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  1. //===- MCAssembler.h - Object File Generation -------------------*- C++ -*-===//
  2. //
  3. // Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.
  4. // See https://llvm.org/LICENSE.txt for license information.
  5. // SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
  6. //
  7. //===----------------------------------------------------------------------===//
  8.  
  9. #ifndef LLVM_MC_MCASSEMBLER_H
  10. #define LLVM_MC_MCASSEMBLER_H
  11.  
  12. #include "llvm/ADT/ArrayRef.h"
  13. #include "llvm/ADT/SmallPtrSet.h"
  14. #include "llvm/ADT/StringRef.h"
  15. #include "llvm/ADT/iterator.h"
  16. #include "llvm/ADT/iterator_range.h"
  17. #include "llvm/BinaryFormat/MachO.h"
  18. #include "llvm/MC/MCDirectives.h"
  19. #include "llvm/MC/MCDwarf.h"
  20. #include "llvm/MC/MCLinkerOptimizationHint.h"
  21. #include "llvm/MC/MCSymbol.h"
  22. #include "llvm/Support/SMLoc.h"
  23. #include "llvm/Support/VersionTuple.h"
  24. #include <algorithm>
  25. #include <cassert>
  26. #include <cstddef>
  27. #include <cstdint>
  28. #include <memory>
  29. #include <string>
  30. #include <tuple>
  31. #include <utility>
  32. #include <vector>
  33.  
  34. namespace llvm {
  35.  
  36. class MCBoundaryAlignFragment;
  37. class MCCVDefRangeFragment;
  38. class MCCVInlineLineTableFragment;
  39. class MCDwarfCallFrameFragment;
  40. class MCDwarfLineAddrFragment;
  41. class MCEncodedFragment;
  42. class MCFixup;
  43. class MCLEBFragment;
  44. class MCPseudoProbeAddrFragment;
  45. class MCRelaxableFragment;
  46. class MCSymbolRefExpr;
  47. class raw_ostream;
  48. class MCAsmBackend;
  49. class MCAsmLayout;
  50. class MCContext;
  51. class MCCodeEmitter;
  52. class MCFragment;
  53. class MCObjectWriter;
  54. class MCSection;
  55. class MCValue;
  56.  
  57. // FIXME: This really doesn't belong here. See comments below.
  58. struct IndirectSymbolData {
  59.   MCSymbol *Symbol;
  60.   MCSection *Section;
  61. };
  62.  
  63. // FIXME: Ditto this. Purely so the Streamer and the ObjectWriter can talk
  64. // to one another.
  65. struct DataRegionData {
  66.   // This enum should be kept in sync w/ the mach-o definition in
  67.   // llvm/Object/MachOFormat.h.
  68.   enum KindTy { Data = 1, JumpTable8, JumpTable16, JumpTable32 } Kind;
  69.   MCSymbol *Start;
  70.   MCSymbol *End;
  71. };
  72.  
  73. class MCAssembler {
  74.   friend class MCAsmLayout;
  75.  
  76. public:
  77.   using SectionListType = std::vector<MCSection *>;
  78.   using SymbolDataListType = std::vector<const MCSymbol *>;
  79.  
  80.   using const_iterator = pointee_iterator<SectionListType::const_iterator>;
  81.   using iterator = pointee_iterator<SectionListType::iterator>;
  82.  
  83.   using const_symbol_iterator =
  84.       pointee_iterator<SymbolDataListType::const_iterator>;
  85.   using symbol_iterator = pointee_iterator<SymbolDataListType::iterator>;
  86.  
  87.   using symbol_range = iterator_range<symbol_iterator>;
  88.   using const_symbol_range = iterator_range<const_symbol_iterator>;
  89.  
  90.   using const_indirect_symbol_iterator =
  91.       std::vector<IndirectSymbolData>::const_iterator;
  92.   using indirect_symbol_iterator = std::vector<IndirectSymbolData>::iterator;
  93.  
  94.   using const_data_region_iterator =
  95.       std::vector<DataRegionData>::const_iterator;
  96.   using data_region_iterator = std::vector<DataRegionData>::iterator;
  97.  
  98.   /// MachO specific deployment target version info.
  99.   // A Major version of 0 indicates that no version information was supplied
  100.   // and so the corresponding load command should not be emitted.
  101.   using VersionInfoType = struct {
  102.     bool EmitBuildVersion;
  103.     union {
  104.       MCVersionMinType Type;          ///< Used when EmitBuildVersion==false.
  105.       MachO::PlatformType Platform;   ///< Used when EmitBuildVersion==true.
  106.     } TypeOrPlatform;
  107.     unsigned Major;
  108.     unsigned Minor;
  109.     unsigned Update;
  110.     /// An optional version of the SDK that was used to build the source.
  111.     VersionTuple SDKVersion;
  112.   };
  113.  
  114. private:
  115.   MCContext &Context;
  116.  
  117.   std::unique_ptr<MCAsmBackend> Backend;
  118.  
  119.   std::unique_ptr<MCCodeEmitter> Emitter;
  120.  
  121.   std::unique_ptr<MCObjectWriter> Writer;
  122.  
  123.   SectionListType Sections;
  124.  
  125.   SymbolDataListType Symbols;
  126.  
  127.   std::vector<IndirectSymbolData> IndirectSymbols;
  128.  
  129.   std::vector<DataRegionData> DataRegions;
  130.  
  131.   /// The list of linker options to propagate into the object file.
  132.   std::vector<std::vector<std::string>> LinkerOptions;
  133.  
  134.   /// List of declared file names
  135.   std::vector<std::pair<std::string, size_t>> FileNames;
  136.  
  137.   MCDwarfLineTableParams LTParams;
  138.  
  139.   /// The set of function symbols for which a .thumb_func directive has
  140.   /// been seen.
  141.   //
  142.   // FIXME: We really would like this in target specific code rather than
  143.   // here. Maybe when the relocation stuff moves to target specific,
  144.   // this can go with it? The streamer would need some target specific
  145.   // refactoring too.
  146.   mutable SmallPtrSet<const MCSymbol *, 32> ThumbFuncs;
  147.  
  148.   /// The bundle alignment size currently set in the assembler.
  149.   ///
  150.   /// By default it's 0, which means bundling is disabled.
  151.   unsigned BundleAlignSize;
  152.  
  153.   bool RelaxAll : 1;
  154.   bool SubsectionsViaSymbols : 1;
  155.   bool IncrementalLinkerCompatible : 1;
  156.  
  157.   /// ELF specific e_header flags
  158.   // It would be good if there were an MCELFAssembler class to hold this.
  159.   // ELF header flags are used both by the integrated and standalone assemblers.
  160.   // Access to the flags is necessary in cases where assembler directives affect
  161.   // which flags to be set.
  162.   unsigned ELFHeaderEFlags;
  163.  
  164.   /// Used to communicate Linker Optimization Hint information between
  165.   /// the Streamer and the .o writer
  166.   MCLOHContainer LOHContainer;
  167.  
  168.   VersionInfoType VersionInfo;
  169.   VersionInfoType DarwinTargetVariantVersionInfo;
  170.  
  171.   /// Evaluate a fixup to a relocatable expression and the value which should be
  172.   /// placed into the fixup.
  173.   ///
  174.   /// \param Layout The layout to use for evaluation.
  175.   /// \param Fixup The fixup to evaluate.
  176.   /// \param DF The fragment the fixup is inside.
  177.   /// \param Target [out] On return, the relocatable expression the fixup
  178.   /// evaluates to.
  179.   /// \param Value [out] On return, the value of the fixup as currently laid
  180.   /// out.
  181.   /// \param WasForced [out] On return, the value in the fixup is set to the
  182.   /// correct value if WasForced is true, even if evaluateFixup returns false.
  183.   /// \return Whether the fixup value was fully resolved. This is true if the
  184.   /// \p Value result is fixed, otherwise the value may change due to
  185.   /// relocation.
  186.   bool evaluateFixup(const MCAsmLayout &Layout, const MCFixup &Fixup,
  187.                      const MCFragment *DF, MCValue &Target,
  188.                      uint64_t &Value, bool &WasForced) const;
  189.  
  190.   /// Check whether a fixup can be satisfied, or whether it needs to be relaxed
  191.   /// (increased in size, in order to hold its value correctly).
  192.   bool fixupNeedsRelaxation(const MCFixup &Fixup, const MCRelaxableFragment *DF,
  193.                             const MCAsmLayout &Layout) const;
  194.  
  195.   /// Check whether the given fragment needs relaxation.
  196.   bool fragmentNeedsRelaxation(const MCRelaxableFragment *IF,
  197.                                const MCAsmLayout &Layout) const;
  198.  
  199.   /// Perform one layout iteration and return true if any offsets
  200.   /// were adjusted.
  201.   bool layoutOnce(MCAsmLayout &Layout);
  202.  
  203.   /// Perform one layout iteration of the given section and return true
  204.   /// if any offsets were adjusted.
  205.   bool layoutSectionOnce(MCAsmLayout &Layout, MCSection &Sec);
  206.  
  207.   /// Perform relaxation on a single fragment - returns true if the fragment
  208.   /// changes as a result of relaxation.
  209.   bool relaxFragment(MCAsmLayout &Layout, MCFragment &F);
  210.   bool relaxInstruction(MCAsmLayout &Layout, MCRelaxableFragment &IF);
  211.   bool relaxLEB(MCAsmLayout &Layout, MCLEBFragment &IF);
  212.   bool relaxBoundaryAlign(MCAsmLayout &Layout, MCBoundaryAlignFragment &BF);
  213.   bool relaxDwarfLineAddr(MCAsmLayout &Layout, MCDwarfLineAddrFragment &DF);
  214.   bool relaxDwarfCallFrameFragment(MCAsmLayout &Layout,
  215.                                    MCDwarfCallFrameFragment &DF);
  216.   bool relaxCVInlineLineTable(MCAsmLayout &Layout,
  217.                               MCCVInlineLineTableFragment &DF);
  218.   bool relaxCVDefRange(MCAsmLayout &Layout, MCCVDefRangeFragment &DF);
  219.   bool relaxPseudoProbeAddr(MCAsmLayout &Layout, MCPseudoProbeAddrFragment &DF);
  220.  
  221.   /// finishLayout - Finalize a layout, including fragment lowering.
  222.   void finishLayout(MCAsmLayout &Layout);
  223.  
  224.   std::tuple<MCValue, uint64_t, bool>
  225.   handleFixup(const MCAsmLayout &Layout, MCFragment &F, const MCFixup &Fixup);
  226.  
  227. public:
  228.   struct Symver {
  229.     SMLoc Loc;
  230.     const MCSymbol *Sym;
  231.     StringRef Name;
  232.     // True if .symver *, *@@@* or .symver *, *, remove.
  233.     bool KeepOriginalSym;
  234.   };
  235.   std::vector<Symver> Symvers;
  236.  
  237.   /// Construct a new assembler instance.
  238.   //
  239.   // FIXME: How are we going to parameterize this? Two obvious options are stay
  240.   // concrete and require clients to pass in a target like object. The other
  241.   // option is to make this abstract, and have targets provide concrete
  242.   // implementations as we do with AsmParser.
  243.   MCAssembler(MCContext &Context, std::unique_ptr<MCAsmBackend> Backend,
  244.               std::unique_ptr<MCCodeEmitter> Emitter,
  245.               std::unique_ptr<MCObjectWriter> Writer);
  246.   MCAssembler(const MCAssembler &) = delete;
  247.   MCAssembler &operator=(const MCAssembler &) = delete;
  248.   ~MCAssembler();
  249.  
  250.   /// Compute the effective fragment size assuming it is laid out at the given
  251.   /// \p SectionAddress and \p FragmentOffset.
  252.   uint64_t computeFragmentSize(const MCAsmLayout &Layout,
  253.                                const MCFragment &F) const;
  254.  
  255.   /// Find the symbol which defines the atom containing the given symbol, or
  256.   /// null if there is no such symbol.
  257.   const MCSymbol *getAtom(const MCSymbol &S) const;
  258.  
  259.   /// Check whether a particular symbol is visible to the linker and is required
  260.   /// in the symbol table, or whether it can be discarded by the assembler. This
  261.   /// also effects whether the assembler treats the label as potentially
  262.   /// defining a separate atom.
  263.   bool isSymbolLinkerVisible(const MCSymbol &SD) const;
  264.  
  265.   /// Emit the section contents to \p OS.
  266.   void writeSectionData(raw_ostream &OS, const MCSection *Section,
  267.                         const MCAsmLayout &Layout) const;
  268.  
  269.   /// Check whether a given symbol has been flagged with .thumb_func.
  270.   bool isThumbFunc(const MCSymbol *Func) const;
  271.  
  272.   /// Flag a function symbol as the target of a .thumb_func directive.
  273.   void setIsThumbFunc(const MCSymbol *Func) { ThumbFuncs.insert(Func); }
  274.  
  275.   /// ELF e_header flags
  276.   unsigned getELFHeaderEFlags() const { return ELFHeaderEFlags; }
  277.   void setELFHeaderEFlags(unsigned Flags) { ELFHeaderEFlags = Flags; }
  278.  
  279.   /// MachO deployment target version information.
  280.   const VersionInfoType &getVersionInfo() const { return VersionInfo; }
  281.   void setVersionMin(MCVersionMinType Type, unsigned Major, unsigned Minor,
  282.                      unsigned Update,
  283.                      VersionTuple SDKVersion = VersionTuple()) {
  284.     VersionInfo.EmitBuildVersion = false;
  285.     VersionInfo.TypeOrPlatform.Type = Type;
  286.     VersionInfo.Major = Major;
  287.     VersionInfo.Minor = Minor;
  288.     VersionInfo.Update = Update;
  289.     VersionInfo.SDKVersion = SDKVersion;
  290.   }
  291.   void setBuildVersion(MachO::PlatformType Platform, unsigned Major,
  292.                        unsigned Minor, unsigned Update,
  293.                        VersionTuple SDKVersion = VersionTuple()) {
  294.     VersionInfo.EmitBuildVersion = true;
  295.     VersionInfo.TypeOrPlatform.Platform = Platform;
  296.     VersionInfo.Major = Major;
  297.     VersionInfo.Minor = Minor;
  298.     VersionInfo.Update = Update;
  299.     VersionInfo.SDKVersion = SDKVersion;
  300.   }
  301.  
  302.   const VersionInfoType &getDarwinTargetVariantVersionInfo() const {
  303.     return DarwinTargetVariantVersionInfo;
  304.   }
  305.   void setDarwinTargetVariantBuildVersion(MachO::PlatformType Platform,
  306.                                           unsigned Major, unsigned Minor,
  307.                                           unsigned Update,
  308.                                           VersionTuple SDKVersion) {
  309.     DarwinTargetVariantVersionInfo.EmitBuildVersion = true;
  310.     DarwinTargetVariantVersionInfo.TypeOrPlatform.Platform = Platform;
  311.     DarwinTargetVariantVersionInfo.Major = Major;
  312.     DarwinTargetVariantVersionInfo.Minor = Minor;
  313.     DarwinTargetVariantVersionInfo.Update = Update;
  314.     DarwinTargetVariantVersionInfo.SDKVersion = SDKVersion;
  315.   }
  316.  
  317.   /// Reuse an assembler instance
  318.   ///
  319.   void reset();
  320.  
  321.   MCContext &getContext() const { return Context; }
  322.  
  323.   MCAsmBackend *getBackendPtr() const { return Backend.get(); }
  324.  
  325.   MCCodeEmitter *getEmitterPtr() const { return Emitter.get(); }
  326.  
  327.   MCObjectWriter *getWriterPtr() const { return Writer.get(); }
  328.  
  329.   MCAsmBackend &getBackend() const { return *Backend; }
  330.  
  331.   MCCodeEmitter &getEmitter() const { return *Emitter; }
  332.  
  333.   MCObjectWriter &getWriter() const { return *Writer; }
  334.  
  335.   MCDwarfLineTableParams getDWARFLinetableParams() const { return LTParams; }
  336.   void setDWARFLinetableParams(MCDwarfLineTableParams P) { LTParams = P; }
  337.  
  338.   /// Finish - Do final processing and write the object to the output stream.
  339.   /// \p Writer is used for custom object writer (as the MCJIT does),
  340.   /// if not specified it is automatically created from backend.
  341.   void Finish();
  342.  
  343.   // Layout all section and prepare them for emission.
  344.   void layout(MCAsmLayout &Layout);
  345.  
  346.   // FIXME: This does not belong here.
  347.   bool getSubsectionsViaSymbols() const { return SubsectionsViaSymbols; }
  348.   void setSubsectionsViaSymbols(bool Value) { SubsectionsViaSymbols = Value; }
  349.  
  350.   bool isIncrementalLinkerCompatible() const {
  351.     return IncrementalLinkerCompatible;
  352.   }
  353.   void setIncrementalLinkerCompatible(bool Value) {
  354.     IncrementalLinkerCompatible = Value;
  355.   }
  356.  
  357.   bool getRelaxAll() const { return RelaxAll; }
  358.   void setRelaxAll(bool Value) { RelaxAll = Value; }
  359.  
  360.   bool isBundlingEnabled() const { return BundleAlignSize != 0; }
  361.  
  362.   unsigned getBundleAlignSize() const { return BundleAlignSize; }
  363.  
  364.   void setBundleAlignSize(unsigned Size) {
  365.     assert((Size == 0 || !(Size & (Size - 1))) &&
  366.            "Expect a power-of-two bundle align size");
  367.     BundleAlignSize = Size;
  368.   }
  369.  
  370.   /// \name Section List Access
  371.   /// @{
  372.  
  373.   iterator begin() { return Sections.begin(); }
  374.   const_iterator begin() const { return Sections.begin(); }
  375.  
  376.   iterator end() { return Sections.end(); }
  377.   const_iterator end() const { return Sections.end(); }
  378.  
  379.   size_t size() const { return Sections.size(); }
  380.  
  381.   /// @}
  382.   /// \name Symbol List Access
  383.   /// @{
  384.   symbol_iterator symbol_begin() { return Symbols.begin(); }
  385.   const_symbol_iterator symbol_begin() const { return Symbols.begin(); }
  386.  
  387.   symbol_iterator symbol_end() { return Symbols.end(); }
  388.   const_symbol_iterator symbol_end() const { return Symbols.end(); }
  389.  
  390.   symbol_range symbols() { return make_range(symbol_begin(), symbol_end()); }
  391.   const_symbol_range symbols() const {
  392.     return make_range(symbol_begin(), symbol_end());
  393.   }
  394.  
  395.   size_t symbol_size() const { return Symbols.size(); }
  396.  
  397.   /// @}
  398.   /// \name Indirect Symbol List Access
  399.   /// @{
  400.  
  401.   // FIXME: This is a total hack, this should not be here. Once things are
  402.   // factored so that the streamer has direct access to the .o writer, it can
  403.   // disappear.
  404.   std::vector<IndirectSymbolData> &getIndirectSymbols() {
  405.     return IndirectSymbols;
  406.   }
  407.  
  408.   indirect_symbol_iterator indirect_symbol_begin() {
  409.     return IndirectSymbols.begin();
  410.   }
  411.   const_indirect_symbol_iterator indirect_symbol_begin() const {
  412.     return IndirectSymbols.begin();
  413.   }
  414.  
  415.   indirect_symbol_iterator indirect_symbol_end() {
  416.     return IndirectSymbols.end();
  417.   }
  418.   const_indirect_symbol_iterator indirect_symbol_end() const {
  419.     return IndirectSymbols.end();
  420.   }
  421.  
  422.   size_t indirect_symbol_size() const { return IndirectSymbols.size(); }
  423.  
  424.   /// @}
  425.   /// \name Linker Option List Access
  426.   /// @{
  427.  
  428.   std::vector<std::vector<std::string>> &getLinkerOptions() {
  429.     return LinkerOptions;
  430.   }
  431.  
  432.   /// @}
  433.   /// \name Data Region List Access
  434.   /// @{
  435.  
  436.   // FIXME: This is a total hack, this should not be here. Once things are
  437.   // factored so that the streamer has direct access to the .o writer, it can
  438.   // disappear.
  439.   std::vector<DataRegionData> &getDataRegions() { return DataRegions; }
  440.  
  441.   data_region_iterator data_region_begin() { return DataRegions.begin(); }
  442.   const_data_region_iterator data_region_begin() const {
  443.     return DataRegions.begin();
  444.   }
  445.  
  446.   data_region_iterator data_region_end() { return DataRegions.end(); }
  447.   const_data_region_iterator data_region_end() const {
  448.     return DataRegions.end();
  449.   }
  450.  
  451.   size_t data_region_size() const { return DataRegions.size(); }
  452.  
  453.   /// @}
  454.   /// \name Data Region List Access
  455.   /// @{
  456.  
  457.   // FIXME: This is a total hack, this should not be here. Once things are
  458.   // factored so that the streamer has direct access to the .o writer, it can
  459.   // disappear.
  460.   MCLOHContainer &getLOHContainer() { return LOHContainer; }
  461.   const MCLOHContainer &getLOHContainer() const {
  462.     return const_cast<MCAssembler *>(this)->getLOHContainer();
  463.   }
  464.  
  465.   struct CGProfileEntry {
  466.     const MCSymbolRefExpr *From;
  467.     const MCSymbolRefExpr *To;
  468.     uint64_t Count;
  469.   };
  470.   std::vector<CGProfileEntry> CGProfile;
  471.   /// @}
  472.   /// \name Backend Data Access
  473.   /// @{
  474.  
  475.   bool registerSection(MCSection &Section);
  476.  
  477.   void registerSymbol(const MCSymbol &Symbol, bool *Created = nullptr);
  478.  
  479.   MutableArrayRef<std::pair<std::string, size_t>> getFileNames() {
  480.     return FileNames;
  481.   }
  482.  
  483.   void addFileName(StringRef FileName) {
  484.     FileNames.emplace_back(std::string(FileName), Symbols.size());
  485.   }
  486.  
  487.   /// Write the necessary bundle padding to \p OS.
  488.   /// Expects a fragment \p F containing instructions and its size \p FSize.
  489.   void writeFragmentPadding(raw_ostream &OS, const MCEncodedFragment &F,
  490.                             uint64_t FSize) const;
  491.  
  492.   /// @}
  493.  
  494.   void dump() const;
  495. };
  496.  
  497. /// Compute the amount of padding required before the fragment \p F to
  498. /// obey bundling restrictions, where \p FOffset is the fragment's offset in
  499. /// its section and \p FSize is the fragment's size.
  500. uint64_t computeBundlePadding(const MCAssembler &Assembler,
  501.                               const MCEncodedFragment *F, uint64_t FOffset,
  502.                               uint64_t FSize);
  503.  
  504. } // end namespace llvm
  505.  
  506. #endif // LLVM_MC_MCASSEMBLER_H
  507.