- #ifndef _MATRIX34_H_ 
- #define _MATRIX34_H_ 
-   
- #include "brender/br_types.h" 
-   
- void BrMatrix34Copy(br_matrix34* A, br_matrix34* B); 
-   
- void BrMatrix34Mul(br_matrix34* A, br_matrix34* B, br_matrix34* C); 
-   
- void BrMatrix34Identity(br_matrix34* mat); 
-   
- void BrMatrix34RotateX(br_matrix34* mat, br_angle rx); 
-   
- void BrMatrix34RotateY(br_matrix34* mat, br_angle ry); 
-   
- void BrMatrix34RotateZ(br_matrix34* mat, br_angle rz); 
-   
- void BrMatrix34Rotate(br_matrix34* mat, br_angle r, br_vector3* a); 
-   
- void BrMatrix34Translate(br_matrix34* mat, br_scalar dx, br_scalar dy, br_scalar dz); 
-   
- void BrMatrix34Scale(br_matrix34* mat, br_scalar sx, br_scalar sy, br_scalar sz); 
-   
- void BrMatrix34ShearX(br_matrix34* mat, br_scalar sy, br_scalar sz); 
-   
- void BrMatrix34ShearY(br_matrix34* mat, br_scalar sx, br_scalar sz); 
-   
- void BrMatrix34ShearZ(br_matrix34* mat, br_scalar sx, br_scalar sy); 
-   
- br_scalar BrMatrix34Inverse(br_matrix34* B, br_matrix34* A); 
-   
- void BrMatrix34LPInverse(br_matrix34* A, br_matrix34* B); 
-   
- void BrMatrix34LPNormalise(br_matrix34* A, br_matrix34* B); 
-   
- void BrMatrix34RollingBall(br_matrix34* mat, int dx, int dy, int radius); 
-   
- br_matrix34* BrBoundsToMatrix34(br_matrix34* mat, br_bounds* bounds); 
-   
- void BrMatrix34Copy4(br_matrix34* A, br_matrix4* B); 
-   
- void BrMatrix34TApplyFV(br_vector3* A, br_fvector3* B, br_matrix34* C); 
-   
- void BrMatrix34Apply(br_vector3* A, br_vector4* B, br_matrix34* C); 
-   
- void BrMatrix34ApplyP(br_vector3* A, br_vector3* B, br_matrix34* C); 
-   
- void BrMatrix34ApplyV(br_vector3* A, br_vector3* B, br_matrix34* C); 
-   
- void BrMatrix34TApply(br_vector4* A, br_vector4* B, br_matrix34* C); 
-   
- void BrMatrix34TApplyP(br_vector3* A, br_vector3* B, br_matrix34* C); 
-   
- void BrMatrix34TApplyV(br_vector3* A, br_vector3* B, br_matrix34* C); 
-   
- void BrMatrix34Pre(br_matrix34* mat, br_matrix34* A); 
-   
- void BrMatrix34Post(br_matrix34* mat, br_matrix34* A); 
-   
- void BrMatrix34PreRotateX(br_matrix34* mat, br_angle rx); 
-   
- void BrMatrix34PostRotateX(br_matrix34* mat, br_angle rx); 
-   
- void BrMatrix34PreRotateY(br_matrix34* mat, br_angle ry); 
-   
- void BrMatrix34PostRotateY(br_matrix34* mat, br_angle ry); 
-   
- void BrMatrix34PreRotateZ(br_matrix34* mat, br_angle rz); 
-   
- void BrMatrix34PostRotateZ(br_matrix34* mat, br_angle rz); 
-   
- void BrMatrix34PreRotate(br_matrix34* mat, br_angle r, br_vector3* axis); 
-   
- void BrMatrix34PostRotate(br_matrix34* mat, br_angle r, br_vector3* axis); 
-   
- void BrMatrix34PreTranslate(br_matrix34* mat, br_scalar x, br_scalar y, br_scalar z); 
-   
- void BrMatrix34PostTranslate(br_matrix34* mat, br_scalar x, br_scalar y, br_scalar z); 
-   
- void BrMatrix34PreScale(br_matrix34* mat, br_scalar sx, br_scalar sy, br_scalar sz); 
-   
- void BrMatrix34PostScale(br_matrix34* mat, br_scalar sx, br_scalar sy, br_scalar sz); 
-   
- void BrMatrix34PreShearX(br_matrix34* mat, br_scalar sy, br_scalar sz); 
-   
- void BrMatrix34PostShearX(br_matrix34* mat, br_scalar sy, br_scalar sz); 
-   
- void BrMatrix34PreShearY(br_matrix34* mat, br_scalar sx, br_scalar sz); 
-   
- void BrMatrix34PostShearY(br_matrix34* mat, br_scalar sx, br_scalar sz); 
-   
- void BrMatrix34PreShearZ(br_matrix34* mat, br_scalar sx, br_scalar sy); 
-   
- void BrMatrix34PostShearZ(br_matrix34* mat, br_scalar sx, br_scalar sy); 
-   
- #endif 
-