Subversion Repositories Games.Carmageddon

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  1. #include "loader.h"
  2. #include "harness/trace.h"
  3.  
  4. // IDA: br_image* __usercall ImageLoad@<EAX>(char *name@<EAX>)
  5. br_image* ImageLoad(char* name) {
  6.     //void* fh; // Pierre-Marie Baty -- unused variable
  7.     //int mode; // Pierre-Marie Baty -- unused variable
  8.     //msdos_header dos_header; // Pierre-Marie Baty -- unused variable
  9.     //coff_header coff_header; // Pierre-Marie Baty -- unused variable
  10.     //nt_optional_header nt_header; // Pierre-Marie Baty -- unused variable
  11.     //section_header section_header; // Pierre-Marie Baty -- unused variable
  12.     //br_uint_32 pe; // Pierre-Marie Baty -- unused variable
  13.     //br_image* img; // Pierre-Marie Baty -- unused variable
  14.     //br_uint_8* arena_base; // Pierre-Marie Baty -- unused variable
  15.     //int arena_size; // Pierre-Marie Baty -- unused variable
  16.     //int arena_align; // Pierre-Marie Baty -- unused variable
  17.     //int i; // Pierre-Marie Baty -- unused variable
  18.     //br_uint_32 offset; // Pierre-Marie Baty -- unused variable
  19.     //unsigned int n; // Pierre-Marie Baty -- unused variable
  20.     LOG_TRACE("(\"%s\")", name);
  21.     NOT_IMPLEMENTED();
  22. }
  23.