- //===- MemorySSAUpdater.h - Memory SSA Updater-------------------*- C++ -*-===// 
- // 
- // Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions. 
- // See https://llvm.org/LICENSE.txt for license information. 
- // SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception 
- // 
- //===----------------------------------------------------------------------===// 
- // 
- // \file 
- // An automatic updater for MemorySSA that handles arbitrary insertion, 
- // deletion, and moves.  It performs phi insertion where necessary, and 
- // automatically updates the MemorySSA IR to be correct. 
- // While updating loads or removing instructions is often easy enough to not 
- // need this, updating stores should generally not be attemped outside this 
- // API. 
- // 
- // Basic API usage: 
- // Create the memory access you want for the instruction (this is mainly so 
- // we know where it is, without having to duplicate the entire set of create 
- // functions MemorySSA supports). 
- // Call insertDef or insertUse depending on whether it's a MemoryUse or a 
- // MemoryDef. 
- // That's it. 
- // 
- // For moving, first, move the instruction itself using the normal SSA 
- // instruction moving API, then just call moveBefore, moveAfter,or moveTo with 
- // the right arguments. 
- // 
- //===----------------------------------------------------------------------===// 
-   
- #ifndef LLVM_ANALYSIS_MEMORYSSAUPDATER_H 
- #define LLVM_ANALYSIS_MEMORYSSAUPDATER_H 
-   
- #include "llvm/ADT/SmallPtrSet.h" 
- #include "llvm/ADT/SmallSet.h" 
- #include "llvm/ADT/SmallVector.h" 
- #include "llvm/Analysis/MemorySSA.h" 
- #include "llvm/IR/ValueHandle.h" 
- #include "llvm/IR/ValueMap.h" 
- #include "llvm/Support/CFGDiff.h" 
-   
- namespace llvm { 
-   
- class BasicBlock; 
- class DominatorTree; 
- class Instruction; 
- class LoopBlocksRPO; 
- template <typename T, unsigned int N> class SmallSetVector; 
-   
- using ValueToValueMapTy = ValueMap<const Value *, WeakTrackingVH>; 
- using PhiToDefMap = SmallDenseMap<MemoryPhi *, MemoryAccess *>; 
- using CFGUpdate = cfg::Update<BasicBlock *>; 
-   
- class MemorySSAUpdater { 
- private: 
-   MemorySSA *MSSA; 
-   
-   /// We use WeakVH rather than a costly deletion to deal with dangling pointers. 
-   /// MemoryPhis are created eagerly and sometimes get zapped shortly afterwards. 
-   SmallVector<WeakVH, 16> InsertedPHIs; 
-   
-   SmallPtrSet<BasicBlock *, 8> VisitedBlocks; 
-   SmallSet<AssertingVH<MemoryPhi>, 8> NonOptPhis; 
-   
- public: 
-   MemorySSAUpdater(MemorySSA *MSSA) : MSSA(MSSA) {} 
-   
-   /// Insert a definition into the MemorySSA IR.  RenameUses will rename any use 
-   /// below the new def block (and any inserted phis).  RenameUses should be set 
-   /// to true if the definition may cause new aliases for loads below it.  This 
-   /// is not the case for hoisting or sinking or other forms of code *movement*. 
-   /// It *is* the case for straight code insertion. 
-   /// For example: 
-   /// store a 
-   /// if (foo) { } 
-   /// load a 
-   /// 
-   /// Moving the store into the if block, and calling insertDef, does not 
-   /// require RenameUses. 
-   /// However, changing it to: 
-   /// store a 
-   /// if (foo) { store b } 
-   /// load a 
-   /// Where a mayalias b, *does* require RenameUses be set to true. 
-   void insertDef(MemoryDef *Def, bool RenameUses = false); 
-   void insertUse(MemoryUse *Use, bool RenameUses = false); 
-   /// Update the MemoryPhi in `To` following an edge deletion between `From` and 
-   /// `To`. If `To` becomes unreachable, a call to removeBlocks should be made. 
-   void removeEdge(BasicBlock *From, BasicBlock *To); 
-   /// Update the MemoryPhi in `To` to have a single incoming edge from `From`, 
-   /// following a CFG change that replaced multiple edges (switch) with a direct 
-   /// branch. 
-   void removeDuplicatePhiEdgesBetween(const BasicBlock *From, 
-                                       const BasicBlock *To); 
-   /// Update MemorySSA when inserting a unique backedge block for a loop. 
-   void updatePhisWhenInsertingUniqueBackedgeBlock(BasicBlock *LoopHeader, 
-                                                   BasicBlock *LoopPreheader, 
-                                                   BasicBlock *BackedgeBlock); 
-   /// Update MemorySSA after a loop was cloned, given the blocks in RPO order, 
-   /// the exit blocks and a 1:1 mapping of all blocks and instructions 
-   /// cloned. This involves duplicating all defs and uses in the cloned blocks 
-   /// Updating phi nodes in exit block successors is done separately. 
-   void updateForClonedLoop(const LoopBlocksRPO &LoopBlocks, 
-                            ArrayRef<BasicBlock *> ExitBlocks, 
-                            const ValueToValueMapTy &VM, 
-                            bool IgnoreIncomingWithNoClones = false); 
-   // Block BB was fully or partially cloned into its predecessor P1. Map 
-   // contains the 1:1 mapping of instructions cloned and VM[BB]=P1. 
-   void updateForClonedBlockIntoPred(BasicBlock *BB, BasicBlock *P1, 
-                                     const ValueToValueMapTy &VM); 
-   /// Update phi nodes in exit block successors following cloning. Exit blocks 
-   /// that were not cloned don't have additional predecessors added. 
-   void updateExitBlocksForClonedLoop(ArrayRef<BasicBlock *> ExitBlocks, 
-                                      const ValueToValueMapTy &VMap, 
-                                      DominatorTree &DT); 
-   void updateExitBlocksForClonedLoop( 
-       ArrayRef<BasicBlock *> ExitBlocks, 
-       ArrayRef<std::unique_ptr<ValueToValueMapTy>> VMaps, DominatorTree &DT); 
-   
-   /// Apply CFG updates, analogous with the DT edge updates. By default, the 
-   /// DT is assumed to be already up to date. If UpdateDTFirst is true, first 
-   /// update the DT with the same updates. 
-   void applyUpdates(ArrayRef<CFGUpdate> Updates, DominatorTree &DT, 
-                     bool UpdateDTFirst = false); 
-   /// Apply CFG insert updates, analogous with the DT edge updates. 
-   void applyInsertUpdates(ArrayRef<CFGUpdate> Updates, DominatorTree &DT); 
-   
-   void moveBefore(MemoryUseOrDef *What, MemoryUseOrDef *Where); 
-   void moveAfter(MemoryUseOrDef *What, MemoryUseOrDef *Where); 
-   void moveToPlace(MemoryUseOrDef *What, BasicBlock *BB, 
-                    MemorySSA::InsertionPlace Where); 
-   /// `From` block was spliced into `From` and `To`. There is a CFG edge from 
-   /// `From` to `To`. Move all accesses from `From` to `To` starting at 
-   /// instruction `Start`. `To` is newly created BB, so empty of 
-   /// MemorySSA::MemoryAccesses. Edges are already updated, so successors of 
-   /// `To` with MPhi nodes need to update incoming block. 
-   /// |------|        |------| 
-   /// | From |        | From | 
-   /// |      |        |------| 
-   /// |      |           || 
-   /// |      |   =>      \/ 
-   /// |      |        |------|  <- Start 
-   /// |      |        |  To  | 
-   /// |------|        |------| 
-   void moveAllAfterSpliceBlocks(BasicBlock *From, BasicBlock *To, 
-                                 Instruction *Start); 
-   /// `From` block was merged into `To`. There is a CFG edge from `To` to 
-   /// `From`.`To` still branches to `From`, but all instructions were moved and 
-   /// `From` is now an empty block; `From` is about to be deleted. Move all 
-   /// accesses from `From` to `To` starting at instruction `Start`. `To` may 
-   /// have multiple successors, `From` has a single predecessor. `From` may have 
-   /// successors with MPhi nodes, replace their incoming block with `To`. 
-   /// |------|        |------| 
-   /// |  To  |        |  To  | 
-   /// |------|        |      | 
-   ///    ||      =>   |      | 
-   ///    \/           |      | 
-   /// |------|        |      |  <- Start 
-   /// | From |        |      | 
-   /// |------|        |------| 
-   void moveAllAfterMergeBlocks(BasicBlock *From, BasicBlock *To, 
-                                Instruction *Start); 
-   /// A new empty BasicBlock (New) now branches directly to Old. Some of 
-   /// Old's predecessors (Preds) are now branching to New instead of Old. 
-   /// If New is the only predecessor, move Old's Phi, if present, to New. 
-   /// Otherwise, add a new Phi in New with appropriate incoming values, and 
-   /// update the incoming values in Old's Phi node too, if present. 
-   void wireOldPredecessorsToNewImmediatePredecessor( 
-       BasicBlock *Old, BasicBlock *New, ArrayRef<BasicBlock *> Preds, 
-       bool IdenticalEdgesWereMerged = true); 
-   // The below are utility functions. Other than creation of accesses to pass 
-   // to insertDef, and removeAccess to remove accesses, you should generally 
-   // not attempt to update memoryssa yourself. It is very non-trivial to get 
-   // the edge cases right, and the above calls already operate in near-optimal 
-   // time bounds. 
-   
-   /// Create a MemoryAccess in MemorySSA at a specified point in a block, 
-   /// with a specified clobbering definition. 
-   /// 
-   /// Returns the new MemoryAccess. 
-   /// This should be called when a memory instruction is created that is being 
-   /// used to replace an existing memory instruction. It will *not* create PHI 
-   /// nodes, or verify the clobbering definition. The insertion place is used 
-   /// solely to determine where in the memoryssa access lists the instruction 
-   /// will be placed. The caller is expected to keep ordering the same as 
-   /// instructions. 
-   /// It will return the new MemoryAccess. 
-   /// Note: If a MemoryAccess already exists for I, this function will make it 
-   /// inaccessible and it *must* have removeMemoryAccess called on it. 
-   MemoryAccess *createMemoryAccessInBB(Instruction *I, MemoryAccess *Definition, 
-                                        const BasicBlock *BB, 
-                                        MemorySSA::InsertionPlace Point); 
-   
-   /// Create a MemoryAccess in MemorySSA before or after an existing 
-   /// MemoryAccess. 
-   /// 
-   /// Returns the new MemoryAccess. 
-   /// This should be called when a memory instruction is created that is being 
-   /// used to replace an existing memory instruction. It will *not* create PHI 
-   /// nodes, or verify the clobbering definition. 
-   /// 
-   /// Note: If a MemoryAccess already exists for I, this function will make it 
-   /// inaccessible and it *must* have removeMemoryAccess called on it. 
-   MemoryUseOrDef *createMemoryAccessBefore(Instruction *I, 
-                                            MemoryAccess *Definition, 
-                                            MemoryUseOrDef *InsertPt); 
-   MemoryUseOrDef *createMemoryAccessAfter(Instruction *I, 
-                                           MemoryAccess *Definition, 
-                                           MemoryAccess *InsertPt); 
-   
-   /// Remove a MemoryAccess from MemorySSA, including updating all 
-   /// definitions and uses. 
-   /// This should be called when a memory instruction that has a MemoryAccess 
-   /// associated with it is erased from the program.  For example, if a store or 
-   /// load is simply erased (not replaced), removeMemoryAccess should be called 
-   /// on the MemoryAccess for that store/load. 
-   void removeMemoryAccess(MemoryAccess *, bool OptimizePhis = false); 
-   
-   /// Remove MemoryAccess for a given instruction, if a MemoryAccess exists. 
-   /// This should be called when an instruction (load/store) is deleted from 
-   /// the program. 
-   void removeMemoryAccess(const Instruction *I, bool OptimizePhis = false) { 
-     if (MemoryAccess *MA = MSSA->getMemoryAccess(I)) 
-       removeMemoryAccess(MA, OptimizePhis); 
-   } 
-   
-   /// Remove all MemoryAcceses in a set of BasicBlocks about to be deleted. 
-   /// Assumption we make here: all uses of deleted defs and phi must either 
-   /// occur in blocks about to be deleted (thus will be deleted as well), or 
-   /// they occur in phis that will simply lose an incoming value. 
-   /// Deleted blocks still have successor info, but their predecessor edges and 
-   /// Phi nodes may already be updated. Instructions in DeadBlocks should be 
-   /// deleted after this call. 
-   void removeBlocks(const SmallSetVector<BasicBlock *, 8> &DeadBlocks); 
-   
-   /// Instruction I will be changed to an unreachable. Remove all accesses in 
-   /// I's block that follow I (inclusive), and update the Phis in the blocks' 
-   /// successors. 
-   void changeToUnreachable(const Instruction *I); 
-   
-   /// Get handle on MemorySSA. 
-   MemorySSA* getMemorySSA() const { return MSSA; } 
-   
- private: 
-   // Move What before Where in the MemorySSA IR. 
-   template <class WhereType> 
-   void moveTo(MemoryUseOrDef *What, BasicBlock *BB, WhereType Where); 
-   // Move all memory accesses from `From` to `To` starting at `Start`. 
-   // Restrictions apply, see public wrappers of this method. 
-   void moveAllAccesses(BasicBlock *From, BasicBlock *To, Instruction *Start); 
-   MemoryAccess *getPreviousDef(MemoryAccess *); 
-   MemoryAccess *getPreviousDefInBlock(MemoryAccess *); 
-   MemoryAccess * 
-   getPreviousDefFromEnd(BasicBlock *, 
-                         DenseMap<BasicBlock *, TrackingVH<MemoryAccess>> &); 
-   MemoryAccess * 
-   getPreviousDefRecursive(BasicBlock *, 
-                           DenseMap<BasicBlock *, TrackingVH<MemoryAccess>> &); 
-   MemoryAccess *recursePhi(MemoryAccess *Phi); 
-   MemoryAccess *tryRemoveTrivialPhi(MemoryPhi *Phi); 
-   template <class RangeType> 
-   MemoryAccess *tryRemoveTrivialPhi(MemoryPhi *Phi, RangeType &Operands); 
-   void tryRemoveTrivialPhis(ArrayRef<WeakVH> UpdatedPHIs); 
-   void fixupDefs(const SmallVectorImpl<WeakVH> &); 
-   // Clone all uses and defs from BB to NewBB given a 1:1 map of all 
-   // instructions and blocks cloned, and a map of MemoryPhi : Definition 
-   // (MemoryAccess Phi or Def). VMap maps old instructions to cloned 
-   // instructions and old blocks to cloned blocks. MPhiMap, is created in the 
-   // caller of this private method, and maps existing MemoryPhis to new 
-   // definitions that new MemoryAccesses must point to. These definitions may 
-   // not necessarily be MemoryPhis themselves, they may be MemoryDefs. As such, 
-   // the map is between MemoryPhis and MemoryAccesses, where the MemoryAccesses 
-   // may be MemoryPhis or MemoryDefs and not MemoryUses. 
-   // If CloneWasSimplified = true, the clone was exact. Otherwise, assume that 
-   // the clone involved simplifications that may have: (1) turned a MemoryUse 
-   // into an instruction that MemorySSA has no representation for, or (2) turned 
-   // a MemoryDef into a MemoryUse or an instruction that MemorySSA has no 
-   // representation for. No other cases are supported. 
-   void cloneUsesAndDefs(BasicBlock *BB, BasicBlock *NewBB, 
-                         const ValueToValueMapTy &VMap, PhiToDefMap &MPhiMap, 
-                         bool CloneWasSimplified = false); 
-   template <typename Iter> 
-   void privateUpdateExitBlocksForClonedLoop(ArrayRef<BasicBlock *> ExitBlocks, 
-                                             Iter ValuesBegin, Iter ValuesEnd, 
-                                             DominatorTree &DT); 
-   void applyInsertUpdates(ArrayRef<CFGUpdate>, DominatorTree &DT, 
-                           const GraphDiff<BasicBlock *> *GD); 
- }; 
- } // end namespace llvm 
-   
- #endif // LLVM_ANALYSIS_MEMORYSSAUPDATER_H 
-