- //===- Header.h -------------------------------------------------*- C++ -*-===// 
- // 
- // Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions. 
- // See https://llvm.org/LICENSE.txt for license information. 
- // SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception 
- // 
- //===----------------------------------------------------------------------===// 
-   
- #ifndef LLVM_DEBUGINFO_GSYM_HEADER_H 
- #define LLVM_DEBUGINFO_GSYM_HEADER_H 
-   
- #include "llvm/Support/Error.h" 
-   
- #include <cstddef> 
- #include <cstdint> 
-   
- namespace llvm { 
- class raw_ostream; 
- class DataExtractor; 
-   
- namespace gsym { 
- class FileWriter; 
-   
- constexpr uint32_t GSYM_MAGIC = 0x4753594d; // 'GSYM' 
- constexpr uint32_t GSYM_CIGAM = 0x4d595347; // 'MYSG' 
- constexpr uint32_t GSYM_VERSION = 1; 
- constexpr size_t GSYM_MAX_UUID_SIZE = 20; 
-   
- /// The GSYM header. 
- /// 
- /// The GSYM header is found at the start of a stand alone GSYM file, or as 
- /// the first bytes in a section when GSYM is contained in a section of an 
- /// executable file (ELF, mach-o, COFF). 
- /// 
- /// The structure is encoded exactly as it appears in the structure definition 
- /// with no gaps between members. Alignment should not change from system to 
- /// system as the members were laid out so that they shouldn't align 
- /// differently on different architectures. 
- /// 
- /// When endianness of the system loading a GSYM file matches, the file can 
- /// be mmap'ed in and a pointer to the header can be cast to the first bytes 
- /// of the file (stand alone GSYM file) or section data (GSYM in a section). 
- /// When endianness is swapped, the Header::decode() function should be used to 
- /// decode the header. 
- struct Header { 
-   /// The magic bytes should be set to GSYM_MAGIC. This helps detect if a file 
-   /// is a GSYM file by scanning the first 4 bytes of a file or section. 
-   /// This value might appear byte swapped 
-   uint32_t Magic; 
-   /// The version can number determines how the header is decoded and how each 
-   /// InfoType in FunctionInfo is encoded/decoded. As version numbers increase, 
-   /// "Magic" and "Version" members should always appear at offset zero and 4 
-   /// respectively to ensure clients figure out if they can parse the format. 
-   uint16_t Version; 
-   /// The size in bytes of each address offset in the address offsets table. 
-   uint8_t AddrOffSize; 
-   /// The size in bytes of the UUID encoded in the "UUID" member. 
-   uint8_t UUIDSize; 
-   /// The 64 bit base address that all address offsets in the address offsets 
-   /// table are relative to. Storing a full 64 bit address allows our address 
-   /// offsets table to be smaller on disk. 
-   uint64_t BaseAddress; 
-   /// The number of addresses stored in the address offsets table. 
-   uint32_t NumAddresses; 
-   /// The file relative offset of the start of the string table for strings 
-   /// contained in the GSYM file. If the GSYM in contained in a stand alone 
-   /// file this will be the file offset of the start of the string table. If 
-   /// the GSYM is contained in a section within an executable file, this can 
-   /// be the offset of the first string used in the GSYM file and can possibly 
-   /// span one or more executable string tables. This allows the strings to 
-   /// share string tables in an ELF or mach-o file. 
-   uint32_t StrtabOffset; 
-   /// The size in bytes of the string table. For a stand alone GSYM file, this 
-   /// will be the exact size in bytes of the string table. When the GSYM data 
-   /// is in a section within an executable file, this size can span one or more 
-   /// sections that contains strings. This allows any strings that are already 
-   /// stored in the executable file to be re-used, and any extra strings could 
-   /// be added to another string table and the string table offset and size 
-   /// can be set to span all needed string tables. 
-   uint32_t StrtabSize; 
-   /// The UUID of the original executable file. This is stored to allow 
-   /// matching a GSYM file to an executable file when symbolication is 
-   /// required. Only the first "UUIDSize" bytes of the UUID are valid. Any 
-   /// bytes in the UUID value that appear after the first UUIDSize bytes should 
-   /// be set to zero. 
-   uint8_t UUID[GSYM_MAX_UUID_SIZE]; 
-   
-   /// Check if a header is valid and return an error if anything is wrong. 
-   /// 
-   /// This function can be used prior to encoding a header to ensure it is 
-   /// valid, or after decoding a header to ensure it is valid and supported. 
-   /// 
-   /// Check a correctly byte swapped header for errors: 
-   ///   - check magic value 
-   ///   - check that version number is supported 
-   ///   - check that the address offset size is supported 
-   ///   - check that the UUID size is valid 
-   /// 
-   /// \returns An error if anything is wrong in the header, or Error::success() 
-   /// if there are no errors. 
-   llvm::Error checkForError() const; 
-   
-   /// Decode an object from a binary data stream. 
-   /// 
-   /// \param Data The binary stream to read the data from. This object must 
-   /// have the data for the object starting at offset zero. The data 
-   /// can contain more data than needed. 
-   /// 
-   /// \returns A Header or an error describing the issue that was 
-   /// encountered during decoding. 
-   static llvm::Expected<Header> decode(DataExtractor &Data); 
-   
-   /// Encode this object into FileWriter stream. 
-   /// 
-   /// \param O The binary stream to write the data to at the current file 
-   /// position. 
-   /// 
-   /// \returns An error object that indicates success or failure of the 
-   /// encoding process. 
-   llvm::Error encode(FileWriter &O) const; 
- }; 
-   
- bool operator==(const Header &LHS, const Header &RHS); 
- raw_ostream &operator<<(raw_ostream &OS, const llvm::gsym::Header &H); 
-   
- } // namespace gsym 
- } // namespace llvm 
-   
- #endif // LLVM_DEBUGINFO_GSYM_HEADER_H 
-