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  1. //===- LegacyPassManager.h - Legacy Container for Passes --------*- C++ -*-===//
  2. //
  3. // Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.
  4. // See https://llvm.org/LICENSE.txt for license information.
  5. // SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
  6. //
  7. //===----------------------------------------------------------------------===//
  8. //
  9. // This file defines the legacy PassManager class.  This class is used to hold,
  10. // maintain, and optimize execution of Passes.  The PassManager class ensures
  11. // that analysis results are available before a pass runs, and that Pass's are
  12. // destroyed when the PassManager is destroyed.
  13. //
  14. //===----------------------------------------------------------------------===//
  15.  
  16. #ifndef LLVM_IR_LEGACYPASSMANAGER_H
  17. #define LLVM_IR_LEGACYPASSMANAGER_H
  18.  
  19. #include "llvm/Support/CBindingWrapping.h"
  20.  
  21. namespace llvm {
  22.  
  23. class Function;
  24. class Pass;
  25. class Module;
  26.  
  27. namespace legacy {
  28.  
  29. // Whether or not -debug-pass has been specified. For use to check if it's
  30. // specified alongside the new PM.
  31. bool debugPassSpecified();
  32.  
  33. class PassManagerImpl;
  34. class FunctionPassManagerImpl;
  35.  
  36. /// PassManagerBase - An abstract interface to allow code to add passes to
  37. /// a pass manager without having to hard-code what kind of pass manager
  38. /// it is.
  39. class PassManagerBase {
  40. public:
  41.   virtual ~PassManagerBase();
  42.  
  43.   /// Add a pass to the queue of passes to run.  This passes ownership of
  44.   /// the Pass to the PassManager.  When the PassManager is destroyed, the pass
  45.   /// will be destroyed as well, so there is no need to delete the pass.  This
  46.   /// may even destroy the pass right away if it is found to be redundant. This
  47.   /// implies that all passes MUST be allocated with 'new'.
  48.   virtual void add(Pass *P) = 0;
  49. };
  50.  
  51. /// PassManager manages ModulePassManagers
  52. class PassManager : public PassManagerBase {
  53. public:
  54.  
  55.   PassManager();
  56.   ~PassManager() override;
  57.  
  58.   void add(Pass *P) override;
  59.  
  60.   /// run - Execute all of the passes scheduled for execution.  Keep track of
  61.   /// whether any of the passes modifies the module, and if so, return true.
  62.   bool run(Module &M);
  63.  
  64. private:
  65.   /// PassManagerImpl_New is the actual class. PassManager is just the
  66.   /// wraper to publish simple pass manager interface
  67.   PassManagerImpl *PM;
  68. };
  69.  
  70. /// FunctionPassManager manages FunctionPasses.
  71. class FunctionPassManager : public PassManagerBase {
  72. public:
  73.   /// FunctionPassManager ctor - This initializes the pass manager.  It needs,
  74.   /// but does not take ownership of, the specified Module.
  75.   explicit FunctionPassManager(Module *M);
  76.   ~FunctionPassManager() override;
  77.  
  78.   void add(Pass *P) override;
  79.  
  80.   /// run - Execute all of the passes scheduled for execution.  Keep
  81.   /// track of whether any of the passes modifies the function, and if
  82.   /// so, return true.
  83.   ///
  84.   bool run(Function &F);
  85.  
  86.   /// doInitialization - Run all of the initializers for the function passes.
  87.   ///
  88.   bool doInitialization();
  89.  
  90.   /// doFinalization - Run all of the finalizers for the function passes.
  91.   ///
  92.   bool doFinalization();
  93.  
  94. private:
  95.   FunctionPassManagerImpl *FPM;
  96.   Module *M;
  97. };
  98.  
  99. } // End legacy namespace
  100.  
  101. // Create wrappers for C Binding types (see CBindingWrapping.h).
  102. DEFINE_STDCXX_CONVERSION_FUNCTIONS(legacy::PassManagerBase, LLVMPassManagerRef)
  103.  
  104. } // End llvm namespace
  105.  
  106. #endif
  107.