Subversion Repositories Games.Carmageddon

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  1. #ifndef _MAIN_H_
  2. #define _MAIN_H_
  3.  
  4. #include "brender/br_types.h"
  5. #include "dr_types.h"
  6.  
  7. void QuitGame(void);
  8.  
  9. tU32 TrackCount(br_actor* pActor, tU32* pCount);
  10.  
  11. void CheckNumberOfTracks(void);
  12.  
  13. void ServiceTheGame(int pRacing);
  14.  
  15. void ServiceGame(void);
  16.  
  17. void ServiceGameInRace(void);
  18.  
  19. void GameMain(int pArgc, char** pArgv);
  20.  
  21. #endif
  22.