- #ifndef _CHUNKIDS_H_ 
- #define _CHUNKIDS_H_ 
-   
- #define CHUNKID_END 0x0 
- #define CHUNKID_OLD_PIXELMAP 0x3 
- #define CHUNKID_MATERIAL_OLD 0x4 
- #define CHUNKID_OLD_MATERIAL_INDEX 0x9 
- #define CHUNKID_OLD_VERTICES 0xa 
- #define CHUNKID_OLD_VERTICES_UV 0xb 
- #define CHUNKID_OLD_FACES 0xc 
- #define CHUNKID_OLD_MODEL 0xd 
- #define CHUNKID_FILE_INFO 0x12 
- #define CHUNKID_MODEL_PIVOT 0x15 
- #define CHUNKID_MATERIAL_INDEX 0x16 
- #define CHUNKID_MODEL_VERTICES 0x17 
- #define CHUNKID_MODEL_VERTEX_UV 0x18 
- #define CHUNKID_OLD_FACES_1 0x19 
- #define CHUNKID_MODEL_FACE_MATERIAL 0x1a 
- #define CHUNKID_OLD_MODEL_1 0x1b 
- #define CHUNKID_MATERIAL_COLOUR_MAP 0x1c 
- #define CHUNKID_MATERIAL_INDEX_BLEND 0x1e 
- #define CHUNKID_MATERIAL_INDEX_SHADE 0x1f 
- #define CHUNKID_MATERIAL_SCREENDOOR 0x20 
- #define CHUNKID_PIXELMAP_PIXELS 0x21 
- #define CHUNKID_PIXELMAP_ADD_MAP 0x22 
- #define CHUNKID_ACTOR 0x23 
- #define CHUNKID_ACTOR_MODEL 0x24 
- #define CHUNKID_ACTOR_TRANSFORM 0x25 
- #define CHUNKID_ACTOR_MATERIAL 0x26 
- #define CHUNKID_ACTOR_LIGHT 0x27 
- #define CHUNKID_ACTOR_CAMERA 0x28 
- #define CHUNKID_ACTOR_BOUNDS 0x29 
- #define CHUNKID_ACTOR_ADD_CHILD 0x2a 
- #define CHUNKID_TRANSFORM_MAT34 0x2b 
- #define CHUNKID_TRANSFORM_MAT34_LP 0x2c 
- #define CHUNKID_TRANSFORM_QUAT 0x2d 
- #define CHUNKID_TRANSFORM_EULER 0x2e 
- #define CHUNKID_TRANSFORM_LOOK_UP 0x2f 
- #define CHUNKID_TRANSFORM_TRANSLATION 0x30 
- #define CHUNKID_TRANSFORM_IDENTITY 0x31 
- #define CHUNKID_BOUNDS 0x32 
- #define CHUNKID_LIGHT 0x33 
- #define CHUNKID_CAMERA 0x34 
- #define CHUNKID_MODEL_FACES 0x35 
- #define CHUNKID_MODEL 0x36 
- #define CHUNKID_ACTOR_CLIP_PLANE 0x37 
- #define CHUNKID_PLANE 0x38 
- #define CHUNKID_MATERIAL_INDEX_FOG 0x3b 
- #define CHUNKID_MATERIAL 0x3c 
- #define CHUNKID_PIXELMAP 0x3d 
-   
- #endif // CHUNKIDS_H_ 
-