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  1. //===- MachineScheduler.h - MachineInstr Scheduling Pass --------*- C++ -*-===//
  2. //
  3. // Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.
  4. // See https://llvm.org/LICENSE.txt for license information.
  5. // SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
  6. //
  7. //===----------------------------------------------------------------------===//
  8. //
  9. // This file provides an interface for customizing the standard MachineScheduler
  10. // pass. Note that the entire pass may be replaced as follows:
  11. //
  12. // <Target>TargetMachine::createPassConfig(PassManagerBase &PM) {
  13. //   PM.substitutePass(&MachineSchedulerID, &CustomSchedulerPassID);
  14. //   ...}
  15. //
  16. // The MachineScheduler pass is only responsible for choosing the regions to be
  17. // scheduled. Targets can override the DAG builder and scheduler without
  18. // replacing the pass as follows:
  19. //
  20. // ScheduleDAGInstrs *<Target>PassConfig::
  21. // createMachineScheduler(MachineSchedContext *C) {
  22. //   return new CustomMachineScheduler(C);
  23. // }
  24. //
  25. // The default scheduler, ScheduleDAGMILive, builds the DAG and drives list
  26. // scheduling while updating the instruction stream, register pressure, and live
  27. // intervals. Most targets don't need to override the DAG builder and list
  28. // scheduler, but subtargets that require custom scheduling heuristics may
  29. // plugin an alternate MachineSchedStrategy. The strategy is responsible for
  30. // selecting the highest priority node from the list:
  31. //
  32. // ScheduleDAGInstrs *<Target>PassConfig::
  33. // createMachineScheduler(MachineSchedContext *C) {
  34. //   return new ScheduleDAGMILive(C, CustomStrategy(C));
  35. // }
  36. //
  37. // The DAG builder can also be customized in a sense by adding DAG mutations
  38. // that will run after DAG building and before list scheduling. DAG mutations
  39. // can adjust dependencies based on target-specific knowledge or add weak edges
  40. // to aid heuristics:
  41. //
  42. // ScheduleDAGInstrs *<Target>PassConfig::
  43. // createMachineScheduler(MachineSchedContext *C) {
  44. //   ScheduleDAGMI *DAG = createGenericSchedLive(C);
  45. //   DAG->addMutation(new CustomDAGMutation(...));
  46. //   return DAG;
  47. // }
  48. //
  49. // A target that supports alternative schedulers can use the
  50. // MachineSchedRegistry to allow command line selection. This can be done by
  51. // implementing the following boilerplate:
  52. //
  53. // static ScheduleDAGInstrs *createCustomMachineSched(MachineSchedContext *C) {
  54. //  return new CustomMachineScheduler(C);
  55. // }
  56. // static MachineSchedRegistry
  57. // SchedCustomRegistry("custom", "Run my target's custom scheduler",
  58. //                     createCustomMachineSched);
  59. //
  60. //
  61. // Finally, subtargets that don't need to implement custom heuristics but would
  62. // like to configure the GenericScheduler's policy for a given scheduler region,
  63. // including scheduling direction and register pressure tracking policy, can do
  64. // this:
  65. //
  66. // void <SubTarget>Subtarget::
  67. // overrideSchedPolicy(MachineSchedPolicy &Policy,
  68. //                     unsigned NumRegionInstrs) const {
  69. //   Policy.<Flag> = true;
  70. // }
  71. //
  72. //===----------------------------------------------------------------------===//
  73.  
  74. #ifndef LLVM_CODEGEN_MACHINESCHEDULER_H
  75. #define LLVM_CODEGEN_MACHINESCHEDULER_H
  76.  
  77. #include "llvm/ADT/APInt.h"
  78. #include "llvm/ADT/ArrayRef.h"
  79. #include "llvm/ADT/BitVector.h"
  80. #include "llvm/ADT/STLExtras.h"
  81. #include "llvm/ADT/SmallVector.h"
  82. #include "llvm/ADT/StringRef.h"
  83. #include "llvm/ADT/Twine.h"
  84. #include "llvm/CodeGen/MachineBasicBlock.h"
  85. #include "llvm/CodeGen/MachinePassRegistry.h"
  86. #include "llvm/CodeGen/RegisterPressure.h"
  87. #include "llvm/CodeGen/ScheduleDAG.h"
  88. #include "llvm/CodeGen/ScheduleDAGInstrs.h"
  89. #include "llvm/CodeGen/ScheduleDAGMutation.h"
  90. #include "llvm/CodeGen/TargetSchedule.h"
  91. #include "llvm/Support/CommandLine.h"
  92. #include "llvm/Support/ErrorHandling.h"
  93. #include <algorithm>
  94. #include <cassert>
  95. #include <memory>
  96. #include <string>
  97. #include <vector>
  98.  
  99. namespace llvm {
  100.  
  101. extern cl::opt<bool> ForceTopDown;
  102. extern cl::opt<bool> ForceBottomUp;
  103. extern cl::opt<bool> VerifyScheduling;
  104. #ifndef NDEBUG
  105. extern cl::opt<bool> ViewMISchedDAGs;
  106. extern cl::opt<bool> PrintDAGs;
  107. #else
  108. extern const bool ViewMISchedDAGs;
  109. extern const bool PrintDAGs;
  110. #endif
  111.  
  112. class AAResults;
  113. class LiveIntervals;
  114. class MachineDominatorTree;
  115. class MachineFunction;
  116. class MachineInstr;
  117. class MachineLoopInfo;
  118. class RegisterClassInfo;
  119. class SchedDFSResult;
  120. class ScheduleHazardRecognizer;
  121. class TargetInstrInfo;
  122. class TargetPassConfig;
  123. class TargetRegisterInfo;
  124.  
  125. /// MachineSchedContext provides enough context from the MachineScheduler pass
  126. /// for the target to instantiate a scheduler.
  127. struct MachineSchedContext {
  128.   MachineFunction *MF = nullptr;
  129.   const MachineLoopInfo *MLI = nullptr;
  130.   const MachineDominatorTree *MDT = nullptr;
  131.   const TargetPassConfig *PassConfig = nullptr;
  132.   AAResults *AA = nullptr;
  133.   LiveIntervals *LIS = nullptr;
  134.  
  135.   RegisterClassInfo *RegClassInfo;
  136.  
  137.   MachineSchedContext();
  138.   virtual ~MachineSchedContext();
  139. };
  140.  
  141. /// MachineSchedRegistry provides a selection of available machine instruction
  142. /// schedulers.
  143. class MachineSchedRegistry
  144.     : public MachinePassRegistryNode<
  145.           ScheduleDAGInstrs *(*)(MachineSchedContext *)> {
  146. public:
  147.   using ScheduleDAGCtor = ScheduleDAGInstrs *(*)(MachineSchedContext *);
  148.  
  149.   // RegisterPassParser requires a (misnamed) FunctionPassCtor type.
  150.   using FunctionPassCtor = ScheduleDAGCtor;
  151.  
  152.   static MachinePassRegistry<ScheduleDAGCtor> Registry;
  153.  
  154.   MachineSchedRegistry(const char *N, const char *D, ScheduleDAGCtor C)
  155.       : MachinePassRegistryNode(N, D, C) {
  156.     Registry.Add(this);
  157.   }
  158.  
  159.   ~MachineSchedRegistry() { Registry.Remove(this); }
  160.  
  161.   // Accessors.
  162.   //
  163.   MachineSchedRegistry *getNext() const {
  164.     return (MachineSchedRegistry *)MachinePassRegistryNode::getNext();
  165.   }
  166.  
  167.   static MachineSchedRegistry *getList() {
  168.     return (MachineSchedRegistry *)Registry.getList();
  169.   }
  170.  
  171.   static void setListener(MachinePassRegistryListener<FunctionPassCtor> *L) {
  172.     Registry.setListener(L);
  173.   }
  174. };
  175.  
  176. class ScheduleDAGMI;
  177.  
  178. /// Define a generic scheduling policy for targets that don't provide their own
  179. /// MachineSchedStrategy. This can be overriden for each scheduling region
  180. /// before building the DAG.
  181. struct MachineSchedPolicy {
  182.   // Allow the scheduler to disable register pressure tracking.
  183.   bool ShouldTrackPressure = false;
  184.   /// Track LaneMasks to allow reordering of independent subregister writes
  185.   /// of the same vreg. \sa MachineSchedStrategy::shouldTrackLaneMasks()
  186.   bool ShouldTrackLaneMasks = false;
  187.  
  188.   // Allow the scheduler to force top-down or bottom-up scheduling. If neither
  189.   // is true, the scheduler runs in both directions and converges.
  190.   bool OnlyTopDown = false;
  191.   bool OnlyBottomUp = false;
  192.  
  193.   // Disable heuristic that tries to fetch nodes from long dependency chains
  194.   // first.
  195.   bool DisableLatencyHeuristic = false;
  196.  
  197.   // Compute DFSResult for use in scheduling heuristics.
  198.   bool ComputeDFSResult = false;
  199.  
  200.   MachineSchedPolicy() = default;
  201. };
  202.  
  203. /// MachineSchedStrategy - Interface to the scheduling algorithm used by
  204. /// ScheduleDAGMI.
  205. ///
  206. /// Initialization sequence:
  207. ///   initPolicy -> shouldTrackPressure -> initialize(DAG) -> registerRoots
  208. class MachineSchedStrategy {
  209.   virtual void anchor();
  210.  
  211. public:
  212.   virtual ~MachineSchedStrategy() = default;
  213.  
  214.   /// Optionally override the per-region scheduling policy.
  215.   virtual void initPolicy(MachineBasicBlock::iterator Begin,
  216.                           MachineBasicBlock::iterator End,
  217.                           unsigned NumRegionInstrs) {}
  218.  
  219.   virtual void dumpPolicy() const {}
  220.  
  221.   /// Check if pressure tracking is needed before building the DAG and
  222.   /// initializing this strategy. Called after initPolicy.
  223.   virtual bool shouldTrackPressure() const { return true; }
  224.  
  225.   /// Returns true if lanemasks should be tracked. LaneMask tracking is
  226.   /// necessary to reorder independent subregister defs for the same vreg.
  227.   /// This has to be enabled in combination with shouldTrackPressure().
  228.   virtual bool shouldTrackLaneMasks() const { return false; }
  229.  
  230.   // If this method returns true, handling of the scheduling regions
  231.   // themselves (in case of a scheduling boundary in MBB) will be done
  232.   // beginning with the topmost region of MBB.
  233.   virtual bool doMBBSchedRegionsTopDown() const { return false; }
  234.  
  235.   /// Initialize the strategy after building the DAG for a new region.
  236.   virtual void initialize(ScheduleDAGMI *DAG) = 0;
  237.  
  238.   /// Tell the strategy that MBB is about to be processed.
  239.   virtual void enterMBB(MachineBasicBlock *MBB) {};
  240.  
  241.   /// Tell the strategy that current MBB is done.
  242.   virtual void leaveMBB() {};
  243.  
  244.   /// Notify this strategy that all roots have been released (including those
  245.   /// that depend on EntrySU or ExitSU).
  246.   virtual void registerRoots() {}
  247.  
  248.   /// Pick the next node to schedule, or return NULL. Set IsTopNode to true to
  249.   /// schedule the node at the top of the unscheduled region. Otherwise it will
  250.   /// be scheduled at the bottom.
  251.   virtual SUnit *pickNode(bool &IsTopNode) = 0;
  252.  
  253.   /// Scheduler callback to notify that a new subtree is scheduled.
  254.   virtual void scheduleTree(unsigned SubtreeID) {}
  255.  
  256.   /// Notify MachineSchedStrategy that ScheduleDAGMI has scheduled an
  257.   /// instruction and updated scheduled/remaining flags in the DAG nodes.
  258.   virtual void schedNode(SUnit *SU, bool IsTopNode) = 0;
  259.  
  260.   /// When all predecessor dependencies have been resolved, free this node for
  261.   /// top-down scheduling.
  262.   virtual void releaseTopNode(SUnit *SU) = 0;
  263.  
  264.   /// When all successor dependencies have been resolved, free this node for
  265.   /// bottom-up scheduling.
  266.   virtual void releaseBottomNode(SUnit *SU) = 0;
  267. };
  268.  
  269. /// ScheduleDAGMI is an implementation of ScheduleDAGInstrs that simply
  270. /// schedules machine instructions according to the given MachineSchedStrategy
  271. /// without much extra book-keeping. This is the common functionality between
  272. /// PreRA and PostRA MachineScheduler.
  273. class ScheduleDAGMI : public ScheduleDAGInstrs {
  274. protected:
  275.   AAResults *AA;
  276.   LiveIntervals *LIS;
  277.   std::unique_ptr<MachineSchedStrategy> SchedImpl;
  278.  
  279.   /// Ordered list of DAG postprocessing steps.
  280.   std::vector<std::unique_ptr<ScheduleDAGMutation>> Mutations;
  281.  
  282.   /// The top of the unscheduled zone.
  283.   MachineBasicBlock::iterator CurrentTop;
  284.  
  285.   /// The bottom of the unscheduled zone.
  286.   MachineBasicBlock::iterator CurrentBottom;
  287.  
  288.   /// Record the next node in a scheduled cluster.
  289.   const SUnit *NextClusterPred = nullptr;
  290.   const SUnit *NextClusterSucc = nullptr;
  291.  
  292. #if LLVM_ENABLE_ABI_BREAKING_CHECKS
  293.   /// The number of instructions scheduled so far. Used to cut off the
  294.   /// scheduler at the point determined by misched-cutoff.
  295.   unsigned NumInstrsScheduled = 0;
  296. #endif
  297.  
  298. public:
  299.   ScheduleDAGMI(MachineSchedContext *C, std::unique_ptr<MachineSchedStrategy> S,
  300.                 bool RemoveKillFlags)
  301.       : ScheduleDAGInstrs(*C->MF, C->MLI, RemoveKillFlags), AA(C->AA),
  302.         LIS(C->LIS), SchedImpl(std::move(S)) {}
  303.  
  304.   // Provide a vtable anchor
  305.   ~ScheduleDAGMI() override;
  306.  
  307.   /// If this method returns true, handling of the scheduling regions
  308.   /// themselves (in case of a scheduling boundary in MBB) will be done
  309.   /// beginning with the topmost region of MBB.
  310.   bool doMBBSchedRegionsTopDown() const override {
  311.     return SchedImpl->doMBBSchedRegionsTopDown();
  312.   }
  313.  
  314.   // Returns LiveIntervals instance for use in DAG mutators and such.
  315.   LiveIntervals *getLIS() const { return LIS; }
  316.  
  317.   /// Return true if this DAG supports VReg liveness and RegPressure.
  318.   virtual bool hasVRegLiveness() const { return false; }
  319.  
  320.   /// Add a postprocessing step to the DAG builder.
  321.   /// Mutations are applied in the order that they are added after normal DAG
  322.   /// building and before MachineSchedStrategy initialization.
  323.   ///
  324.   /// ScheduleDAGMI takes ownership of the Mutation object.
  325.   void addMutation(std::unique_ptr<ScheduleDAGMutation> Mutation) {
  326.     if (Mutation)
  327.       Mutations.push_back(std::move(Mutation));
  328.   }
  329.  
  330.   MachineBasicBlock::iterator top() const { return CurrentTop; }
  331.   MachineBasicBlock::iterator bottom() const { return CurrentBottom; }
  332.  
  333.   /// Implement the ScheduleDAGInstrs interface for handling the next scheduling
  334.   /// region. This covers all instructions in a block, while schedule() may only
  335.   /// cover a subset.
  336.   void enterRegion(MachineBasicBlock *bb,
  337.                    MachineBasicBlock::iterator begin,
  338.                    MachineBasicBlock::iterator end,
  339.                    unsigned regioninstrs) override;
  340.  
  341.   /// Implement ScheduleDAGInstrs interface for scheduling a sequence of
  342.   /// reorderable instructions.
  343.   void schedule() override;
  344.  
  345.   void startBlock(MachineBasicBlock *bb) override;
  346.   void finishBlock() override;
  347.  
  348.   /// Change the position of an instruction within the basic block and update
  349.   /// live ranges and region boundary iterators.
  350.   void moveInstruction(MachineInstr *MI, MachineBasicBlock::iterator InsertPos);
  351.  
  352.   const SUnit *getNextClusterPred() const { return NextClusterPred; }
  353.  
  354.   const SUnit *getNextClusterSucc() const { return NextClusterSucc; }
  355.  
  356.   void viewGraph(const Twine &Name, const Twine &Title) override;
  357.   void viewGraph() override;
  358.  
  359. protected:
  360.   // Top-Level entry points for the schedule() driver...
  361.  
  362.   /// Apply each ScheduleDAGMutation step in order. This allows different
  363.   /// instances of ScheduleDAGMI to perform custom DAG postprocessing.
  364.   void postprocessDAG();
  365.  
  366.   /// Release ExitSU predecessors and setup scheduler queues.
  367.   void initQueues(ArrayRef<SUnit*> TopRoots, ArrayRef<SUnit*> BotRoots);
  368.  
  369.   /// Update scheduler DAG and queues after scheduling an instruction.
  370.   void updateQueues(SUnit *SU, bool IsTopNode);
  371.  
  372.   /// Reinsert debug_values recorded in ScheduleDAGInstrs::DbgValues.
  373.   void placeDebugValues();
  374.  
  375.   /// dump the scheduled Sequence.
  376.   void dumpSchedule() const;
  377.  
  378.   // Lesser helpers...
  379.   bool checkSchedLimit();
  380.  
  381.   void findRootsAndBiasEdges(SmallVectorImpl<SUnit*> &TopRoots,
  382.                              SmallVectorImpl<SUnit*> &BotRoots);
  383.  
  384.   void releaseSucc(SUnit *SU, SDep *SuccEdge);
  385.   void releaseSuccessors(SUnit *SU);
  386.   void releasePred(SUnit *SU, SDep *PredEdge);
  387.   void releasePredecessors(SUnit *SU);
  388. };
  389.  
  390. /// ScheduleDAGMILive is an implementation of ScheduleDAGInstrs that schedules
  391. /// machine instructions while updating LiveIntervals and tracking regpressure.
  392. class ScheduleDAGMILive : public ScheduleDAGMI {
  393. protected:
  394.   RegisterClassInfo *RegClassInfo;
  395.  
  396.   /// Information about DAG subtrees. If DFSResult is NULL, then SchedulerTrees
  397.   /// will be empty.
  398.   SchedDFSResult *DFSResult = nullptr;
  399.   BitVector ScheduledTrees;
  400.  
  401.   MachineBasicBlock::iterator LiveRegionEnd;
  402.  
  403.   /// Maps vregs to the SUnits of their uses in the current scheduling region.
  404.   VReg2SUnitMultiMap VRegUses;
  405.  
  406.   // Map each SU to its summary of pressure changes. This array is updated for
  407.   // liveness during bottom-up scheduling. Top-down scheduling may proceed but
  408.   // has no affect on the pressure diffs.
  409.   PressureDiffs SUPressureDiffs;
  410.  
  411.   /// Register pressure in this region computed by initRegPressure.
  412.   bool ShouldTrackPressure = false;
  413.   bool ShouldTrackLaneMasks = false;
  414.   IntervalPressure RegPressure;
  415.   RegPressureTracker RPTracker;
  416.  
  417.   /// List of pressure sets that exceed the target's pressure limit before
  418.   /// scheduling, listed in increasing set ID order. Each pressure set is paired
  419.   /// with its max pressure in the currently scheduled regions.
  420.   std::vector<PressureChange> RegionCriticalPSets;
  421.  
  422.   /// The top of the unscheduled zone.
  423.   IntervalPressure TopPressure;
  424.   RegPressureTracker TopRPTracker;
  425.  
  426.   /// The bottom of the unscheduled zone.
  427.   IntervalPressure BotPressure;
  428.   RegPressureTracker BotRPTracker;
  429.  
  430. public:
  431.   ScheduleDAGMILive(MachineSchedContext *C,
  432.                     std::unique_ptr<MachineSchedStrategy> S)
  433.       : ScheduleDAGMI(C, std::move(S), /*RemoveKillFlags=*/false),
  434.         RegClassInfo(C->RegClassInfo), RPTracker(RegPressure),
  435.         TopRPTracker(TopPressure), BotRPTracker(BotPressure) {}
  436.  
  437.   ~ScheduleDAGMILive() override;
  438.  
  439.   /// Return true if this DAG supports VReg liveness and RegPressure.
  440.   bool hasVRegLiveness() const override { return true; }
  441.  
  442.   /// Return true if register pressure tracking is enabled.
  443.   bool isTrackingPressure() const { return ShouldTrackPressure; }
  444.  
  445.   /// Get current register pressure for the top scheduled instructions.
  446.   const IntervalPressure &getTopPressure() const { return TopPressure; }
  447.   const RegPressureTracker &getTopRPTracker() const { return TopRPTracker; }
  448.  
  449.   /// Get current register pressure for the bottom scheduled instructions.
  450.   const IntervalPressure &getBotPressure() const { return BotPressure; }
  451.   const RegPressureTracker &getBotRPTracker() const { return BotRPTracker; }
  452.  
  453.   /// Get register pressure for the entire scheduling region before scheduling.
  454.   const IntervalPressure &getRegPressure() const { return RegPressure; }
  455.  
  456.   const std::vector<PressureChange> &getRegionCriticalPSets() const {
  457.     return RegionCriticalPSets;
  458.   }
  459.  
  460.   PressureDiff &getPressureDiff(const SUnit *SU) {
  461.     return SUPressureDiffs[SU->NodeNum];
  462.   }
  463.   const PressureDiff &getPressureDiff(const SUnit *SU) const {
  464.     return SUPressureDiffs[SU->NodeNum];
  465.   }
  466.  
  467.   /// Compute a DFSResult after DAG building is complete, and before any
  468.   /// queue comparisons.
  469.   void computeDFSResult();
  470.  
  471.   /// Return a non-null DFS result if the scheduling strategy initialized it.
  472.   const SchedDFSResult *getDFSResult() const { return DFSResult; }
  473.  
  474.   BitVector &getScheduledTrees() { return ScheduledTrees; }
  475.  
  476.   /// Implement the ScheduleDAGInstrs interface for handling the next scheduling
  477.   /// region. This covers all instructions in a block, while schedule() may only
  478.   /// cover a subset.
  479.   void enterRegion(MachineBasicBlock *bb,
  480.                    MachineBasicBlock::iterator begin,
  481.                    MachineBasicBlock::iterator end,
  482.                    unsigned regioninstrs) override;
  483.  
  484.   /// Implement ScheduleDAGInstrs interface for scheduling a sequence of
  485.   /// reorderable instructions.
  486.   void schedule() override;
  487.  
  488.   /// Compute the cyclic critical path through the DAG.
  489.   unsigned computeCyclicCriticalPath();
  490.  
  491.   void dump() const override;
  492.  
  493. protected:
  494.   // Top-Level entry points for the schedule() driver...
  495.  
  496.   /// Call ScheduleDAGInstrs::buildSchedGraph with register pressure tracking
  497.   /// enabled. This sets up three trackers. RPTracker will cover the entire DAG
  498.   /// region, TopTracker and BottomTracker will be initialized to the top and
  499.   /// bottom of the DAG region without covereing any unscheduled instruction.
  500.   void buildDAGWithRegPressure();
  501.  
  502.   /// Release ExitSU predecessors and setup scheduler queues. Re-position
  503.   /// the Top RP tracker in case the region beginning has changed.
  504.   void initQueues(ArrayRef<SUnit*> TopRoots, ArrayRef<SUnit*> BotRoots);
  505.  
  506.   /// Move an instruction and update register pressure.
  507.   void scheduleMI(SUnit *SU, bool IsTopNode);
  508.  
  509.   // Lesser helpers...
  510.  
  511.   void initRegPressure();
  512.  
  513.   void updatePressureDiffs(ArrayRef<RegisterMaskPair> LiveUses);
  514.  
  515.   void updateScheduledPressure(const SUnit *SU,
  516.                                const std::vector<unsigned> &NewMaxPressure);
  517.  
  518.   void collectVRegUses(SUnit &SU);
  519. };
  520.  
  521. //===----------------------------------------------------------------------===//
  522. ///
  523. /// Helpers for implementing custom MachineSchedStrategy classes. These take
  524. /// care of the book-keeping associated with list scheduling heuristics.
  525. ///
  526. //===----------------------------------------------------------------------===//
  527.  
  528. /// ReadyQueue encapsulates vector of "ready" SUnits with basic convenience
  529. /// methods for pushing and removing nodes. ReadyQueue's are uniquely identified
  530. /// by an ID. SUnit::NodeQueueId is a mask of the ReadyQueues the SUnit is in.
  531. ///
  532. /// This is a convenience class that may be used by implementations of
  533. /// MachineSchedStrategy.
  534. class ReadyQueue {
  535.   unsigned ID;
  536.   std::string Name;
  537.   std::vector<SUnit*> Queue;
  538.  
  539. public:
  540.   ReadyQueue(unsigned id, const Twine &name): ID(id), Name(name.str()) {}
  541.  
  542.   unsigned getID() const { return ID; }
  543.  
  544.   StringRef getName() const { return Name; }
  545.  
  546.   // SU is in this queue if it's NodeQueueID is a superset of this ID.
  547.   bool isInQueue(SUnit *SU) const { return (SU->NodeQueueId & ID); }
  548.  
  549.   bool empty() const { return Queue.empty(); }
  550.  
  551.   void clear() { Queue.clear(); }
  552.  
  553.   unsigned size() const { return Queue.size(); }
  554.  
  555.   using iterator = std::vector<SUnit*>::iterator;
  556.  
  557.   iterator begin() { return Queue.begin(); }
  558.  
  559.   iterator end() { return Queue.end(); }
  560.  
  561.   ArrayRef<SUnit*> elements() { return Queue; }
  562.  
  563.   iterator find(SUnit *SU) { return llvm::find(Queue, SU); }
  564.  
  565.   void push(SUnit *SU) {
  566.     Queue.push_back(SU);
  567.     SU->NodeQueueId |= ID;
  568.   }
  569.  
  570.   iterator remove(iterator I) {
  571.     (*I)->NodeQueueId &= ~ID;
  572.     *I = Queue.back();
  573.     unsigned idx = I - Queue.begin();
  574.     Queue.pop_back();
  575.     return Queue.begin() + idx;
  576.   }
  577.  
  578.   void dump() const;
  579. };
  580.  
  581. /// Summarize the unscheduled region.
  582. struct SchedRemainder {
  583.   // Critical path through the DAG in expected latency.
  584.   unsigned CriticalPath;
  585.   unsigned CyclicCritPath;
  586.  
  587.   // Scaled count of micro-ops left to schedule.
  588.   unsigned RemIssueCount;
  589.  
  590.   bool IsAcyclicLatencyLimited;
  591.  
  592.   // Unscheduled resources
  593.   SmallVector<unsigned, 16> RemainingCounts;
  594.  
  595.   SchedRemainder() { reset(); }
  596.  
  597.   void reset() {
  598.     CriticalPath = 0;
  599.     CyclicCritPath = 0;
  600.     RemIssueCount = 0;
  601.     IsAcyclicLatencyLimited = false;
  602.     RemainingCounts.clear();
  603.   }
  604.  
  605.   void init(ScheduleDAGMI *DAG, const TargetSchedModel *SchedModel);
  606. };
  607.  
  608. /// Each Scheduling boundary is associated with ready queues. It tracks the
  609. /// current cycle in the direction of movement, and maintains the state
  610. /// of "hazards" and other interlocks at the current cycle.
  611. class SchedBoundary {
  612. public:
  613.   /// SUnit::NodeQueueId: 0 (none), 1 (top), 2 (bot), 3 (both)
  614.   enum {
  615.     TopQID = 1,
  616.     BotQID = 2,
  617.     LogMaxQID = 2
  618.   };
  619.  
  620.   ScheduleDAGMI *DAG = nullptr;
  621.   const TargetSchedModel *SchedModel = nullptr;
  622.   SchedRemainder *Rem = nullptr;
  623.  
  624.   ReadyQueue Available;
  625.   ReadyQueue Pending;
  626.  
  627.   ScheduleHazardRecognizer *HazardRec = nullptr;
  628.  
  629. private:
  630.   /// True if the pending Q should be checked/updated before scheduling another
  631.   /// instruction.
  632.   bool CheckPending;
  633.  
  634.   /// Number of cycles it takes to issue the instructions scheduled in this
  635.   /// zone. It is defined as: scheduled-micro-ops / issue-width + stalls.
  636.   /// See getStalls().
  637.   unsigned CurrCycle;
  638.  
  639.   /// Micro-ops issued in the current cycle
  640.   unsigned CurrMOps;
  641.  
  642.   /// MinReadyCycle - Cycle of the soonest available instruction.
  643.   unsigned MinReadyCycle;
  644.  
  645.   // The expected latency of the critical path in this scheduled zone.
  646.   unsigned ExpectedLatency;
  647.  
  648.   // The latency of dependence chains leading into this zone.
  649.   // For each node scheduled bottom-up: DLat = max DLat, N.Depth.
  650.   // For each cycle scheduled: DLat -= 1.
  651.   unsigned DependentLatency;
  652.  
  653.   /// Count the scheduled (issued) micro-ops that can be retired by
  654.   /// time=CurrCycle assuming the first scheduled instr is retired at time=0.
  655.   unsigned RetiredMOps;
  656.  
  657.   // Count scheduled resources that have been executed. Resources are
  658.   // considered executed if they become ready in the time that it takes to
  659.   // saturate any resource including the one in question. Counts are scaled
  660.   // for direct comparison with other resources. Counts can be compared with
  661.   // MOps * getMicroOpFactor and Latency * getLatencyFactor.
  662.   SmallVector<unsigned, 16> ExecutedResCounts;
  663.  
  664.   /// Cache the max count for a single resource.
  665.   unsigned MaxExecutedResCount;
  666.  
  667.   // Cache the critical resources ID in this scheduled zone.
  668.   unsigned ZoneCritResIdx;
  669.  
  670.   // Is the scheduled region resource limited vs. latency limited.
  671.   bool IsResourceLimited;
  672.  
  673.   // Record the highest cycle at which each resource has been reserved by a
  674.   // scheduled instruction.
  675.   SmallVector<unsigned, 16> ReservedCycles;
  676.  
  677.   /// For each PIdx, stores first index into ReservedCycles that corresponds to
  678.   /// it.
  679.   ///
  680.   /// For example, consider the following 3 resources (ResourceCount =
  681.   /// 3):
  682.   ///
  683.   ///   +------------+--------+
  684.   ///   |ResourceName|NumUnits|
  685.   ///   +------------+--------+
  686.   ///   |     X      |    2   |
  687.   ///   +------------+--------+
  688.   ///   |     Y      |    3   |
  689.   ///   +------------+--------+
  690.   ///   |     Z      |    1   |
  691.   ///   +------------+--------+
  692.   ///
  693.   /// In this case, the total number of resource instances is 6. The
  694.   /// vector \ref ReservedCycles will have a slot for each instance. The
  695.   /// vector \ref ReservedCyclesIndex will track at what index the first
  696.   /// instance of the resource is found in the vector of \ref
  697.   /// ReservedCycles:
  698.   ///
  699.   ///                              Indexes of instances in ReservedCycles
  700.   ///                              0   1   2   3   4  5
  701.   /// ReservedCyclesIndex[0] = 0; [X0, X1,
  702.   /// ReservedCyclesIndex[1] = 2;          Y0, Y1, Y2
  703.   /// ReservedCyclesIndex[2] = 5;                     Z
  704.   SmallVector<unsigned, 16> ReservedCyclesIndex;
  705.  
  706.   // For each PIdx, stores the resource group IDs of its subunits
  707.   SmallVector<APInt, 16> ResourceGroupSubUnitMasks;
  708.  
  709. #if LLVM_ENABLE_ABI_BREAKING_CHECKS
  710.   // Remember the greatest possible stall as an upper bound on the number of
  711.   // times we should retry the pending queue because of a hazard.
  712.   unsigned MaxObservedStall;
  713. #endif
  714.  
  715. public:
  716.   /// Pending queues extend the ready queues with the same ID and the
  717.   /// PendingFlag set.
  718.   SchedBoundary(unsigned ID, const Twine &Name):
  719.     Available(ID, Name+".A"), Pending(ID << LogMaxQID, Name+".P") {
  720.     reset();
  721.   }
  722.  
  723.   ~SchedBoundary();
  724.  
  725.   void reset();
  726.  
  727.   void init(ScheduleDAGMI *dag, const TargetSchedModel *smodel,
  728.             SchedRemainder *rem);
  729.  
  730.   bool isTop() const {
  731.     return Available.getID() == TopQID;
  732.   }
  733.  
  734.   /// Number of cycles to issue the instructions scheduled in this zone.
  735.   unsigned getCurrCycle() const { return CurrCycle; }
  736.  
  737.   /// Micro-ops issued in the current cycle
  738.   unsigned getCurrMOps() const { return CurrMOps; }
  739.  
  740.   // The latency of dependence chains leading into this zone.
  741.   unsigned getDependentLatency() const { return DependentLatency; }
  742.  
  743.   /// Get the number of latency cycles "covered" by the scheduled
  744.   /// instructions. This is the larger of the critical path within the zone
  745.   /// and the number of cycles required to issue the instructions.
  746.   unsigned getScheduledLatency() const {
  747.     return std::max(ExpectedLatency, CurrCycle);
  748.   }
  749.  
  750.   unsigned getUnscheduledLatency(SUnit *SU) const {
  751.     return isTop() ? SU->getHeight() : SU->getDepth();
  752.   }
  753.  
  754.   unsigned getResourceCount(unsigned ResIdx) const {
  755.     return ExecutedResCounts[ResIdx];
  756.   }
  757.  
  758.   /// Get the scaled count of scheduled micro-ops and resources, including
  759.   /// executed resources.
  760.   unsigned getCriticalCount() const {
  761.     if (!ZoneCritResIdx)
  762.       return RetiredMOps * SchedModel->getMicroOpFactor();
  763.     return getResourceCount(ZoneCritResIdx);
  764.   }
  765.  
  766.   /// Get a scaled count for the minimum execution time of the scheduled
  767.   /// micro-ops that are ready to execute by getExecutedCount. Notice the
  768.   /// feedback loop.
  769.   unsigned getExecutedCount() const {
  770.     return std::max(CurrCycle * SchedModel->getLatencyFactor(),
  771.                     MaxExecutedResCount);
  772.   }
  773.  
  774.   unsigned getZoneCritResIdx() const { return ZoneCritResIdx; }
  775.  
  776.   // Is the scheduled region resource limited vs. latency limited.
  777.   bool isResourceLimited() const { return IsResourceLimited; }
  778.  
  779.   /// Get the difference between the given SUnit's ready time and the current
  780.   /// cycle.
  781.   unsigned getLatencyStallCycles(SUnit *SU);
  782.  
  783.   unsigned getNextResourceCycleByInstance(unsigned InstanceIndex,
  784.                                           unsigned Cycles);
  785.  
  786.   std::pair<unsigned, unsigned> getNextResourceCycle(const MCSchedClassDesc *SC,
  787.                                                      unsigned PIdx,
  788.                                                      unsigned Cycles);
  789.  
  790.   bool isUnbufferedGroup(unsigned PIdx) const {
  791.     return SchedModel->getProcResource(PIdx)->SubUnitsIdxBegin &&
  792.            !SchedModel->getProcResource(PIdx)->BufferSize;
  793.   }
  794.  
  795.   bool checkHazard(SUnit *SU);
  796.  
  797.   unsigned findMaxLatency(ArrayRef<SUnit*> ReadySUs);
  798.  
  799.   unsigned getOtherResourceCount(unsigned &OtherCritIdx);
  800.  
  801.   /// Release SU to make it ready. If it's not in hazard, remove it from
  802.   /// pending queue (if already in) and push into available queue.
  803.   /// Otherwise, push the SU into pending queue.
  804.   ///
  805.   /// @param SU The unit to be released.
  806.   /// @param ReadyCycle Until which cycle the unit is ready.
  807.   /// @param InPQueue Whether SU is already in pending queue.
  808.   /// @param Idx Position offset in pending queue (if in it).
  809.   void releaseNode(SUnit *SU, unsigned ReadyCycle, bool InPQueue,
  810.                    unsigned Idx = 0);
  811.  
  812.   void bumpCycle(unsigned NextCycle);
  813.  
  814.   void incExecutedResources(unsigned PIdx, unsigned Count);
  815.  
  816.   unsigned countResource(const MCSchedClassDesc *SC, unsigned PIdx,
  817.                          unsigned Cycles, unsigned ReadyCycle);
  818.  
  819.   void bumpNode(SUnit *SU);
  820.  
  821.   void releasePending();
  822.  
  823.   void removeReady(SUnit *SU);
  824.  
  825.   /// Call this before applying any other heuristics to the Available queue.
  826.   /// Updates the Available/Pending Q's if necessary and returns the single
  827.   /// available instruction, or NULL if there are multiple candidates.
  828.   SUnit *pickOnlyChoice();
  829.  
  830.   /// Dump the state of the information that tracks resource usage.
  831.   void dumpReservedCycles() const;
  832.   void dumpScheduledState() const;
  833. };
  834.  
  835. /// Base class for GenericScheduler. This class maintains information about
  836. /// scheduling candidates based on TargetSchedModel making it easy to implement
  837. /// heuristics for either preRA or postRA scheduling.
  838. class GenericSchedulerBase : public MachineSchedStrategy {
  839. public:
  840.   /// Represent the type of SchedCandidate found within a single queue.
  841.   /// pickNodeBidirectional depends on these listed by decreasing priority.
  842.   enum CandReason : uint8_t {
  843.     NoCand, Only1, PhysReg, RegExcess, RegCritical, Stall, Cluster, Weak,
  844.     RegMax, ResourceReduce, ResourceDemand, BotHeightReduce, BotPathReduce,
  845.     TopDepthReduce, TopPathReduce, NextDefUse, NodeOrder};
  846.  
  847. #ifndef NDEBUG
  848.   static const char *getReasonStr(GenericSchedulerBase::CandReason Reason);
  849. #endif
  850.  
  851.   /// Policy for scheduling the next instruction in the candidate's zone.
  852.   struct CandPolicy {
  853.     bool ReduceLatency = false;
  854.     unsigned ReduceResIdx = 0;
  855.     unsigned DemandResIdx = 0;
  856.  
  857.     CandPolicy() = default;
  858.  
  859.     bool operator==(const CandPolicy &RHS) const {
  860.       return ReduceLatency == RHS.ReduceLatency &&
  861.              ReduceResIdx == RHS.ReduceResIdx &&
  862.              DemandResIdx == RHS.DemandResIdx;
  863.     }
  864.     bool operator!=(const CandPolicy &RHS) const {
  865.       return !(*this == RHS);
  866.     }
  867.   };
  868.  
  869.   /// Status of an instruction's critical resource consumption.
  870.   struct SchedResourceDelta {
  871.     // Count critical resources in the scheduled region required by SU.
  872.     unsigned CritResources = 0;
  873.  
  874.     // Count critical resources from another region consumed by SU.
  875.     unsigned DemandedResources = 0;
  876.  
  877.     SchedResourceDelta() = default;
  878.  
  879.     bool operator==(const SchedResourceDelta &RHS) const {
  880.       return CritResources == RHS.CritResources
  881.         && DemandedResources == RHS.DemandedResources;
  882.     }
  883.     bool operator!=(const SchedResourceDelta &RHS) const {
  884.       return !operator==(RHS);
  885.     }
  886.   };
  887.  
  888.   /// Store the state used by GenericScheduler heuristics, required for the
  889.   /// lifetime of one invocation of pickNode().
  890.   struct SchedCandidate {
  891.     CandPolicy Policy;
  892.  
  893.     // The best SUnit candidate.
  894.     SUnit *SU;
  895.  
  896.     // The reason for this candidate.
  897.     CandReason Reason;
  898.  
  899.     // Whether this candidate should be scheduled at top/bottom.
  900.     bool AtTop;
  901.  
  902.     // Register pressure values for the best candidate.
  903.     RegPressureDelta RPDelta;
  904.  
  905.     // Critical resource consumption of the best candidate.
  906.     SchedResourceDelta ResDelta;
  907.  
  908.     SchedCandidate() { reset(CandPolicy()); }
  909.     SchedCandidate(const CandPolicy &Policy) { reset(Policy); }
  910.  
  911.     void reset(const CandPolicy &NewPolicy) {
  912.       Policy = NewPolicy;
  913.       SU = nullptr;
  914.       Reason = NoCand;
  915.       AtTop = false;
  916.       RPDelta = RegPressureDelta();
  917.       ResDelta = SchedResourceDelta();
  918.     }
  919.  
  920.     bool isValid() const { return SU; }
  921.  
  922.     // Copy the status of another candidate without changing policy.
  923.     void setBest(SchedCandidate &Best) {
  924.       assert(Best.Reason != NoCand && "uninitialized Sched candidate");
  925.       SU = Best.SU;
  926.       Reason = Best.Reason;
  927.       AtTop = Best.AtTop;
  928.       RPDelta = Best.RPDelta;
  929.       ResDelta = Best.ResDelta;
  930.     }
  931.  
  932.     void initResourceDelta(const ScheduleDAGMI *DAG,
  933.                            const TargetSchedModel *SchedModel);
  934.   };
  935.  
  936. protected:
  937.   const MachineSchedContext *Context;
  938.   const TargetSchedModel *SchedModel = nullptr;
  939.   const TargetRegisterInfo *TRI = nullptr;
  940.  
  941.   SchedRemainder Rem;
  942.  
  943.   GenericSchedulerBase(const MachineSchedContext *C) : Context(C) {}
  944.  
  945.   void setPolicy(CandPolicy &Policy, bool IsPostRA, SchedBoundary &CurrZone,
  946.                  SchedBoundary *OtherZone);
  947.  
  948. #ifndef NDEBUG
  949.   void traceCandidate(const SchedCandidate &Cand);
  950. #endif
  951.  
  952. private:
  953.   bool shouldReduceLatency(const CandPolicy &Policy, SchedBoundary &CurrZone,
  954.                            bool ComputeRemLatency, unsigned &RemLatency) const;
  955. };
  956.  
  957. // Utility functions used by heuristics in tryCandidate().
  958. bool tryLess(int TryVal, int CandVal,
  959.              GenericSchedulerBase::SchedCandidate &TryCand,
  960.              GenericSchedulerBase::SchedCandidate &Cand,
  961.              GenericSchedulerBase::CandReason Reason);
  962. bool tryGreater(int TryVal, int CandVal,
  963.                 GenericSchedulerBase::SchedCandidate &TryCand,
  964.                 GenericSchedulerBase::SchedCandidate &Cand,
  965.                 GenericSchedulerBase::CandReason Reason);
  966. bool tryLatency(GenericSchedulerBase::SchedCandidate &TryCand,
  967.                 GenericSchedulerBase::SchedCandidate &Cand,
  968.                 SchedBoundary &Zone);
  969. bool tryPressure(const PressureChange &TryP,
  970.                  const PressureChange &CandP,
  971.                  GenericSchedulerBase::SchedCandidate &TryCand,
  972.                  GenericSchedulerBase::SchedCandidate &Cand,
  973.                  GenericSchedulerBase::CandReason Reason,
  974.                  const TargetRegisterInfo *TRI,
  975.                  const MachineFunction &MF);
  976. unsigned getWeakLeft(const SUnit *SU, bool isTop);
  977. int biasPhysReg(const SUnit *SU, bool isTop);
  978.  
  979. /// GenericScheduler shrinks the unscheduled zone using heuristics to balance
  980. /// the schedule.
  981. class GenericScheduler : public GenericSchedulerBase {
  982. public:
  983.   GenericScheduler(const MachineSchedContext *C):
  984.     GenericSchedulerBase(C), Top(SchedBoundary::TopQID, "TopQ"),
  985.     Bot(SchedBoundary::BotQID, "BotQ") {}
  986.  
  987.   void initPolicy(MachineBasicBlock::iterator Begin,
  988.                   MachineBasicBlock::iterator End,
  989.                   unsigned NumRegionInstrs) override;
  990.  
  991.   void dumpPolicy() const override;
  992.  
  993.   bool shouldTrackPressure() const override {
  994.     return RegionPolicy.ShouldTrackPressure;
  995.   }
  996.  
  997.   bool shouldTrackLaneMasks() const override {
  998.     return RegionPolicy.ShouldTrackLaneMasks;
  999.   }
  1000.  
  1001.   void initialize(ScheduleDAGMI *dag) override;
  1002.  
  1003.   SUnit *pickNode(bool &IsTopNode) override;
  1004.  
  1005.   void schedNode(SUnit *SU, bool IsTopNode) override;
  1006.  
  1007.   void releaseTopNode(SUnit *SU) override {
  1008.     if (SU->isScheduled)
  1009.       return;
  1010.  
  1011.     Top.releaseNode(SU, SU->TopReadyCycle, false);
  1012.     TopCand.SU = nullptr;
  1013.   }
  1014.  
  1015.   void releaseBottomNode(SUnit *SU) override {
  1016.     if (SU->isScheduled)
  1017.       return;
  1018.  
  1019.     Bot.releaseNode(SU, SU->BotReadyCycle, false);
  1020.     BotCand.SU = nullptr;
  1021.   }
  1022.  
  1023.   void registerRoots() override;
  1024.  
  1025. protected:
  1026.   ScheduleDAGMILive *DAG = nullptr;
  1027.  
  1028.   MachineSchedPolicy RegionPolicy;
  1029.  
  1030.   // State of the top and bottom scheduled instruction boundaries.
  1031.   SchedBoundary Top;
  1032.   SchedBoundary Bot;
  1033.  
  1034.   /// Candidate last picked from Top boundary.
  1035.   SchedCandidate TopCand;
  1036.   /// Candidate last picked from Bot boundary.
  1037.   SchedCandidate BotCand;
  1038.  
  1039.   void checkAcyclicLatency();
  1040.  
  1041.   void initCandidate(SchedCandidate &Cand, SUnit *SU, bool AtTop,
  1042.                      const RegPressureTracker &RPTracker,
  1043.                      RegPressureTracker &TempTracker);
  1044.  
  1045.   virtual bool tryCandidate(SchedCandidate &Cand, SchedCandidate &TryCand,
  1046.                             SchedBoundary *Zone) const;
  1047.  
  1048.   SUnit *pickNodeBidirectional(bool &IsTopNode);
  1049.  
  1050.   void pickNodeFromQueue(SchedBoundary &Zone,
  1051.                          const CandPolicy &ZonePolicy,
  1052.                          const RegPressureTracker &RPTracker,
  1053.                          SchedCandidate &Candidate);
  1054.  
  1055.   void reschedulePhysReg(SUnit *SU, bool isTop);
  1056. };
  1057.  
  1058. /// PostGenericScheduler - Interface to the scheduling algorithm used by
  1059. /// ScheduleDAGMI.
  1060. ///
  1061. /// Callbacks from ScheduleDAGMI:
  1062. ///   initPolicy -> initialize(DAG) -> registerRoots -> pickNode ...
  1063. class PostGenericScheduler : public GenericSchedulerBase {
  1064. protected:
  1065.   ScheduleDAGMI *DAG = nullptr;
  1066.   SchedBoundary Top;
  1067.   SmallVector<SUnit*, 8> BotRoots;
  1068.  
  1069. public:
  1070.   PostGenericScheduler(const MachineSchedContext *C):
  1071.     GenericSchedulerBase(C), Top(SchedBoundary::TopQID, "TopQ") {}
  1072.  
  1073.   ~PostGenericScheduler() override = default;
  1074.  
  1075.   void initPolicy(MachineBasicBlock::iterator Begin,
  1076.                   MachineBasicBlock::iterator End,
  1077.                   unsigned NumRegionInstrs) override {
  1078.     /* no configurable policy */
  1079.   }
  1080.  
  1081.   /// PostRA scheduling does not track pressure.
  1082.   bool shouldTrackPressure() const override { return false; }
  1083.  
  1084.   void initialize(ScheduleDAGMI *Dag) override;
  1085.  
  1086.   void registerRoots() override;
  1087.  
  1088.   SUnit *pickNode(bool &IsTopNode) override;
  1089.  
  1090.   void scheduleTree(unsigned SubtreeID) override {
  1091.     llvm_unreachable("PostRA scheduler does not support subtree analysis.");
  1092.   }
  1093.  
  1094.   void schedNode(SUnit *SU, bool IsTopNode) override;
  1095.  
  1096.   void releaseTopNode(SUnit *SU) override {
  1097.     if (SU->isScheduled)
  1098.       return;
  1099.     Top.releaseNode(SU, SU->TopReadyCycle, false);
  1100.   }
  1101.  
  1102.   // Only called for roots.
  1103.   void releaseBottomNode(SUnit *SU) override {
  1104.     BotRoots.push_back(SU);
  1105.   }
  1106.  
  1107. protected:
  1108.   virtual bool tryCandidate(SchedCandidate &Cand, SchedCandidate &TryCand);
  1109.  
  1110.   void pickNodeFromQueue(SchedCandidate &Cand);
  1111. };
  1112.  
  1113. /// Create the standard converging machine scheduler. This will be used as the
  1114. /// default scheduler if the target does not set a default.
  1115. /// Adds default DAG mutations.
  1116. ScheduleDAGMILive *createGenericSchedLive(MachineSchedContext *C);
  1117.  
  1118. /// Create a generic scheduler with no vreg liveness or DAG mutation passes.
  1119. ScheduleDAGMI *createGenericSchedPostRA(MachineSchedContext *C);
  1120.  
  1121. std::unique_ptr<ScheduleDAGMutation>
  1122. createLoadClusterDAGMutation(const TargetInstrInfo *TII,
  1123.                              const TargetRegisterInfo *TRI);
  1124.  
  1125. std::unique_ptr<ScheduleDAGMutation>
  1126. createStoreClusterDAGMutation(const TargetInstrInfo *TII,
  1127.                               const TargetRegisterInfo *TRI);
  1128.  
  1129. std::unique_ptr<ScheduleDAGMutation>
  1130. createCopyConstrainDAGMutation(const TargetInstrInfo *TII,
  1131.                                const TargetRegisterInfo *TRI);
  1132.  
  1133. } // end namespace llvm
  1134.  
  1135. #endif // LLVM_CODEGEN_MACHINESCHEDULER_H
  1136.