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  1. //===- llvm/CodeGen/SlotIndexes.h - Slot indexes representation -*- C++ -*-===//
  2. //
  3. // Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.
  4. // See https://llvm.org/LICENSE.txt for license information.
  5. // SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
  6. //
  7. //===----------------------------------------------------------------------===//
  8. //
  9. // This file implements SlotIndex and related classes. The purpose of SlotIndex
  10. // is to describe a position at which a register can become live, or cease to
  11. // be live.
  12. //
  13. // SlotIndex is mostly a proxy for entries of the SlotIndexList, a class which
  14. // is held is LiveIntervals and provides the real numbering. This allows
  15. // LiveIntervals to perform largely transparent renumbering.
  16. //===----------------------------------------------------------------------===//
  17.  
  18. #ifndef LLVM_CODEGEN_SLOTINDEXES_H
  19. #define LLVM_CODEGEN_SLOTINDEXES_H
  20.  
  21. #include "llvm/ADT/DenseMap.h"
  22. #include "llvm/ADT/IntervalMap.h"
  23. #include "llvm/ADT/PointerIntPair.h"
  24. #include "llvm/ADT/SmallVector.h"
  25. #include "llvm/ADT/ilist.h"
  26. #include "llvm/CodeGen/MachineBasicBlock.h"
  27. #include "llvm/CodeGen/MachineFunction.h"
  28. #include "llvm/CodeGen/MachineFunctionPass.h"
  29. #include "llvm/CodeGen/MachineInstr.h"
  30. #include "llvm/CodeGen/MachineInstrBundle.h"
  31. #include "llvm/Support/Allocator.h"
  32. #include <algorithm>
  33. #include <cassert>
  34. #include <iterator>
  35. #include <utility>
  36.  
  37. namespace llvm {
  38.  
  39. class raw_ostream;
  40.  
  41.   /// This class represents an entry in the slot index list held in the
  42.   /// SlotIndexes pass. It should not be used directly. See the
  43.   /// SlotIndex & SlotIndexes classes for the public interface to this
  44.   /// information.
  45.   class IndexListEntry : public ilist_node<IndexListEntry> {
  46.     MachineInstr *mi;
  47.     unsigned index;
  48.  
  49.   public:
  50.     IndexListEntry(MachineInstr *mi, unsigned index) : mi(mi), index(index) {}
  51.  
  52.     MachineInstr* getInstr() const { return mi; }
  53.     void setInstr(MachineInstr *mi) {
  54.       this->mi = mi;
  55.     }
  56.  
  57.     unsigned getIndex() const { return index; }
  58.     void setIndex(unsigned index) {
  59.       this->index = index;
  60.     }
  61.  
  62. #ifdef EXPENSIVE_CHECKS
  63.     // When EXPENSIVE_CHECKS is defined, "erased" index list entries will
  64.     // actually be moved to a "graveyard" list, and have their pointers
  65.     // poisoned, so that dangling SlotIndex access can be reliably detected.
  66.     void setPoison() {
  67.       intptr_t tmp = reinterpret_cast<intptr_t>(mi);
  68.       assert(((tmp & 0x1) == 0x0) && "Pointer already poisoned?");
  69.       tmp |= 0x1;
  70.       mi = reinterpret_cast<MachineInstr*>(tmp);
  71.     }
  72.  
  73.     bool isPoisoned() const { return (reinterpret_cast<intptr_t>(mi) & 0x1) == 0x1; }
  74. #endif // EXPENSIVE_CHECKS
  75.   };
  76.  
  77.   template <>
  78.   struct ilist_alloc_traits<IndexListEntry>
  79.       : public ilist_noalloc_traits<IndexListEntry> {};
  80.  
  81.   /// SlotIndex - An opaque wrapper around machine indexes.
  82.   class SlotIndex {
  83.     friend class SlotIndexes;
  84.  
  85.     enum Slot {
  86.       /// Basic block boundary.  Used for live ranges entering and leaving a
  87.       /// block without being live in the layout neighbor.  Also used as the
  88.       /// def slot of PHI-defs.
  89.       Slot_Block,
  90.  
  91.       /// Early-clobber register use/def slot.  A live range defined at
  92.       /// Slot_EarlyClobber interferes with normal live ranges killed at
  93.       /// Slot_Register.  Also used as the kill slot for live ranges tied to an
  94.       /// early-clobber def.
  95.       Slot_EarlyClobber,
  96.  
  97.       /// Normal register use/def slot.  Normal instructions kill and define
  98.       /// register live ranges at this slot.
  99.       Slot_Register,
  100.  
  101.       /// Dead def kill point.  Kill slot for a live range that is defined by
  102.       /// the same instruction (Slot_Register or Slot_EarlyClobber), but isn't
  103.       /// used anywhere.
  104.       Slot_Dead,
  105.  
  106.       Slot_Count
  107.     };
  108.  
  109.     PointerIntPair<IndexListEntry*, 2, unsigned> lie;
  110.  
  111.     IndexListEntry* listEntry() const {
  112.       assert(isValid() && "Attempt to compare reserved index.");
  113. #ifdef EXPENSIVE_CHECKS
  114.       assert(!lie.getPointer()->isPoisoned() &&
  115.              "Attempt to access deleted list-entry.");
  116. #endif // EXPENSIVE_CHECKS
  117.       return lie.getPointer();
  118.     }
  119.  
  120.     unsigned getIndex() const {
  121.       return listEntry()->getIndex() | getSlot();
  122.     }
  123.  
  124.     /// Returns the slot for this SlotIndex.
  125.     Slot getSlot() const {
  126.       return static_cast<Slot>(lie.getInt());
  127.     }
  128.  
  129.   public:
  130.     enum {
  131.       /// The default distance between instructions as returned by distance().
  132.       /// This may vary as instructions are inserted and removed.
  133.       InstrDist = 4 * Slot_Count
  134.     };
  135.  
  136.     /// Construct an invalid index.
  137.     SlotIndex() = default;
  138.  
  139.     // Creates a SlotIndex from an IndexListEntry and a slot. Generally should
  140.     // not be used. This method is only public to facilitate writing certain
  141.     // unit tests.
  142.     SlotIndex(IndexListEntry *entry, unsigned slot) : lie(entry, slot) {}
  143.  
  144.     // Construct a new slot index from the given one, and set the slot.
  145.     SlotIndex(const SlotIndex &li, Slot s) : lie(li.listEntry(), unsigned(s)) {
  146.       assert(lie.getPointer() != nullptr &&
  147.              "Attempt to construct index with 0 pointer.");
  148.     }
  149.  
  150.     /// Returns true if this is a valid index. Invalid indices do
  151.     /// not point into an index table, and cannot be compared.
  152.     bool isValid() const {
  153.       return lie.getPointer();
  154.     }
  155.  
  156.     /// Return true for a valid index.
  157.     explicit operator bool() const { return isValid(); }
  158.  
  159.     /// Print this index to the given raw_ostream.
  160.     void print(raw_ostream &os) const;
  161.  
  162.     /// Dump this index to stderr.
  163.     void dump() const;
  164.  
  165.     /// Compare two SlotIndex objects for equality.
  166.     bool operator==(SlotIndex other) const {
  167.       return lie == other.lie;
  168.     }
  169.     /// Compare two SlotIndex objects for inequality.
  170.     bool operator!=(SlotIndex other) const {
  171.       return lie != other.lie;
  172.     }
  173.  
  174.     /// Compare two SlotIndex objects. Return true if the first index
  175.     /// is strictly lower than the second.
  176.     bool operator<(SlotIndex other) const {
  177.       return getIndex() < other.getIndex();
  178.     }
  179.     /// Compare two SlotIndex objects. Return true if the first index
  180.     /// is lower than, or equal to, the second.
  181.     bool operator<=(SlotIndex other) const {
  182.       return getIndex() <= other.getIndex();
  183.     }
  184.  
  185.     /// Compare two SlotIndex objects. Return true if the first index
  186.     /// is greater than the second.
  187.     bool operator>(SlotIndex other) const {
  188.       return getIndex() > other.getIndex();
  189.     }
  190.  
  191.     /// Compare two SlotIndex objects. Return true if the first index
  192.     /// is greater than, or equal to, the second.
  193.     bool operator>=(SlotIndex other) const {
  194.       return getIndex() >= other.getIndex();
  195.     }
  196.  
  197.     /// isSameInstr - Return true if A and B refer to the same instruction.
  198.     static bool isSameInstr(SlotIndex A, SlotIndex B) {
  199.       return A.lie.getPointer() == B.lie.getPointer();
  200.     }
  201.  
  202.     /// isEarlierInstr - Return true if A refers to an instruction earlier than
  203.     /// B. This is equivalent to A < B && !isSameInstr(A, B).
  204.     static bool isEarlierInstr(SlotIndex A, SlotIndex B) {
  205.       return A.listEntry()->getIndex() < B.listEntry()->getIndex();
  206.     }
  207.  
  208.     /// Return true if A refers to the same instruction as B or an earlier one.
  209.     /// This is equivalent to !isEarlierInstr(B, A).
  210.     static bool isEarlierEqualInstr(SlotIndex A, SlotIndex B) {
  211.       return !isEarlierInstr(B, A);
  212.     }
  213.  
  214.     /// Return the distance from this index to the given one.
  215.     int distance(SlotIndex other) const {
  216.       return other.getIndex() - getIndex();
  217.     }
  218.  
  219.     /// Return the scaled distance from this index to the given one, where all
  220.     /// slots on the same instruction have zero distance, assuming that the slot
  221.     /// indices are packed as densely as possible. There are normally gaps
  222.     /// between instructions, so this assumption often doesn't hold. This
  223.     /// results in this function often returning a value greater than the actual
  224.     /// instruction distance.
  225.     int getApproxInstrDistance(SlotIndex other) const {
  226.       return (other.listEntry()->getIndex() - listEntry()->getIndex())
  227.         / Slot_Count;
  228.     }
  229.  
  230.     /// isBlock - Returns true if this is a block boundary slot.
  231.     bool isBlock() const { return getSlot() == Slot_Block; }
  232.  
  233.     /// isEarlyClobber - Returns true if this is an early-clobber slot.
  234.     bool isEarlyClobber() const { return getSlot() == Slot_EarlyClobber; }
  235.  
  236.     /// isRegister - Returns true if this is a normal register use/def slot.
  237.     /// Note that early-clobber slots may also be used for uses and defs.
  238.     bool isRegister() const { return getSlot() == Slot_Register; }
  239.  
  240.     /// isDead - Returns true if this is a dead def kill slot.
  241.     bool isDead() const { return getSlot() == Slot_Dead; }
  242.  
  243.     /// Returns the base index for associated with this index. The base index
  244.     /// is the one associated with the Slot_Block slot for the instruction
  245.     /// pointed to by this index.
  246.     SlotIndex getBaseIndex() const {
  247.       return SlotIndex(listEntry(), Slot_Block);
  248.     }
  249.  
  250.     /// Returns the boundary index for associated with this index. The boundary
  251.     /// index is the one associated with the Slot_Block slot for the instruction
  252.     /// pointed to by this index.
  253.     SlotIndex getBoundaryIndex() const {
  254.       return SlotIndex(listEntry(), Slot_Dead);
  255.     }
  256.  
  257.     /// Returns the register use/def slot in the current instruction for a
  258.     /// normal or early-clobber def.
  259.     SlotIndex getRegSlot(bool EC = false) const {
  260.       return SlotIndex(listEntry(), EC ? Slot_EarlyClobber : Slot_Register);
  261.     }
  262.  
  263.     /// Returns the dead def kill slot for the current instruction.
  264.     SlotIndex getDeadSlot() const {
  265.       return SlotIndex(listEntry(), Slot_Dead);
  266.     }
  267.  
  268.     /// Returns the next slot in the index list. This could be either the
  269.     /// next slot for the instruction pointed to by this index or, if this
  270.     /// index is a STORE, the first slot for the next instruction.
  271.     /// WARNING: This method is considerably more expensive than the methods
  272.     /// that return specific slots (getUseIndex(), etc). If you can - please
  273.     /// use one of those methods.
  274.     SlotIndex getNextSlot() const {
  275.       Slot s = getSlot();
  276.       if (s == Slot_Dead) {
  277.         return SlotIndex(&*++listEntry()->getIterator(), Slot_Block);
  278.       }
  279.       return SlotIndex(listEntry(), s + 1);
  280.     }
  281.  
  282.     /// Returns the next index. This is the index corresponding to the this
  283.     /// index's slot, but for the next instruction.
  284.     SlotIndex getNextIndex() const {
  285.       return SlotIndex(&*++listEntry()->getIterator(), getSlot());
  286.     }
  287.  
  288.     /// Returns the previous slot in the index list. This could be either the
  289.     /// previous slot for the instruction pointed to by this index or, if this
  290.     /// index is a Slot_Block, the last slot for the previous instruction.
  291.     /// WARNING: This method is considerably more expensive than the methods
  292.     /// that return specific slots (getUseIndex(), etc). If you can - please
  293.     /// use one of those methods.
  294.     SlotIndex getPrevSlot() const {
  295.       Slot s = getSlot();
  296.       if (s == Slot_Block) {
  297.         return SlotIndex(&*--listEntry()->getIterator(), Slot_Dead);
  298.       }
  299.       return SlotIndex(listEntry(), s - 1);
  300.     }
  301.  
  302.     /// Returns the previous index. This is the index corresponding to this
  303.     /// index's slot, but for the previous instruction.
  304.     SlotIndex getPrevIndex() const {
  305.       return SlotIndex(&*--listEntry()->getIterator(), getSlot());
  306.     }
  307.   };
  308.  
  309.   inline raw_ostream& operator<<(raw_ostream &os, SlotIndex li) {
  310.     li.print(os);
  311.     return os;
  312.   }
  313.  
  314.   using IdxMBBPair = std::pair<SlotIndex, MachineBasicBlock *>;
  315.  
  316.   /// SlotIndexes pass.
  317.   ///
  318.   /// This pass assigns indexes to each instruction.
  319.   class SlotIndexes : public MachineFunctionPass {
  320.   private:
  321.     // IndexListEntry allocator.
  322.     BumpPtrAllocator ileAllocator;
  323.  
  324.     using IndexList = ilist<IndexListEntry>;
  325.     IndexList indexList;
  326.  
  327.     MachineFunction *mf = nullptr;
  328.  
  329.     using Mi2IndexMap = DenseMap<const MachineInstr *, SlotIndex>;
  330.     Mi2IndexMap mi2iMap;
  331.  
  332.     /// MBBRanges - Map MBB number to (start, stop) indexes.
  333.     SmallVector<std::pair<SlotIndex, SlotIndex>, 8> MBBRanges;
  334.  
  335.     /// Idx2MBBMap - Sorted list of pairs of index of first instruction
  336.     /// and MBB id.
  337.     SmallVector<IdxMBBPair, 8> idx2MBBMap;
  338.  
  339.     IndexListEntry* createEntry(MachineInstr *mi, unsigned index) {
  340.       IndexListEntry *entry =
  341.           static_cast<IndexListEntry *>(ileAllocator.Allocate(
  342.               sizeof(IndexListEntry), alignof(IndexListEntry)));
  343.  
  344.       new (entry) IndexListEntry(mi, index);
  345.  
  346.       return entry;
  347.     }
  348.  
  349.     /// Renumber locally after inserting curItr.
  350.     void renumberIndexes(IndexList::iterator curItr);
  351.  
  352.   public:
  353.     static char ID;
  354.  
  355.     SlotIndexes();
  356.  
  357.     ~SlotIndexes() override;
  358.  
  359.     void getAnalysisUsage(AnalysisUsage &au) const override;
  360.     void releaseMemory() override;
  361.  
  362.     bool runOnMachineFunction(MachineFunction &fn) override;
  363.  
  364.     /// Dump the indexes.
  365.     void dump() const;
  366.  
  367.     /// Repair indexes after adding and removing instructions.
  368.     void repairIndexesInRange(MachineBasicBlock *MBB,
  369.                               MachineBasicBlock::iterator Begin,
  370.                               MachineBasicBlock::iterator End);
  371.  
  372.     /// Returns the zero index for this analysis.
  373.     SlotIndex getZeroIndex() {
  374.       assert(indexList.front().getIndex() == 0 && "First index is not 0?");
  375.       return SlotIndex(&indexList.front(), 0);
  376.     }
  377.  
  378.     /// Returns the base index of the last slot in this analysis.
  379.     SlotIndex getLastIndex() {
  380.       return SlotIndex(&indexList.back(), 0);
  381.     }
  382.  
  383.     /// Returns true if the given machine instr is mapped to an index,
  384.     /// otherwise returns false.
  385.     bool hasIndex(const MachineInstr &instr) const {
  386.       return mi2iMap.count(&instr);
  387.     }
  388.  
  389.     /// Returns the base index for the given instruction.
  390.     SlotIndex getInstructionIndex(const MachineInstr &MI,
  391.                                   bool IgnoreBundle = false) const {
  392.       // Instructions inside a bundle have the same number as the bundle itself.
  393.       auto BundleStart = getBundleStart(MI.getIterator());
  394.       auto BundleEnd = getBundleEnd(MI.getIterator());
  395.       // Use the first non-debug instruction in the bundle to get SlotIndex.
  396.       const MachineInstr &BundleNonDebug =
  397.           IgnoreBundle ? MI
  398.                        : *skipDebugInstructionsForward(BundleStart, BundleEnd);
  399.       assert(!BundleNonDebug.isDebugInstr() &&
  400.              "Could not use a debug instruction to query mi2iMap.");
  401.       Mi2IndexMap::const_iterator itr = mi2iMap.find(&BundleNonDebug);
  402.       assert(itr != mi2iMap.end() && "Instruction not found in maps.");
  403.       return itr->second;
  404.     }
  405.  
  406.     /// Returns the instruction for the given index, or null if the given
  407.     /// index has no instruction associated with it.
  408.     MachineInstr* getInstructionFromIndex(SlotIndex index) const {
  409.       return index.isValid() ? index.listEntry()->getInstr() : nullptr;
  410.     }
  411.  
  412.     /// Returns the next non-null index, if one exists.
  413.     /// Otherwise returns getLastIndex().
  414.     SlotIndex getNextNonNullIndex(SlotIndex Index) {
  415.       IndexList::iterator I = Index.listEntry()->getIterator();
  416.       IndexList::iterator E = indexList.end();
  417.       while (++I != E)
  418.         if (I->getInstr())
  419.           return SlotIndex(&*I, Index.getSlot());
  420.       // We reached the end of the function.
  421.       return getLastIndex();
  422.     }
  423.  
  424.     /// getIndexBefore - Returns the index of the last indexed instruction
  425.     /// before MI, or the start index of its basic block.
  426.     /// MI is not required to have an index.
  427.     SlotIndex getIndexBefore(const MachineInstr &MI) const {
  428.       const MachineBasicBlock *MBB = MI.getParent();
  429.       assert(MBB && "MI must be inserted in a basic block");
  430.       MachineBasicBlock::const_iterator I = MI, B = MBB->begin();
  431.       while (true) {
  432.         if (I == B)
  433.           return getMBBStartIdx(MBB);
  434.         --I;
  435.         Mi2IndexMap::const_iterator MapItr = mi2iMap.find(&*I);
  436.         if (MapItr != mi2iMap.end())
  437.           return MapItr->second;
  438.       }
  439.     }
  440.  
  441.     /// getIndexAfter - Returns the index of the first indexed instruction
  442.     /// after MI, or the end index of its basic block.
  443.     /// MI is not required to have an index.
  444.     SlotIndex getIndexAfter(const MachineInstr &MI) const {
  445.       const MachineBasicBlock *MBB = MI.getParent();
  446.       assert(MBB && "MI must be inserted in a basic block");
  447.       MachineBasicBlock::const_iterator I = MI, E = MBB->end();
  448.       while (true) {
  449.         ++I;
  450.         if (I == E)
  451.           return getMBBEndIdx(MBB);
  452.         Mi2IndexMap::const_iterator MapItr = mi2iMap.find(&*I);
  453.         if (MapItr != mi2iMap.end())
  454.           return MapItr->second;
  455.       }
  456.     }
  457.  
  458.     /// Return the (start,end) range of the given basic block number.
  459.     const std::pair<SlotIndex, SlotIndex> &
  460.     getMBBRange(unsigned Num) const {
  461.       return MBBRanges[Num];
  462.     }
  463.  
  464.     /// Return the (start,end) range of the given basic block.
  465.     const std::pair<SlotIndex, SlotIndex> &
  466.     getMBBRange(const MachineBasicBlock *MBB) const {
  467.       return getMBBRange(MBB->getNumber());
  468.     }
  469.  
  470.     /// Returns the first index in the given basic block number.
  471.     SlotIndex getMBBStartIdx(unsigned Num) const {
  472.       return getMBBRange(Num).first;
  473.     }
  474.  
  475.     /// Returns the first index in the given basic block.
  476.     SlotIndex getMBBStartIdx(const MachineBasicBlock *mbb) const {
  477.       return getMBBRange(mbb).first;
  478.     }
  479.  
  480.     /// Returns the last index in the given basic block number.
  481.     SlotIndex getMBBEndIdx(unsigned Num) const {
  482.       return getMBBRange(Num).second;
  483.     }
  484.  
  485.     /// Returns the last index in the given basic block.
  486.     SlotIndex getMBBEndIdx(const MachineBasicBlock *mbb) const {
  487.       return getMBBRange(mbb).second;
  488.     }
  489.  
  490.     /// Iterator over the idx2MBBMap (sorted pairs of slot index of basic block
  491.     /// begin and basic block)
  492.     using MBBIndexIterator = SmallVectorImpl<IdxMBBPair>::const_iterator;
  493.  
  494.     /// Move iterator to the next IdxMBBPair where the SlotIndex is greater or
  495.     /// equal to \p To.
  496.     MBBIndexIterator advanceMBBIndex(MBBIndexIterator I, SlotIndex To) const {
  497.       return std::partition_point(
  498.           I, idx2MBBMap.end(),
  499.           [=](const IdxMBBPair &IM) { return IM.first < To; });
  500.     }
  501.  
  502.     /// Get an iterator pointing to the IdxMBBPair with the biggest SlotIndex
  503.     /// that is greater or equal to \p Idx.
  504.     MBBIndexIterator findMBBIndex(SlotIndex Idx) const {
  505.       return advanceMBBIndex(idx2MBBMap.begin(), Idx);
  506.     }
  507.  
  508.     /// Returns an iterator for the begin of the idx2MBBMap.
  509.     MBBIndexIterator MBBIndexBegin() const {
  510.       return idx2MBBMap.begin();
  511.     }
  512.  
  513.     /// Return an iterator for the end of the idx2MBBMap.
  514.     MBBIndexIterator MBBIndexEnd() const {
  515.       return idx2MBBMap.end();
  516.     }
  517.  
  518.     /// Returns the basic block which the given index falls in.
  519.     MachineBasicBlock* getMBBFromIndex(SlotIndex index) const {
  520.       if (MachineInstr *MI = getInstructionFromIndex(index))
  521.         return MI->getParent();
  522.  
  523.       MBBIndexIterator I = findMBBIndex(index);
  524.       // Take the pair containing the index
  525.       MBBIndexIterator J =
  526.         ((I != MBBIndexEnd() && I->first > index) ||
  527.          (I == MBBIndexEnd() && !idx2MBBMap.empty())) ? std::prev(I) : I;
  528.  
  529.       assert(J != MBBIndexEnd() && J->first <= index &&
  530.              index < getMBBEndIdx(J->second) &&
  531.              "index does not correspond to an MBB");
  532.       return J->second;
  533.     }
  534.  
  535.     /// Insert the given machine instruction into the mapping. Returns the
  536.     /// assigned index.
  537.     /// If Late is set and there are null indexes between mi's neighboring
  538.     /// instructions, create the new index after the null indexes instead of
  539.     /// before them.
  540.     SlotIndex insertMachineInstrInMaps(MachineInstr &MI, bool Late = false) {
  541.       assert(!MI.isInsideBundle() &&
  542.              "Instructions inside bundles should use bundle start's slot.");
  543.       assert(mi2iMap.find(&MI) == mi2iMap.end() && "Instr already indexed.");
  544.       // Numbering debug instructions could cause code generation to be
  545.       // affected by debug information.
  546.       assert(!MI.isDebugInstr() && "Cannot number debug instructions.");
  547.  
  548.       assert(MI.getParent() != nullptr && "Instr must be added to function.");
  549.  
  550.       // Get the entries where MI should be inserted.
  551.       IndexList::iterator prevItr, nextItr;
  552.       if (Late) {
  553.         // Insert MI's index immediately before the following instruction.
  554.         nextItr = getIndexAfter(MI).listEntry()->getIterator();
  555.         prevItr = std::prev(nextItr);
  556.       } else {
  557.         // Insert MI's index immediately after the preceding instruction.
  558.         prevItr = getIndexBefore(MI).listEntry()->getIterator();
  559.         nextItr = std::next(prevItr);
  560.       }
  561.  
  562.       // Get a number for the new instr, or 0 if there's no room currently.
  563.       // In the latter case we'll force a renumber later.
  564.       unsigned dist = ((nextItr->getIndex() - prevItr->getIndex())/2) & ~3u;
  565.       unsigned newNumber = prevItr->getIndex() + dist;
  566.  
  567.       // Insert a new list entry for MI.
  568.       IndexList::iterator newItr =
  569.           indexList.insert(nextItr, createEntry(&MI, newNumber));
  570.  
  571.       // Renumber locally if we need to.
  572.       if (dist == 0)
  573.         renumberIndexes(newItr);
  574.  
  575.       SlotIndex newIndex(&*newItr, SlotIndex::Slot_Block);
  576.       mi2iMap.insert(std::make_pair(&MI, newIndex));
  577.       return newIndex;
  578.     }
  579.  
  580.     /// Removes machine instruction (bundle) \p MI from the mapping.
  581.     /// This should be called before MachineInstr::eraseFromParent() is used to
  582.     /// remove a whole bundle or an unbundled instruction.
  583.     /// If \p AllowBundled is set then this can be used on a bundled
  584.     /// instruction; however, this exists to support handleMoveIntoBundle,
  585.     /// and in general removeSingleMachineInstrFromMaps should be used instead.
  586.     void removeMachineInstrFromMaps(MachineInstr &MI,
  587.                                     bool AllowBundled = false);
  588.  
  589.     /// Removes a single machine instruction \p MI from the mapping.
  590.     /// This should be called before MachineInstr::eraseFromBundle() is used to
  591.     /// remove a single instruction (out of a bundle).
  592.     void removeSingleMachineInstrFromMaps(MachineInstr &MI);
  593.  
  594.     /// ReplaceMachineInstrInMaps - Replacing a machine instr with a new one in
  595.     /// maps used by register allocator. \returns the index where the new
  596.     /// instruction was inserted.
  597.     SlotIndex replaceMachineInstrInMaps(MachineInstr &MI, MachineInstr &NewMI) {
  598.       Mi2IndexMap::iterator mi2iItr = mi2iMap.find(&MI);
  599.       if (mi2iItr == mi2iMap.end())
  600.         return SlotIndex();
  601.       SlotIndex replaceBaseIndex = mi2iItr->second;
  602.       IndexListEntry *miEntry(replaceBaseIndex.listEntry());
  603.       assert(miEntry->getInstr() == &MI &&
  604.              "Mismatched instruction in index tables.");
  605.       miEntry->setInstr(&NewMI);
  606.       mi2iMap.erase(mi2iItr);
  607.       mi2iMap.insert(std::make_pair(&NewMI, replaceBaseIndex));
  608.       return replaceBaseIndex;
  609.     }
  610.  
  611.     /// Add the given MachineBasicBlock into the maps.
  612.     /// If it contains any instructions then they must already be in the maps.
  613.     /// This is used after a block has been split by moving some suffix of its
  614.     /// instructions into a newly created block.
  615.     void insertMBBInMaps(MachineBasicBlock *mbb) {
  616.       assert(mbb != &mbb->getParent()->front() &&
  617.              "Can't insert a new block at the beginning of a function.");
  618.       auto prevMBB = std::prev(MachineFunction::iterator(mbb));
  619.  
  620.       // Create a new entry to be used for the start of mbb and the end of
  621.       // prevMBB.
  622.       IndexListEntry *startEntry = createEntry(nullptr, 0);
  623.       IndexListEntry *endEntry = getMBBEndIdx(&*prevMBB).listEntry();
  624.       IndexListEntry *insEntry =
  625.           mbb->empty() ? endEntry
  626.                        : getInstructionIndex(mbb->front()).listEntry();
  627.       IndexList::iterator newItr =
  628.           indexList.insert(insEntry->getIterator(), startEntry);
  629.  
  630.       SlotIndex startIdx(startEntry, SlotIndex::Slot_Block);
  631.       SlotIndex endIdx(endEntry, SlotIndex::Slot_Block);
  632.  
  633.       MBBRanges[prevMBB->getNumber()].second = startIdx;
  634.  
  635.       assert(unsigned(mbb->getNumber()) == MBBRanges.size() &&
  636.              "Blocks must be added in order");
  637.       MBBRanges.push_back(std::make_pair(startIdx, endIdx));
  638.       idx2MBBMap.push_back(IdxMBBPair(startIdx, mbb));
  639.  
  640.       renumberIndexes(newItr);
  641.       llvm::sort(idx2MBBMap, less_first());
  642.     }
  643.   };
  644.  
  645.   // Specialize IntervalMapInfo for half-open slot index intervals.
  646.   template <>
  647.   struct IntervalMapInfo<SlotIndex> : IntervalMapHalfOpenInfo<SlotIndex> {
  648.   };
  649.  
  650. } // end namespace llvm
  651.  
  652. #endif // LLVM_CODEGEN_SLOTINDEXES_H
  653.