//===-------- BlockFrequency.h - Block Frequency Wrapper --------*- C++ -*-===//
 
//
 
// Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.
 
// See https://llvm.org/LICENSE.txt for license information.
 
// SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
 
//
 
//===----------------------------------------------------------------------===//
 
//
 
// This file implements Block Frequency class.
 
//
 
//===----------------------------------------------------------------------===//
 
 
 
#ifndef LLVM_SUPPORT_BLOCKFREQUENCY_H
 
#define LLVM_SUPPORT_BLOCKFREQUENCY_H
 
 
 
#include <cstdint>
 
 
 
namespace llvm {
 
 
 
class BranchProbability;
 
 
 
// This class represents Block Frequency as a 64-bit value.
 
class BlockFrequency {
 
  uint64_t Frequency;
 
 
 
public:
 
  BlockFrequency(uint64_t Freq = 0) : Frequency(Freq) { }
 
 
 
  /// Returns the maximum possible frequency, the saturation value.
 
  static uint64_t getMaxFrequency() { return -1ULL; }
 
 
 
  /// Returns the frequency as a fixpoint number scaled by the entry
 
  /// frequency.
 
  uint64_t getFrequency() const { return Frequency; }
 
 
 
  /// Multiplies with a branch probability. The computation will never
 
  /// overflow.
 
  BlockFrequency &operator*=(BranchProbability Prob);
 
  BlockFrequency operator*(BranchProbability Prob) const;
 
 
 
  /// Divide by a non-zero branch probability using saturating
 
  /// arithmetic.
 
  BlockFrequency &operator/=(BranchProbability Prob);
 
  BlockFrequency operator/(BranchProbability Prob) const;
 
 
 
  /// Adds another block frequency using saturating arithmetic.
 
  BlockFrequency &operator+=(BlockFrequency Freq);
 
  BlockFrequency operator+(BlockFrequency Freq) const;
 
 
 
  /// Subtracts another block frequency using saturating arithmetic.
 
  BlockFrequency &operator-=(BlockFrequency Freq);
 
  BlockFrequency operator-(BlockFrequency Freq) const;
 
 
 
  /// Shift block frequency to the right by count digits saturating to 1.
 
  BlockFrequency &operator>>=(const unsigned count);
 
 
 
  bool operator<(BlockFrequency RHS) const {
 
    return Frequency < RHS.Frequency;
 
  }
 
 
 
  bool operator<=(BlockFrequency RHS) const {
 
    return Frequency <= RHS.Frequency;
 
  }
 
 
 
  bool operator>(BlockFrequency RHS) const {
 
    return Frequency > RHS.Frequency;
 
  }
 
 
 
  bool operator>=(BlockFrequency RHS) const {
 
    return Frequency >= RHS.Frequency;
 
  }
 
 
 
  bool operator==(BlockFrequency RHS) const {
 
    return Frequency == RHS.Frequency;
 
  }
 
};
 
 
 
}
 
 
 
#endif