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  1. //===- MSFBuilder.h - MSF Directory & Metadata Builder ----------*- C++ -*-===//
  2. //
  3. // Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.
  4. // See https://llvm.org/LICENSE.txt for license information.
  5. // SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
  6. //
  7. //===----------------------------------------------------------------------===//
  8.  
  9. #ifndef LLVM_DEBUGINFO_MSF_MSFBUILDER_H
  10. #define LLVM_DEBUGINFO_MSF_MSFBUILDER_H
  11.  
  12. #include "llvm/ADT/ArrayRef.h"
  13. #include "llvm/ADT/BitVector.h"
  14. #include "llvm/ADT/StringRef.h"
  15. #include "llvm/Support/Allocator.h"
  16. #include "llvm/Support/Error.h"
  17. #include <cstdint>
  18. #include <utility>
  19. #include <vector>
  20.  
  21. namespace llvm {
  22. class FileBufferByteStream;
  23. namespace msf {
  24.  
  25. struct MSFLayout;
  26.  
  27. class MSFBuilder {
  28. public:
  29.   /// Create a new `MSFBuilder`.
  30.   ///
  31.   /// \param BlockSize The internal block size used by the PDB file.  See
  32.   /// isValidBlockSize() for a list of valid block sizes.
  33.   ///
  34.   /// \param MinBlockCount Causes the builder to reserve up front space for
  35.   /// at least `MinBlockCount` blocks.  This is useful when using `MSFBuilder`
  36.   /// to read an existing MSF that you want to write back out later.  The
  37.   /// original MSF file's SuperBlock contains the exact number of blocks used
  38.   /// by the file, so is a good hint as to how many blocks the new MSF file
  39.   /// will contain.  Furthermore, it is actually necessary in this case.  To
  40.   /// preserve stability of the file's layout, it is helpful to try to keep
  41.   /// all streams mapped to their original block numbers.  To ensure that this
  42.   /// is possible, space for all blocks must be allocated beforehand so that
  43.   /// streams can be assigned to them.
  44.   ///
  45.   /// \param CanGrow If true, any operation which results in an attempt to
  46.   /// locate a free block when all available blocks have been exhausted will
  47.   /// allocate a new block, thereby growing the size of the final MSF file.
  48.   /// When false, any such attempt will result in an error.  This is especially
  49.   /// useful in testing scenarios when you know your test isn't going to do
  50.   /// anything to increase the size of the file, so having an Error returned if
  51.   /// it were to happen would catch a programming error
  52.   ///
  53.   /// \returns an llvm::Error representing whether the operation succeeded or
  54.   /// failed.  Currently the only way this can fail is if an invalid block size
  55.   /// is specified, or `MinBlockCount` does not leave enough room for the
  56.   /// mandatory reserved blocks required by an MSF file.
  57.   static Expected<MSFBuilder> create(BumpPtrAllocator &Allocator,
  58.                                      uint32_t BlockSize,
  59.                                      uint32_t MinBlockCount = 0,
  60.                                      bool CanGrow = true);
  61.  
  62.   /// Request the block map to be at a specific block address.  This is useful
  63.   /// when editing a MSF and you want the layout to be as stable as possible.
  64.   Error setBlockMapAddr(uint32_t Addr);
  65.   Error setDirectoryBlocksHint(ArrayRef<uint32_t> DirBlocks);
  66.   void setFreePageMap(uint32_t Fpm);
  67.   void setUnknown1(uint32_t Unk1);
  68.  
  69.   /// Add a stream to the MSF file with the given size, occupying the given
  70.   /// list of blocks.  This is useful when reading a MSF file and you want a
  71.   /// particular stream to occupy the original set of blocks.  If the given
  72.   /// blocks are already allocated, or if the number of blocks specified is
  73.   /// incorrect for the given stream size, this function will return an Error.
  74.   Expected<uint32_t> addStream(uint32_t Size, ArrayRef<uint32_t> Blocks);
  75.  
  76.   /// Add a stream to the MSF file with the given size, occupying any available
  77.   /// blocks that the builder decides to use.  This is useful when building a
  78.   /// new PDB file from scratch and you don't care what blocks a stream occupies
  79.   /// but you just want it to work.
  80.   Expected<uint32_t> addStream(uint32_t Size);
  81.  
  82.   /// Update the size of an existing stream.  This will allocate or deallocate
  83.   /// blocks as needed to match the requested size.  This can fail if `CanGrow`
  84.   /// was set to false when initializing the `MSFBuilder`.
  85.   Error setStreamSize(uint32_t Idx, uint32_t Size);
  86.  
  87.   /// Get the total number of streams in the MSF layout.  This should return 1
  88.   /// for every call to `addStream`.
  89.   uint32_t getNumStreams() const;
  90.  
  91.   /// Get the size of a stream by index.
  92.   uint32_t getStreamSize(uint32_t StreamIdx) const;
  93.  
  94.   /// Get the list of blocks allocated to a particular stream.
  95.   ArrayRef<uint32_t> getStreamBlocks(uint32_t StreamIdx) const;
  96.  
  97.   /// Get the total number of blocks that will be allocated to actual data in
  98.   /// this MSF file.
  99.   uint32_t getNumUsedBlocks() const;
  100.  
  101.   /// Get the total number of blocks that exist in the MSF file but are not
  102.   /// allocated to any valid data.
  103.   uint32_t getNumFreeBlocks() const;
  104.  
  105.   /// Get the total number of blocks in the MSF file.  In practice this is equal
  106.   /// to `getNumUsedBlocks() + getNumFreeBlocks()`.
  107.   uint32_t getTotalBlockCount() const;
  108.  
  109.   /// Check whether a particular block is allocated or free.
  110.   bool isBlockFree(uint32_t Idx) const;
  111.  
  112.   /// Finalize the layout and build the headers and structures that describe the
  113.   /// MSF layout and can be written directly to the MSF file.
  114.   Expected<MSFLayout> generateLayout();
  115.  
  116.   /// Write the MSF layout to the underlying file.
  117.   Expected<FileBufferByteStream> commit(StringRef Path, MSFLayout &Layout);
  118.  
  119.   BumpPtrAllocator &getAllocator() { return Allocator; }
  120.  
  121. private:
  122.   MSFBuilder(uint32_t BlockSize, uint32_t MinBlockCount, bool CanGrow,
  123.              BumpPtrAllocator &Allocator);
  124.  
  125.   Error allocateBlocks(uint32_t NumBlocks, MutableArrayRef<uint32_t> Blocks);
  126.   uint32_t computeDirectoryByteSize() const;
  127.  
  128.   using BlockList = std::vector<uint32_t>;
  129.  
  130.   BumpPtrAllocator &Allocator;
  131.  
  132.   bool IsGrowable;
  133.   uint32_t FreePageMap;
  134.   uint32_t Unknown1 = 0;
  135.   uint32_t BlockSize;
  136.   uint32_t BlockMapAddr;
  137.   BitVector FreeBlocks;
  138.   std::vector<uint32_t> DirectoryBlocks;
  139.   std::vector<std::pair<uint32_t, BlockList>> StreamData;
  140. };
  141.  
  142. } // end namespace msf
  143. } // end namespace llvm
  144.  
  145. #endif // LLVM_DEBUGINFO_MSF_MSFBUILDER_H
  146.