Subversion Repositories Games.Carmageddon

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  1. #ifndef _MAIN_H_
  2. #define _MAIN_H_
  3.  
  4. #include "dr_types.h"
  5.  
  6. void QuitGame(void);
  7.  
  8. tU32 TrackCount(br_actor* pActor, tU32* pCount);
  9.  
  10. void CheckNumberOfTracks(void);
  11.  
  12. void ServiceTheGame(int pRacing);
  13.  
  14. void ServiceGame(void);
  15.  
  16. void ServiceGameInRace(void);
  17.  
  18. void GameMain(int pArgc, char** pArgv);
  19.  
  20. #endif
  21.