- //===- ExecutionEngine.h - Abstract Execution Engine Interface --*- C++ -*-===// 
- // 
- // Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions. 
- // See https://llvm.org/LICENSE.txt for license information. 
- // SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception 
- // 
- //===----------------------------------------------------------------------===// 
- // 
- // This file defines the abstract interface that implements execution support 
- // for LLVM. 
- // 
- //===----------------------------------------------------------------------===// 
-   
- #ifndef LLVM_EXECUTIONENGINE_EXECUTIONENGINE_H 
- #define LLVM_EXECUTIONENGINE_EXECUTIONENGINE_H 
-   
- #include "llvm-c/ExecutionEngine.h" 
- #include "llvm/ADT/ArrayRef.h" 
- #include "llvm/ADT/SmallVector.h" 
- #include "llvm/ADT/StringMap.h" 
- #include "llvm/ADT/StringRef.h" 
- #include "llvm/ExecutionEngine/JITSymbol.h" 
- #include "llvm/IR/DataLayout.h" 
- #include "llvm/IR/Module.h" 
- #include "llvm/Object/Binary.h" 
- #include "llvm/Support/CBindingWrapping.h" 
- #include "llvm/Support/CodeGen.h" 
- #include "llvm/Support/ErrorHandling.h" 
- #include "llvm/Support/Mutex.h" 
- #include "llvm/Target/TargetMachine.h" 
- #include "llvm/Target/TargetOptions.h" 
- #include <algorithm> 
- #include <cstdint> 
- #include <functional> 
- #include <map> 
- #include <memory> 
- #include <optional> 
- #include <string> 
- #include <vector> 
-   
- namespace llvm { 
-   
- class Constant; 
- class Function; 
- struct GenericValue; 
- class GlobalValue; 
- class GlobalVariable; 
- class JITEventListener; 
- class MCJITMemoryManager; 
- class ObjectCache; 
- class RTDyldMemoryManager; 
- class Triple; 
- class Type; 
-   
- namespace object { 
-   
- class Archive; 
- class ObjectFile; 
-   
- } // end namespace object 
-   
- /// Helper class for helping synchronize access to the global address map 
- /// table.  Access to this class should be serialized under a mutex. 
- class ExecutionEngineState { 
- public: 
-   using GlobalAddressMapTy = StringMap<uint64_t>; 
-   
- private: 
-   /// GlobalAddressMap - A mapping between LLVM global symbol names values and 
-   /// their actualized version... 
-   GlobalAddressMapTy GlobalAddressMap; 
-   
-   /// GlobalAddressReverseMap - This is the reverse mapping of GlobalAddressMap, 
-   /// used to convert raw addresses into the LLVM global value that is emitted 
-   /// at the address.  This map is not computed unless getGlobalValueAtAddress 
-   /// is called at some point. 
-   std::map<uint64_t, std::string> GlobalAddressReverseMap; 
-   
- public: 
-   GlobalAddressMapTy &getGlobalAddressMap() { 
-     return GlobalAddressMap; 
-   } 
-   
-   std::map<uint64_t, std::string> &getGlobalAddressReverseMap() { 
-     return GlobalAddressReverseMap; 
-   } 
-   
-   /// Erase an entry from the mapping table. 
-   /// 
-   /// \returns The address that \p ToUnmap was happed to. 
-   uint64_t RemoveMapping(StringRef Name); 
- }; 
-   
- using FunctionCreator = std::function<void *(const std::string &)>; 
-   
- /// Abstract interface for implementation execution of LLVM modules, 
- /// designed to support both interpreter and just-in-time (JIT) compiler 
- /// implementations. 
- class ExecutionEngine { 
-   /// The state object holding the global address mapping, which must be 
-   /// accessed synchronously. 
-   // 
-   // FIXME: There is no particular need the entire map needs to be 
-   // synchronized.  Wouldn't a reader-writer design be better here? 
-   ExecutionEngineState EEState; 
-   
-   /// The target data for the platform for which execution is being performed. 
-   /// 
-   /// Note: the DataLayout is LLVMContext specific because it has an 
-   /// internal cache based on type pointers. It makes unsafe to reuse the 
-   /// ExecutionEngine across context, we don't enforce this rule but undefined 
-   /// behavior can occurs if the user tries to do it. 
-   const DataLayout DL; 
-   
-   /// Whether lazy JIT compilation is enabled. 
-   bool CompilingLazily; 
-   
-   /// Whether JIT compilation of external global variables is allowed. 
-   bool GVCompilationDisabled; 
-   
-   /// Whether the JIT should perform lookups of external symbols (e.g., 
-   /// using dlsym). 
-   bool SymbolSearchingDisabled; 
-   
-   /// Whether the JIT should verify IR modules during compilation. 
-   bool VerifyModules; 
-   
-   friend class EngineBuilder;  // To allow access to JITCtor and InterpCtor. 
-   
- protected: 
-   /// The list of Modules that we are JIT'ing from.  We use a SmallVector to 
-   /// optimize for the case where there is only one module. 
-   SmallVector<std::unique_ptr<Module>, 1> Modules; 
-   
-   /// getMemoryforGV - Allocate memory for a global variable. 
-   virtual char *getMemoryForGV(const GlobalVariable *GV); 
-   
-   static ExecutionEngine *(*MCJITCtor)( 
-       std::unique_ptr<Module> M, std::string *ErrorStr, 
-       std::shared_ptr<MCJITMemoryManager> MM, 
-       std::shared_ptr<LegacyJITSymbolResolver> SR, 
-       std::unique_ptr<TargetMachine> TM); 
-   
-   static ExecutionEngine *(*InterpCtor)(std::unique_ptr<Module> M, 
-                                         std::string *ErrorStr); 
-   
-   /// LazyFunctionCreator - If an unknown function is needed, this function 
-   /// pointer is invoked to create it.  If this returns null, the JIT will 
-   /// abort. 
-   FunctionCreator LazyFunctionCreator; 
-   
-   /// getMangledName - Get mangled name. 
-   std::string getMangledName(const GlobalValue *GV); 
-   
-   std::string ErrMsg; 
-   
- public: 
-   /// lock - This lock protects the ExecutionEngine and MCJIT classes. It must 
-   /// be held while changing the internal state of any of those classes. 
-   sys::Mutex lock; 
-   
-   //===--------------------------------------------------------------------===// 
-   //  ExecutionEngine Startup 
-   //===--------------------------------------------------------------------===// 
-   
-   virtual ~ExecutionEngine(); 
-   
-   /// Add a Module to the list of modules that we can JIT from. 
-   virtual void addModule(std::unique_ptr<Module> M) { 
-     Modules.push_back(std::move(M)); 
-   } 
-   
-   /// addObjectFile - Add an ObjectFile to the execution engine. 
-   /// 
-   /// This method is only supported by MCJIT.  MCJIT will immediately load the 
-   /// object into memory and adds its symbols to the list used to resolve 
-   /// external symbols while preparing other objects for execution. 
-   /// 
-   /// Objects added using this function will not be made executable until 
-   /// needed by another object. 
-   /// 
-   /// MCJIT will take ownership of the ObjectFile. 
-   virtual void addObjectFile(std::unique_ptr<object::ObjectFile> O); 
-   virtual void addObjectFile(object::OwningBinary<object::ObjectFile> O); 
-   
-   /// addArchive - Add an Archive to the execution engine. 
-   /// 
-   /// This method is only supported by MCJIT.  MCJIT will use the archive to 
-   /// resolve external symbols in objects it is loading.  If a symbol is found 
-   /// in the Archive the contained object file will be extracted (in memory) 
-   /// and loaded for possible execution. 
-   virtual void addArchive(object::OwningBinary<object::Archive> A); 
-   
-   //===--------------------------------------------------------------------===// 
-   
-   const DataLayout &getDataLayout() const { return DL; } 
-   
-   /// removeModule - Removes a Module from the list of modules, but does not 
-   /// free the module's memory. Returns true if M is found, in which case the 
-   /// caller assumes responsibility for deleting the module. 
-   // 
-   // FIXME: This stealth ownership transfer is horrible. This will probably be 
-   //        fixed by deleting ExecutionEngine. 
-   virtual bool removeModule(Module *M); 
-   
-   /// FindFunctionNamed - Search all of the active modules to find the function that 
-   /// defines FnName.  This is very slow operation and shouldn't be used for 
-   /// general code. 
-   virtual Function *FindFunctionNamed(StringRef FnName); 
-   
-   /// FindGlobalVariableNamed - Search all of the active modules to find the global variable 
-   /// that defines Name.  This is very slow operation and shouldn't be used for 
-   /// general code. 
-   virtual GlobalVariable *FindGlobalVariableNamed(StringRef Name, bool AllowInternal = false); 
-   
-   /// runFunction - Execute the specified function with the specified arguments, 
-   /// and return the result. 
-   /// 
-   /// For MCJIT execution engines, clients are encouraged to use the 
-   /// "GetFunctionAddress" method (rather than runFunction) and cast the 
-   /// returned uint64_t to the desired function pointer type. However, for 
-   /// backwards compatibility MCJIT's implementation can execute 'main-like' 
-   /// function (i.e. those returning void or int, and taking either no 
-   /// arguments or (int, char*[])). 
-   virtual GenericValue runFunction(Function *F, 
-                                    ArrayRef<GenericValue> ArgValues) = 0; 
-   
-   /// getPointerToNamedFunction - This method returns the address of the 
-   /// specified function by using the dlsym function call.  As such it is only 
-   /// useful for resolving library symbols, not code generated symbols. 
-   /// 
-   /// If AbortOnFailure is false and no function with the given name is 
-   /// found, this function silently returns a null pointer. Otherwise, 
-   /// it prints a message to stderr and aborts. 
-   /// 
-   /// This function is deprecated for the MCJIT execution engine. 
-   virtual void *getPointerToNamedFunction(StringRef Name, 
-                                           bool AbortOnFailure = true) = 0; 
-   
-   /// mapSectionAddress - map a section to its target address space value. 
-   /// Map the address of a JIT section as returned from the memory manager 
-   /// to the address in the target process as the running code will see it. 
-   /// This is the address which will be used for relocation resolution. 
-   virtual void mapSectionAddress(const void *LocalAddress, 
-                                  uint64_t TargetAddress) { 
-     llvm_unreachable("Re-mapping of section addresses not supported with this " 
-                      "EE!"); 
-   } 
-   
-   /// generateCodeForModule - Run code generation for the specified module and 
-   /// load it into memory. 
-   /// 
-   /// When this function has completed, all code and data for the specified 
-   /// module, and any module on which this module depends, will be generated 
-   /// and loaded into memory, but relocations will not yet have been applied 
-   /// and all memory will be readable and writable but not executable. 
-   /// 
-   /// This function is primarily useful when generating code for an external 
-   /// target, allowing the client an opportunity to remap section addresses 
-   /// before relocations are applied.  Clients that intend to execute code 
-   /// locally can use the getFunctionAddress call, which will generate code 
-   /// and apply final preparations all in one step. 
-   /// 
-   /// This method has no effect for the interpeter. 
-   virtual void generateCodeForModule(Module *M) {} 
-   
-   /// finalizeObject - ensure the module is fully processed and is usable. 
-   /// 
-   /// It is the user-level function for completing the process of making the 
-   /// object usable for execution.  It should be called after sections within an 
-   /// object have been relocated using mapSectionAddress.  When this method is 
-   /// called the MCJIT execution engine will reapply relocations for a loaded 
-   /// object.  This method has no effect for the interpeter. 
-   /// 
-   /// Returns true on success, false on failure. Error messages can be retrieved 
-   /// by calling getError(); 
-   virtual void finalizeObject() {} 
-   
-   /// Returns true if an error has been recorded. 
-   bool hasError() const { return !ErrMsg.empty(); } 
-   
-   /// Clear the error message. 
-   void clearErrorMessage() { ErrMsg.clear(); } 
-   
-   /// Returns the most recent error message. 
-   const std::string &getErrorMessage() const { return ErrMsg; } 
-   
-   /// runStaticConstructorsDestructors - This method is used to execute all of 
-   /// the static constructors or destructors for a program. 
-   /// 
-   /// \param isDtors - Run the destructors instead of constructors. 
-   virtual void runStaticConstructorsDestructors(bool isDtors); 
-   
-   /// This method is used to execute all of the static constructors or 
-   /// destructors for a particular module. 
-   /// 
-   /// \param isDtors - Run the destructors instead of constructors. 
-   void runStaticConstructorsDestructors(Module &module, bool isDtors); 
-   
-   
-   /// runFunctionAsMain - This is a helper function which wraps runFunction to 
-   /// handle the common task of starting up main with the specified argc, argv, 
-   /// and envp parameters. 
-   int runFunctionAsMain(Function *Fn, const std::vector<std::string> &argv, 
-                         const char * const * envp); 
-   
-   
-   /// addGlobalMapping - Tell the execution engine that the specified global is 
-   /// at the specified location.  This is used internally as functions are JIT'd 
-   /// and as global variables are laid out in memory.  It can and should also be 
-   /// used by clients of the EE that want to have an LLVM global overlay 
-   /// existing data in memory. Values to be mapped should be named, and have 
-   /// external or weak linkage. Mappings are automatically removed when their 
-   /// GlobalValue is destroyed. 
-   void addGlobalMapping(const GlobalValue *GV, void *Addr); 
-   void addGlobalMapping(StringRef Name, uint64_t Addr); 
-   
-   /// clearAllGlobalMappings - Clear all global mappings and start over again, 
-   /// for use in dynamic compilation scenarios to move globals. 
-   void clearAllGlobalMappings(); 
-   
-   /// clearGlobalMappingsFromModule - Clear all global mappings that came from a 
-   /// particular module, because it has been removed from the JIT. 
-   void clearGlobalMappingsFromModule(Module *M); 
-   
-   /// updateGlobalMapping - Replace an existing mapping for GV with a new 
-   /// address.  This updates both maps as required.  If "Addr" is null, the 
-   /// entry for the global is removed from the mappings.  This returns the old 
-   /// value of the pointer, or null if it was not in the map. 
-   uint64_t updateGlobalMapping(const GlobalValue *GV, void *Addr); 
-   uint64_t updateGlobalMapping(StringRef Name, uint64_t Addr); 
-   
-   /// getAddressToGlobalIfAvailable - This returns the address of the specified 
-   /// global symbol. 
-   uint64_t getAddressToGlobalIfAvailable(StringRef S); 
-   
-   /// getPointerToGlobalIfAvailable - This returns the address of the specified 
-   /// global value if it is has already been codegen'd, otherwise it returns 
-   /// null. 
-   void *getPointerToGlobalIfAvailable(StringRef S); 
-   void *getPointerToGlobalIfAvailable(const GlobalValue *GV); 
-   
-   /// getPointerToGlobal - This returns the address of the specified global 
-   /// value. This may involve code generation if it's a function. 
-   /// 
-   /// This function is deprecated for the MCJIT execution engine.  Use 
-   /// getGlobalValueAddress instead. 
-   void *getPointerToGlobal(const GlobalValue *GV); 
-   
-   /// getPointerToFunction - The different EE's represent function bodies in 
-   /// different ways.  They should each implement this to say what a function 
-   /// pointer should look like.  When F is destroyed, the ExecutionEngine will 
-   /// remove its global mapping and free any machine code.  Be sure no threads 
-   /// are running inside F when that happens. 
-   /// 
-   /// This function is deprecated for the MCJIT execution engine.  Use 
-   /// getFunctionAddress instead. 
-   virtual void *getPointerToFunction(Function *F) = 0; 
-   
-   /// getPointerToFunctionOrStub - If the specified function has been 
-   /// code-gen'd, return a pointer to the function.  If not, compile it, or use 
-   /// a stub to implement lazy compilation if available.  See 
-   /// getPointerToFunction for the requirements on destroying F. 
-   /// 
-   /// This function is deprecated for the MCJIT execution engine.  Use 
-   /// getFunctionAddress instead. 
-   virtual void *getPointerToFunctionOrStub(Function *F) { 
-     // Default implementation, just codegen the function. 
-     return getPointerToFunction(F); 
-   } 
-   
-   /// getGlobalValueAddress - Return the address of the specified global 
-   /// value. This may involve code generation. 
-   /// 
-   /// This function should not be called with the interpreter engine. 
-   virtual uint64_t getGlobalValueAddress(const std::string &Name) { 
-     // Default implementation for the interpreter.  MCJIT will override this. 
-     // JIT and interpreter clients should use getPointerToGlobal instead. 
-     return 0; 
-   } 
-   
-   /// getFunctionAddress - Return the address of the specified function. 
-   /// This may involve code generation. 
-   virtual uint64_t getFunctionAddress(const std::string &Name) { 
-     // Default implementation for the interpreter.  MCJIT will override this. 
-     // Interpreter clients should use getPointerToFunction instead. 
-     return 0; 
-   } 
-   
-   /// getGlobalValueAtAddress - Return the LLVM global value object that starts 
-   /// at the specified address. 
-   /// 
-   const GlobalValue *getGlobalValueAtAddress(void *Addr); 
-   
-   /// StoreValueToMemory - Stores the data in Val of type Ty at address Ptr. 
-   /// Ptr is the address of the memory at which to store Val, cast to 
-   /// GenericValue *.  It is not a pointer to a GenericValue containing the 
-   /// address at which to store Val. 
-   void StoreValueToMemory(const GenericValue &Val, GenericValue *Ptr, 
-                           Type *Ty); 
-   
-   void InitializeMemory(const Constant *Init, void *Addr); 
-   
-   /// getOrEmitGlobalVariable - Return the address of the specified global 
-   /// variable, possibly emitting it to memory if needed.  This is used by the 
-   /// Emitter. 
-   /// 
-   /// This function is deprecated for the MCJIT execution engine.  Use 
-   /// getGlobalValueAddress instead. 
-   virtual void *getOrEmitGlobalVariable(const GlobalVariable *GV) { 
-     return getPointerToGlobal((const GlobalValue *)GV); 
-   } 
-   
-   /// Registers a listener to be called back on various events within 
-   /// the JIT.  See JITEventListener.h for more details.  Does not 
-   /// take ownership of the argument.  The argument may be NULL, in 
-   /// which case these functions do nothing. 
-   virtual void RegisterJITEventListener(JITEventListener *) {} 
-   virtual void UnregisterJITEventListener(JITEventListener *) {} 
-   
-   /// Sets the pre-compiled object cache.  The ownership of the ObjectCache is 
-   /// not changed.  Supported by MCJIT but not the interpreter. 
-   virtual void setObjectCache(ObjectCache *) { 
-     llvm_unreachable("No support for an object cache"); 
-   } 
-   
-   /// setProcessAllSections (MCJIT Only): By default, only sections that are 
-   /// "required for execution" are passed to the RTDyldMemoryManager, and other 
-   /// sections are discarded. Passing 'true' to this method will cause 
-   /// RuntimeDyld to pass all sections to its RTDyldMemoryManager regardless 
-   /// of whether they are "required to execute" in the usual sense. 
-   /// 
-   /// Rationale: Some MCJIT clients want to be able to inspect metadata 
-   /// sections (e.g. Dwarf, Stack-maps) to enable functionality or analyze 
-   /// performance. Passing these sections to the memory manager allows the 
-   /// client to make policy about the relevant sections, rather than having 
-   /// MCJIT do it. 
-   virtual void setProcessAllSections(bool ProcessAllSections) { 
-     llvm_unreachable("No support for ProcessAllSections option"); 
-   } 
-   
-   /// Return the target machine (if available). 
-   virtual TargetMachine *getTargetMachine() { return nullptr; } 
-   
-   /// DisableLazyCompilation - When lazy compilation is off (the default), the 
-   /// JIT will eagerly compile every function reachable from the argument to 
-   /// getPointerToFunction.  If lazy compilation is turned on, the JIT will only 
-   /// compile the one function and emit stubs to compile the rest when they're 
-   /// first called.  If lazy compilation is turned off again while some lazy 
-   /// stubs are still around, and one of those stubs is called, the program will 
-   /// abort. 
-   /// 
-   /// In order to safely compile lazily in a threaded program, the user must 
-   /// ensure that 1) only one thread at a time can call any particular lazy 
-   /// stub, and 2) any thread modifying LLVM IR must hold the JIT's lock 
-   /// (ExecutionEngine::lock) or otherwise ensure that no other thread calls a 
-   /// lazy stub.  See http://llvm.org/PR5184 for details. 
-   void DisableLazyCompilation(bool Disabled = true) { 
-     CompilingLazily = !Disabled; 
-   } 
-   bool isCompilingLazily() const { 
-     return CompilingLazily; 
-   } 
-   
-   /// DisableGVCompilation - If called, the JIT will abort if it's asked to 
-   /// allocate space and populate a GlobalVariable that is not internal to 
-   /// the module. 
-   void DisableGVCompilation(bool Disabled = true) { 
-     GVCompilationDisabled = Disabled; 
-   } 
-   bool isGVCompilationDisabled() const { 
-     return GVCompilationDisabled; 
-   } 
-   
-   /// DisableSymbolSearching - If called, the JIT will not try to lookup unknown 
-   /// symbols with dlsym.  A client can still use InstallLazyFunctionCreator to 
-   /// resolve symbols in a custom way. 
-   void DisableSymbolSearching(bool Disabled = true) { 
-     SymbolSearchingDisabled = Disabled; 
-   } 
-   bool isSymbolSearchingDisabled() const { 
-     return SymbolSearchingDisabled; 
-   } 
-   
-   /// Enable/Disable IR module verification. 
-   /// 
-   /// Note: Module verification is enabled by default in Debug builds, and 
-   /// disabled by default in Release. Use this method to override the default. 
-   void setVerifyModules(bool Verify) { 
-     VerifyModules = Verify; 
-   } 
-   bool getVerifyModules() const { 
-     return VerifyModules; 
-   } 
-   
-   /// InstallLazyFunctionCreator - If an unknown function is needed, the 
-   /// specified function pointer is invoked to create it.  If it returns null, 
-   /// the JIT will abort. 
-   void InstallLazyFunctionCreator(FunctionCreator C) { 
-     LazyFunctionCreator = std::move(C); 
-   } 
-   
- protected: 
-   ExecutionEngine(DataLayout DL) : DL(std::move(DL)) {} 
-   explicit ExecutionEngine(DataLayout DL, std::unique_ptr<Module> M); 
-   explicit ExecutionEngine(std::unique_ptr<Module> M); 
-   
-   void emitGlobals(); 
-   
-   void emitGlobalVariable(const GlobalVariable *GV); 
-   
-   GenericValue getConstantValue(const Constant *C); 
-   void LoadValueFromMemory(GenericValue &Result, GenericValue *Ptr, 
-                            Type *Ty); 
-   
- private: 
-   void Init(std::unique_ptr<Module> M); 
- }; 
-   
- namespace EngineKind { 
-   
-   // These are actually bitmasks that get or-ed together. 
-   enum Kind { 
-     JIT         = 0x1, 
-     Interpreter = 0x2 
-   }; 
-   const static Kind Either = (Kind)(JIT | Interpreter); 
-   
- } // end namespace EngineKind 
-   
- /// Builder class for ExecutionEngines. Use this by stack-allocating a builder, 
- /// chaining the various set* methods, and terminating it with a .create() 
- /// call. 
- class EngineBuilder { 
- private: 
-   std::unique_ptr<Module> M; 
-   EngineKind::Kind WhichEngine; 
-   std::string *ErrorStr; 
-   CodeGenOpt::Level OptLevel; 
-   std::shared_ptr<MCJITMemoryManager> MemMgr; 
-   std::shared_ptr<LegacyJITSymbolResolver> Resolver; 
-   TargetOptions Options; 
-   std::optional<Reloc::Model> RelocModel; 
-   std::optional<CodeModel::Model> CMModel; 
-   std::string MArch; 
-   std::string MCPU; 
-   SmallVector<std::string, 4> MAttrs; 
-   bool VerifyModules; 
-   bool EmulatedTLS = true; 
-   
- public: 
-   /// Default constructor for EngineBuilder. 
-   EngineBuilder(); 
-   
-   /// Constructor for EngineBuilder. 
-   EngineBuilder(std::unique_ptr<Module> M); 
-   
-   // Out-of-line since we don't have the def'n of RTDyldMemoryManager here. 
-   ~EngineBuilder(); 
-   
-   /// setEngineKind - Controls whether the user wants the interpreter, the JIT, 
-   /// or whichever engine works.  This option defaults to EngineKind::Either. 
-   EngineBuilder &setEngineKind(EngineKind::Kind w) { 
-     WhichEngine = w; 
-     return *this; 
-   } 
-   
-   /// setMCJITMemoryManager - Sets the MCJIT memory manager to use. This allows 
-   /// clients to customize their memory allocation policies for the MCJIT. This 
-   /// is only appropriate for the MCJIT; setting this and configuring the builder 
-   /// to create anything other than MCJIT will cause a runtime error. If create() 
-   /// is called and is successful, the created engine takes ownership of the 
-   /// memory manager. This option defaults to NULL. 
-   EngineBuilder &setMCJITMemoryManager(std::unique_ptr<RTDyldMemoryManager> mcjmm); 
-   
-   EngineBuilder& 
-   setMemoryManager(std::unique_ptr<MCJITMemoryManager> MM); 
-   
-   EngineBuilder &setSymbolResolver(std::unique_ptr<LegacyJITSymbolResolver> SR); 
-   
-   /// setErrorStr - Set the error string to write to on error.  This option 
-   /// defaults to NULL. 
-   EngineBuilder &setErrorStr(std::string *e) { 
-     ErrorStr = e; 
-     return *this; 
-   } 
-   
-   /// setOptLevel - Set the optimization level for the JIT.  This option 
-   /// defaults to CodeGenOpt::Default. 
-   EngineBuilder &setOptLevel(CodeGenOpt::Level l) { 
-     OptLevel = l; 
-     return *this; 
-   } 
-   
-   /// setTargetOptions - Set the target options that the ExecutionEngine 
-   /// target is using. Defaults to TargetOptions(). 
-   EngineBuilder &setTargetOptions(const TargetOptions &Opts) { 
-     Options = Opts; 
-     return *this; 
-   } 
-   
-   /// setRelocationModel - Set the relocation model that the ExecutionEngine 
-   /// target is using. Defaults to target specific default "Reloc::Default". 
-   EngineBuilder &setRelocationModel(Reloc::Model RM) { 
-     RelocModel = RM; 
-     return *this; 
-   } 
-   
-   /// setCodeModel - Set the CodeModel that the ExecutionEngine target 
-   /// data is using. Defaults to target specific default 
-   /// "CodeModel::JITDefault". 
-   EngineBuilder &setCodeModel(CodeModel::Model M) { 
-     CMModel = M; 
-     return *this; 
-   } 
-   
-   /// setMArch - Override the architecture set by the Module's triple. 
-   EngineBuilder &setMArch(StringRef march) { 
-     MArch.assign(march.begin(), march.end()); 
-     return *this; 
-   } 
-   
-   /// setMCPU - Target a specific cpu type. 
-   EngineBuilder &setMCPU(StringRef mcpu) { 
-     MCPU.assign(mcpu.begin(), mcpu.end()); 
-     return *this; 
-   } 
-   
-   /// setVerifyModules - Set whether the JIT implementation should verify 
-   /// IR modules during compilation. 
-   EngineBuilder &setVerifyModules(bool Verify) { 
-     VerifyModules = Verify; 
-     return *this; 
-   } 
-   
-   /// setMAttrs - Set cpu-specific attributes. 
-   template<typename StringSequence> 
-   EngineBuilder &setMAttrs(const StringSequence &mattrs) { 
-     MAttrs.clear(); 
-     MAttrs.append(mattrs.begin(), mattrs.end()); 
-     return *this; 
-   } 
-   
-   void setEmulatedTLS(bool EmulatedTLS) { 
-     this->EmulatedTLS = EmulatedTLS; 
-   } 
-   
-   TargetMachine *selectTarget(); 
-   
-   /// selectTarget - Pick a target either via -march or by guessing the native 
-   /// arch.  Add any CPU features specified via -mcpu or -mattr. 
-   TargetMachine *selectTarget(const Triple &TargetTriple, 
-                               StringRef MArch, 
-                               StringRef MCPU, 
-                               const SmallVectorImpl<std::string>& MAttrs); 
-   
-   ExecutionEngine *create() { 
-     return create(selectTarget()); 
-   } 
-   
-   ExecutionEngine *create(TargetMachine *TM); 
- }; 
-   
- // Create wrappers for C Binding types (see CBindingWrapping.h). 
- DEFINE_SIMPLE_CONVERSION_FUNCTIONS(ExecutionEngine, LLVMExecutionEngineRef) 
-   
- } // end namespace llvm 
-   
- #endif // LLVM_EXECUTIONENGINE_EXECUTIONENGINE_H 
-