Subversion Repositories Games.Carmageddon

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  1. #ifndef _GLOBVRKM_H_
  2. #define _GLOBVRKM_H_
  3.  
  4. #include "brender/br_types.h"
  5. #include "dr_types.h"
  6.  
  7. extern br_scalar gCamera_zoom;
  8. extern br_angle gCamera_yaw;
  9. extern br_vector3 gView_direction;
  10. extern int gCamera_sign;
  11. extern int gCar_flying;
  12. extern int gCamera_reset;
  13. extern tCar_spec* gCar_to_view;
  14. extern br_actor* gCamera_list[2];
  15. extern tCar_spec* gActive_car_list[25];
  16. extern int gNum_active_cars;
  17. extern float gRecovery_cost[3];
  18. extern br_scalar gCamera_height;
  19. extern br_scalar gMin_camera_car_distance;
  20.  
  21. #endif
  22.