Subversion Repositories Games.Carmageddon

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  1. #ifndef _CUTSCENE_H_
  2. #define _CUTSCENE_H_
  3.  
  4. #include "brender.h"
  5.  
  6. #include "dr_types.h"
  7.  
  8. extern tS32 gLast_demo_end_anim;
  9.  
  10. void ShowCutScene(int pIndex, int pWait_end, int pSound_ID, br_scalar pDelay);
  11.  
  12. void DoSCILogo(void);
  13.  
  14. void DoStainlessLogo(void);
  15.  
  16. void PlaySmackerFile(char* pSmack_name);
  17.  
  18. void DoOpeningAnimation(void);
  19.  
  20. void DoNewGameAnimation(void);
  21.  
  22. void DoGoToRaceAnimation(void);
  23.  
  24. void DoEndRaceAnimation(void);
  25.  
  26. void DoGameOverAnimation(void);
  27.  
  28. void DoGameCompletedAnimation(void);
  29.  
  30. void DoFeatureUnavailableInDemo(void);
  31.  
  32. void DoFullVersionPowerpoint(void);
  33.  
  34. void DoDemoGoodbye(void);
  35.  
  36. void StartLoadingScreen(void);
  37.  
  38. #endif
  39.