Subversion Repositories Games.Carmageddon

Rev

Blame | Last modification | View Log | Download | RSS feed

  1. #include "globvrbm.h"
  2. #include <stdlib.h>
  3.  
  4. br_scalar gYon_factor;
  5. br_material* gMaterial[2];
  6. int g16bit_palette_valid;
  7. tException_list gExceptions;
  8. br_actor* g2d_camera;
  9. int gAlready_copied;
  10. br_actor* gBlend_actor;
  11. br_actor* gLine_actor;
  12. br_model* gBlend_model;
  13. br_model* gPrat_model;
  14. char* gExceptions_general_file;
  15. br_model* gDim_model;
  16. br_material* gPrat_material;
  17. br_material* gBlend_material;
  18. char* gExceptions_file_suffix;
  19. br_material* gDim_material;
  20. br_actor* gPrat_actor;
  21. br_material* gLine_material;
  22. br_model* gLine_model;
  23. br_actor* gDim_actor;
  24. int gNo_transients;
  25. int gSmall_frames_are_slow;
  26. int gShade_tables_do_not_work;
  27. int gInterpolate_textures;
  28. int gNo_2d_effects;
  29. int gPerspective_is_fast;
  30. int gUse_mip_maps;
  31. int gBlitting_is_slow;
  32. int gTextures_need_powers_of_2;
  33. int gMax_texture_side;
  34. int gDevious_2d;
  35. int gMax_texture_aspect_ratio;
  36. int gMaterial_fogging;
  37.