//===- DebugLoc.h - Debug Location Information ------------------*- C++ -*-===//
 
//
 
// Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.
 
// See https://llvm.org/LICENSE.txt for license information.
 
// SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
 
//
 
//===----------------------------------------------------------------------===//
 
//
 
// This file defines a number of light weight data structures used
 
// to describe and track debug location information.
 
//
 
//===----------------------------------------------------------------------===//
 
 
 
#ifndef LLVM_IR_DEBUGLOC_H
 
#define LLVM_IR_DEBUGLOC_H
 
 
 
#include "llvm/IR/TrackingMDRef.h"
 
#include "llvm/Support/DataTypes.h"
 
 
 
namespace llvm {
 
 
 
  class LLVMContext;
 
  class raw_ostream;
 
  class DILocation;
 
 
 
  /// A debug info location.
 
  ///
 
  /// This class is a wrapper around a tracking reference to an \a DILocation
 
  /// pointer.
 
  ///
 
  /// To avoid extra includes, \a DebugLoc doubles the \a DILocation API with a
 
  /// one based on relatively opaque \a MDNode pointers.
 
  class DebugLoc {
 
    TrackingMDNodeRef Loc;
 
 
 
  public:
 
    DebugLoc() = default;
 
 
 
    /// Construct from an \a DILocation.
 
    DebugLoc(const DILocation *L);
 
 
 
    /// Construct from an \a MDNode.
 
    ///
 
    /// Note: if \c N is not an \a DILocation, a verifier check will fail, and
 
    /// accessors will crash.  However, construction from other nodes is
 
    /// supported in order to handle forward references when reading textual
 
    /// IR.
 
    explicit DebugLoc(const MDNode *N);
 
 
 
    /// Get the underlying \a DILocation.
 
    ///
 
    /// \pre !*this or \c isa<DILocation>(getAsMDNode()).
 
    /// @{
 
    DILocation *get() const;
 
    operator DILocation *() const { return get(); }
 
    DILocation *operator->() const { return get(); }
 
    DILocation &operator*() const { return *get(); }
 
    /// @}
 
 
 
    /// Check for null.
 
    ///
 
    /// Check for null in a way that is safe with broken debug info.  Unlike
 
    /// the conversion to \c DILocation, this doesn't require that \c Loc is of
 
    /// the right type.  Important for cases like \a llvm::StripDebugInfo() and
 
    /// \a Instruction::hasMetadata().
 
    explicit operator bool() const { return Loc; }
 
 
 
    /// Check whether this has a trivial destructor.
 
    bool hasTrivialDestructor() const { return Loc.hasTrivialDestructor(); }
 
 
 
    enum { ReplaceLastInlinedAt = true };
 
    /// Rebuild the entire inlined-at chain for this instruction so that the top of
 
    /// the chain now is inlined-at the new call site.
 
    /// \param   InlinedAt    The new outermost inlined-at in the chain.
 
    static DebugLoc appendInlinedAt(const DebugLoc &DL, DILocation *InlinedAt,
 
                                    LLVMContext &Ctx,
 
                                    DenseMap<const MDNode *, MDNode *> &Cache);
 
 
 
    unsigned getLine() const;
 
    unsigned getCol() const;
 
    MDNode *getScope() const;
 
    DILocation *getInlinedAt() const;
 
 
 
    /// Get the fully inlined-at scope for a DebugLoc.
 
    ///
 
    /// Gets the inlined-at scope for a DebugLoc.
 
    MDNode *getInlinedAtScope() const;
 
 
 
    /// Rebuild the entire inline-at chain by replacing the subprogram at the
 
    /// end of the chain with NewSP.
 
    static DebugLoc
 
    replaceInlinedAtSubprogram(const DebugLoc &DL, DISubprogram &NewSP,
 
                               LLVMContext &Ctx,
 
                               DenseMap<const MDNode *, MDNode *> &Cache);
 
 
 
    /// Find the debug info location for the start of the function.
 
    ///
 
    /// Walk up the scope chain of given debug loc and find line number info
 
    /// for the function.
 
    ///
 
    /// FIXME: Remove this.  Users should use DILocation/DILocalScope API to
 
    /// find the subprogram, and then DILocation::get().
 
    DebugLoc getFnDebugLoc() const;
 
 
 
    /// Return \c this as a bar \a MDNode.
 
    MDNode *getAsMDNode() const { return Loc; }
 
 
 
    /// Check if the DebugLoc corresponds to an implicit code.
 
    bool isImplicitCode() const;
 
    void setImplicitCode(bool ImplicitCode);
 
 
 
    bool operator==(const DebugLoc &DL) const { return Loc == DL.Loc; }
 
    bool operator!=(const DebugLoc &DL) const { return Loc != DL.Loc; }
 
 
 
    void dump() const;
 
 
 
    /// prints source location /path/to/file.exe:line:col @[inlined at]
 
    void print(raw_ostream &OS) const;
 
  };
 
 
 
} // end namespace llvm
 
 
 
#endif // LLVM_IR_DEBUGLOC_H