.0f * 20.0f;
TurnOpponentPhysicsOff(pOpponent_spec);
if (distance_to_intersect >= frame_period_in_secs) {
data->moving_to_intersect = 1;
BrVector3Normalise(&car_to_intersect, &car_to_intersect);
BrVector3Scale(&car_to_intersect, &car_to_intersect, frame_period_in_secs);
BrVector3Accumulate(&pOpponent_spec->car_spec->car_master_actor->t.t.translate.t, &car_to_intersect);
return eFPR_OK;
} else {
data->moving_to_intersect = 0;
BrVector3Copy(&pOpponent_spec->car_spec->car_master_actor->t.t.translate.t, &data->cheaty_intersect);
return eFPR_OK;
}
}
BrVector3Sub(&p, finish, start);
PointActorAlongThisBloodyVector(pOpponent_spec->car_spec->car_master_actor, &p);
BrVector3Sub(&a, finish, &pOpponent_spec->car_spec->car_master_actor->t.t.translate.t);
distance_to_end = BrVector3Length(&a);
dr_dprintf("%s: Rematerialising from FollowCheatyPath()...", pOpponent_spec->car_spec->driver_name);
if (data->section_no < 0) {
PDEnterDebugger("No useful section number in ProcessCheatyPath()");
}
section_max = GetOpponentsSectionMaxSpeed(pOpponent_spec, data->section_no, 1);
section_min = GetOpponentsSectionMinSpeed(pOpponent_spec, data->section_no, 1);
if (section_max < 255) {
desired_speed_BRU = section_max / WORLD_SCALE;
} else if (section_min > 0) {
desired_speed_BRU = section_min / WORLD_SCALE;
} else {
desired_speed_BRU = MIN(7.0f, MAX(1.0f, distance_to_end * 2.0f));
}
if (RematerialiseOpponentOnNearestSection(pOpponent_spec, desired_speed_BRU)) {
pOpponent_spec->car_spec->brake_force = 0.0f;
pOpponent_spec->car_spec->acc_force = 0.0f;
if (distance_to_end >= 5.0f) {
pOpponent_spec->car_spec->acc_force = pOpponent_spec->car_spec->M / 2.0f;
} else {
pOpponent_spec->car_spec->brake_force = pOpponent_spec->car_spec->M * 15.0f;
}
return eFPR_OK;
}
data->cheating = 1;
}
frame_period_in_secs = gFrame_period_for_this_munging / 1000.0f * 20.0f;
if (data->moving_to_intersect) {
BrVector3Sub(&car_to_intersect, &data->cheaty_intersect, &pOpponent_spec->car_spec->car_master_actor->t.t.translate.t);
distance_to_intersect = BrVector3Length(&car_to_intersect);
if (distance_to_intersect < frame_period_in_secs) {
data->moving_to_intersect = 0;
BrVector3Copy(&pOpponent_spec->car_spec->car_master_actor->t.t.translate.t, &data->cheaty_intersect);
} else {
BrVector3Normalise(&car_to_intersect, &car_to_intersect);
BrVector3Scale(&car_to_intersect, &car_to_intersect, frame_period_in_secs);
BrVector3Accumulate(&pOpponent_spec->car_spec->car_master_actor->t.t.translate.t, &car_to_intersect);
}
return eFPR_OK;
}
BrVector3Sub(&p, finish, start);
BrVector3Normalise(&p, &p);
while (frame_period_in_secs > 0.0f) {
BrVector3Sub(&a, finish, &pOpponent_spec->car_spec->car_master_actor->t.t.translate.t);
distance_to_end = BrVector3Length(&a);
if (distance_to_end < frame_period_in_secs) {
BrVector3Accumulate(&pOpponent_spec->car_spec->car_master_actor->t.t.translate.t, &a);
frame_period_in_secs -= distance_to_end;
dr_dprintf("%s: ProcessFollowPath() - current section %d(#%d) (cheating)", pOpponent_spec->car_spec->driver_name, data->section_no, GetOpponentsRealSection(pOpponent_spec, data->section_no));
data->section_no = GetOpponentsNextSection(pOpponent_spec, data->section_no);
if (data->section_no == -1) {
pOpponent_spec->car_spec->acc_force = 0.0f;
pOpponent_spec->car_spec->brake_force = 0.0f;
dr_dprintf("%s: ProcessFollowPath() - reached end of path while cheating", pOpponent_spec->car_spec->driver_name);
return eFPR_end_of_path;
}
dr_dprintf("%s: ProcessFollowPath() - next section %d(#%d) (cheating)", pOpponent_spec->car_spec->driver_name, data->section_no, GetOpponentsRealSection(pOpponent_spec, data->section_no));
start = GetOpponentsSectionStartNodePoint(pOpponent_spec, data->section_no);
finish = GetOpponentsSectionFinishNodePoint(pOpponent_spec, data->section_no);
BrVector3Sub(&p, finish, start);
BrVector3Normalise(&p, &p);
} else {
BrVector3Scale(&p, &p, frame_period_in_secs);
BrVector3Accumulate(&pOpponent_spec->car_spec->car_master_actor->t.t.translate.t, &p);
frame_period_in_secs = 0.0;
}
}
return eFPR_OK;
}