- #ifndef _MODREND_H_ 
- #define _MODREND_H_ 
-   
- #include "brender/br_types.h" 
-   
- typedef void (*render_style_cbfn)(br_actor* actor, br_model* model, br_material* material, 
-     void* render_data, br_uint_8 style, int on_screen); 
-   
- extern render_style_cbfn RenderStyleCalls[8]; 
-   
- void renderFaces(br_actor* actor, br_model* model, br_material* material, void* render_data, br_uint_8 style, int on_screen); 
-   
- void renderEdges(br_actor* actor, br_model* model, br_material* material, void* render_data, br_uint_8 style, int on_screen); 
-   
- void renderPoints(br_actor* actor, br_model* model, br_material* material, void* render_data, br_uint_8 style, int on_screen); 
-   
- void nullRender(br_actor* actor, br_model* model, br_material* material, void* render_data, br_uint_8 style, int on_screen); 
-   
- br_model* makeMeshFromBounds(br_bounds* b); 
-   
- void boundingBoxRenderPoints(br_actor* actor, br_model* model, br_material* material, void* render_data, br_uint_8 style, int on_screen); 
-   
- void boundingBoxRenderEdges(br_actor* actor, br_model* model, br_material* material, void* render_data, br_uint_8 style, int on_screen); 
-   
- void boundingBoxRenderFaces(br_actor* actor, br_model* model, br_material* material, void* render_data, br_uint_8 style, int on_screen); 
-   
- #endif 
-