//===- MCSymbol.h - Machine Code Symbols ------------------------*- C++ -*-===//
 
//
 
// Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.
 
// See https://llvm.org/LICENSE.txt for license information.
 
// SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
 
//
 
//===----------------------------------------------------------------------===//
 
//
 
// This file contains the declaration of the MCSymbol class.
 
//
 
//===----------------------------------------------------------------------===//
 
 
 
#ifndef LLVM_MC_MCSYMBOL_H
 
#define LLVM_MC_MCSYMBOL_H
 
 
 
#include "llvm/ADT/PointerIntPair.h"
 
#include "llvm/ADT/StringMapEntry.h"
 
#include "llvm/ADT/StringRef.h"
 
#include "llvm/MC/MCExpr.h"
 
#include "llvm/MC/MCFragment.h"
 
#include "llvm/Support/ErrorHandling.h"
 
#include "llvm/Support/MathExtras.h"
 
#include <cassert>
 
#include <cstddef>
 
#include <cstdint>
 
 
 
namespace llvm {
 
 
 
class MCAsmInfo;
 
class MCContext;
 
class MCSection;
 
class raw_ostream;
 
 
 
/// MCSymbol - Instances of this class represent a symbol name in the MC file,
 
/// and MCSymbols are created and uniqued by the MCContext class.  MCSymbols
 
/// should only be constructed with valid names for the object file.
 
///
 
/// If the symbol is defined/emitted into the current translation unit, the
 
/// Section member is set to indicate what section it lives in.  Otherwise, if
 
/// it is a reference to an external entity, it has a null section.
 
class MCSymbol {
 
protected:
 
  /// The kind of the symbol.  If it is any value other than unset then this
 
  /// class is actually one of the appropriate subclasses of MCSymbol.
 
  enum SymbolKind {
 
    SymbolKindUnset,
 
    SymbolKindCOFF,
 
    SymbolKindELF,
 
    SymbolKindGOFF,
 
    SymbolKindMachO,
 
    SymbolKindWasm,
 
    SymbolKindXCOFF,
 
  };
 
 
 
  /// A symbol can contain an Offset, or Value, or be Common, but never more
 
  /// than one of these.
 
  enum Contents : uint8_t {
 
    SymContentsUnset,
 
    SymContentsOffset,
 
    SymContentsVariable,
 
    SymContentsCommon,
 
    SymContentsTargetCommon, // Index stores the section index
 
  };
 
 
 
  // Special sentinal value for the absolute pseudo fragment.
 
  static MCFragment *AbsolutePseudoFragment;
 
 
 
  /// If a symbol has a Fragment, the section is implied, so we only need
 
  /// one pointer.
 
  /// The special AbsolutePseudoFragment value is for absolute symbols.
 
  /// If this is a variable symbol, this caches the variable value's fragment.
 
  /// FIXME: We might be able to simplify this by having the asm streamer create
 
  /// dummy fragments.
 
  /// If this is a section, then it gives the symbol is defined in. This is null
 
  /// for undefined symbols.
 
  ///
 
  /// If this is a fragment, then it gives the fragment this symbol's value is
 
  /// relative to, if any.
 
  ///
 
  /// For the 'HasName' integer, this is true if this symbol is named.
 
  /// A named symbol will have a pointer to the name allocated in the bytes
 
  /// immediately prior to the MCSymbol.
 
  mutable PointerIntPair<MCFragment *, 1> FragmentAndHasName;
 
 
 
  /// IsTemporary - True if this is an assembler temporary label, which
 
  /// typically does not survive in the .o file's symbol table.  Usually
 
  /// "Lfoo" or ".foo".
 
  unsigned IsTemporary : 1;
 
 
 
  /// True if this symbol can be redefined.
 
  unsigned IsRedefinable : 1;
 
 
 
  /// IsUsed - True if this symbol has been used.
 
  mutable unsigned IsUsed : 1;
 
 
 
  mutable unsigned IsRegistered : 1;
 
 
 
  /// True if this symbol is visible outside this translation unit. Note: ELF
 
  /// uses binding instead of this bit.
 
  mutable unsigned IsExternal : 1;
 
 
 
  /// This symbol is private extern.
 
  mutable unsigned IsPrivateExtern : 1;
 
 
 
  /// LLVM RTTI discriminator. This is actually a SymbolKind enumerator, but is
 
  /// unsigned to avoid sign extension and achieve better bitpacking with MSVC.
 
  unsigned Kind : 3;
 
 
 
  /// True if we have created a relocation that uses this symbol.
 
  mutable unsigned IsUsedInReloc : 1;
 
 
 
  /// This is actually a Contents enumerator, but is unsigned to avoid sign
 
  /// extension and achieve better bitpacking with MSVC.
 
  unsigned SymbolContents : 3;
 
 
 
  /// The alignment of the symbol if it is 'common'.
 
  ///
 
  /// Internally, this is stored as log2(align) + 1.
 
  /// We reserve 5 bits to encode this value which allows the following values
 
  /// 0b00000 -> unset
 
  /// 0b00001 -> 1ULL <<  0 = 1
 
  /// 0b00010 -> 1ULL <<  1 = 2
 
  /// 0b00011 -> 1ULL <<  2 = 4
 
  /// ...
 
  /// 0b11111 -> 1ULL << 30 = 1 GiB
 
  enum : unsigned { NumCommonAlignmentBits = 5 };
 
  unsigned CommonAlignLog2 : NumCommonAlignmentBits;
 
 
 
  /// The Flags field is used by object file implementations to store
 
  /// additional per symbol information which is not easily classified.
 
  enum : unsigned { NumFlagsBits = 16 };
 
  mutable uint32_t Flags : NumFlagsBits;
 
 
 
  /// Index field, for use by the object file implementation.
 
  mutable uint32_t Index = 0;
 
 
 
  union {
 
    /// The offset to apply to the fragment address to form this symbol's value.
 
    uint64_t Offset;
 
 
 
    /// The size of the symbol, if it is 'common'.
 
    uint64_t CommonSize;
 
 
 
    /// If non-null, the value for a variable symbol.
 
    const MCExpr *Value;
 
  };
 
 
 
  // MCContext creates and uniques these.
 
  friend class MCExpr;
 
  friend class MCContext;
 
 
 
  /// The name for a symbol.
 
  /// MCSymbol contains a uint64_t so is probably aligned to 8.  On a 32-bit
 
  /// system, the name is a pointer so isn't going to satisfy the 8 byte
 
  /// alignment of uint64_t.  Account for that here.
 
  using NameEntryStorageTy = union {
 
    const StringMapEntry<bool> *NameEntry;
 
    uint64_t AlignmentPadding;
 
  };
 
 
 
  MCSymbol(SymbolKind Kind, const StringMapEntry<bool> *Name, bool isTemporary)
 
      : IsTemporary(isTemporary), IsRedefinable(false), IsUsed(false),
 
        IsRegistered(false), IsExternal(false), IsPrivateExtern(false),
 
        Kind(Kind), IsUsedInReloc(false), SymbolContents(SymContentsUnset),
 
        CommonAlignLog2(0), Flags(0) {
 
    Offset = 0;
 
    FragmentAndHasName.setInt(!!Name);
 
    if (Name)
 
      getNameEntryPtr() = Name;
 
  }
 
 
 
  // Provide custom new/delete as we will only allocate space for a name
 
  // if we need one.
 
  void *operator new(size_t s, const StringMapEntry<bool> *Name,
 
                     MCContext &Ctx);
 
 
 
private:
 
  void operator delete(void *);
 
  /// Placement delete - required by std, but never called.
 
  void operator delete(void*, unsigned) {
 
    llvm_unreachable("Constructor throws?");
 
  }
 
  /// Placement delete - required by std, but never called.
 
  void operator delete(void*, unsigned, bool) {
 
    llvm_unreachable("Constructor throws?");
 
  }
 
 
 
  /// Get a reference to the name field.  Requires that we have a name
 
  const StringMapEntry<bool> *&getNameEntryPtr() {
 
    assert(FragmentAndHasName.getInt() && "Name is required");
 
    NameEntryStorageTy *Name = reinterpret_cast<NameEntryStorageTy *>(this);
 
    return (*(Name - 1)).NameEntry;
 
  }
 
  const StringMapEntry<bool> *&getNameEntryPtr() const {
 
    return const_cast<MCSymbol*>(this)->getNameEntryPtr();
 
  }
 
 
 
public:
 
  MCSymbol(const MCSymbol &) = delete;
 
  MCSymbol &operator=(const MCSymbol &) = delete;
 
 
 
  /// getName - Get the symbol name.
 
  StringRef getName() const {
 
    if (!FragmentAndHasName.getInt())
 
      return StringRef();
 
 
 
    return getNameEntryPtr()->first();
 
  }
 
 
 
  bool isRegistered() const { return IsRegistered; }
 
  void setIsRegistered(bool Value) const { IsRegistered = Value; }
 
 
 
  void setUsedInReloc() const { IsUsedInReloc = true; }
 
  bool isUsedInReloc() const { return IsUsedInReloc; }
 
 
 
  /// \name Accessors
 
  /// @{
 
 
 
  /// isTemporary - Check if this is an assembler temporary symbol.
 
  bool isTemporary() const { return IsTemporary; }
 
 
 
  /// isUsed - Check if this is used.
 
  bool isUsed() const { return IsUsed; }
 
 
 
  /// Check if this symbol is redefinable.
 
  bool isRedefinable() const { return IsRedefinable; }
 
  /// Mark this symbol as redefinable.
 
  void setRedefinable(bool Value) { IsRedefinable = Value; }
 
  /// Prepare this symbol to be redefined.
 
  void redefineIfPossible() {
 
    if (IsRedefinable) {
 
      if (SymbolContents == SymContentsVariable) {
 
        Value = nullptr;
 
        SymbolContents = SymContentsUnset;
 
      }
 
      setUndefined();
 
      IsRedefinable = false;
 
    }
 
  }
 
 
 
  /// @}
 
  /// \name Associated Sections
 
  /// @{
 
 
 
  /// isDefined - Check if this symbol is defined (i.e., it has an address).
 
  ///
 
  /// Defined symbols are either absolute or in some section.
 
  bool isDefined() const { return !isUndefined(); }
 
 
 
  /// isInSection - Check if this symbol is defined in some section (i.e., it
 
  /// is defined but not absolute).
 
  bool isInSection() const {
 
    return isDefined() && !isAbsolute();
 
  }
 
 
 
  /// isUndefined - Check if this symbol undefined (i.e., implicitly defined).
 
  bool isUndefined(bool SetUsed = true) const {
 
    return getFragment(SetUsed) == nullptr;
 
  }
 
 
 
  /// isAbsolute - Check if this is an absolute symbol.
 
  bool isAbsolute() const {
 
    return getFragment() == AbsolutePseudoFragment;
 
  }
 
 
 
  /// Get the section associated with a defined, non-absolute symbol.
 
  MCSection &getSection() const {
 
    assert(isInSection() && "Invalid accessor!");
 
    return *getFragment()->getParent();
 
  }
 
 
 
  /// Mark the symbol as defined in the fragment \p F.
 
  void setFragment(MCFragment *F) const {
 
    assert(!isVariable() && "Cannot set fragment of variable");
 
    FragmentAndHasName.setPointer(F);
 
  }
 
 
 
  /// Mark the symbol as undefined.
 
  void setUndefined() { FragmentAndHasName.setPointer(nullptr); }
 
 
 
  bool isELF() const { return Kind == SymbolKindELF; }
 
 
 
  bool isCOFF() const { return Kind == SymbolKindCOFF; }
 
 
 
  bool isGOFF() const { return Kind == SymbolKindGOFF; }
 
 
 
  bool isMachO() const { return Kind == SymbolKindMachO; }
 
 
 
  bool isWasm() const { return Kind == SymbolKindWasm; }
 
 
 
  bool isXCOFF() const { return Kind == SymbolKindXCOFF; }
 
 
 
  /// @}
 
  /// \name Variable Symbols
 
  /// @{
 
 
 
  /// isVariable - Check if this is a variable symbol.
 
  bool isVariable() const {
 
    return SymbolContents == SymContentsVariable;
 
  }
 
 
 
  /// getVariableValue - Get the value for variable symbols.
 
  const MCExpr *getVariableValue(bool SetUsed = true) const {
 
    assert(isVariable() && "Invalid accessor!");
 
    IsUsed |= SetUsed;
 
    return Value;
 
  }
 
 
 
  void setVariableValue(const MCExpr *Value);
 
 
 
  /// @}
 
 
 
  /// Get the (implementation defined) index.
 
  uint32_t getIndex() const {
 
    return Index;
 
  }
 
 
 
  /// Set the (implementation defined) index.
 
  void setIndex(uint32_t Value) const {
 
    Index = Value;
 
  }
 
 
 
  bool isUnset() const { return SymbolContents == SymContentsUnset; }
 
 
 
  uint64_t getOffset() const {
 
    assert((SymbolContents == SymContentsUnset ||
 
            SymbolContents == SymContentsOffset) &&
 
           "Cannot get offset for a common/variable symbol");
 
    return Offset;
 
  }
 
  void setOffset(uint64_t Value) {
 
    assert((SymbolContents == SymContentsUnset ||
 
            SymbolContents == SymContentsOffset) &&
 
           "Cannot set offset for a common/variable symbol");
 
    Offset = Value;
 
    SymbolContents = SymContentsOffset;
 
  }
 
 
 
  /// Return the size of a 'common' symbol.
 
  uint64_t getCommonSize() const {
 
    assert(isCommon() && "Not a 'common' symbol!");
 
    return CommonSize;
 
  }
 
 
 
  /// Mark this symbol as being 'common'.
 
  ///
 
  /// \param Size - The size of the symbol.
 
  /// \param Alignment - The alignment of the symbol.
 
  /// \param Target - Is the symbol a target-specific common-like symbol.
 
  void setCommon(uint64_t Size, Align Alignment, bool Target = false) {
 
    assert(getOffset() == 0);
 
    CommonSize = Size;
 
    SymbolContents = Target ? SymContentsTargetCommon : SymContentsCommon;
 
 
 
    unsigned Log2Align = encode(Alignment);
 
    assert(Log2Align < (1U << NumCommonAlignmentBits) &&
 
           "Out of range alignment");
 
    CommonAlignLog2 = Log2Align;
 
  }
 
 
 
  ///  Return the alignment of a 'common' symbol.
 
  MaybeAlign getCommonAlignment() const {
 
    assert(isCommon() && "Not a 'common' symbol!");
 
    return decodeMaybeAlign(CommonAlignLog2);
 
  }
 
 
 
  /// Declare this symbol as being 'common'.
 
  ///
 
  /// \param Size - The size of the symbol.
 
  /// \param Alignment - The alignment of the symbol.
 
  /// \param Target - Is the symbol a target-specific common-like symbol.
 
  /// \return True if symbol was already declared as a different type
 
  bool declareCommon(uint64_t Size, Align Alignment, bool Target = false) {
 
    assert(isCommon() || getOffset() == 0);
 
    if(isCommon()) {
 
      if (CommonSize != Size || getCommonAlignment() != Alignment ||
 
          isTargetCommon() != Target)
 
        return true;
 
    } else
 
      setCommon(Size, Alignment, Target);
 
    return false;
 
  }
 
 
 
  /// Is this a 'common' symbol.
 
  bool isCommon() const {
 
    return SymbolContents == SymContentsCommon ||
 
           SymbolContents == SymContentsTargetCommon;
 
  }
 
 
 
  /// Is this a target-specific common-like symbol.
 
  bool isTargetCommon() const {
 
    return SymbolContents == SymContentsTargetCommon;
 
  }
 
 
 
  MCFragment *getFragment(bool SetUsed = true) const {
 
    MCFragment *Fragment = FragmentAndHasName.getPointer();
 
    if (Fragment || !isVariable())
 
      return Fragment;
 
    Fragment = getVariableValue(SetUsed)->findAssociatedFragment();
 
    FragmentAndHasName.setPointer(Fragment);
 
    return Fragment;
 
  }
 
 
 
  bool isExternal() const { return IsExternal; }
 
  void setExternal(bool Value) const { IsExternal = Value; }
 
 
 
  bool isPrivateExtern() const { return IsPrivateExtern; }
 
  void setPrivateExtern(bool Value) { IsPrivateExtern = Value; }
 
 
 
  /// print - Print the value to the stream \p OS.
 
  void print(raw_ostream &OS, const MCAsmInfo *MAI) const;
 
 
 
  /// dump - Print the value to stderr.
 
  void dump() const;
 
 
 
protected:
 
  /// Get the (implementation defined) symbol flags.
 
  uint32_t getFlags() const { return Flags; }
 
 
 
  /// Set the (implementation defined) symbol flags.
 
  void setFlags(uint32_t Value) const {
 
    assert(Value < (1U << NumFlagsBits) && "Out of range flags");
 
    Flags = Value;
 
  }
 
 
 
  /// Modify the flags via a mask
 
  void modifyFlags(uint32_t Value, uint32_t Mask) const {
 
    assert(Value < (1U << NumFlagsBits) && "Out of range flags");
 
    Flags = (Flags & ~Mask) | Value;
 
  }
 
};
 
 
 
inline raw_ostream &operator<<(raw_ostream &OS, const MCSymbol &Sym) {
 
  Sym.print(OS, nullptr);
 
  return OS;
 
}
 
 
 
} // end namespace llvm
 
 
 
#endif // LLVM_MC_MCSYMBOL_H