//===- VirtualFileSystem.h - Virtual File System Layer ----------*- C++ -*-===//
 
//
 
// Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.
 
// See https://llvm.org/LICENSE.txt for license information.
 
// SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
 
//
 
//===----------------------------------------------------------------------===//
 
//
 
/// \file
 
/// Defines the virtual file system interface vfs::FileSystem.
 
//
 
//===----------------------------------------------------------------------===//
 
 
 
#ifndef LLVM_SUPPORT_VIRTUALFILESYSTEM_H
 
#define LLVM_SUPPORT_VIRTUALFILESYSTEM_H
 
 
 
#include "llvm/ADT/IntrusiveRefCntPtr.h"
 
#include "llvm/ADT/SmallVector.h"
 
#include "llvm/ADT/StringRef.h"
 
#include "llvm/ADT/STLFunctionalExtras.h"
 
#include "llvm/Support/Chrono.h"
 
#include "llvm/Support/ErrorOr.h"
 
#include "llvm/Support/Errc.h"
 
#include "llvm/Support/FileSystem.h"
 
#include "llvm/Support/Path.h"
 
#include "llvm/Support/SourceMgr.h"
 
#include <cassert>
 
#include <cstdint>
 
#include <ctime>
 
#include <memory>
 
#include <optional>
 
#include <stack>
 
#include <string>
 
#include <system_error>
 
#include <utility>
 
#include <vector>
 
 
 
namespace llvm {
 
 
 
class MemoryBuffer;
 
class MemoryBufferRef;
 
class Twine;
 
 
 
namespace vfs {
 
 
 
/// The result of a \p status operation.
 
class Status {
 
  std::string Name;
 
  llvm::sys::fs::UniqueID UID;
 
  llvm::sys::TimePoint<> MTime;
 
  uint32_t User;
 
  uint32_t Group;
 
  uint64_t Size;
 
  llvm::sys::fs::file_type Type = llvm::sys::fs::file_type::status_error;
 
  llvm::sys::fs::perms Perms;
 
 
 
public:
 
  // FIXME: remove when files support multiple names
 
  bool IsVFSMapped = false;
 
 
 
  /// Whether this entity has an external path different from the virtual path,
 
  /// and the external path is exposed by leaking it through the abstraction.
 
  /// For example, a RedirectingFileSystem will set this for paths where
 
  /// UseExternalName is true.
 
  ///
 
  /// FIXME: Currently the external path is exposed by replacing the virtual
 
  /// path in this Status object. Instead, we should leave the path in the
 
  /// Status intact (matching the requested virtual path) - see
 
  /// FileManager::getFileRef for how how we plan to fix this.
 
  bool ExposesExternalVFSPath = false;
 
 
 
  Status() = default;
 
  Status(const llvm::sys::fs::file_status &Status);
 
  Status(const Twine &Name, llvm::sys::fs::UniqueID UID,
 
         llvm::sys::TimePoint<> MTime, uint32_t User, uint32_t Group,
 
         uint64_t Size, llvm::sys::fs::file_type Type,
 
         llvm::sys::fs::perms Perms);
 
 
 
  /// Get a copy of a Status with a different size.
 
  static Status copyWithNewSize(const Status &In, uint64_t NewSize);
 
  /// Get a copy of a Status with a different name.
 
  static Status copyWithNewName(const Status &In, const Twine &NewName);
 
  static Status copyWithNewName(const llvm::sys::fs::file_status &In,
 
                                const Twine &NewName);
 
 
 
  /// Returns the name that should be used for this file or directory.
 
  StringRef getName() const { return Name; }
 
 
 
  /// @name Status interface from llvm::sys::fs
 
  /// @{
 
  llvm::sys::fs::file_type getType() const { return Type; }
 
  llvm::sys::fs::perms getPermissions() const { return Perms; }
 
  llvm::sys::TimePoint<> getLastModificationTime() const { return MTime; }
 
  llvm::sys::fs::UniqueID getUniqueID() const { return UID; }
 
  uint32_t getUser() const { return User; }
 
  uint32_t getGroup() const { return Group; }
 
  uint64_t getSize() const { return Size; }
 
  /// @}
 
  /// @name Status queries
 
  /// These are static queries in llvm::sys::fs.
 
  /// @{
 
  bool equivalent(const Status &Other) const;
 
  bool isDirectory() const;
 
  bool isRegularFile() const;
 
  bool isOther() const;
 
  bool isSymlink() const;
 
  bool isStatusKnown() const;
 
  bool exists() const;
 
  /// @}
 
};
 
 
 
/// Represents an open file.
 
class File {
 
public:
 
  /// Destroy the file after closing it (if open).
 
  /// Sub-classes should generally call close() inside their destructors.  We
 
  /// cannot do that from the base class, since close is virtual.
 
  virtual ~File();
 
 
 
  /// Get the status of the file.
 
  virtual llvm::ErrorOr<Status> status() = 0;
 
 
 
  /// Get the name of the file
 
  virtual llvm::ErrorOr<std::string> getName() {
 
    if (auto Status = status())
 
      return Status->getName().str();
 
    else
 
      return Status.getError();
 
  }
 
 
 
  /// Get the contents of the file as a \p MemoryBuffer.
 
  virtual llvm::ErrorOr<std::unique_ptr<llvm::MemoryBuffer>>
 
  getBuffer(const Twine &Name, int64_t FileSize = -1,
 
            bool RequiresNullTerminator = true, bool IsVolatile = false) = 0;
 
 
 
  /// Closes the file.
 
  virtual std::error_code close() = 0;
 
 
 
  // Get the same file with a different path.
 
  static ErrorOr<std::unique_ptr<File>>
 
  getWithPath(ErrorOr<std::unique_ptr<File>> Result, const Twine &P);
 
 
 
protected:
 
  // Set the file's underlying path.
 
  virtual void setPath(const Twine &Path) {}
 
};
 
 
 
/// A member of a directory, yielded by a directory_iterator.
 
/// Only information available on most platforms is included.
 
class directory_entry {
 
  std::string Path;
 
  llvm::sys::fs::file_type Type = llvm::sys::fs::file_type::type_unknown;
 
 
 
public:
 
  directory_entry() = default;
 
  directory_entry(std::string Path, llvm::sys::fs::file_type Type)
 
      : Path(std::move(Path)), Type(Type) {}
 
 
 
  llvm::StringRef path() const { return Path; }
 
  llvm::sys::fs::file_type type() const { return Type; }
 
};
 
 
 
namespace detail {
 
 
 
/// An interface for virtual file systems to provide an iterator over the
 
/// (non-recursive) contents of a directory.
 
struct DirIterImpl {
 
  virtual ~DirIterImpl();
 
 
 
  /// Sets \c CurrentEntry to the next entry in the directory on success,
 
  /// to directory_entry() at end,  or returns a system-defined \c error_code.
 
  virtual std::error_code increment() = 0;
 
 
 
  directory_entry CurrentEntry;
 
};
 
 
 
} // namespace detail
 
 
 
/// An input iterator over the entries in a virtual path, similar to
 
/// llvm::sys::fs::directory_iterator.
 
class directory_iterator {
 
  std::shared_ptr<detail::DirIterImpl> Impl; // Input iterator semantics on copy
 
 
 
public:
 
  directory_iterator(std::shared_ptr<detail::DirIterImpl> I)
 
      : Impl(std::move(I)) {
 
    assert(Impl.get() != nullptr && "requires non-null implementation");
 
    if (Impl->CurrentEntry.path().empty())
 
      Impl.reset(); // Normalize the end iterator to Impl == nullptr.
 
  }
 
 
 
  /// Construct an 'end' iterator.
 
  directory_iterator() = default;
 
 
 
  /// Equivalent to operator++, with an error code.
 
  directory_iterator &increment(std::error_code &EC) {
 
    assert(Impl && "attempting to increment past end");
 
    EC = Impl->increment();
 
    if (Impl->CurrentEntry.path().empty())
 
      Impl.reset(); // Normalize the end iterator to Impl == nullptr.
 
    return *this;
 
  }
 
 
 
  const directory_entry &operator*() const { return Impl->CurrentEntry; }
 
  const directory_entry *operator->() const { return &Impl->CurrentEntry; }
 
 
 
  bool operator==(const directory_iterator &RHS) const {
 
    if (Impl && RHS.Impl)
 
      return Impl->CurrentEntry.path() == RHS.Impl->CurrentEntry.path();
 
    return !Impl && !RHS.Impl;
 
  }
 
  bool operator!=(const directory_iterator &RHS) const {
 
    return !(*this == RHS);
 
  }
 
};
 
 
 
class FileSystem;
 
 
 
namespace detail {
 
 
 
/// Keeps state for the recursive_directory_iterator.
 
struct RecDirIterState {
 
  std::stack<directory_iterator, std::vector<directory_iterator>> Stack;
 
  bool HasNoPushRequest = false;
 
};
 
 
 
} // end namespace detail
 
 
 
/// An input iterator over the recursive contents of a virtual path,
 
/// similar to llvm::sys::fs::recursive_directory_iterator.
 
class recursive_directory_iterator {
 
  FileSystem *FS;
 
  std::shared_ptr<detail::RecDirIterState>
 
      State; // Input iterator semantics on copy.
 
 
 
public:
 
  recursive_directory_iterator(FileSystem &FS, const Twine &Path,
 
                               std::error_code &EC);
 
 
 
  /// Construct an 'end' iterator.
 
  recursive_directory_iterator() = default;
 
 
 
  /// Equivalent to operator++, with an error code.
 
  recursive_directory_iterator &increment(std::error_code &EC);
 
 
 
  const directory_entry &operator*() const { return *State->Stack.top(); }
 
  const directory_entry *operator->() const { return &*State->Stack.top(); }
 
 
 
  bool operator==(const recursive_directory_iterator &Other) const {
 
    return State == Other.State; // identity
 
  }
 
  bool operator!=(const recursive_directory_iterator &RHS) const {
 
    return !(*this == RHS);
 
  }
 
 
 
  /// Gets the current level. Starting path is at level 0.
 
  int level() const {
 
    assert(!State->Stack.empty() &&
 
           "Cannot get level without any iteration state");
 
    return State->Stack.size() - 1;
 
  }
 
 
 
  void no_push() { State->HasNoPushRequest = true; }
 
};
 
 
 
/// The virtual file system interface.
 
class FileSystem : public llvm::ThreadSafeRefCountedBase<FileSystem> {
 
public:
 
  virtual ~FileSystem();
 
 
 
  /// Get the status of the entry at \p Path, if one exists.
 
  virtual llvm::ErrorOr<Status> status(const Twine &Path) = 0;
 
 
 
  /// Get a \p File object for the file at \p Path, if one exists.
 
  virtual llvm::ErrorOr<std::unique_ptr<File>>
 
  openFileForRead(const Twine &Path) = 0;
 
 
 
  /// This is a convenience method that opens a file, gets its content and then
 
  /// closes the file.
 
  llvm::ErrorOr<std::unique_ptr<llvm::MemoryBuffer>>
 
  getBufferForFile(const Twine &Name, int64_t FileSize = -1,
 
                   bool RequiresNullTerminator = true, bool IsVolatile = false);
 
 
 
  /// Get a directory_iterator for \p Dir.
 
  /// \note The 'end' iterator is directory_iterator().
 
  virtual directory_iterator dir_begin(const Twine &Dir,
 
                                       std::error_code &EC) = 0;
 
 
 
  /// Set the working directory. This will affect all following operations on
 
  /// this file system and may propagate down for nested file systems.
 
  virtual std::error_code setCurrentWorkingDirectory(const Twine &Path) = 0;
 
 
 
  /// Get the working directory of this file system.
 
  virtual llvm::ErrorOr<std::string> getCurrentWorkingDirectory() const = 0;
 
 
 
  /// Gets real path of \p Path e.g. collapse all . and .. patterns, resolve
 
  /// symlinks. For real file system, this uses `llvm::sys::fs::real_path`.
 
  /// This returns errc::operation_not_permitted if not implemented by subclass.
 
  virtual std::error_code getRealPath(const Twine &Path,
 
                                      SmallVectorImpl<char> &Output) const;
 
 
 
  /// Check whether a file exists. Provided for convenience.
 
  bool exists(const Twine &Path);
 
 
 
  /// Is the file mounted on a local filesystem?
 
  virtual std::error_code isLocal(const Twine &Path, bool &Result);
 
 
 
  /// Make \a Path an absolute path.
 
  ///
 
  /// Makes \a Path absolute using the current directory if it is not already.
 
  /// An empty \a Path will result in the current directory.
 
  ///
 
  /// /absolute/path   => /absolute/path
 
  /// relative/../path => <current-directory>/relative/../path
 
  ///
 
  /// \param Path A path that is modified to be an absolute path.
 
  /// \returns success if \a path has been made absolute, otherwise a
 
  ///          platform-specific error_code.
 
  virtual std::error_code makeAbsolute(SmallVectorImpl<char> &Path) const;
 
 
 
  enum class PrintType { Summary, Contents, RecursiveContents };
 
  void print(raw_ostream &OS, PrintType Type = PrintType::Contents,
 
             unsigned IndentLevel = 0) const {
 
    printImpl(OS, Type, IndentLevel);
 
  }
 
 
 
#if !defined(NDEBUG) || defined(LLVM_ENABLE_DUMP)
 
  LLVM_DUMP_METHOD void dump() const;
 
#endif
 
 
 
protected:
 
  virtual void printImpl(raw_ostream &OS, PrintType Type,
 
                         unsigned IndentLevel) const {
 
    printIndent(OS, IndentLevel);
 
    OS << "FileSystem\n";
 
  }
 
 
 
  void printIndent(raw_ostream &OS, unsigned IndentLevel) const {
 
    for (unsigned i = 0; i < IndentLevel; ++i)
 
      OS << "  ";
 
  }
 
};
 
 
 
/// Gets an \p vfs::FileSystem for the 'real' file system, as seen by
 
/// the operating system.
 
/// The working directory is linked to the process's working directory.
 
/// (This is usually thread-hostile).
 
IntrusiveRefCntPtr<FileSystem> getRealFileSystem();
 
 
 
/// Create an \p vfs::FileSystem for the 'real' file system, as seen by
 
/// the operating system.
 
/// It has its own working directory, independent of (but initially equal to)
 
/// that of the process.
 
std::unique_ptr<FileSystem> createPhysicalFileSystem();
 
 
 
/// A file system that allows overlaying one \p AbstractFileSystem on top
 
/// of another.
 
///
 
/// Consists of a stack of >=1 \p FileSystem objects, which are treated as being
 
/// one merged file system. When there is a directory that exists in more than
 
/// one file system, the \p OverlayFileSystem contains a directory containing
 
/// the union of their contents.  The attributes (permissions, etc.) of the
 
/// top-most (most recently added) directory are used.  When there is a file
 
/// that exists in more than one file system, the file in the top-most file
 
/// system overrides the other(s).
 
class OverlayFileSystem : public FileSystem {
 
  using FileSystemList = SmallVector<IntrusiveRefCntPtr<FileSystem>, 1>;
 
 
 
  /// The stack of file systems, implemented as a list in order of
 
  /// their addition.
 
  FileSystemList FSList;
 
 
 
public:
 
  OverlayFileSystem(IntrusiveRefCntPtr<FileSystem> Base);
 
 
 
  /// Pushes a file system on top of the stack.
 
  void pushOverlay(IntrusiveRefCntPtr<FileSystem> FS);
 
 
 
  llvm::ErrorOr<Status> status(const Twine &Path) override;
 
  llvm::ErrorOr<std::unique_ptr<File>>
 
  openFileForRead(const Twine &Path) override;
 
  directory_iterator dir_begin(const Twine &Dir, std::error_code &EC) override;
 
  llvm::ErrorOr<std::string> getCurrentWorkingDirectory() const override;
 
  std::error_code setCurrentWorkingDirectory(const Twine &Path) override;
 
  std::error_code isLocal(const Twine &Path, bool &Result) override;
 
  std::error_code getRealPath(const Twine &Path,
 
                              SmallVectorImpl<char> &Output) const override;
 
 
 
  using iterator = FileSystemList::reverse_iterator;
 
  using const_iterator = FileSystemList::const_reverse_iterator;
 
  using reverse_iterator = FileSystemList::iterator;
 
  using const_reverse_iterator = FileSystemList::const_iterator;
 
  using range = iterator_range<iterator>;
 
  using const_range = iterator_range<const_iterator>;
 
 
 
  /// Get an iterator pointing to the most recently added file system.
 
  iterator overlays_begin() { return FSList.rbegin(); }
 
  const_iterator overlays_begin() const { return FSList.rbegin(); }
 
 
 
  /// Get an iterator pointing one-past the least recently added file system.
 
  iterator overlays_end() { return FSList.rend(); }
 
  const_iterator overlays_end() const { return FSList.rend(); }
 
 
 
  /// Get an iterator pointing to the least recently added file system.
 
  reverse_iterator overlays_rbegin() { return FSList.begin(); }
 
  const_reverse_iterator overlays_rbegin() const { return FSList.begin(); }
 
 
 
  /// Get an iterator pointing one-past the most recently added file system.
 
  reverse_iterator overlays_rend() { return FSList.end(); }
 
  const_reverse_iterator overlays_rend() const { return FSList.end(); }
 
 
 
  range overlays_range() { return llvm::reverse(FSList); }
 
  const_range overlays_range() const { return llvm::reverse(FSList); }
 
 
 
protected:
 
  void printImpl(raw_ostream &OS, PrintType Type,
 
                 unsigned IndentLevel) const override;
 
};
 
 
 
/// By default, this delegates all calls to the underlying file system. This
 
/// is useful when derived file systems want to override some calls and still
 
/// proxy other calls.
 
class ProxyFileSystem : public FileSystem {
 
public:
 
  explicit ProxyFileSystem(IntrusiveRefCntPtr<FileSystem> FS)
 
      : FS(std::move(FS)) {}
 
 
 
  llvm::ErrorOr<Status> status(const Twine &Path) override {
 
    return FS->status(Path);
 
  }
 
  llvm::ErrorOr<std::unique_ptr<File>>
 
  openFileForRead(const Twine &Path) override {
 
    return FS->openFileForRead(Path);
 
  }
 
  directory_iterator dir_begin(const Twine &Dir, std::error_code &EC) override {
 
    return FS->dir_begin(Dir, EC);
 
  }
 
  llvm::ErrorOr<std::string> getCurrentWorkingDirectory() const override {
 
    return FS->getCurrentWorkingDirectory();
 
  }
 
  std::error_code setCurrentWorkingDirectory(const Twine &Path) override {
 
    return FS->setCurrentWorkingDirectory(Path);
 
  }
 
  std::error_code getRealPath(const Twine &Path,
 
                              SmallVectorImpl<char> &Output) const override {
 
    return FS->getRealPath(Path, Output);
 
  }
 
  std::error_code isLocal(const Twine &Path, bool &Result) override {
 
    return FS->isLocal(Path, Result);
 
  }
 
 
 
protected:
 
  FileSystem &getUnderlyingFS() const { return *FS; }
 
 
 
private:
 
  IntrusiveRefCntPtr<FileSystem> FS;
 
 
 
  virtual void anchor();
 
};
 
 
 
namespace detail {
 
 
 
class InMemoryDirectory;
 
class InMemoryNode;
 
 
 
struct NewInMemoryNodeInfo {
 
  llvm::sys::fs::UniqueID DirUID;
 
  StringRef Path;
 
  StringRef Name;
 
  time_t ModificationTime;
 
  std::unique_ptr<llvm::MemoryBuffer> Buffer;
 
  uint32_t User;
 
  uint32_t Group;
 
  llvm::sys::fs::file_type Type;
 
  llvm::sys::fs::perms Perms;
 
 
 
  Status makeStatus() const;
 
};
 
 
 
class NamedNodeOrError {
 
  ErrorOr<std::pair<llvm::SmallString<128>, const detail::InMemoryNode *>>
 
      Value;
 
 
 
public:
 
  NamedNodeOrError(llvm::SmallString<128> Name,
 
                   const detail::InMemoryNode *Node)
 
      : Value(std::make_pair(Name, Node)) {}
 
  NamedNodeOrError(std::error_code EC) : Value(EC) {}
 
  NamedNodeOrError(llvm::errc EC) : Value(EC) {}
 
 
 
  StringRef getName() const { return (*Value).first; }
 
  explicit operator bool() const { return static_cast<bool>(Value); }
 
  operator std::error_code() const { return Value.getError(); }
 
  std::error_code getError() const { return Value.getError(); }
 
  const detail::InMemoryNode *operator*() const { return (*Value).second; }
 
};
 
 
 
} // namespace detail
 
 
 
/// An in-memory file system.
 
class InMemoryFileSystem : public FileSystem {
 
  std::unique_ptr<detail::InMemoryDirectory> Root;
 
  std::string WorkingDirectory;
 
  bool UseNormalizedPaths = true;
 
 
 
  using MakeNodeFn = llvm::function_ref<std::unique_ptr<detail::InMemoryNode>(
 
      detail::NewInMemoryNodeInfo)>;
 
 
 
  /// Create node with \p MakeNode and add it into this filesystem at \p Path.
 
  bool addFile(const Twine &Path, time_t ModificationTime,
 
               std::unique_ptr<llvm::MemoryBuffer> Buffer,
 
               std::optional<uint32_t> User, std::optional<uint32_t> Group,
 
               std::optional<llvm::sys::fs::file_type> Type,
 
               std::optional<llvm::sys::fs::perms> Perms, MakeNodeFn MakeNode);
 
 
 
  /// Looks up the in-memory node for the path \p P.
 
  /// If \p FollowFinalSymlink is true, the returned node is guaranteed to
 
  /// not be a symlink and its path may differ from \p P.
 
  detail::NamedNodeOrError lookupNode(const Twine &P, bool FollowFinalSymlink,
 
                                      size_t SymlinkDepth = 0) const;
 
 
 
  class DirIterator;
 
 
 
public:
 
  explicit InMemoryFileSystem(bool UseNormalizedPaths = true);
 
  ~InMemoryFileSystem() override;
 
 
 
  /// Add a file containing a buffer or a directory to the VFS with a
 
  /// path. The VFS owns the buffer.  If present, User, Group, Type
 
  /// and Perms apply to the newly-created file or directory.
 
  /// \return true if the file or directory was successfully added,
 
  /// false if the file or directory already exists in the file system with
 
  /// different contents.
 
  bool addFile(const Twine &Path, time_t ModificationTime,
 
               std::unique_ptr<llvm::MemoryBuffer> Buffer,
 
               std::optional<uint32_t> User = std::nullopt,
 
               std::optional<uint32_t> Group = std::nullopt,
 
               std::optional<llvm::sys::fs::file_type> Type = std::nullopt,
 
               std::optional<llvm::sys::fs::perms> Perms = std::nullopt);
 
 
 
  /// Add a hard link to a file.
 
  ///
 
  /// Here hard links are not intended to be fully equivalent to the classical
 
  /// filesystem. Both the hard link and the file share the same buffer and
 
  /// status (and thus have the same UniqueID). Because of this there is no way
 
  /// to distinguish between the link and the file after the link has been
 
  /// added.
 
  ///
 
  /// The \p Target path must be an existing file or a hardlink. The
 
  /// \p NewLink file must not have been added before. The \p Target
 
  /// path must not be a directory. The \p NewLink node is added as a hard
 
  /// link which points to the resolved file of \p Target node.
 
  /// \return true if the above condition is satisfied and hardlink was
 
  /// successfully created, false otherwise.
 
  bool addHardLink(const Twine &NewLink, const Twine &Target);
 
 
 
  /// Arbitrary max depth to search through symlinks. We can get into problems
 
  /// if a link links to a link that links back to the link, for example.
 
  static constexpr size_t MaxSymlinkDepth = 16;
 
 
 
  /// Add a symbolic link. Unlike a HardLink, because \p Target doesn't need
 
  /// to refer to a file (or refer to anything, as it happens). Also, an
 
  /// in-memory directory for \p Target isn't automatically created.
 
  bool
 
  addSymbolicLink(const Twine &NewLink, const Twine &Target,
 
                  time_t ModificationTime,
 
                  std::optional<uint32_t> User = std::nullopt,
 
                  std::optional<uint32_t> Group = std::nullopt,
 
                  std::optional<llvm::sys::fs::perms> Perms = std::nullopt);
 
 
 
  /// Add a buffer to the VFS with a path. The VFS does not own the buffer.
 
  /// If present, User, Group, Type and Perms apply to the newly-created file
 
  /// or directory.
 
  /// \return true if the file or directory was successfully added,
 
  /// false if the file or directory already exists in the file system with
 
  /// different contents.
 
  bool addFileNoOwn(const Twine &Path, time_t ModificationTime,
 
                    const llvm::MemoryBufferRef &Buffer,
 
                    std::optional<uint32_t> User = std::nullopt,
 
                    std::optional<uint32_t> Group = std::nullopt,
 
                    std::optional<llvm::sys::fs::file_type> Type = std::nullopt,
 
                    std::optional<llvm::sys::fs::perms> Perms = std::nullopt);
 
 
 
  std::string toString() const;
 
 
 
  /// Return true if this file system normalizes . and .. in paths.
 
  bool useNormalizedPaths() const { return UseNormalizedPaths; }
 
 
 
  llvm::ErrorOr<Status> status(const Twine &Path) override;
 
  llvm::ErrorOr<std::unique_ptr<File>>
 
  openFileForRead(const Twine &Path) override;
 
  directory_iterator dir_begin(const Twine &Dir, std::error_code &EC) override;
 
 
 
  llvm::ErrorOr<std::string> getCurrentWorkingDirectory() const override {
 
    return WorkingDirectory;
 
  }
 
  /// Canonicalizes \p Path by combining with the current working
 
  /// directory and normalizing the path (e.g. remove dots). If the current
 
  /// working directory is not set, this returns errc::operation_not_permitted.
 
  ///
 
  /// This doesn't resolve symlinks as they are not supported in in-memory file
 
  /// system.
 
  std::error_code getRealPath(const Twine &Path,
 
                              SmallVectorImpl<char> &Output) const override;
 
  std::error_code isLocal(const Twine &Path, bool &Result) override;
 
  std::error_code setCurrentWorkingDirectory(const Twine &Path) override;
 
 
 
protected:
 
  void printImpl(raw_ostream &OS, PrintType Type,
 
                 unsigned IndentLevel) const override;
 
};
 
 
 
/// Get a globally unique ID for a virtual file or directory.
 
llvm::sys::fs::UniqueID getNextVirtualUniqueID();
 
 
 
/// Gets a \p FileSystem for a virtual file system described in YAML
 
/// format.
 
std::unique_ptr<FileSystem>
 
getVFSFromYAML(std::unique_ptr<llvm::MemoryBuffer> Buffer,
 
               llvm::SourceMgr::DiagHandlerTy DiagHandler,
 
               StringRef YAMLFilePath, void *DiagContext = nullptr,
 
               IntrusiveRefCntPtr<FileSystem> ExternalFS = getRealFileSystem());
 
 
 
struct YAMLVFSEntry {
 
  template <typename T1, typename T2>
 
  YAMLVFSEntry(T1 &&VPath, T2 &&RPath, bool IsDirectory = false)
 
      : VPath(std::forward<T1>(VPath)), RPath(std::forward<T2>(RPath)),
 
        IsDirectory(IsDirectory) {}
 
  std::string VPath;
 
  std::string RPath;
 
  bool IsDirectory = false;
 
};
 
 
 
class RedirectingFSDirIterImpl;
 
class RedirectingFileSystemParser;
 
 
 
/// A virtual file system parsed from a YAML file.
 
///
 
/// Currently, this class allows creating virtual files and directories. Virtual
 
/// files map to existing external files in \c ExternalFS, and virtual
 
/// directories may either map to existing directories in \c ExternalFS or list
 
/// their contents in the form of other virtual directories and/or files.
 
///
 
/// The basic structure of the parsed file is:
 
/// \verbatim
 
/// {
 
///   'version': <version number>,
 
///   <optional configuration>
 
///   'roots': [
 
///              <directory entries>
 
///            ]
 
/// }
 
/// \endverbatim
 
///
 
/// The roots may be absolute or relative. If relative they will be made
 
/// absolute against either current working directory or the directory where
 
/// the Overlay YAML file is located, depending on the 'root-relative'
 
/// configuration.
 
///
 
/// All configuration options are optional.
 
///   'case-sensitive': <boolean, default=(true for Posix, false for Windows)>
 
///   'use-external-names': <boolean, default=true>
 
///   'root-relative': <string, one of 'cwd' or 'overlay-dir', default='cwd'>
 
///   'overlay-relative': <boolean, default=false>
 
///   'fallthrough': <boolean, default=true, deprecated - use 'redirecting-with'
 
///                   instead>
 
///   'redirecting-with': <string, one of 'fallthrough', 'fallback', or
 
///                        'redirect-only', default='fallthrough'>
 
///
 
/// To clarify, 'root-relative' option will prepend the current working
 
/// directory, or the overlay directory to the 'roots->name' field only if
 
/// 'roots->name' is a relative path. On the other hand, when 'overlay-relative'
 
/// is set to 'true', external paths will always be prepended with the overlay
 
/// directory, even if external paths are not relative paths. The
 
/// 'root-relative' option has no interaction with the 'overlay-relative'
 
/// option.
 
///
 
/// Virtual directories that list their contents are represented as
 
/// \verbatim
 
/// {
 
///   'type': 'directory',
 
///   'name': <string>,
 
///   'contents': [ <file or directory entries> ]
 
/// }
 
/// \endverbatim
 
///
 
/// The default attributes for such virtual directories are:
 
/// \verbatim
 
/// MTime = now() when created
 
/// Perms = 0777
 
/// User = Group = 0
 
/// Size = 0
 
/// UniqueID = unspecified unique value
 
/// \endverbatim
 
///
 
/// When a path prefix matches such a directory, the next component in the path
 
/// is matched against the entries in the 'contents' array.
 
///
 
/// Re-mapped directories, on the other hand, are represented as
 
/// /// \verbatim
 
/// {
 
///   'type': 'directory-remap',
 
///   'name': <string>,
 
///   'use-external-name': <boolean>, # Optional
 
///   'external-contents': <path to external directory>
 
/// }
 
/// \endverbatim
 
///
 
/// and inherit their attributes from the external directory. When a path
 
/// prefix matches such an entry, the unmatched components are appended to the
 
/// 'external-contents' path, and the resulting path is looked up in the
 
/// external file system instead.
 
///
 
/// Re-mapped files are represented as
 
/// \verbatim
 
/// {
 
///   'type': 'file',
 
///   'name': <string>,
 
///   'use-external-name': <boolean>, # Optional
 
///   'external-contents': <path to external file>
 
/// }
 
/// \endverbatim
 
///
 
/// Their attributes and file contents are determined by looking up the file at
 
/// their 'external-contents' path in the external file system.
 
///
 
/// For 'file', 'directory' and 'directory-remap' entries the 'name' field may
 
/// contain multiple path components (e.g. /path/to/file). However, any
 
/// directory in such a path that contains more than one child must be uniquely
 
/// represented by a 'directory' entry.
 
///
 
/// When the 'use-external-name' field is set, calls to \a vfs::File::status()
 
/// give the external (remapped) filesystem name instead of the name the file
 
/// was accessed by. This is an intentional leak through the \a
 
/// RedirectingFileSystem abstraction layer. It enables clients to discover
 
/// (and use) the external file location when communicating with users or tools
 
/// that don't use the same VFS overlay.
 
///
 
/// FIXME: 'use-external-name' causes behaviour that's inconsistent with how
 
/// "real" filesystems behave. Maybe there should be a separate channel for
 
/// this information.
 
class RedirectingFileSystem : public vfs::FileSystem {
 
public:
 
  enum EntryKind { EK_Directory, EK_DirectoryRemap, EK_File };
 
  enum NameKind { NK_NotSet, NK_External, NK_Virtual };
 
 
 
  /// The type of redirection to perform.
 
  enum class RedirectKind {
 
    /// Lookup the redirected path first (ie. the one specified in
 
    /// 'external-contents') and if that fails "fallthrough" to a lookup of the
 
    /// originally provided path.
 
    Fallthrough,
 
    /// Lookup the provided path first and if that fails, "fallback" to a
 
    /// lookup of the redirected path.
 
    Fallback,
 
    /// Only lookup the redirected path, do not lookup the originally provided
 
    /// path.
 
    RedirectOnly
 
  };
 
 
 
  /// The type of relative path used by Roots.
 
  enum class RootRelativeKind {
 
    /// The roots are relative to the current working directory.
 
    CWD,
 
    /// The roots are relative to the directory where the Overlay YAML file
 
    // locates.
 
    OverlayDir
 
  };
 
 
 
  /// A single file or directory in the VFS.
 
  class Entry {
 
    EntryKind Kind;
 
    std::string Name;
 
 
 
  public:
 
    Entry(EntryKind K, StringRef Name) : Kind(K), Name(Name) {}
 
    virtual ~Entry() = default;
 
 
 
    StringRef getName() const { return Name; }
 
    EntryKind getKind() const { return Kind; }
 
  };
 
 
 
  /// A directory in the vfs with explicitly specified contents.
 
  class DirectoryEntry : public Entry {
 
    std::vector<std::unique_ptr<Entry>> Contents;
 
    Status S;
 
 
 
  public:
 
    /// Constructs a directory entry with explicitly specified contents.
 
    DirectoryEntry(StringRef Name, std::vector<std::unique_ptr<Entry>> Contents,
 
                   Status S)
 
        : Entry(EK_Directory, Name), Contents(std::move(Contents)),
 
          S(std::move(S)) {}
 
 
 
    /// Constructs an empty directory entry.
 
    DirectoryEntry(StringRef Name, Status S)
 
        : Entry(EK_Directory, Name), S(std::move(S)) {}
 
 
 
    Status getStatus() { return S; }
 
 
 
    void addContent(std::unique_ptr<Entry> Content) {
 
      Contents.push_back(std::move(Content));
 
    }
 
 
 
    Entry *getLastContent() const { return Contents.back().get(); }
 
 
 
    using iterator = decltype(Contents)::iterator;
 
 
 
    iterator contents_begin() { return Contents.begin(); }
 
    iterator contents_end() { return Contents.end(); }
 
 
 
    static bool classof(const Entry *E) { return E->getKind() == EK_Directory; }
 
  };
 
 
 
  /// A file or directory in the vfs that is mapped to a file or directory in
 
  /// the external filesystem.
 
  class RemapEntry : public Entry {
 
    std::string ExternalContentsPath;
 
    NameKind UseName;
 
 
 
  protected:
 
    RemapEntry(EntryKind K, StringRef Name, StringRef ExternalContentsPath,
 
               NameKind UseName)
 
        : Entry(K, Name), ExternalContentsPath(ExternalContentsPath),
 
          UseName(UseName) {}
 
 
 
  public:
 
    StringRef getExternalContentsPath() const { return ExternalContentsPath; }
 
 
 
    /// Whether to use the external path as the name for this file or directory.
 
    bool useExternalName(bool GlobalUseExternalName) const {
 
      return UseName == NK_NotSet ? GlobalUseExternalName
 
                                  : (UseName == NK_External);
 
    }
 
 
 
    NameKind getUseName() const { return UseName; }
 
 
 
    static bool classof(const Entry *E) {
 
      switch (E->getKind()) {
 
      case EK_DirectoryRemap:
 
        [[fallthrough]];
 
      case EK_File:
 
        return true;
 
      case EK_Directory:
 
        return false;
 
      }
 
      llvm_unreachable("invalid entry kind");
 
    }
 
  };
 
 
 
  /// A directory in the vfs that maps to a directory in the external file
 
  /// system.
 
  class DirectoryRemapEntry : public RemapEntry {
 
  public:
 
    DirectoryRemapEntry(StringRef Name, StringRef ExternalContentsPath,
 
                        NameKind UseName)
 
        : RemapEntry(EK_DirectoryRemap, Name, ExternalContentsPath, UseName) {}
 
 
 
    static bool classof(const Entry *E) {
 
      return E->getKind() == EK_DirectoryRemap;
 
    }
 
  };
 
 
 
  /// A file in the vfs that maps to a file in the external file system.
 
  class FileEntry : public RemapEntry {
 
  public:
 
    FileEntry(StringRef Name, StringRef ExternalContentsPath, NameKind UseName)
 
        : RemapEntry(EK_File, Name, ExternalContentsPath, UseName) {}
 
 
 
    static bool classof(const Entry *E) { return E->getKind() == EK_File; }
 
  };
 
 
 
  /// Represents the result of a path lookup into the RedirectingFileSystem.
 
  struct LookupResult {
 
    /// The entry the looked-up path corresponds to.
 
    Entry *E;
 
 
 
  private:
 
    /// When the found Entry is a DirectoryRemapEntry, stores the path in the
 
    /// external file system that the looked-up path in the virtual file system
 
    //  corresponds to.
 
    std::optional<std::string> ExternalRedirect;
 
 
 
  public:
 
    LookupResult(Entry *E, sys::path::const_iterator Start,
 
                 sys::path::const_iterator End);
 
 
 
    /// If the found Entry maps the the input path to a path in the external
 
    /// file system (i.e. it is a FileEntry or DirectoryRemapEntry), returns
 
    /// that path.
 
    std::optional<StringRef> getExternalRedirect() const {
 
      if (isa<DirectoryRemapEntry>(E))
 
        return StringRef(*ExternalRedirect);
 
      if (auto *FE = dyn_cast<FileEntry>(E))
 
        return FE->getExternalContentsPath();
 
      return std::nullopt;
 
    }
 
  };
 
 
 
private:
 
  friend class RedirectingFSDirIterImpl;
 
  friend class RedirectingFileSystemParser;
 
 
 
  /// Canonicalize path by removing ".", "..", "./", components. This is
 
  /// a VFS request, do not bother about symlinks in the path components
 
  /// but canonicalize in order to perform the correct entry search.
 
  std::error_code makeCanonical(SmallVectorImpl<char> &Path) const;
 
 
 
  /// Get the File status, or error, from the underlying external file system.
 
  /// This returns the status with the originally requested name, while looking
 
  /// up the entry using the canonical path.
 
  ErrorOr<Status> getExternalStatus(const Twine &CanonicalPath,
 
                                    const Twine &OriginalPath) const;
 
 
 
  /// Make \a Path an absolute path.
 
  ///
 
  /// Makes \a Path absolute using the \a WorkingDir if it is not already.
 
  ///
 
  /// /absolute/path   => /absolute/path
 
  /// relative/../path => <WorkingDir>/relative/../path
 
  ///
 
  /// \param WorkingDir  A path that will be used as the base Dir if \a Path
 
  ///                    is not already absolute.
 
  /// \param Path A path that is modified to be an absolute path.
 
  /// \returns success if \a path has been made absolute, otherwise a
 
  ///          platform-specific error_code.
 
  std::error_code makeAbsolute(StringRef WorkingDir,
 
                               SmallVectorImpl<char> &Path) const;
 
 
 
  // In a RedirectingFileSystem, keys can be specified in Posix or Windows
 
  // style (or even a mixture of both), so this comparison helper allows
 
  // slashes (representing a root) to match backslashes (and vice versa).  Note
 
  // that, other than the root, path components should not contain slashes or
 
  // backslashes.
 
  bool pathComponentMatches(llvm::StringRef lhs, llvm::StringRef rhs) const {
 
    if ((CaseSensitive ? lhs.equals(rhs) : lhs.equals_insensitive(rhs)))
 
      return true;
 
    return (lhs == "/" && rhs == "\\") || (lhs == "\\" && rhs == "/");
 
  }
 
 
 
  /// The root(s) of the virtual file system.
 
  std::vector<std::unique_ptr<Entry>> Roots;
 
 
 
  /// The current working directory of the file system.
 
  std::string WorkingDirectory;
 
 
 
  /// The file system to use for external references.
 
  IntrusiveRefCntPtr<FileSystem> ExternalFS;
 
 
 
  /// This represents the directory path that the YAML file is located.
 
  /// This will be prefixed to each 'external-contents' if IsRelativeOverlay
 
  /// is set. This will also be prefixed to each 'roots->name' if RootRelative
 
  /// is set to RootRelativeKind::OverlayDir and the path is relative.
 
  std::string OverlayFileDir;
 
 
 
  /// @name Configuration
 
  /// @{
 
 
 
  /// Whether to perform case-sensitive comparisons.
 
  ///
 
  /// Currently, case-insensitive matching only works correctly with ASCII.
 
  bool CaseSensitive = is_style_posix(sys::path::Style::native);
 
 
 
  /// IsRelativeOverlay marks whether a OverlayFileDir path must
 
  /// be prefixed in every 'external-contents' when reading from YAML files.
 
  bool IsRelativeOverlay = false;
 
 
 
  /// Whether to use to use the value of 'external-contents' for the
 
  /// names of files.  This global value is overridable on a per-file basis.
 
  bool UseExternalNames = true;
 
 
 
  /// Determines the lookups to perform, as well as their order. See
 
  /// \c RedirectKind for details.
 
  RedirectKind Redirection = RedirectKind::Fallthrough;
 
 
 
  /// Determine the prefix directory if the roots are relative paths. See
 
  /// \c RootRelativeKind for details.
 
  RootRelativeKind RootRelative = RootRelativeKind::CWD;
 
  /// @}
 
 
 
  RedirectingFileSystem(IntrusiveRefCntPtr<FileSystem> ExternalFS);
 
 
 
  /// Looks up the path <tt>[Start, End)</tt> in \p From, possibly recursing
 
  /// into the contents of \p From if it is a directory. Returns a LookupResult
 
  /// giving the matched entry and, if that entry is a FileEntry or
 
  /// DirectoryRemapEntry, the path it redirects to in the external file system.
 
  ErrorOr<LookupResult> lookupPathImpl(llvm::sys::path::const_iterator Start,
 
                                       llvm::sys::path::const_iterator End,
 
                                       Entry *From) const;
 
 
 
  /// Get the status for a path with the provided \c LookupResult.
 
  ErrorOr<Status> status(const Twine &CanonicalPath, const Twine &OriginalPath,
 
                         const LookupResult &Result);
 
 
 
public:
 
  /// Looks up \p Path in \c Roots and returns a LookupResult giving the
 
  /// matched entry and, if the entry was a FileEntry or DirectoryRemapEntry,
 
  /// the path it redirects to in the external file system.
 
  ErrorOr<LookupResult> lookupPath(StringRef Path) const;
 
 
 
  /// Parses \p Buffer, which is expected to be in YAML format and
 
  /// returns a virtual file system representing its contents.
 
  static std::unique_ptr<RedirectingFileSystem>
 
  create(std::unique_ptr<MemoryBuffer> Buffer,
 
         SourceMgr::DiagHandlerTy DiagHandler, StringRef YAMLFilePath,
 
         void *DiagContext, IntrusiveRefCntPtr<FileSystem> ExternalFS);
 
 
 
  /// Redirect each of the remapped files from first to second.
 
  static std::unique_ptr<RedirectingFileSystem>
 
  create(ArrayRef<std::pair<std::string, std::string>> RemappedFiles,
 
         bool UseExternalNames, FileSystem &ExternalFS);
 
 
 
  ErrorOr<Status> status(const Twine &Path) override;
 
  ErrorOr<std::unique_ptr<File>> openFileForRead(const Twine &Path) override;
 
 
 
  std::error_code getRealPath(const Twine &Path,
 
                              SmallVectorImpl<char> &Output) const override;
 
 
 
  llvm::ErrorOr<std::string> getCurrentWorkingDirectory() const override;
 
 
 
  std::error_code setCurrentWorkingDirectory(const Twine &Path) override;
 
 
 
  std::error_code isLocal(const Twine &Path, bool &Result) override;
 
 
 
  std::error_code makeAbsolute(SmallVectorImpl<char> &Path) const override;
 
 
 
  directory_iterator dir_begin(const Twine &Dir, std::error_code &EC) override;
 
 
 
  void setOverlayFileDir(StringRef PrefixDir);
 
 
 
  StringRef getOverlayFileDir() const;
 
 
 
  /// Sets the redirection kind to \c Fallthrough if true or \c RedirectOnly
 
  /// otherwise. Will removed in the future, use \c setRedirection instead.
 
  void setFallthrough(bool Fallthrough);
 
 
 
  void setRedirection(RedirectingFileSystem::RedirectKind Kind);
 
 
 
  std::vector<llvm::StringRef> getRoots() const;
 
 
 
  void printEntry(raw_ostream &OS, Entry *E, unsigned IndentLevel = 0) const;
 
 
 
protected:
 
  void printImpl(raw_ostream &OS, PrintType Type,
 
                 unsigned IndentLevel) const override;
 
};
 
 
 
/// Collect all pairs of <virtual path, real path> entries from the
 
/// \p YAMLFilePath. This is used by the module dependency collector to forward
 
/// the entries into the reproducer output VFS YAML file.
 
void collectVFSFromYAML(
 
    std::unique_ptr<llvm::MemoryBuffer> Buffer,
 
    llvm::SourceMgr::DiagHandlerTy DiagHandler, StringRef YAMLFilePath,
 
    SmallVectorImpl<YAMLVFSEntry> &CollectedEntries,
 
    void *DiagContext = nullptr,
 
    IntrusiveRefCntPtr<FileSystem> ExternalFS = getRealFileSystem());
 
 
 
class YAMLVFSWriter {
 
  std::vector<YAMLVFSEntry> Mappings;
 
  std::optional<bool> IsCaseSensitive;
 
  std::optional<bool> IsOverlayRelative;
 
  std::optional<bool> UseExternalNames;
 
  std::string OverlayDir;
 
 
 
  void addEntry(StringRef VirtualPath, StringRef RealPath, bool IsDirectory);
 
 
 
public:
 
  YAMLVFSWriter() = default;
 
 
 
  void addFileMapping(StringRef VirtualPath, StringRef RealPath);
 
  void addDirectoryMapping(StringRef VirtualPath, StringRef RealPath);
 
 
 
  void setCaseSensitivity(bool CaseSensitive) {
 
    IsCaseSensitive = CaseSensitive;
 
  }
 
 
 
  void setUseExternalNames(bool UseExtNames) { UseExternalNames = UseExtNames; }
 
 
 
  void setOverlayDir(StringRef OverlayDirectory) {
 
    IsOverlayRelative = true;
 
    OverlayDir.assign(OverlayDirectory.str());
 
  }
 
 
 
  const std::vector<YAMLVFSEntry> &getMappings() const { return Mappings; }
 
 
 
  void write(llvm::raw_ostream &OS);
 
};
 
 
 
} // namespace vfs
 
} // namespace llvm
 
 
 
#endif // LLVM_SUPPORT_VIRTUALFILESYSTEM_H