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  1. //===- MCAsmLayout.h - Assembly Layout Object -------------------*- C++ -*-===//
  2. //
  3. // Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.
  4. // See https://llvm.org/LICENSE.txt for license information.
  5. // SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
  6. //
  7. //===----------------------------------------------------------------------===//
  8.  
  9. #ifndef LLVM_MC_MCASMLAYOUT_H
  10. #define LLVM_MC_MCASMLAYOUT_H
  11.  
  12. #include "llvm/ADT/DenseMap.h"
  13. #include "llvm/ADT/SmallVector.h"
  14.  
  15. namespace llvm {
  16. class MCAssembler;
  17. class MCFragment;
  18. class MCSection;
  19. class MCSymbol;
  20.  
  21. /// Encapsulates the layout of an assembly file at a particular point in time.
  22. ///
  23. /// Assembly may require computing multiple layouts for a particular assembly
  24. /// file as part of the relaxation process. This class encapsulates the layout
  25. /// at a single point in time in such a way that it is always possible to
  26. /// efficiently compute the exact address of any symbol in the assembly file,
  27. /// even during the relaxation process.
  28. class MCAsmLayout {
  29.   MCAssembler &Assembler;
  30.  
  31.   /// List of sections in layout order.
  32.   llvm::SmallVector<MCSection *, 16> SectionOrder;
  33.  
  34.   /// The last fragment which was laid out, or 0 if nothing has been laid
  35.   /// out. Fragments are always laid out in order, so all fragments with a
  36.   /// lower ordinal will be valid.
  37.   mutable DenseMap<const MCSection *, MCFragment *> LastValidFragment;
  38.  
  39.   /// Make sure that the layout for the given fragment is valid, lazily
  40.   /// computing it if necessary.
  41.   void ensureValid(const MCFragment *F) const;
  42.  
  43.   /// Is the layout for this fragment valid?
  44.   bool isFragmentValid(const MCFragment *F) const;
  45.  
  46. public:
  47.   MCAsmLayout(MCAssembler &Assembler);
  48.  
  49.   /// Get the assembler object this is a layout for.
  50.   MCAssembler &getAssembler() const { return Assembler; }
  51.  
  52.   /// \returns whether the offset of fragment \p F can be obtained via
  53.   /// getFragmentOffset.
  54.   bool canGetFragmentOffset(const MCFragment *F) const;
  55.  
  56.   /// Invalidate the fragments starting with F because it has been
  57.   /// resized. The fragment's size should have already been updated, but
  58.   /// its bundle padding will be recomputed.
  59.   void invalidateFragmentsFrom(MCFragment *F);
  60.  
  61.   /// Perform layout for a single fragment, assuming that the previous
  62.   /// fragment has already been laid out correctly, and the parent section has
  63.   /// been initialized.
  64.   void layoutFragment(MCFragment *Fragment);
  65.  
  66.   /// \name Section Access (in layout order)
  67.   /// @{
  68.  
  69.   llvm::SmallVectorImpl<MCSection *> &getSectionOrder() { return SectionOrder; }
  70.   const llvm::SmallVectorImpl<MCSection *> &getSectionOrder() const {
  71.     return SectionOrder;
  72.   }
  73.  
  74.   /// @}
  75.   /// \name Fragment Layout Data
  76.   /// @{
  77.  
  78.   /// Get the offset of the given fragment inside its containing section.
  79.   uint64_t getFragmentOffset(const MCFragment *F) const;
  80.  
  81.   /// @}
  82.   /// \name Utility Functions
  83.   /// @{
  84.  
  85.   /// Get the address space size of the given section, as it effects
  86.   /// layout. This may differ from the size reported by \see
  87.   /// getSectionFileSize() by not including section tail padding.
  88.   uint64_t getSectionAddressSize(const MCSection *Sec) const;
  89.  
  90.   /// Get the data size of the given section, as emitted to the object
  91.   /// file. This may include additional padding, or be 0 for virtual sections.
  92.   uint64_t getSectionFileSize(const MCSection *Sec) const;
  93.  
  94.   /// Get the offset of the given symbol, as computed in the current
  95.   /// layout.
  96.   /// \return True on success.
  97.   bool getSymbolOffset(const MCSymbol &S, uint64_t &Val) const;
  98.  
  99.   /// Variant that reports a fatal error if the offset is not computable.
  100.   uint64_t getSymbolOffset(const MCSymbol &S) const;
  101.  
  102.   /// If this symbol is equivalent to A + Constant, return A.
  103.   const MCSymbol *getBaseSymbol(const MCSymbol &Symbol) const;
  104.  
  105.   /// @}
  106. };
  107.  
  108. } // end namespace llvm
  109.  
  110. #endif
  111.