//===-- ObjectFileInterface.h - MU interface utils for objects --*- C++ -*-===//
 
//
 
// Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.
 
// See https://llvm.org/LICENSE.txt for license information.
 
// SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
 
//
 
//===----------------------------------------------------------------------===//
 
//
 
// Utilities for building MaterializationUnit::Interface objects from
 
// object files.
 
//
 
//===----------------------------------------------------------------------===//
 
 
 
#ifndef LLVM_EXECUTIONENGINE_ORC_OBJECTFILEINTERFACE_H
 
#define LLVM_EXECUTIONENGINE_ORC_OBJECTFILEINTERFACE_H
 
 
 
#include "llvm/ExecutionEngine/Orc/Core.h"
 
#include "llvm/Support/MemoryBuffer.h"
 
 
 
namespace llvm {
 
namespace orc {
 
 
 
/// Adds an initializer symbol to the given MU interface.
 
/// The init symbol's name is guaranteed to be unique within I, and will be of
 
/// the form $.<ObjFileName>.__inits.<N>, where N is some integer.
 
void addInitSymbol(MaterializationUnit::Interface &I, ExecutionSession &ES,
 
                   StringRef ObjFileName);
 
 
 
/// Returns a MaterializationUnit::Interface for the object file contained in
 
/// the given buffer, or an error if the buffer does not contain a valid object
 
/// file.
 
Expected<MaterializationUnit::Interface>
 
getObjectFileInterface(ExecutionSession &ES, MemoryBufferRef ObjBuffer);
 
 
 
bool hasInitializerSection(jitlink::LinkGraph &G);
 
 
 
} // End namespace orc
 
} // End namespace llvm
 
 
 
#endif // LLVM_EXECUTIONENGINE_ORC_OBJECTFILEINTERFACE_H