Subversion Repositories Games.Carmageddon

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  1. #ifndef _MATSUPT_H_
  2. #define _MATSUPT_H_
  3.  
  4. #include "brender/br_types.h"
  5.  
  6. br_material* BrMaterialAllocate(char* name);
  7.  
  8. void BrMaterialFree(br_material* m);
  9.  
  10. #endif
  11.