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  1. //===-- llvm/Constant.h - Constant class definition -------------*- C++ -*-===//
  2. //
  3. // Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.
  4. // See https://llvm.org/LICENSE.txt for license information.
  5. // SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
  6. //
  7. //===----------------------------------------------------------------------===//
  8. //
  9. // This file contains the declaration of the Constant class.
  10. //
  11. //===----------------------------------------------------------------------===//
  12.  
  13. #ifndef LLVM_IR_CONSTANT_H
  14. #define LLVM_IR_CONSTANT_H
  15.  
  16. #include "llvm/IR/User.h"
  17. #include "llvm/IR/Value.h"
  18. #include "llvm/Support/Casting.h"
  19.  
  20. namespace llvm {
  21.  
  22. class APInt;
  23.  
  24. /// This is an important base class in LLVM. It provides the common facilities
  25. /// of all constant values in an LLVM program. A constant is a value that is
  26. /// immutable at runtime. Functions are constants because their address is
  27. /// immutable. Same with global variables.
  28. ///
  29. /// All constants share the capabilities provided in this class. All constants
  30. /// can have a null value. They can have an operand list. Constants can be
  31. /// simple (integer and floating point values), complex (arrays and structures),
  32. /// or expression based (computations yielding a constant value composed of
  33. /// only certain operators and other constant values).
  34. ///
  35. /// Note that Constants are immutable (once created they never change)
  36. /// and are fully shared by structural equivalence.  This means that two
  37. /// structurally equivalent constants will always have the same address.
  38. /// Constants are created on demand as needed and never deleted: thus clients
  39. /// don't have to worry about the lifetime of the objects.
  40. /// LLVM Constant Representation
  41. class Constant : public User {
  42. protected:
  43.   Constant(Type *ty, ValueTy vty, Use *Ops, unsigned NumOps)
  44.     : User(ty, vty, Ops, NumOps) {}
  45.  
  46.   ~Constant() = default;
  47.  
  48. public:
  49.   void operator=(const Constant &) = delete;
  50.   Constant(const Constant &) = delete;
  51.  
  52.   /// Return true if this is the value that would be returned by getNullValue.
  53.   bool isNullValue() const;
  54.  
  55.   /// Returns true if the value is one.
  56.   bool isOneValue() const;
  57.  
  58.   /// Return true if the value is not the one value, or,
  59.   /// for vectors, does not contain one value elements.
  60.   bool isNotOneValue() const;
  61.  
  62.   /// Return true if this is the value that would be returned by
  63.   /// getAllOnesValue.
  64.   bool isAllOnesValue() const;
  65.  
  66.   /// Return true if the value is what would be returned by
  67.   /// getZeroValueForNegation.
  68.   bool isNegativeZeroValue() const;
  69.  
  70.   /// Return true if the value is negative zero or null value.
  71.   bool isZeroValue() const;
  72.  
  73.   /// Return true if the value is not the smallest signed value, or,
  74.   /// for vectors, does not contain smallest signed value elements.
  75.   bool isNotMinSignedValue() const;
  76.  
  77.   /// Return true if the value is the smallest signed value.
  78.   bool isMinSignedValue() const;
  79.  
  80.   /// Return true if this is a finite and non-zero floating-point scalar
  81.   /// constant or a fixed width vector constant with all finite and non-zero
  82.   /// elements.
  83.   bool isFiniteNonZeroFP() const;
  84.  
  85.   /// Return true if this is a normal (as opposed to denormal, infinity, nan,
  86.   /// or zero) floating-point scalar constant or a vector constant with all
  87.   /// normal elements. See APFloat::isNormal.
  88.   bool isNormalFP() const;
  89.  
  90.   /// Return true if this scalar has an exact multiplicative inverse or this
  91.   /// vector has an exact multiplicative inverse for each element in the vector.
  92.   bool hasExactInverseFP() const;
  93.  
  94.   /// Return true if this is a floating-point NaN constant or a vector
  95.   /// floating-point constant with all NaN elements.
  96.   bool isNaN() const;
  97.  
  98.   /// Return true if this constant and a constant 'Y' are element-wise equal.
  99.   /// This is identical to just comparing the pointers, with the exception that
  100.   /// for vectors, if only one of the constants has an `undef` element in some
  101.   /// lane, the constants still match.
  102.   bool isElementWiseEqual(Value *Y) const;
  103.  
  104.   /// Return true if this is a vector constant that includes any undef or
  105.   /// poison elements. Since it is impossible to inspect a scalable vector
  106.   /// element- wise at compile time, this function returns true only if the
  107.   /// entire vector is undef or poison.
  108.   bool containsUndefOrPoisonElement() const;
  109.  
  110.   /// Return true if this is a vector constant that includes any poison
  111.   /// elements.
  112.   bool containsPoisonElement() const;
  113.  
  114.   /// Return true if this is a vector constant that includes any strictly undef
  115.   /// (not poison) elements.
  116.   bool containsUndefElement() const;
  117.  
  118.   /// Return true if this is a fixed width vector constant that includes
  119.   /// any constant expressions.
  120.   bool containsConstantExpression() const;
  121.  
  122.   /// Return true if the value can vary between threads.
  123.   bool isThreadDependent() const;
  124.  
  125.   /// Return true if the value is dependent on a dllimport variable.
  126.   bool isDLLImportDependent() const;
  127.  
  128.   /// Return true if the constant has users other than constant expressions and
  129.   /// other dangling things.
  130.   bool isConstantUsed() const;
  131.  
  132.   /// This method classifies the entry according to whether or not it may
  133.   /// generate a relocation entry (either static or dynamic). This must be
  134.   /// conservative, so if it might codegen to a relocatable entry, it should say
  135.   /// so.
  136.   ///
  137.   /// FIXME: This really should not be in IR.
  138.   bool needsRelocation() const;
  139.   bool needsDynamicRelocation() const;
  140.  
  141.   /// For aggregates (struct/array/vector) return the constant that corresponds
  142.   /// to the specified element if possible, or null if not. This can return null
  143.   /// if the element index is a ConstantExpr, if 'this' is a constant expr or
  144.   /// if the constant does not fit into an uint64_t.
  145.   Constant *getAggregateElement(unsigned Elt) const;
  146.   Constant *getAggregateElement(Constant *Elt) const;
  147.  
  148.   /// If all elements of the vector constant have the same value, return that
  149.   /// value. Otherwise, return nullptr. Ignore undefined elements by setting
  150.   /// AllowUndefs to true.
  151.   Constant *getSplatValue(bool AllowUndefs = false) const;
  152.  
  153.   /// If C is a constant integer then return its value, otherwise C must be a
  154.   /// vector of constant integers, all equal, and the common value is returned.
  155.   const APInt &getUniqueInteger() const;
  156.  
  157.   /// Called if some element of this constant is no longer valid.
  158.   /// At this point only other constants may be on the use_list for this
  159.   /// constant.  Any constants on our Use list must also be destroy'd.  The
  160.   /// implementation must be sure to remove the constant from the list of
  161.   /// available cached constants.  Implementations should implement
  162.   /// destroyConstantImpl to remove constants from any pools/maps they are
  163.   /// contained it.
  164.   void destroyConstant();
  165.  
  166.   //// Methods for support type inquiry through isa, cast, and dyn_cast:
  167.   static bool classof(const Value *V) {
  168.     static_assert(ConstantFirstVal == 0, "V->getValueID() >= ConstantFirstVal always succeeds");
  169.     return V->getValueID() <= ConstantLastVal;
  170.   }
  171.  
  172.   /// This method is a special form of User::replaceUsesOfWith
  173.   /// (which does not work on constants) that does work
  174.   /// on constants.  Basically this method goes through the trouble of building
  175.   /// a new constant that is equivalent to the current one, with all uses of
  176.   /// From replaced with uses of To.  After this construction is completed, all
  177.   /// of the users of 'this' are replaced to use the new constant, and then
  178.   /// 'this' is deleted.  In general, you should not call this method, instead,
  179.   /// use Value::replaceAllUsesWith, which automatically dispatches to this
  180.   /// method as needed.
  181.   ///
  182.   void handleOperandChange(Value *, Value *);
  183.  
  184.   static Constant *getNullValue(Type* Ty);
  185.  
  186.   /// @returns the value for an integer or vector of integer constant of the
  187.   /// given type that has all its bits set to true.
  188.   /// Get the all ones value
  189.   static Constant *getAllOnesValue(Type* Ty);
  190.  
  191.   /// Return the value for an integer or pointer constant, or a vector thereof,
  192.   /// with the given scalar value.
  193.   static Constant *getIntegerValue(Type *Ty, const APInt &V);
  194.  
  195.   /// If there are any dead constant users dangling off of this constant, remove
  196.   /// them. This method is useful for clients that want to check to see if a
  197.   /// global is unused, but don't want to deal with potentially dead constants
  198.   /// hanging off of the globals.
  199.   void removeDeadConstantUsers() const;
  200.  
  201.   /// Return true if the constant has exactly one live use.
  202.   ///
  203.   /// This returns the same result as calling Value::hasOneUse after
  204.   /// Constant::removeDeadConstantUsers, but doesn't remove dead constants.
  205.   bool hasOneLiveUse() const;
  206.  
  207.   /// Return true if the constant has no live uses.
  208.   ///
  209.   /// This returns the same result as calling Value::use_empty after
  210.   /// Constant::removeDeadConstantUsers, but doesn't remove dead constants.
  211.   bool hasZeroLiveUses() const;
  212.  
  213.   const Constant *stripPointerCasts() const {
  214.     return cast<Constant>(Value::stripPointerCasts());
  215.   }
  216.  
  217.   Constant *stripPointerCasts() {
  218.     return const_cast<Constant*>(
  219.                       static_cast<const Constant *>(this)->stripPointerCasts());
  220.   }
  221.  
  222.   /// Try to replace undefined constant C or undefined elements in C with
  223.   /// Replacement. If no changes are made, the constant C is returned.
  224.   static Constant *replaceUndefsWith(Constant *C, Constant *Replacement);
  225.  
  226.   /// Merges undefs of a Constant with another Constant, along with the
  227.   /// undefs already present. Other doesn't have to be the same type as C, but
  228.   /// both must either be scalars or vectors with the same element count. If no
  229.   /// changes are made, the constant C is returned.
  230.   static Constant *mergeUndefsWith(Constant *C, Constant *Other);
  231.  
  232.   /// Return true if a constant is ConstantData or a ConstantAggregate or
  233.   /// ConstantExpr that contain only ConstantData.
  234.   bool isManifestConstant() const;
  235.  
  236. private:
  237.   enum PossibleRelocationsTy {
  238.     /// This constant requires no relocations. That is, it holds simple
  239.     /// constants (like integrals).
  240.     NoRelocation = 0,
  241.  
  242.     /// This constant holds static relocations that can be resolved by the
  243.     /// static linker.
  244.     LocalRelocation = 1,
  245.  
  246.     /// This constant holds dynamic relocations that the dynamic linker will
  247.     /// need to resolve.
  248.     GlobalRelocation = 2,
  249.   };
  250.  
  251.   /// Determine what potential relocations may be needed by this constant.
  252.   PossibleRelocationsTy getRelocationInfo() const;
  253.  
  254.   bool hasNLiveUses(unsigned N) const;
  255. };
  256.  
  257. } // end namespace llvm
  258.  
  259. #endif // LLVM_IR_CONSTANT_H
  260.