//===- LegacyPassManagers.h - Legacy Pass Infrastructure --------*- C++ -*-===//
 
//
 
// Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.
 
// See https://llvm.org/LICENSE.txt for license information.
 
// SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
 
//
 
//===----------------------------------------------------------------------===//
 
//
 
// This file declares the LLVM Pass Manager infrastructure.
 
//
 
//===----------------------------------------------------------------------===//
 
 
 
#ifndef LLVM_IR_LEGACYPASSMANAGERS_H
 
#define LLVM_IR_LEGACYPASSMANAGERS_H
 
 
 
#include "llvm/ADT/DenseMap.h"
 
#include "llvm/ADT/FoldingSet.h"
 
#include "llvm/ADT/SmallPtrSet.h"
 
#include "llvm/ADT/SmallVector.h"
 
#include "llvm/Pass.h"
 
#include <vector>
 
 
 
//===----------------------------------------------------------------------===//
 
// Overview:
 
// The Pass Manager Infrastructure manages passes. It's responsibilities are:
 
//
 
//   o Manage optimization pass execution order
 
//   o Make required Analysis information available before pass P is run
 
//   o Release memory occupied by dead passes
 
//   o If Analysis information is dirtied by a pass then regenerate Analysis
 
//     information before it is consumed by another pass.
 
//
 
// Pass Manager Infrastructure uses multiple pass managers.  They are
 
// PassManager, FunctionPassManager, MPPassManager, FPPassManager, BBPassManager.
 
// This class hierarchy uses multiple inheritance but pass managers do not
 
// derive from another pass manager.
 
//
 
// PassManager and FunctionPassManager are two top-level pass manager that
 
// represents the external interface of this entire pass manager infrastucture.
 
//
 
// Important classes :
 
//
 
// [o] class PMTopLevelManager;
 
//
 
// Two top level managers, PassManager and FunctionPassManager, derive from
 
// PMTopLevelManager. PMTopLevelManager manages information used by top level
 
// managers such as last user info.
 
//
 
// [o] class PMDataManager;
 
//
 
// PMDataManager manages information, e.g. list of available analysis info,
 
// used by a pass manager to manage execution order of passes. It also provides
 
// a place to implement common pass manager APIs. All pass managers derive from
 
// PMDataManager.
 
//
 
// [o] class FunctionPassManager;
 
//
 
// This is a external interface used to manage FunctionPasses. This
 
// interface relies on FunctionPassManagerImpl to do all the tasks.
 
//
 
// [o] class FunctionPassManagerImpl : public ModulePass, PMDataManager,
 
//                                     public PMTopLevelManager;
 
//
 
// FunctionPassManagerImpl is a top level manager. It manages FPPassManagers
 
//
 
// [o] class FPPassManager : public ModulePass, public PMDataManager;
 
//
 
// FPPassManager manages FunctionPasses and BBPassManagers
 
//
 
// [o] class MPPassManager : public Pass, public PMDataManager;
 
//
 
// MPPassManager manages ModulePasses and FPPassManagers
 
//
 
// [o] class PassManager;
 
//
 
// This is a external interface used by various tools to manages passes. It
 
// relies on PassManagerImpl to do all the tasks.
 
//
 
// [o] class PassManagerImpl : public Pass, public PMDataManager,
 
//                             public PMTopLevelManager
 
//
 
// PassManagerImpl is a top level pass manager responsible for managing
 
// MPPassManagers.
 
//===----------------------------------------------------------------------===//
 
 
 
#include "llvm/Support/PrettyStackTrace.h"
 
 
 
namespace llvm {
 
template <typename T> class ArrayRef;
 
class Module;
 
class StringRef;
 
class Value;
 
class PMDataManager;
 
 
 
// enums for debugging strings
 
enum PassDebuggingString {
 
  EXECUTION_MSG, // "Executing Pass '" + PassName
 
  MODIFICATION_MSG, // "Made Modification '" + PassName
 
  FREEING_MSG, // " Freeing Pass '" + PassName
 
  ON_FUNCTION_MSG, // "' on Function '" + FunctionName + "'...\n"
 
  ON_MODULE_MSG, // "' on Module '" + ModuleName + "'...\n"
 
  ON_REGION_MSG, // "' on Region '" + Msg + "'...\n'"
 
  ON_LOOP_MSG, // "' on Loop '" + Msg + "'...\n'"
 
  ON_CG_MSG // "' on Call Graph Nodes '" + Msg + "'...\n'"
 
};
 
 
 
/// PassManagerPrettyStackEntry - This is used to print informative information
 
/// about what pass is running when/if a stack trace is generated.
 
class PassManagerPrettyStackEntry : public PrettyStackTraceEntry {
 
  Pass *P;
 
  Value *V;
 
  Module *M;
 
 
 
public:
 
  explicit PassManagerPrettyStackEntry(Pass *p)
 
    : P(p), V(nullptr), M(nullptr) {}  // When P is releaseMemory'd.
 
  PassManagerPrettyStackEntry(Pass *p, Value &v)
 
    : P(p), V(&v), M(nullptr) {} // When P is run on V
 
  PassManagerPrettyStackEntry(Pass *p, Module &m)
 
    : P(p), V(nullptr), M(&m) {} // When P is run on M
 
 
 
  /// print - Emit information about this stack frame to OS.
 
  void print(raw_ostream &OS) const override;
 
};
 
 
 
//===----------------------------------------------------------------------===//
 
// PMStack
 
//
 
/// PMStack - This class implements a stack data structure of PMDataManager
 
/// pointers.
 
///
 
/// Top level pass managers (see PassManager.cpp) maintain active Pass Managers
 
/// using PMStack. Each Pass implements assignPassManager() to connect itself
 
/// with appropriate manager. assignPassManager() walks PMStack to find
 
/// suitable manager.
 
class PMStack {
 
public:
 
  typedef std::vector<PMDataManager *>::const_reverse_iterator iterator;
 
  iterator begin() const { return S.rbegin(); }
 
  iterator end() const { return S.rend(); }
 
 
 
  void pop();
 
  PMDataManager *top() const { return S.back(); }
 
  void push(PMDataManager *PM);
 
  bool empty() const { return S.empty(); }
 
 
 
  void dump() const;
 
 
 
private:
 
  std::vector<PMDataManager *> S;
 
};
 
 
 
//===----------------------------------------------------------------------===//
 
// PMTopLevelManager
 
//
 
/// PMTopLevelManager manages LastUser info and collects common APIs used by
 
/// top level pass managers.
 
class PMTopLevelManager {
 
protected:
 
  explicit PMTopLevelManager(PMDataManager *PMDM);
 
 
 
  unsigned getNumContainedManagers() const {
 
    return (unsigned)PassManagers.size();
 
  }
 
 
 
  void initializeAllAnalysisInfo();
 
 
 
private:
 
  virtual PMDataManager *getAsPMDataManager() = 0;
 
  virtual PassManagerType getTopLevelPassManagerType() = 0;
 
 
 
public:
 
  /// Schedule pass P for execution. Make sure that passes required by
 
  /// P are run before P is run. Update analysis info maintained by
 
  /// the manager. Remove dead passes. This is a recursive function.
 
  void schedulePass(Pass *P);
 
 
 
  /// Set pass P as the last user of the given analysis passes.
 
  void setLastUser(ArrayRef<Pass*> AnalysisPasses, Pass *P);
 
 
 
  /// Collect passes whose last user is P
 
  void collectLastUses(SmallVectorImpl<Pass *> &LastUses, Pass *P);
 
 
 
  /// Find the pass that implements Analysis AID. Search immutable
 
  /// passes and all pass managers. If desired pass is not found
 
  /// then return NULL.
 
  Pass *findAnalysisPass(AnalysisID AID);
 
 
 
  /// Retrieve the PassInfo for an analysis.
 
  const PassInfo *findAnalysisPassInfo(AnalysisID AID) const;
 
 
 
  /// Find analysis usage information for the pass P.
 
  AnalysisUsage *findAnalysisUsage(Pass *P);
 
 
 
  virtual ~PMTopLevelManager();
 
 
 
  /// Add immutable pass and initialize it.
 
  void addImmutablePass(ImmutablePass *P);
 
 
 
  inline SmallVectorImpl<ImmutablePass *>& getImmutablePasses() {
 
    return ImmutablePasses;
 
  }
 
 
 
  void addPassManager(PMDataManager *Manager) {
 
    PassManagers.push_back(Manager);
 
  }
 
 
 
  // Add Manager into the list of managers that are not directly
 
  // maintained by this top level pass manager
 
  inline void addIndirectPassManager(PMDataManager *Manager) {
 
    IndirectPassManagers.push_back(Manager);
 
  }
 
 
 
  // Print passes managed by this top level manager.
 
  void dumpPasses() const;
 
  void dumpArguments() const;
 
 
 
  // Active Pass Managers
 
  PMStack activeStack;
 
 
 
protected:
 
  /// Collection of pass managers
 
  SmallVector<PMDataManager *, 8> PassManagers;
 
 
 
private:
 
  /// Collection of pass managers that are not directly maintained
 
  /// by this pass manager
 
  SmallVector<PMDataManager *, 8> IndirectPassManagers;
 
 
 
  // Map to keep track of last user of the analysis pass.
 
  // LastUser->second is the last user of Lastuser->first.
 
  // This is kept in sync with InversedLastUser.
 
  DenseMap<Pass *, Pass *> LastUser;
 
 
 
  // Map to keep track of passes that are last used by a pass.
 
  // This is kept in sync with LastUser.
 
  DenseMap<Pass *, SmallPtrSet<Pass *, 8> > InversedLastUser;
 
 
 
  /// Immutable passes are managed by top level manager.
 
  SmallVector<ImmutablePass *, 16> ImmutablePasses;
 
 
 
  /// Map from ID to immutable passes.
 
  SmallDenseMap<AnalysisID, ImmutablePass *, 8> ImmutablePassMap;
 
 
 
 
 
  /// A wrapper around AnalysisUsage for the purpose of uniqueing.  The wrapper
 
  /// is used to avoid needing to make AnalysisUsage itself a folding set node.
 
  struct AUFoldingSetNode : public FoldingSetNode {
 
    AnalysisUsage AU;
 
    AUFoldingSetNode(const AnalysisUsage &AU) : AU(AU) {}
 
    void Profile(FoldingSetNodeID &ID) const {
 
      Profile(ID, AU);
 
    }
 
    static void Profile(FoldingSetNodeID &ID, const AnalysisUsage &AU) {
 
      // TODO: We could consider sorting the dependency arrays within the
 
      // AnalysisUsage (since they are conceptually unordered).
 
      ID.AddBoolean(AU.getPreservesAll());
 
      auto ProfileVec = [&](const SmallVectorImpl<AnalysisID>& Vec) {
 
        ID.AddInteger(Vec.size());
 
        for(AnalysisID AID : Vec)
 
          ID.AddPointer(AID);
 
      };
 
      ProfileVec(AU.getRequiredSet());
 
      ProfileVec(AU.getRequiredTransitiveSet());
 
      ProfileVec(AU.getPreservedSet());
 
      ProfileVec(AU.getUsedSet());
 
    }
 
  };
 
 
 
  // Contains all of the unique combinations of AnalysisUsage.  This is helpful
 
  // when we have multiple instances of the same pass since they'll usually
 
  // have the same analysis usage and can share storage.
 
  FoldingSet<AUFoldingSetNode> UniqueAnalysisUsages;
 
 
 
  // Allocator used for allocating UAFoldingSetNodes.  This handles deletion of
 
  // all allocated nodes in one fell swoop.
 
  SpecificBumpPtrAllocator<AUFoldingSetNode> AUFoldingSetNodeAllocator;
 
 
 
  // Maps from a pass to it's associated entry in UniqueAnalysisUsages.  Does
 
  // not own the storage associated with either key or value..
 
  DenseMap<Pass *, AnalysisUsage*> AnUsageMap;
 
 
 
  /// Collection of PassInfo objects found via analysis IDs and in this top
 
  /// level manager. This is used to memoize queries to the pass registry.
 
  /// FIXME: This is an egregious hack because querying the pass registry is
 
  /// either slow or racy.
 
  mutable DenseMap<AnalysisID, const PassInfo *> AnalysisPassInfos;
 
};
 
 
 
//===----------------------------------------------------------------------===//
 
// PMDataManager
 
 
 
/// PMDataManager provides the common place to manage the analysis data
 
/// used by pass managers.
 
class PMDataManager {
 
public:
 
  explicit PMDataManager() { initializeAnalysisInfo(); }
 
 
 
  virtual ~PMDataManager();
 
 
 
  virtual Pass *getAsPass() = 0;
 
 
 
  /// Augment AvailableAnalysis by adding analysis made available by pass P.
 
  void recordAvailableAnalysis(Pass *P);
 
 
 
  /// verifyPreservedAnalysis -- Verify analysis presreved by pass P.
 
  void verifyPreservedAnalysis(Pass *P);
 
 
 
  /// Remove Analysis that is not preserved by the pass
 
  void removeNotPreservedAnalysis(Pass *P);
 
 
 
  /// Remove dead passes used by P.
 
  void removeDeadPasses(Pass *P, StringRef Msg,
 
                        enum PassDebuggingString);
 
 
 
  /// Remove P.
 
  void freePass(Pass *P, StringRef Msg,
 
                enum PassDebuggingString);
 
 
 
  /// Add pass P into the PassVector. Update
 
  /// AvailableAnalysis appropriately if ProcessAnalysis is true.
 
  void add(Pass *P, bool ProcessAnalysis = true);
 
 
 
  /// Add RequiredPass into list of lower level passes required by pass P.
 
  /// RequiredPass is run on the fly by Pass Manager when P requests it
 
  /// through getAnalysis interface.
 
  virtual void addLowerLevelRequiredPass(Pass *P, Pass *RequiredPass);
 
 
 
  virtual std::tuple<Pass *, bool> getOnTheFlyPass(Pass *P, AnalysisID PI,
 
                                                   Function &F);
 
 
 
  /// Initialize available analysis information.
 
  void initializeAnalysisInfo() {
 
    AvailableAnalysis.clear();
 
    for (auto &IA : InheritedAnalysis)
 
      IA = nullptr;
 
  }
 
 
 
  // Return true if P preserves high level analysis used by other
 
  // passes that are managed by this manager.
 
  bool preserveHigherLevelAnalysis(Pass *P);
 
 
 
  /// Populate UsedPasses with analysis pass that are used or required by pass
 
  /// P and are available. Populate ReqPassNotAvailable with analysis pass that
 
  /// are required by pass P but are not available.
 
  void collectRequiredAndUsedAnalyses(
 
      SmallVectorImpl<Pass *> &UsedPasses,
 
      SmallVectorImpl<AnalysisID> &ReqPassNotAvailable, Pass *P);
 
 
 
  /// All Required analyses should be available to the pass as it runs!  Here
 
  /// we fill in the AnalysisImpls member of the pass so that it can
 
  /// successfully use the getAnalysis() method to retrieve the
 
  /// implementations it needs.
 
  void initializeAnalysisImpl(Pass *P);
 
 
 
  /// Find the pass that implements Analysis AID. If desired pass is not found
 
  /// then return NULL.
 
  Pass *findAnalysisPass(AnalysisID AID, bool Direction);
 
 
 
  // Access toplevel manager
 
  PMTopLevelManager *getTopLevelManager() { return TPM; }
 
  void setTopLevelManager(PMTopLevelManager *T) { TPM = T; }
 
 
 
  unsigned getDepth() const { return Depth; }
 
  void setDepth(unsigned newDepth) { Depth = newDepth; }
 
 
 
  // Print routines used by debug-pass
 
  void dumpLastUses(Pass *P, unsigned Offset) const;
 
  void dumpPassArguments() const;
 
  void dumpPassInfo(Pass *P, enum PassDebuggingString S1,
 
                    enum PassDebuggingString S2, StringRef Msg);
 
  void dumpRequiredSet(const Pass *P) const;
 
  void dumpPreservedSet(const Pass *P) const;
 
  void dumpUsedSet(const Pass *P) const;
 
 
 
  unsigned getNumContainedPasses() const {
 
    return (unsigned)PassVector.size();
 
  }
 
 
 
  virtual PassManagerType getPassManagerType() const {
 
    assert ( 0 && "Invalid use of getPassManagerType");
 
    return PMT_Unknown;
 
  }
 
 
 
  DenseMap<AnalysisID, Pass*> *getAvailableAnalysis() {
 
    return &AvailableAnalysis;
 
  }
 
 
 
  // Collect AvailableAnalysis from all the active Pass Managers.
 
  void populateInheritedAnalysis(PMStack &PMS) {
 
    unsigned Index = 0;
 
    for (PMDataManager *PMDM : PMS)
 
      InheritedAnalysis[Index++] = PMDM->getAvailableAnalysis();
 
  }
 
 
 
  /// Set the initial size of the module if the user has specified that they
 
  /// want remarks for size.
 
  /// Returns 0 if the remark was not requested.
 
  unsigned initSizeRemarkInfo(
 
      Module &M,
 
      StringMap<std::pair<unsigned, unsigned>> &FunctionToInstrCount);
 
 
 
  /// Emit a remark signifying that the number of IR instructions in the module
 
  /// changed.
 
  /// \p F is optionally passed by passes which run on Functions, and thus
 
  /// always know whether or not a non-empty function is available.
 
  ///
 
  /// \p FunctionToInstrCount maps the name of a \p Function to a pair. The
 
  /// first member of the pair is the IR count of the \p Function before running
 
  /// \p P, and the second member is the IR count of the \p Function after
 
  /// running \p P.
 
  void emitInstrCountChangedRemark(
 
      Pass *P, Module &M, int64_t Delta, unsigned CountBefore,
 
      StringMap<std::pair<unsigned, unsigned>> &FunctionToInstrCount,
 
      Function *F = nullptr);
 
 
 
protected:
 
  // Top level manager.
 
  PMTopLevelManager *TPM = nullptr;
 
 
 
  // Collection of pass that are managed by this manager
 
  SmallVector<Pass *, 16> PassVector;
 
 
 
  // Collection of Analysis provided by Parent pass manager and
 
  // used by current pass manager. At at time there can not be more
 
  // then PMT_Last active pass mangers.
 
  DenseMap<AnalysisID, Pass *> *InheritedAnalysis[PMT_Last];
 
 
 
  /// isPassDebuggingExecutionsOrMore - Return true if -debug-pass=Executions
 
  /// or higher is specified.
 
  bool isPassDebuggingExecutionsOrMore() const;
 
 
 
private:
 
  void dumpAnalysisUsage(StringRef Msg, const Pass *P,
 
                         const AnalysisUsage::VectorType &Set) const;
 
 
 
  // Set of available Analysis. This information is used while scheduling
 
  // pass. If a pass requires an analysis which is not available then
 
  // the required analysis pass is scheduled to run before the pass itself is
 
  // scheduled to run.
 
  DenseMap<AnalysisID, Pass*> AvailableAnalysis;
 
 
 
  // Collection of higher level analysis used by the pass managed by
 
  // this manager.
 
  SmallVector<Pass *, 16> HigherLevelAnalysis;
 
 
 
  unsigned Depth = 0;
 
};
 
 
 
//===----------------------------------------------------------------------===//
 
// FPPassManager
 
//
 
/// FPPassManager manages BBPassManagers and FunctionPasses.
 
/// It batches all function passes and basic block pass managers together and
 
/// sequence them to process one function at a time before processing next
 
/// function.
 
class FPPassManager : public ModulePass, public PMDataManager {
 
public:
 
  static char ID;
 
  explicit FPPassManager() : ModulePass(ID) {}
 
 
 
  /// run - Execute all of the passes scheduled for execution.  Keep track of
 
  /// whether any of the passes modifies the module, and if so, return true.
 
  bool runOnFunction(Function &F);
 
  bool runOnModule(Module &M) override;
 
 
 
  /// cleanup - After running all passes, clean up pass manager cache.
 
  void cleanup();
 
 
 
  /// doInitialization - Overrides ModulePass doInitialization for global
 
  /// initialization tasks
 
  ///
 
  using ModulePass::doInitialization;
 
 
 
  /// doInitialization - Run all of the initializers for the function passes.
 
  ///
 
  bool doInitialization(Module &M) override;
 
 
 
  /// doFinalization - Overrides ModulePass doFinalization for global
 
  /// finalization tasks
 
  ///
 
  using ModulePass::doFinalization;
 
 
 
  /// doFinalization - Run all of the finalizers for the function passes.
 
  ///
 
  bool doFinalization(Module &M) override;
 
 
 
  PMDataManager *getAsPMDataManager() override { return this; }
 
  Pass *getAsPass() override { return this; }
 
 
 
  /// Pass Manager itself does not invalidate any analysis info.
 
  void getAnalysisUsage(AnalysisUsage &Info) const override {
 
    Info.setPreservesAll();
 
  }
 
 
 
  // Print passes managed by this manager
 
  void dumpPassStructure(unsigned Offset) override;
 
 
 
  StringRef getPassName() const override { return "Function Pass Manager"; }
 
 
 
  FunctionPass *getContainedPass(unsigned N) {
 
    assert ( N < PassVector.size() && "Pass number out of range!");
 
    FunctionPass *FP = static_cast<FunctionPass *>(PassVector[N]);
 
    return FP;
 
  }
 
 
 
  PassManagerType getPassManagerType() const override {
 
    return PMT_FunctionPassManager;
 
  }
 
};
 
 
 
}
 
 
 
#endif