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  1. #ifndef _OTABLE_H_
  2. #define _OTABLE_H_
  3.  
  4. #include "brender/br_types.h"
  5.  
  6. br_order_table* BrZsOrderTableAllocate(br_uint_16 size, br_uint_32 flags, br_uint_16 type);
  7.  
  8. void BrZsOrderTableFree(br_order_table* order_table);
  9.  
  10. br_order_table* BrZsActorOrderTableSet(br_actor* actor, br_order_table* order_table);
  11.  
  12. br_order_table* BrZsActorOrderTableGet(br_actor* actor);
  13.  
  14. br_order_table* BrZsOrderTableClear(br_order_table* order_table);
  15.  
  16. void BrZsOrderTablePrimitiveInsert(br_order_table* order_table, br_primitive* primitive, br_uint_16 bucket);
  17.  
  18. br_uint_16 BrZsPrimitiveBucketSelect(br_scalar* z, br_uint_16 type, br_scalar min_z, br_scalar max_z, br_uint_16 size, br_uint_16 sort_type);
  19.  
  20. void BrZsOrderTablePrimaryEnable(br_order_table* order_table);
  21.  
  22. void BrZsOrderTablePrimaryDisable(void);
  23.  
  24. void InsertOrderTableList(br_order_table* order_table);
  25.  
  26. void SetOrderTableBounds(br_bounds* bounds, br_order_table* order_table);
  27.  
  28. void SetOrderTableRange(br_order_table* order_table);
  29.  
  30. void RenderOrderTableList(void);
  31.  
  32. void RenderPrimaryOrderTable(void);
  33.  
  34. #endif
  35.