Subversion Repositories Games.Carmageddon

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  1. #include "prepmatl.h"
  2. #include "harness/hooks.h"
  3. #include "harness/trace.h"
  4.  
  5. // IDA: void __cdecl BrMaterialUpdate(br_material *mat, br_uint_16 flags)
  6. void BrMaterialUpdate(br_material* mat, br_uint_16 flags) {
  7.     //br_token_value tva[32]; // Pierre-Marie Baty -- unused variable
  8.     //br_token_value* tvp; // Pierre-Marie Baty -- unused variable
  9.     //br_token t; // Pierre-Marie Baty -- unused variable
  10.     //br_int_32 c; // Pierre-Marie Baty -- unused variable
  11.  
  12.     // TODO: ?
  13.  
  14.     // Added by dethrace
  15.     gHarness_platform.Renderer_BufferMaterial(mat);
  16. }
  17.  
  18. // IDA: void __usercall BrMaterialClear(br_material *mat@<EAX>)
  19. void BrMaterialClear(br_material* mat) {
  20.     LOG_TRACE("(%p)", mat);
  21.     NOT_IMPLEMENTED();
  22. }
  23.