- //===- MSFBuilder.h - MSF Directory & Metadata Builder ----------*- C++ -*-===// 
- // 
- // Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions. 
- // See https://llvm.org/LICENSE.txt for license information. 
- // SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception 
- // 
- //===----------------------------------------------------------------------===// 
-   
- #ifndef LLVM_DEBUGINFO_MSF_MSFBUILDER_H 
- #define LLVM_DEBUGINFO_MSF_MSFBUILDER_H 
-   
- #include "llvm/ADT/ArrayRef.h" 
- #include "llvm/ADT/BitVector.h" 
- #include "llvm/ADT/StringRef.h" 
- #include "llvm/Support/Allocator.h" 
- #include "llvm/Support/Error.h" 
- #include <cstdint> 
- #include <utility> 
- #include <vector> 
-   
- namespace llvm { 
- class FileBufferByteStream; 
- namespace msf { 
-   
- struct MSFLayout; 
-   
- class MSFBuilder { 
- public: 
-   /// Create a new `MSFBuilder`. 
-   /// 
-   /// \param BlockSize The internal block size used by the PDB file.  See 
-   /// isValidBlockSize() for a list of valid block sizes. 
-   /// 
-   /// \param MinBlockCount Causes the builder to reserve up front space for 
-   /// at least `MinBlockCount` blocks.  This is useful when using `MSFBuilder` 
-   /// to read an existing MSF that you want to write back out later.  The 
-   /// original MSF file's SuperBlock contains the exact number of blocks used 
-   /// by the file, so is a good hint as to how many blocks the new MSF file 
-   /// will contain.  Furthermore, it is actually necessary in this case.  To 
-   /// preserve stability of the file's layout, it is helpful to try to keep 
-   /// all streams mapped to their original block numbers.  To ensure that this 
-   /// is possible, space for all blocks must be allocated beforehand so that 
-   /// streams can be assigned to them. 
-   /// 
-   /// \param CanGrow If true, any operation which results in an attempt to 
-   /// locate a free block when all available blocks have been exhausted will 
-   /// allocate a new block, thereby growing the size of the final MSF file. 
-   /// When false, any such attempt will result in an error.  This is especially 
-   /// useful in testing scenarios when you know your test isn't going to do 
-   /// anything to increase the size of the file, so having an Error returned if 
-   /// it were to happen would catch a programming error 
-   /// 
-   /// \returns an llvm::Error representing whether the operation succeeded or 
-   /// failed.  Currently the only way this can fail is if an invalid block size 
-   /// is specified, or `MinBlockCount` does not leave enough room for the 
-   /// mandatory reserved blocks required by an MSF file. 
-   static Expected<MSFBuilder> create(BumpPtrAllocator &Allocator, 
-                                      uint32_t BlockSize, 
-                                      uint32_t MinBlockCount = 0, 
-                                      bool CanGrow = true); 
-   
-   /// Request the block map to be at a specific block address.  This is useful 
-   /// when editing a MSF and you want the layout to be as stable as possible. 
-   Error setBlockMapAddr(uint32_t Addr); 
-   Error setDirectoryBlocksHint(ArrayRef<uint32_t> DirBlocks); 
-   void setFreePageMap(uint32_t Fpm); 
-   void setUnknown1(uint32_t Unk1); 
-   
-   /// Add a stream to the MSF file with the given size, occupying the given 
-   /// list of blocks.  This is useful when reading a MSF file and you want a 
-   /// particular stream to occupy the original set of blocks.  If the given 
-   /// blocks are already allocated, or if the number of blocks specified is 
-   /// incorrect for the given stream size, this function will return an Error. 
-   Expected<uint32_t> addStream(uint32_t Size, ArrayRef<uint32_t> Blocks); 
-   
-   /// Add a stream to the MSF file with the given size, occupying any available 
-   /// blocks that the builder decides to use.  This is useful when building a 
-   /// new PDB file from scratch and you don't care what blocks a stream occupies 
-   /// but you just want it to work. 
-   Expected<uint32_t> addStream(uint32_t Size); 
-   
-   /// Update the size of an existing stream.  This will allocate or deallocate 
-   /// blocks as needed to match the requested size.  This can fail if `CanGrow` 
-   /// was set to false when initializing the `MSFBuilder`. 
-   Error setStreamSize(uint32_t Idx, uint32_t Size); 
-   
-   /// Get the total number of streams in the MSF layout.  This should return 1 
-   /// for every call to `addStream`. 
-   uint32_t getNumStreams() const; 
-   
-   /// Get the size of a stream by index. 
-   uint32_t getStreamSize(uint32_t StreamIdx) const; 
-   
-   /// Get the list of blocks allocated to a particular stream. 
-   ArrayRef<uint32_t> getStreamBlocks(uint32_t StreamIdx) const; 
-   
-   /// Get the total number of blocks that will be allocated to actual data in 
-   /// this MSF file. 
-   uint32_t getNumUsedBlocks() const; 
-   
-   /// Get the total number of blocks that exist in the MSF file but are not 
-   /// allocated to any valid data. 
-   uint32_t getNumFreeBlocks() const; 
-   
-   /// Get the total number of blocks in the MSF file.  In practice this is equal 
-   /// to `getNumUsedBlocks() + getNumFreeBlocks()`. 
-   uint32_t getTotalBlockCount() const; 
-   
-   /// Check whether a particular block is allocated or free. 
-   bool isBlockFree(uint32_t Idx) const; 
-   
-   /// Finalize the layout and build the headers and structures that describe the 
-   /// MSF layout and can be written directly to the MSF file. 
-   Expected<MSFLayout> generateLayout(); 
-   
-   /// Write the MSF layout to the underlying file. 
-   Expected<FileBufferByteStream> commit(StringRef Path, MSFLayout &Layout); 
-   
-   BumpPtrAllocator &getAllocator() { return Allocator; } 
-   
- private: 
-   MSFBuilder(uint32_t BlockSize, uint32_t MinBlockCount, bool CanGrow, 
-              BumpPtrAllocator &Allocator); 
-   
-   Error allocateBlocks(uint32_t NumBlocks, MutableArrayRef<uint32_t> Blocks); 
-   uint32_t computeDirectoryByteSize() const; 
-   
-   using BlockList = std::vector<uint32_t>; 
-   
-   BumpPtrAllocator &Allocator; 
-   
-   bool IsGrowable; 
-   uint32_t FreePageMap; 
-   uint32_t Unknown1 = 0; 
-   uint32_t BlockSize; 
-   uint32_t BlockMapAddr; 
-   BitVector FreeBlocks; 
-   std::vector<uint32_t> DirectoryBlocks; 
-   std::vector<std::pair<uint32_t, BlockList>> StreamData; 
- }; 
-   
- } // end namespace msf 
- } // end namespace llvm 
-   
- #endif // LLVM_DEBUGINFO_MSF_MSFBUILDER_H 
-