//===-- llvm/Constant.h - Constant class definition -------------*- C++ -*-===//
 
//
 
// Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.
 
// See https://llvm.org/LICENSE.txt for license information.
 
// SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
 
//
 
//===----------------------------------------------------------------------===//
 
//
 
// This file contains the declaration of the Constant class.
 
//
 
//===----------------------------------------------------------------------===//
 
 
 
#ifndef LLVM_IR_CONSTANT_H
 
#define LLVM_IR_CONSTANT_H
 
 
 
#include "llvm/IR/User.h"
 
#include "llvm/IR/Value.h"
 
#include "llvm/Support/Casting.h"
 
 
 
namespace llvm {
 
 
 
class APInt;
 
 
 
/// This is an important base class in LLVM. It provides the common facilities
 
/// of all constant values in an LLVM program. A constant is a value that is
 
/// immutable at runtime. Functions are constants because their address is
 
/// immutable. Same with global variables.
 
///
 
/// All constants share the capabilities provided in this class. All constants
 
/// can have a null value. They can have an operand list. Constants can be
 
/// simple (integer and floating point values), complex (arrays and structures),
 
/// or expression based (computations yielding a constant value composed of
 
/// only certain operators and other constant values).
 
///
 
/// Note that Constants are immutable (once created they never change)
 
/// and are fully shared by structural equivalence.  This means that two
 
/// structurally equivalent constants will always have the same address.
 
/// Constants are created on demand as needed and never deleted: thus clients
 
/// don't have to worry about the lifetime of the objects.
 
/// LLVM Constant Representation
 
class Constant : public User {
 
protected:
 
  Constant(Type *ty, ValueTy vty, Use *Ops, unsigned NumOps)
 
    : User(ty, vty, Ops, NumOps) {}
 
 
 
  ~Constant() = default;
 
 
 
public:
 
  void operator=(const Constant &) = delete;
 
  Constant(const Constant &) = delete;
 
 
 
  /// Return true if this is the value that would be returned by getNullValue.
 
  bool isNullValue() const;
 
 
 
  /// Returns true if the value is one.
 
  bool isOneValue() const;
 
 
 
  /// Return true if the value is not the one value, or,
 
  /// for vectors, does not contain one value elements.
 
  bool isNotOneValue() const;
 
 
 
  /// Return true if this is the value that would be returned by
 
  /// getAllOnesValue.
 
  bool isAllOnesValue() const;
 
 
 
  /// Return true if the value is what would be returned by
 
  /// getZeroValueForNegation.
 
  bool isNegativeZeroValue() const;
 
 
 
  /// Return true if the value is negative zero or null value.
 
  bool isZeroValue() const;
 
 
 
  /// Return true if the value is not the smallest signed value, or,
 
  /// for vectors, does not contain smallest signed value elements.
 
  bool isNotMinSignedValue() const;
 
 
 
  /// Return true if the value is the smallest signed value.
 
  bool isMinSignedValue() const;
 
 
 
  /// Return true if this is a finite and non-zero floating-point scalar
 
  /// constant or a fixed width vector constant with all finite and non-zero
 
  /// elements.
 
  bool isFiniteNonZeroFP() const;
 
 
 
  /// Return true if this is a normal (as opposed to denormal, infinity, nan,
 
  /// or zero) floating-point scalar constant or a vector constant with all
 
  /// normal elements. See APFloat::isNormal.
 
  bool isNormalFP() const;
 
 
 
  /// Return true if this scalar has an exact multiplicative inverse or this
 
  /// vector has an exact multiplicative inverse for each element in the vector.
 
  bool hasExactInverseFP() const;
 
 
 
  /// Return true if this is a floating-point NaN constant or a vector
 
  /// floating-point constant with all NaN elements.
 
  bool isNaN() const;
 
 
 
  /// Return true if this constant and a constant 'Y' are element-wise equal.
 
  /// This is identical to just comparing the pointers, with the exception that
 
  /// for vectors, if only one of the constants has an `undef` element in some
 
  /// lane, the constants still match.
 
  bool isElementWiseEqual(Value *Y) const;
 
 
 
  /// Return true if this is a vector constant that includes any undef or
 
  /// poison elements. Since it is impossible to inspect a scalable vector
 
  /// element- wise at compile time, this function returns true only if the
 
  /// entire vector is undef or poison.
 
  bool containsUndefOrPoisonElement() const;
 
 
 
  /// Return true if this is a vector constant that includes any poison
 
  /// elements.
 
  bool containsPoisonElement() const;
 
 
 
  /// Return true if this is a vector constant that includes any strictly undef
 
  /// (not poison) elements.
 
  bool containsUndefElement() const;
 
 
 
  /// Return true if this is a fixed width vector constant that includes
 
  /// any constant expressions.
 
  bool containsConstantExpression() const;
 
 
 
  /// Return true if the value can vary between threads.
 
  bool isThreadDependent() const;
 
 
 
  /// Return true if the value is dependent on a dllimport variable.
 
  bool isDLLImportDependent() const;
 
 
 
  /// Return true if the constant has users other than constant expressions and
 
  /// other dangling things.
 
  bool isConstantUsed() const;
 
 
 
  /// This method classifies the entry according to whether or not it may
 
  /// generate a relocation entry (either static or dynamic). This must be
 
  /// conservative, so if it might codegen to a relocatable entry, it should say
 
  /// so.
 
  ///
 
  /// FIXME: This really should not be in IR.
 
  bool needsRelocation() const;
 
  bool needsDynamicRelocation() const;
 
 
 
  /// For aggregates (struct/array/vector) return the constant that corresponds
 
  /// to the specified element if possible, or null if not. This can return null
 
  /// if the element index is a ConstantExpr, if 'this' is a constant expr or
 
  /// if the constant does not fit into an uint64_t.
 
  Constant *getAggregateElement(unsigned Elt) const;
 
  Constant *getAggregateElement(Constant *Elt) const;
 
 
 
  /// If all elements of the vector constant have the same value, return that
 
  /// value. Otherwise, return nullptr. Ignore undefined elements by setting
 
  /// AllowUndefs to true.
 
  Constant *getSplatValue(bool AllowUndefs = false) const;
 
 
 
  /// If C is a constant integer then return its value, otherwise C must be a
 
  /// vector of constant integers, all equal, and the common value is returned.
 
  const APInt &getUniqueInteger() const;
 
 
 
  /// Called if some element of this constant is no longer valid.
 
  /// At this point only other constants may be on the use_list for this
 
  /// constant.  Any constants on our Use list must also be destroy'd.  The
 
  /// implementation must be sure to remove the constant from the list of
 
  /// available cached constants.  Implementations should implement
 
  /// destroyConstantImpl to remove constants from any pools/maps they are
 
  /// contained it.
 
  void destroyConstant();
 
 
 
  //// Methods for support type inquiry through isa, cast, and dyn_cast:
 
  static bool classof(const Value *V) {
 
    static_assert(ConstantFirstVal == 0, "V->getValueID() >= ConstantFirstVal always succeeds");
 
    return V->getValueID() <= ConstantLastVal;
 
  }
 
 
 
  /// This method is a special form of User::replaceUsesOfWith
 
  /// (which does not work on constants) that does work
 
  /// on constants.  Basically this method goes through the trouble of building
 
  /// a new constant that is equivalent to the current one, with all uses of
 
  /// From replaced with uses of To.  After this construction is completed, all
 
  /// of the users of 'this' are replaced to use the new constant, and then
 
  /// 'this' is deleted.  In general, you should not call this method, instead,
 
  /// use Value::replaceAllUsesWith, which automatically dispatches to this
 
  /// method as needed.
 
  ///
 
  void handleOperandChange(Value *, Value *);
 
 
 
  static Constant *getNullValue(Type* Ty);
 
 
 
  /// @returns the value for an integer or vector of integer constant of the
 
  /// given type that has all its bits set to true.
 
  /// Get the all ones value
 
  static Constant *getAllOnesValue(Type* Ty);
 
 
 
  /// Return the value for an integer or pointer constant, or a vector thereof,
 
  /// with the given scalar value.
 
  static Constant *getIntegerValue(Type *Ty, const APInt &V);
 
 
 
  /// If there are any dead constant users dangling off of this constant, remove
 
  /// them. This method is useful for clients that want to check to see if a
 
  /// global is unused, but don't want to deal with potentially dead constants
 
  /// hanging off of the globals.
 
  void removeDeadConstantUsers() const;
 
 
 
  /// Return true if the constant has exactly one live use.
 
  ///
 
  /// This returns the same result as calling Value::hasOneUse after
 
  /// Constant::removeDeadConstantUsers, but doesn't remove dead constants.
 
  bool hasOneLiveUse() const;
 
 
 
  /// Return true if the constant has no live uses.
 
  ///
 
  /// This returns the same result as calling Value::use_empty after
 
  /// Constant::removeDeadConstantUsers, but doesn't remove dead constants.
 
  bool hasZeroLiveUses() const;
 
 
 
  const Constant *stripPointerCasts() const {
 
    return cast<Constant>(Value::stripPointerCasts());
 
  }
 
 
 
  Constant *stripPointerCasts() {
 
    return const_cast<Constant*>(
 
                      static_cast<const Constant *>(this)->stripPointerCasts());
 
  }
 
 
 
  /// Try to replace undefined constant C or undefined elements in C with
 
  /// Replacement. If no changes are made, the constant C is returned.
 
  static Constant *replaceUndefsWith(Constant *C, Constant *Replacement);
 
 
 
  /// Merges undefs of a Constant with another Constant, along with the
 
  /// undefs already present. Other doesn't have to be the same type as C, but
 
  /// both must either be scalars or vectors with the same element count. If no
 
  /// changes are made, the constant C is returned.
 
  static Constant *mergeUndefsWith(Constant *C, Constant *Other);
 
 
 
  /// Return true if a constant is ConstantData or a ConstantAggregate or
 
  /// ConstantExpr that contain only ConstantData.
 
  bool isManifestConstant() const;
 
 
 
private:
 
  enum PossibleRelocationsTy {
 
    /// This constant requires no relocations. That is, it holds simple
 
    /// constants (like integrals).
 
    NoRelocation = 0,
 
 
 
    /// This constant holds static relocations that can be resolved by the
 
    /// static linker.
 
    LocalRelocation = 1,
 
 
 
    /// This constant holds dynamic relocations that the dynamic linker will
 
    /// need to resolve.
 
    GlobalRelocation = 2,
 
  };
 
 
 
  /// Determine what potential relocations may be needed by this constant.
 
  PossibleRelocationsTy getRelocationInfo() const;
 
 
 
  bool hasNLiveUses(unsigned N) const;
 
};
 
 
 
} // end namespace llvm
 
 
 
#endif // LLVM_IR_CONSTANT_H