//===-- RTDyldMemoryManager.cpp - Memory manager for MC-JIT -----*- C++ -*-===//
 
//
 
// Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.
 
// See https://llvm.org/LICENSE.txt for license information.
 
// SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
 
//
 
//===----------------------------------------------------------------------===//
 
//
 
// Interface of the runtime dynamic memory manager base class.
 
//
 
//===----------------------------------------------------------------------===//
 
 
 
#ifndef LLVM_EXECUTIONENGINE_RTDYLDMEMORYMANAGER_H
 
#define LLVM_EXECUTIONENGINE_RTDYLDMEMORYMANAGER_H
 
 
 
#include "llvm-c/ExecutionEngine.h"
 
#include "llvm/ExecutionEngine/JITSymbol.h"
 
#include "llvm/ExecutionEngine/RuntimeDyld.h"
 
#include "llvm/Support/CBindingWrapping.h"
 
#include <cstddef>
 
#include <cstdint>
 
#include <string>
 
 
 
namespace llvm {
 
 
 
class ExecutionEngine;
 
 
 
namespace object {
 
  class ObjectFile;
 
} // end namespace object
 
 
 
class MCJITMemoryManager : public RuntimeDyld::MemoryManager {
 
public:
 
  // Don't hide the notifyObjectLoaded method from RuntimeDyld::MemoryManager.
 
  using RuntimeDyld::MemoryManager::notifyObjectLoaded;
 
 
 
  /// This method is called after an object has been loaded into memory but
 
  /// before relocations are applied to the loaded sections.  The object load
 
  /// may have been initiated by MCJIT to resolve an external symbol for another
 
  /// object that is being finalized.  In that case, the object about which
 
  /// the memory manager is being notified will be finalized immediately after
 
  /// the memory manager returns from this call.
 
  ///
 
  /// Memory managers which are preparing code for execution in an external
 
  /// address space can use this call to remap the section addresses for the
 
  /// newly loaded object.
 
  virtual void notifyObjectLoaded(ExecutionEngine *EE,
 
                                  const object::ObjectFile &) {}
 
 
 
private:
 
  void anchor() override;
 
};
 
 
 
// RuntimeDyld clients often want to handle the memory management of
 
// what gets placed where. For JIT clients, this is the subset of
 
// JITMemoryManager required for dynamic loading of binaries.
 
//
 
// FIXME: As the RuntimeDyld fills out, additional routines will be needed
 
//        for the varying types of objects to be allocated.
 
class RTDyldMemoryManager : public MCJITMemoryManager,
 
                            public LegacyJITSymbolResolver {
 
public:
 
  RTDyldMemoryManager() = default;
 
  RTDyldMemoryManager(const RTDyldMemoryManager&) = delete;
 
  void operator=(const RTDyldMemoryManager&) = delete;
 
  ~RTDyldMemoryManager() override;
 
 
 
  /// Register EH frames in the current process.
 
  static void registerEHFramesInProcess(uint8_t *Addr, size_t Size);
 
 
 
  /// Deregister EH frames in the current proces.
 
  static void deregisterEHFramesInProcess(uint8_t *Addr, size_t Size);
 
 
 
  void registerEHFrames(uint8_t *Addr, uint64_t LoadAddr, size_t Size) override;
 
  void deregisterEHFrames() override;
 
 
 
  /// This method returns the address of the specified function or variable in
 
  /// the current process.
 
  static uint64_t getSymbolAddressInProcess(const std::string &Name);
 
 
 
  /// Legacy symbol lookup - DEPRECATED! Please override findSymbol instead.
 
  ///
 
  /// This method returns the address of the specified function or variable.
 
  /// It is used to resolve symbols during module linking.
 
  virtual uint64_t getSymbolAddress(const std::string &Name) {
 
    return getSymbolAddressInProcess(Name);
 
  }
 
 
 
  /// This method returns a RuntimeDyld::SymbolInfo for the specified function
 
  /// or variable. It is used to resolve symbols during module linking.
 
  ///
 
  /// By default this falls back on the legacy lookup method:
 
  /// 'getSymbolAddress'. The address returned by getSymbolAddress is treated as
 
  /// a strong, exported symbol, consistent with historical treatment by
 
  /// RuntimeDyld.
 
  ///
 
  /// Clients writing custom RTDyldMemoryManagers are encouraged to override
 
  /// this method and return a SymbolInfo with the flags set correctly. This is
 
  /// necessary for RuntimeDyld to correctly handle weak and non-exported symbols.
 
  JITSymbol findSymbol(const std::string &Name) override {
 
    return JITSymbol(getSymbolAddress(Name), JITSymbolFlags::Exported);
 
  }
 
 
 
  /// Legacy symbol lookup -- DEPRECATED! Please override
 
  /// findSymbolInLogicalDylib instead.
 
  ///
 
  /// Default to treating all modules as separate.
 
  virtual uint64_t getSymbolAddressInLogicalDylib(const std::string &Name) {
 
    return 0;
 
  }
 
 
 
  /// Default to treating all modules as separate.
 
  ///
 
  /// By default this falls back on the legacy lookup method:
 
  /// 'getSymbolAddressInLogicalDylib'. The address returned by
 
  /// getSymbolAddressInLogicalDylib is treated as a strong, exported symbol,
 
  /// consistent with historical treatment by RuntimeDyld.
 
  ///
 
  /// Clients writing custom RTDyldMemoryManagers are encouraged to override
 
  /// this method and return a SymbolInfo with the flags set correctly. This is
 
  /// necessary for RuntimeDyld to correctly handle weak and non-exported symbols.
 
  JITSymbol
 
  findSymbolInLogicalDylib(const std::string &Name) override {
 
    return JITSymbol(getSymbolAddressInLogicalDylib(Name),
 
                          JITSymbolFlags::Exported);
 
  }
 
 
 
  /// This method returns the address of the specified function. As such it is
 
  /// only useful for resolving library symbols, not code generated symbols.
 
  ///
 
  /// If \p AbortOnFailure is false and no function with the given name is
 
  /// found, this function returns a null pointer. Otherwise, it prints a
 
  /// message to stderr and aborts.
 
  ///
 
  /// This function is deprecated for memory managers to be used with
 
  /// MCJIT or RuntimeDyld.  Use getSymbolAddress instead.
 
  virtual void *getPointerToNamedFunction(const std::string &Name,
 
                                          bool AbortOnFailure = true);
 
 
 
protected:
 
  struct EHFrame {
 
    uint8_t *Addr;
 
    size_t Size;
 
  };
 
  typedef std::vector<EHFrame> EHFrameInfos;
 
  EHFrameInfos EHFrames;
 
 
 
private:
 
  void anchor() override;
 
};
 
 
 
// Create wrappers for C Binding types (see CBindingWrapping.h).
 
DEFINE_SIMPLE_CONVERSION_FUNCTIONS(
 
    RTDyldMemoryManager, LLVMMCJITMemoryManagerRef)
 
 
 
} // end namespace llvm
 
 
 
#endif // LLVM_EXECUTIONENGINE_RTDYLDMEMORYMANAGER_H