//===- llvm/CodeGen/DFAPacketizer.h - DFA Packetizer for VLIW ---*- C++ -*-===//
 
//
 
// Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.
 
// See https://llvm.org/LICENSE.txt for license information.
 
// SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
 
//
 
//===----------------------------------------------------------------------===//
 
// This class implements a deterministic finite automaton (DFA) based
 
// packetizing mechanism for VLIW architectures. It provides APIs to
 
// determine whether there exists a legal mapping of instructions to
 
// functional unit assignments in a packet. The DFA is auto-generated from
 
// the target's Schedule.td file.
 
//
 
// A DFA consists of 3 major elements: states, inputs, and transitions. For
 
// the packetizing mechanism, the input is the set of instruction classes for
 
// a target. The state models all possible combinations of functional unit
 
// consumption for a given set of instructions in a packet. A transition
 
// models the addition of an instruction to a packet. In the DFA constructed
 
// by this class, if an instruction can be added to a packet, then a valid
 
// transition exists from the corresponding state. Invalid transitions
 
// indicate that the instruction cannot be added to the current packet.
 
//
 
//===----------------------------------------------------------------------===//
 
 
 
#ifndef LLVM_CODEGEN_DFAPACKETIZER_H
 
#define LLVM_CODEGEN_DFAPACKETIZER_H
 
 
 
#include "llvm/CodeGen/MachineBasicBlock.h"
 
#include "llvm/Support/Automaton.h"
 
#include <cstdint>
 
#include <map>
 
#include <memory>
 
#include <utility>
 
#include <vector>
 
 
 
namespace llvm {
 
 
 
class DefaultVLIWScheduler;
 
class ScheduleDAGMutation;
 
class InstrItineraryData;
 
class MachineFunction;
 
class MachineInstr;
 
class MachineLoopInfo;
 
class MCInstrDesc;
 
class SUnit;
 
class TargetInstrInfo;
 
 
 
class DFAPacketizer {
 
private:
 
  const InstrItineraryData *InstrItins;
 
  Automaton<uint64_t> A;
 
  /// For every itinerary, an "action" to apply to the automaton. This removes
 
  /// the redundancy in actions between itinerary classes.
 
  ArrayRef<unsigned> ItinActions;
 
 
 
public:
 
  DFAPacketizer(const InstrItineraryData *InstrItins, Automaton<uint64_t> a,
 
                ArrayRef<unsigned> ItinActions)
 
      : InstrItins(InstrItins), A(std::move(a)), ItinActions(ItinActions) {
 
    // Start off with resource tracking disabled.
 
    A.enableTranscription(false);
 
  }
 
 
 
  // Reset the current state to make all resources available.
 
  void clearResources() {
 
    A.reset();
 
  }
 
 
 
  // Set whether this packetizer should track not just whether instructions
 
  // can be packetized, but also which functional units each instruction ends up
 
  // using after packetization.
 
  void setTrackResources(bool Track) {
 
    A.enableTranscription(Track);
 
  }
 
 
 
  // Check if the resources occupied by a MCInstrDesc are available in
 
  // the current state.
 
  bool canReserveResources(const MCInstrDesc *MID);
 
 
 
  // Reserve the resources occupied by a MCInstrDesc and change the current
 
  // state to reflect that change.
 
  void reserveResources(const MCInstrDesc *MID);
 
 
 
  // Check if the resources occupied by a machine instruction are available
 
  // in the current state.
 
  bool canReserveResources(MachineInstr &MI);
 
 
 
  // Reserve the resources occupied by a machine instruction and change the
 
  // current state to reflect that change.
 
  void reserveResources(MachineInstr &MI);
 
 
 
  // Return the resources used by the InstIdx'th instruction added to this
 
  // packet. The resources are returned as a bitvector of functional units.
 
  //
 
  // Note that a bundle may be packed in multiple valid ways. This function
 
  // returns one arbitary valid packing.
 
  //
 
  // Requires setTrackResources(true) to have been called.
 
  unsigned getUsedResources(unsigned InstIdx);
 
 
 
  const InstrItineraryData *getInstrItins() const { return InstrItins; }
 
};
 
 
 
// VLIWPacketizerList implements a simple VLIW packetizer using DFA. The
 
// packetizer works on machine basic blocks. For each instruction I in BB,
 
// the packetizer consults the DFA to see if machine resources are available
 
// to execute I. If so, the packetizer checks if I depends on any instruction
 
// in the current packet. If no dependency is found, I is added to current
 
// packet and the machine resource is marked as taken. If any dependency is
 
// found, a target API call is made to prune the dependence.
 
class VLIWPacketizerList {
 
protected:
 
  MachineFunction &MF;
 
  const TargetInstrInfo *TII;
 
  AAResults *AA;
 
 
 
  // The VLIW Scheduler.
 
  DefaultVLIWScheduler *VLIWScheduler;
 
  // Vector of instructions assigned to the current packet.
 
  std::vector<MachineInstr*> CurrentPacketMIs;
 
  // DFA resource tracker.
 
  DFAPacketizer *ResourceTracker;
 
  // Map: MI -> SU.
 
  std::map<MachineInstr*, SUnit*> MIToSUnit;
 
 
 
public:
 
  // The AAResults parameter can be nullptr.
 
  VLIWPacketizerList(MachineFunction &MF, MachineLoopInfo &MLI,
 
                     AAResults *AA);
 
 
 
  virtual ~VLIWPacketizerList();
 
 
 
  // Implement this API in the backend to bundle instructions.
 
  void PacketizeMIs(MachineBasicBlock *MBB,
 
                    MachineBasicBlock::iterator BeginItr,
 
                    MachineBasicBlock::iterator EndItr);
 
 
 
  // Return the ResourceTracker.
 
  DFAPacketizer *getResourceTracker() {return ResourceTracker;}
 
 
 
  // addToPacket - Add MI to the current packet.
 
  virtual MachineBasicBlock::iterator addToPacket(MachineInstr &MI) {
 
    CurrentPacketMIs.push_back(&MI);
 
    ResourceTracker->reserveResources(MI);
 
    return MI;
 
  }
 
 
 
  // End the current packet and reset the state of the packetizer.
 
  // Overriding this function allows the target-specific packetizer
 
  // to perform custom finalization.
 
  virtual void endPacket(MachineBasicBlock *MBB,
 
                         MachineBasicBlock::iterator MI);
 
 
 
  // Perform initialization before packetizing an instruction. This
 
  // function is supposed to be overrided by the target dependent packetizer.
 
  virtual void initPacketizerState() {}
 
 
 
  // Check if the given instruction I should be ignored by the packetizer.
 
  virtual bool ignorePseudoInstruction(const MachineInstr &I,
 
                                       const MachineBasicBlock *MBB) {
 
    return false;
 
  }
 
 
 
  // Return true if instruction MI can not be packetized with any other
 
  // instruction, which means that MI itself is a packet.
 
  virtual bool isSoloInstruction(const MachineInstr &MI) { return true; }
 
 
 
  // Check if the packetizer should try to add the given instruction to
 
  // the current packet. One reasons for which it may not be desirable
 
  // to include an instruction in the current packet could be that it
 
  // would cause a stall.
 
  // If this function returns "false", the current packet will be ended,
 
  // and the instruction will be added to the next packet.
 
  virtual bool shouldAddToPacket(const MachineInstr &MI) { return true; }
 
 
 
  // Check if it is legal to packetize SUI and SUJ together.
 
  virtual bool isLegalToPacketizeTogether(SUnit *SUI, SUnit *SUJ) {
 
    return false;
 
  }
 
 
 
  // Check if it is legal to prune dependece between SUI and SUJ.
 
  virtual bool isLegalToPruneDependencies(SUnit *SUI, SUnit *SUJ) {
 
    return false;
 
  }
 
 
 
  // Add a DAG mutation to be done before the packetization begins.
 
  void addMutation(std::unique_ptr<ScheduleDAGMutation> Mutation);
 
 
 
  bool alias(const MachineInstr &MI1, const MachineInstr &MI2,
 
             bool UseTBAA = true) const;
 
 
 
private:
 
  bool alias(const MachineMemOperand &Op1, const MachineMemOperand &Op2,
 
             bool UseTBAA = true) const;
 
};
 
 
 
} // end namespace llvm
 
 
 
#endif // LLVM_CODEGEN_DFAPACKETIZER_H