//===-- llvm/GlobalObject.h - Class to represent global objects -*- C++ -*-===//
 
//
 
// Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.
 
// See https://llvm.org/LICENSE.txt for license information.
 
// SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
 
//
 
//===----------------------------------------------------------------------===//
 
//
 
// This represents an independent object. That is, a function or a global
 
// variable, but not an alias.
 
//
 
//===----------------------------------------------------------------------===//
 
 
 
#ifndef LLVM_IR_GLOBALOBJECT_H
 
#define LLVM_IR_GLOBALOBJECT_H
 
 
 
#include "llvm/ADT/StringRef.h"
 
#include "llvm/IR/GlobalValue.h"
 
#include "llvm/IR/Value.h"
 
#include "llvm/Support/Alignment.h"
 
 
 
namespace llvm {
 
 
 
class Comdat;
 
class Metadata;
 
 
 
class GlobalObject : public GlobalValue {
 
public:
 
  // VCallVisibility - values for visibility metadata attached to vtables. This
 
  // describes the scope in which a virtual call could end up being dispatched
 
  // through this vtable.
 
  enum VCallVisibility {
 
    // Type is potentially visible to external code.
 
    VCallVisibilityPublic = 0,
 
    // Type is only visible to code which will be in the current Module after
 
    // LTO internalization.
 
    VCallVisibilityLinkageUnit = 1,
 
    // Type is only visible to code in the current Module.
 
    VCallVisibilityTranslationUnit = 2,
 
  };
 
 
 
protected:
 
  GlobalObject(Type *Ty, ValueTy VTy, Use *Ops, unsigned NumOps,
 
               LinkageTypes Linkage, const Twine &Name,
 
               unsigned AddressSpace = 0)
 
      : GlobalValue(Ty, VTy, Ops, NumOps, Linkage, Name, AddressSpace) {
 
    setGlobalValueSubClassData(0);
 
  }
 
  ~GlobalObject();
 
 
 
  Comdat *ObjComdat = nullptr;
 
  enum {
 
    LastAlignmentBit = 5,
 
    HasSectionHashEntryBit,
 
 
 
    GlobalObjectBits,
 
  };
 
  static const unsigned GlobalObjectSubClassDataBits =
 
      GlobalValueSubClassDataBits - GlobalObjectBits;
 
 
 
private:
 
  static const unsigned AlignmentBits = LastAlignmentBit + 1;
 
  static const unsigned AlignmentMask = (1 << AlignmentBits) - 1;
 
  static const unsigned GlobalObjectMask = (1 << GlobalObjectBits) - 1;
 
 
 
public:
 
  GlobalObject(const GlobalObject &) = delete;
 
 
 
  /// FIXME: Remove this function once transition to Align is over.
 
  uint64_t getAlignment() const {
 
    MaybeAlign Align = getAlign();
 
    return Align ? Align->value() : 0;
 
  }
 
 
 
  /// Returns the alignment of the given variable or function.
 
  ///
 
  /// Note that for functions this is the alignment of the code, not the
 
  /// alignment of a function pointer.
 
  MaybeAlign getAlign() const {
 
    unsigned Data = getGlobalValueSubClassData();
 
    unsigned AlignmentData = Data & AlignmentMask;
 
    return decodeMaybeAlign(AlignmentData);
 
  }
 
 
 
  void setAlignment(MaybeAlign Align);
 
 
 
  unsigned getGlobalObjectSubClassData() const {
 
    unsigned ValueData = getGlobalValueSubClassData();
 
    return ValueData >> GlobalObjectBits;
 
  }
 
 
 
  void setGlobalObjectSubClassData(unsigned Val) {
 
    unsigned OldData = getGlobalValueSubClassData();
 
    setGlobalValueSubClassData((OldData & GlobalObjectMask) |
 
                               (Val << GlobalObjectBits));
 
    assert(getGlobalObjectSubClassData() == Val && "representation error");
 
  }
 
 
 
  /// Check if this global has a custom object file section.
 
  ///
 
  /// This is more efficient than calling getSection() and checking for an empty
 
  /// string.
 
  bool hasSection() const {
 
    return getGlobalValueSubClassData() & (1 << HasSectionHashEntryBit);
 
  }
 
 
 
  /// Get the custom section of this global if it has one.
 
  ///
 
  /// If this global does not have a custom section, this will be empty and the
 
  /// default object file section (.text, .data, etc) will be used.
 
  StringRef getSection() const {
 
    return hasSection() ? getSectionImpl() : StringRef();
 
  }
 
 
 
  /// Change the section for this global.
 
  ///
 
  /// Setting the section to the empty string tells LLVM to choose an
 
  /// appropriate default object file section.
 
  void setSection(StringRef S);
 
 
 
  bool hasComdat() const { return getComdat() != nullptr; }
 
  const Comdat *getComdat() const { return ObjComdat; }
 
  Comdat *getComdat() { return ObjComdat; }
 
  void setComdat(Comdat *C);
 
 
 
  using Value::addMetadata;
 
  using Value::clearMetadata;
 
  using Value::eraseMetadata;
 
  using Value::getAllMetadata;
 
  using Value::getMetadata;
 
  using Value::hasMetadata;
 
  using Value::setMetadata;
 
 
 
  /// Copy metadata from Src, adjusting offsets by Offset.
 
  void copyMetadata(const GlobalObject *Src, unsigned Offset);
 
 
 
  void addTypeMetadata(unsigned Offset, Metadata *TypeID);
 
  void setVCallVisibilityMetadata(VCallVisibility Visibility);
 
  VCallVisibility getVCallVisibility() const;
 
 
 
  /// Returns true if the alignment of the value can be unilaterally
 
  /// increased.
 
  ///
 
  /// Note that for functions this is the alignment of the code, not the
 
  /// alignment of a function pointer.
 
  bool canIncreaseAlignment() const;
 
 
 
protected:
 
  void copyAttributesFrom(const GlobalObject *Src);
 
 
 
public:
 
  // Methods for support type inquiry through isa, cast, and dyn_cast:
 
  static bool classof(const Value *V) {
 
    return V->getValueID() == Value::FunctionVal ||
 
           V->getValueID() == Value::GlobalVariableVal ||
 
           V->getValueID() == Value::GlobalIFuncVal;
 
  }
 
 
 
private:
 
  void setGlobalObjectFlag(unsigned Bit, bool Val) {
 
    unsigned Mask = 1 << Bit;
 
    setGlobalValueSubClassData((~Mask & getGlobalValueSubClassData()) |
 
                               (Val ? Mask : 0u));
 
  }
 
 
 
  StringRef getSectionImpl() const;
 
};
 
 
 
} // end namespace llvm
 
 
 
#endif // LLVM_IR_GLOBALOBJECT_H