//===- llvm/Use.h - Definition of the Use class -----------------*- C++ -*-===//
 
//
 
// Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.
 
// See https://llvm.org/LICENSE.txt for license information.
 
// SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
 
//
 
//===----------------------------------------------------------------------===//
 
/// \file
 
///
 
/// This defines the Use class.  The Use class represents the operand of an
 
/// instruction or some other User instance which refers to a Value.  The Use
 
/// class keeps the "use list" of the referenced value up to date.
 
///
 
/// Pointer tagging is used to efficiently find the User corresponding to a Use
 
/// without having to store a User pointer in every Use. A User is preceded in
 
/// memory by all the Uses corresponding to its operands, and the low bits of
 
/// one of the fields (Prev) of the Use class are used to encode offsets to be
 
/// able to find that User given a pointer to any Use. For details, see:
 
///
 
///   http://www.llvm.org/docs/ProgrammersManual.html#UserLayout
 
///
 
//===----------------------------------------------------------------------===//
 
 
 
#ifndef LLVM_IR_USE_H
 
#define LLVM_IR_USE_H
 
 
 
#include "llvm-c/Types.h"
 
#include "llvm/Support/CBindingWrapping.h"
 
#include "llvm/Support/Compiler.h"
 
 
 
namespace llvm {
 
 
 
template <typename> struct simplify_type;
 
class User;
 
class Value;
 
 
 
/// A Use represents the edge between a Value definition and its users.
 
///
 
/// This is notionally a two-dimensional linked list. It supports traversing
 
/// all of the uses for a particular value definition. It also supports jumping
 
/// directly to the used value when we arrive from the User's operands, and
 
/// jumping directly to the User when we arrive from the Value's uses.
 
class Use {
 
public:
 
  Use(const Use &U) = delete;
 
 
 
  /// Provide a fast substitute to std::swap<Use>
 
  /// that also works with less standard-compliant compilers
 
  void swap(Use &RHS);
 
 
 
private:
 
  /// Destructor - Only for zap()
 
  ~Use() {
 
    if (Val)
 
      removeFromList();
 
  }
 
 
 
  /// Constructor
 
  Use(User *Parent) : Parent(Parent) {}
 
 
 
public:
 
  friend class Value;
 
  friend class User;
 
 
 
  operator Value *() const { return Val; }
 
  Value *get() const { return Val; }
 
 
 
  /// Returns the User that contains this Use.
 
  ///
 
  /// For an instruction operand, for example, this will return the
 
  /// instruction.
 
  User *getUser() const { return Parent; };
 
 
 
  inline void set(Value *Val);
 
 
 
  inline Value *operator=(Value *RHS);
 
  inline const Use &operator=(const Use &RHS);
 
 
 
  Value *operator->() { return Val; }
 
  const Value *operator->() const { return Val; }
 
 
 
  Use *getNext() const { return Next; }
 
 
 
  /// Return the operand # of this use in its User.
 
  unsigned getOperandNo() const;
 
 
 
  /// Destroys Use operands when the number of operands of
 
  /// a User changes.
 
  static void zap(Use *Start, const Use *Stop, bool del = false);
 
 
 
private:
 
 
 
  Value *Val = nullptr;
 
  Use *Next = nullptr;
 
  Use **Prev = nullptr;
 
  User *Parent = nullptr;
 
 
 
  void addToList(Use **List) {
 
    Next = *List;
 
    if (Next)
 
      Next->Prev = &Next;
 
    Prev = List;
 
    *Prev = this;
 
  }
 
 
 
  void removeFromList() {
 
    *Prev = Next;
 
    if (Next)
 
      Next->Prev = Prev;
 
  }
 
};
 
 
 
/// Allow clients to treat uses just like values when using
 
/// casting operators.
 
template <> struct simplify_type<Use> {
 
  using SimpleType = Value *;
 
 
 
  static SimpleType getSimplifiedValue(Use &Val) { return Val.get(); }
 
};
 
template <> struct simplify_type<const Use> {
 
  using SimpleType = /*const*/ Value *;
 
 
 
  static SimpleType getSimplifiedValue(const Use &Val) { return Val.get(); }
 
};
 
 
 
// Create wrappers for C Binding types (see CBindingWrapping.h).
 
DEFINE_SIMPLE_CONVERSION_FUNCTIONS(Use, LLVMUseRef)
 
 
 
} // end namespace llvm
 
 
 
#endif // LLVM_IR_USE_H