Subversion Repositories Games.Carmageddon

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  1. #include "globvrkm.h"
  2. #include "globvars.h"
  3. #include <stdlib.h>
  4.  
  5. br_scalar gCamera_zoom = 0.2f;
  6. br_angle gCamera_yaw;
  7. br_vector3 gView_direction = { { 0.0, 0.0, -1.0 } };
  8. int gCamera_sign;
  9. int gCar_flying;
  10. int gCamera_reset;
  11. tCar_spec* gCar_to_view = &gProgram_state.current_car;
  12. br_actor* gCamera_list[2];
  13. tCar_spec* gActive_car_list[25];
  14. int gNum_active_cars;
  15. float gRecovery_cost[3];
  16. br_scalar gCamera_height;
  17. br_scalar gMin_camera_car_distance;
  18.