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#include "brmath.h"
#include "harness/trace.h"
#include <math.h>
float BrFloatFloor(float f) {
return floorf(f);
}
float BrFloatCeil(float f) {
return ceilf(f);
}
float BrFloatSqrt(float f) {
return sqrtf(f);
}
float BrFloatPow(float a, float b) {
return powf(a, b);
}
float BrFloatAtan2(float x, float y) {
return atan2f(x, y);
}