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  1. //===- SectionMemoryManager.h - Memory manager for MCJIT/RtDyld -*- C++ -*-===//
  2. //
  3. // Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.
  4. // See https://llvm.org/LICENSE.txt for license information.
  5. // SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
  6. //
  7. //===----------------------------------------------------------------------===//
  8. //
  9. // This file contains the declaration of a section-based memory manager used by
  10. // the MCJIT execution engine and RuntimeDyld.
  11. //
  12. //===----------------------------------------------------------------------===//
  13.  
  14. #ifndef LLVM_EXECUTIONENGINE_SECTIONMEMORYMANAGER_H
  15. #define LLVM_EXECUTIONENGINE_SECTIONMEMORYMANAGER_H
  16.  
  17. #include "llvm/ADT/SmallVector.h"
  18. #include "llvm/ExecutionEngine/RTDyldMemoryManager.h"
  19. #include "llvm/Support/Memory.h"
  20. #include <cstdint>
  21. #include <string>
  22. #include <system_error>
  23.  
  24. namespace llvm {
  25.  
  26. /// This is a simple memory manager which implements the methods called by
  27. /// the RuntimeDyld class to allocate memory for section-based loading of
  28. /// objects, usually those generated by the MCJIT execution engine.
  29. ///
  30. /// This memory manager allocates all section memory as read-write.  The
  31. /// RuntimeDyld will copy JITed section memory into these allocated blocks
  32. /// and perform any necessary linking and relocations.
  33. ///
  34. /// Any client using this memory manager MUST ensure that section-specific
  35. /// page permissions have been applied before attempting to execute functions
  36. /// in the JITed object.  Permissions can be applied either by calling
  37. /// MCJIT::finalizeObject or by calling SectionMemoryManager::finalizeMemory
  38. /// directly.  Clients of MCJIT should call MCJIT::finalizeObject.
  39. class SectionMemoryManager : public RTDyldMemoryManager {
  40. public:
  41.   /// This enum describes the various reasons to allocate pages from
  42.   /// allocateMappedMemory.
  43.   enum class AllocationPurpose {
  44.     Code,
  45.     ROData,
  46.     RWData,
  47.   };
  48.  
  49.   /// Implementations of this interface are used by SectionMemoryManager to
  50.   /// request pages from the operating system.
  51.   class MemoryMapper {
  52.   public:
  53.     /// This method attempts to allocate \p NumBytes bytes of virtual memory for
  54.     /// \p Purpose.  \p NearBlock may point to an existing allocation, in which
  55.     /// case an attempt is made to allocate more memory near the existing block.
  56.     /// The actual allocated address is not guaranteed to be near the requested
  57.     /// address.  \p Flags is used to set the initial protection flags for the
  58.     /// block of the memory.  \p EC [out] returns an object describing any error
  59.     /// that occurs.
  60.     ///
  61.     /// This method may allocate more than the number of bytes requested.  The
  62.     /// actual number of bytes allocated is indicated in the returned
  63.     /// MemoryBlock.
  64.     ///
  65.     /// The start of the allocated block must be aligned with the system
  66.     /// allocation granularity (64K on Windows, page size on Linux).  If the
  67.     /// address following \p NearBlock is not so aligned, it will be rounded up
  68.     /// to the next allocation granularity boundary.
  69.     ///
  70.     /// \r a non-null MemoryBlock if the function was successful, otherwise a
  71.     /// null MemoryBlock with \p EC describing the error.
  72.     virtual sys::MemoryBlock
  73.     allocateMappedMemory(AllocationPurpose Purpose, size_t NumBytes,
  74.                          const sys::MemoryBlock *const NearBlock,
  75.                          unsigned Flags, std::error_code &EC) = 0;
  76.  
  77.     /// This method sets the protection flags for a block of memory to the state
  78.     /// specified by \p Flags.  The behavior is not specified if the memory was
  79.     /// not allocated using the allocateMappedMemory method.
  80.     /// \p Block describes the memory block to be protected.
  81.     /// \p Flags specifies the new protection state to be assigned to the block.
  82.     ///
  83.     /// If \p Flags is MF_WRITE, the actual behavior varies with the operating
  84.     /// system (i.e. MF_READ | MF_WRITE on Windows) and the target architecture
  85.     /// (i.e. MF_WRITE -> MF_READ | MF_WRITE on i386).
  86.     ///
  87.     /// \r error_success if the function was successful, or an error_code
  88.     /// describing the failure if an error occurred.
  89.     virtual std::error_code protectMappedMemory(const sys::MemoryBlock &Block,
  90.                                                 unsigned Flags) = 0;
  91.  
  92.     /// This method releases a block of memory that was allocated with the
  93.     /// allocateMappedMemory method. It should not be used to release any memory
  94.     /// block allocated any other way.
  95.     /// \p Block describes the memory to be released.
  96.     ///
  97.     /// \r error_success if the function was successful, or an error_code
  98.     /// describing the failure if an error occurred.
  99.     virtual std::error_code releaseMappedMemory(sys::MemoryBlock &M) = 0;
  100.  
  101.     virtual ~MemoryMapper();
  102.   };
  103.  
  104.   /// Creates a SectionMemoryManager instance with \p MM as the associated
  105.   /// memory mapper.  If \p MM is nullptr then a default memory mapper is used
  106.   /// that directly calls into the operating system.
  107.   SectionMemoryManager(MemoryMapper *MM = nullptr);
  108.   SectionMemoryManager(const SectionMemoryManager &) = delete;
  109.   void operator=(const SectionMemoryManager &) = delete;
  110.   ~SectionMemoryManager() override;
  111.  
  112.   /// Allocates a memory block of (at least) the given size suitable for
  113.   /// executable code.
  114.   ///
  115.   /// The value of \p Alignment must be a power of two.  If \p Alignment is zero
  116.   /// a default alignment of 16 will be used.
  117.   uint8_t *allocateCodeSection(uintptr_t Size, unsigned Alignment,
  118.                                unsigned SectionID,
  119.                                StringRef SectionName) override;
  120.  
  121.   /// Allocates a memory block of (at least) the given size suitable for
  122.   /// executable code.
  123.   ///
  124.   /// The value of \p Alignment must be a power of two.  If \p Alignment is zero
  125.   /// a default alignment of 16 will be used.
  126.   uint8_t *allocateDataSection(uintptr_t Size, unsigned Alignment,
  127.                                unsigned SectionID, StringRef SectionName,
  128.                                bool isReadOnly) override;
  129.  
  130.   /// Update section-specific memory permissions and other attributes.
  131.   ///
  132.   /// This method is called when object loading is complete and section page
  133.   /// permissions can be applied.  It is up to the memory manager implementation
  134.   /// to decide whether or not to act on this method.  The memory manager will
  135.   /// typically allocate all sections as read-write and then apply specific
  136.   /// permissions when this method is called.  Code sections cannot be executed
  137.   /// until this function has been called.  In addition, any cache coherency
  138.   /// operations needed to reliably use the memory are also performed.
  139.   ///
  140.   /// \returns true if an error occurred, false otherwise.
  141.   bool finalizeMemory(std::string *ErrMsg = nullptr) override;
  142.  
  143.   /// Invalidate instruction cache for code sections.
  144.   ///
  145.   /// Some platforms with separate data cache and instruction cache require
  146.   /// explicit cache flush, otherwise JIT code manipulations (like resolved
  147.   /// relocations) will get to the data cache but not to the instruction cache.
  148.   ///
  149.   /// This method is called from finalizeMemory.
  150.   virtual void invalidateInstructionCache();
  151.  
  152. private:
  153.   struct FreeMemBlock {
  154.     // The actual block of free memory
  155.     sys::MemoryBlock Free;
  156.     // If there is a pending allocation from the same reservation right before
  157.     // this block, store it's index in PendingMem, to be able to update the
  158.     // pending region if part of this block is allocated, rather than having to
  159.     // create a new one
  160.     unsigned PendingPrefixIndex;
  161.   };
  162.  
  163.   struct MemoryGroup {
  164.     // PendingMem contains all blocks of memory (subblocks of AllocatedMem)
  165.     // which have not yet had their permissions applied, but have been given
  166.     // out to the user. FreeMem contains all block of memory, which have
  167.     // neither had their permissions applied, nor been given out to the user.
  168.     SmallVector<sys::MemoryBlock, 16> PendingMem;
  169.     SmallVector<FreeMemBlock, 16> FreeMem;
  170.  
  171.     // All memory blocks that have been requested from the system
  172.     SmallVector<sys::MemoryBlock, 16> AllocatedMem;
  173.  
  174.     sys::MemoryBlock Near;
  175.   };
  176.  
  177.   uint8_t *allocateSection(AllocationPurpose Purpose, uintptr_t Size,
  178.                            unsigned Alignment);
  179.  
  180.   std::error_code applyMemoryGroupPermissions(MemoryGroup &MemGroup,
  181.                                               unsigned Permissions);
  182.  
  183.   void anchor() override;
  184.  
  185.   MemoryGroup CodeMem;
  186.   MemoryGroup RWDataMem;
  187.   MemoryGroup RODataMem;
  188.   MemoryMapper &MMapper;
  189. };
  190.  
  191. } // end namespace llvm
  192.  
  193. #endif // LLVM_EXECUTIONENGINE_SECTIONMEMORYMANAGER_H
  194.