//===- llvm/CodeGen/VirtRegMap.h - Virtual Register Map ---------*- C++ -*-===//
 
//
 
// Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.
 
// See https://llvm.org/LICENSE.txt for license information.
 
// SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
 
//
 
//===----------------------------------------------------------------------===//
 
//
 
// This file implements a virtual register map. This maps virtual registers to
 
// physical registers and virtual registers to stack slots. It is created and
 
// updated by a register allocator and then used by a machine code rewriter that
 
// adds spill code and rewrites virtual into physical register references.
 
//
 
//===----------------------------------------------------------------------===//
 
 
 
#ifndef LLVM_CODEGEN_VIRTREGMAP_H
 
#define LLVM_CODEGEN_VIRTREGMAP_H
 
 
 
#include "llvm/ADT/IndexedMap.h"
 
#include "llvm/CodeGen/MachineFunctionPass.h"
 
#include "llvm/CodeGen/TargetRegisterInfo.h"
 
#include "llvm/CodeGen/TileShapeInfo.h"
 
#include "llvm/Pass.h"
 
#include <cassert>
 
 
 
namespace llvm {
 
 
 
class MachineFunction;
 
class MachineRegisterInfo;
 
class raw_ostream;
 
class TargetInstrInfo;
 
 
 
  class VirtRegMap : public MachineFunctionPass {
 
  public:
 
    enum {
 
      NO_PHYS_REG = 0,
 
      NO_STACK_SLOT = (1L << 30)-1,
 
      MAX_STACK_SLOT = (1L << 18)-1
 
    };
 
 
 
  private:
 
    MachineRegisterInfo *MRI = nullptr;
 
    const TargetInstrInfo *TII = nullptr;
 
    const TargetRegisterInfo *TRI = nullptr;
 
    MachineFunction *MF = nullptr;
 
 
 
    /// Virt2PhysMap - This is a virtual to physical register
 
    /// mapping. Each virtual register is required to have an entry in
 
    /// it; even spilled virtual registers (the register mapped to a
 
    /// spilled register is the temporary used to load it from the
 
    /// stack).
 
    IndexedMap<Register, VirtReg2IndexFunctor> Virt2PhysMap;
 
 
 
    /// Virt2StackSlotMap - This is virtual register to stack slot
 
    /// mapping. Each spilled virtual register has an entry in it
 
    /// which corresponds to the stack slot this register is spilled
 
    /// at.
 
    IndexedMap<int, VirtReg2IndexFunctor> Virt2StackSlotMap;
 
 
 
    /// Virt2SplitMap - This is virtual register to splitted virtual register
 
    /// mapping.
 
    IndexedMap<unsigned, VirtReg2IndexFunctor> Virt2SplitMap;
 
 
 
    /// Virt2ShapeMap - For X86 AMX register whose register is bound shape
 
    /// information.
 
    DenseMap<unsigned, ShapeT> Virt2ShapeMap;
 
 
 
    /// createSpillSlot - Allocate a spill slot for RC from MFI.
 
    unsigned createSpillSlot(const TargetRegisterClass *RC);
 
 
 
  public:
 
    static char ID;
 
 
 
    VirtRegMap()
 
        : MachineFunctionPass(ID), Virt2PhysMap(NO_PHYS_REG),
 
          Virt2StackSlotMap(NO_STACK_SLOT), Virt2SplitMap(0) {}
 
    VirtRegMap(const VirtRegMap &) = delete;
 
    VirtRegMap &operator=(const VirtRegMap &) = delete;
 
 
 
    bool runOnMachineFunction(MachineFunction &MF) override;
 
 
 
    void getAnalysisUsage(AnalysisUsage &AU) const override {
 
      AU.setPreservesAll();
 
      MachineFunctionPass::getAnalysisUsage(AU);
 
    }
 
 
 
    MachineFunction &getMachineFunction() const {
 
      assert(MF && "getMachineFunction called before runOnMachineFunction");
 
      return *MF;
 
    }
 
 
 
    MachineRegisterInfo &getRegInfo() const { return *MRI; }
 
    const TargetRegisterInfo &getTargetRegInfo() const { return *TRI; }
 
 
 
    void grow();
 
 
 
    /// returns true if the specified virtual register is
 
    /// mapped to a physical register
 
    bool hasPhys(Register virtReg) const {
 
      return getPhys(virtReg) != NO_PHYS_REG;
 
    }
 
 
 
    /// returns the physical register mapped to the specified
 
    /// virtual register
 
    MCRegister getPhys(Register virtReg) const {
 
      assert(virtReg.isVirtual());
 
      return MCRegister::from(Virt2PhysMap[virtReg.id()]);
 
    }
 
 
 
    /// creates a mapping for the specified virtual register to
 
    /// the specified physical register
 
    void assignVirt2Phys(Register virtReg, MCPhysReg physReg);
 
 
 
    bool isShapeMapEmpty() const { return Virt2ShapeMap.empty(); }
 
 
 
    bool hasShape(Register virtReg) const {
 
      return getShape(virtReg).isValid();
 
    }
 
 
 
    ShapeT getShape(Register virtReg) const {
 
      assert(virtReg.isVirtual());
 
      return Virt2ShapeMap.lookup(virtReg);
 
    }
 
 
 
    void assignVirt2Shape(Register virtReg, ShapeT shape) {
 
      Virt2ShapeMap[virtReg.id()] = shape;
 
    }
 
 
 
    /// clears the specified virtual register's, physical
 
    /// register mapping
 
    void clearVirt(Register virtReg) {
 
      assert(virtReg.isVirtual());
 
      assert(Virt2PhysMap[virtReg.id()] != NO_PHYS_REG &&
 
             "attempt to clear a not assigned virtual register");
 
      Virt2PhysMap[virtReg.id()] = NO_PHYS_REG;
 
    }
 
 
 
    /// clears all virtual to physical register mappings
 
    void clearAllVirt() {
 
      Virt2PhysMap.clear();
 
      grow();
 
    }
 
 
 
    /// returns true if VirtReg is assigned to its preferred physreg.
 
    bool hasPreferredPhys(Register VirtReg) const;
 
 
 
    /// returns true if VirtReg has a known preferred register.
 
    /// This returns false if VirtReg has a preference that is a virtual
 
    /// register that hasn't been assigned yet.
 
    bool hasKnownPreference(Register VirtReg) const;
 
 
 
    /// records virtReg is a split live interval from SReg.
 
    void setIsSplitFromReg(Register virtReg, Register SReg) {
 
      Virt2SplitMap[virtReg.id()] = SReg;
 
      if (hasShape(SReg)) {
 
        Virt2ShapeMap[virtReg.id()] = getShape(SReg);
 
      }
 
    }
 
 
 
    /// returns the live interval virtReg is split from.
 
    Register getPreSplitReg(Register virtReg) const {
 
      return Virt2SplitMap[virtReg.id()];
 
    }
 
 
 
    /// getOriginal - Return the original virtual register that VirtReg descends
 
    /// from through splitting.
 
    /// A register that was not created by splitting is its own original.
 
    /// This operation is idempotent.
 
    Register getOriginal(Register VirtReg) const {
 
      Register Orig = getPreSplitReg(VirtReg);
 
      return Orig ? Orig : VirtReg;
 
    }
 
 
 
    /// returns true if the specified virtual register is not
 
    /// mapped to a stack slot or rematerialized.
 
    bool isAssignedReg(Register virtReg) const {
 
      if (getStackSlot(virtReg) == NO_STACK_SLOT)
 
        return true;
 
      // Split register can be assigned a physical register as well as a
 
      // stack slot or remat id.
 
      return (Virt2SplitMap[virtReg.id()] &&
 
              Virt2PhysMap[virtReg.id()] != NO_PHYS_REG);
 
    }
 
 
 
    /// returns the stack slot mapped to the specified virtual
 
    /// register
 
    int getStackSlot(Register virtReg) const {
 
      assert(virtReg.isVirtual());
 
      return Virt2StackSlotMap[virtReg.id()];
 
    }
 
 
 
    /// create a mapping for the specifed virtual register to
 
    /// the next available stack slot
 
    int assignVirt2StackSlot(Register virtReg);
 
 
 
    /// create a mapping for the specified virtual register to
 
    /// the specified stack slot
 
    void assignVirt2StackSlot(Register virtReg, int SS);
 
 
 
    void print(raw_ostream &OS, const Module* M = nullptr) const override;
 
    void dump() const;
 
  };
 
 
 
  inline raw_ostream &operator<<(raw_ostream &OS, const VirtRegMap &VRM) {
 
    VRM.print(OS);
 
    return OS;
 
  }
 
 
 
} // end llvm namespace
 
 
 
#endif // LLVM_CODEGEN_VIRTREGMAP_H