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  1. #ifndef _DBSETUP_H_
  2. #define _DBSETUP_H_
  3.  
  4. #include "brender/br_types.h"
  5.  
  6. extern br_v1db_state v1db;
  7.  
  8. br_error BrV1dbBegin(void);
  9.  
  10. br_error BrV1dbEnd(void);
  11.  
  12. br_uint_32 updateTable(br_pixelmap* item, void* arg);
  13.  
  14. br_uint_32 updateMap(br_pixelmap* item, void* arg);
  15.  
  16. br_uint_32 updateMaterial(br_material* item, void* arg);
  17.  
  18. br_uint_32 updateModel(br_model* item, void* arg);
  19.  
  20. br_uint_32 clearTable(br_pixelmap* item, void* arg);
  21.  
  22. br_uint_32 clearMap(br_pixelmap* item, void* arg);
  23.  
  24. br_uint_32 clearMaterial(br_material* item, void* arg);
  25.  
  26. br_uint_32 clearModel(br_model* item, void* arg);
  27.  
  28. br_error BrV1dbRendererBegin(br_device_pixelmap* destination, br_renderer* renderer);
  29.  
  30. br_renderer* BrV1dbRendererQuery(void);
  31.  
  32. br_error BrV1dbRendererEnd(void);
  33.  
  34. void BrZbBegin(br_uint_8 colour_type, br_uint_8 depth_type);
  35.  
  36. void BrZsBegin(br_uint_8 colour_type, void* primitive, br_uint_32 size);
  37.  
  38. void BrZbEnd(void);
  39.  
  40. void BrZsEnd(void);
  41.  
  42. void BrV1dbBeginWrapper_Float(void);
  43.  
  44. void BrV1dbEndWrapper(void);
  45.  
  46. #endif
  47.