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- #ifndef _MAIN_H_ 
- #define _MAIN_H_ 
-   
- #include "brender/br_types.h" 
- #include "dr_types.h" 
-   
- void QuitGame(void); 
-   
- tU32 TrackCount(br_actor* pActor, tU32* pCount); 
-   
- void CheckNumberOfTracks(void); 
-   
- void ServiceTheGame(int pRacing); 
-   
- void ServiceGame(void); 
-   
- void ServiceGameInRace(void); 
-   
- void GameMain(int pArgc, char** pArgv); 
-   
- #endif 
-