//===- CallGraphSCCPass.h - Pass that operates BU on call graph -*- C++ -*-===//
 
//
 
// Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.
 
// See https://llvm.org/LICENSE.txt for license information.
 
// SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
 
//
 
//===----------------------------------------------------------------------===//
 
//
 
// This file defines the CallGraphSCCPass class, which is used for passes which
 
// are implemented as bottom-up traversals on the call graph.  Because there may
 
// be cycles in the call graph, passes of this type operate on the call-graph in
 
// SCC order: that is, they process function bottom-up, except for recursive
 
// functions, which they process all at once.
 
//
 
// These passes are inherently interprocedural, and are required to keep the
 
// call graph up-to-date if they do anything which could modify it.
 
//
 
//===----------------------------------------------------------------------===//
 
 
 
#ifndef LLVM_ANALYSIS_CALLGRAPHSCCPASS_H
 
#define LLVM_ANALYSIS_CALLGRAPHSCCPASS_H
 
 
 
#include "llvm/ADT/ArrayRef.h"
 
#include "llvm/Pass.h"
 
#include <vector>
 
 
 
namespace llvm {
 
 
 
class CallGraph;
 
class CallGraphNode;
 
class CallGraphSCC;
 
class PMStack;
 
 
 
class CallGraphSCCPass : public Pass {
 
public:
 
  explicit CallGraphSCCPass(char &pid) : Pass(PT_CallGraphSCC, pid) {}
 
 
 
  /// createPrinterPass - Get a pass that prints the Module
 
  /// corresponding to a CallGraph.
 
  Pass *createPrinterPass(raw_ostream &OS,
 
                          const std::string &Banner) const override;
 
 
 
  using llvm::Pass::doInitialization;
 
  using llvm::Pass::doFinalization;
 
 
 
  /// doInitialization - This method is called before the SCC's of the program
 
  /// has been processed, allowing the pass to do initialization as necessary.
 
  virtual bool doInitialization(CallGraph &CG) {
 
    return false;
 
  }
 
 
 
  /// runOnSCC - This method should be implemented by the subclass to perform
 
  /// whatever action is necessary for the specified SCC.  Note that
 
  /// non-recursive (or only self-recursive) functions will have an SCC size of
 
  /// 1, where recursive portions of the call graph will have SCC size > 1.
 
  ///
 
  /// SCC passes that add or delete functions to the SCC are required to update
 
  /// the SCC list, otherwise stale pointers may be dereferenced.
 
  virtual bool runOnSCC(CallGraphSCC &SCC) = 0;
 
 
 
  /// doFinalization - This method is called after the SCC's of the program has
 
  /// been processed, allowing the pass to do final cleanup as necessary.
 
  virtual bool doFinalization(CallGraph &CG) {
 
    return false;
 
  }
 
 
 
  /// Assign pass manager to manager this pass
 
  void assignPassManager(PMStack &PMS, PassManagerType PMT) override;
 
 
 
  ///  Return what kind of Pass Manager can manage this pass.
 
  PassManagerType getPotentialPassManagerType() const override {
 
    return PMT_CallGraphPassManager;
 
  }
 
 
 
  /// getAnalysisUsage - For this class, we declare that we require and preserve
 
  /// the call graph.  If the derived class implements this method, it should
 
  /// always explicitly call the implementation here.
 
  void getAnalysisUsage(AnalysisUsage &Info) const override;
 
 
 
protected:
 
  /// Optional passes call this function to check whether the pass should be
 
  /// skipped. This is the case when optimization bisect is over the limit.
 
  bool skipSCC(CallGraphSCC &SCC) const;
 
};
 
 
 
/// CallGraphSCC - This is a single SCC that a CallGraphSCCPass is run on.
 
class CallGraphSCC {
 
  const CallGraph &CG; // The call graph for this SCC.
 
  void *Context; // The CGPassManager object that is vending this.
 
  std::vector<CallGraphNode *> Nodes;
 
 
 
public:
 
  CallGraphSCC(CallGraph &cg, void *context) : CG(cg), Context(context) {}
 
 
 
  void initialize(ArrayRef<CallGraphNode *> NewNodes) {
 
    Nodes.assign(NewNodes.begin(), NewNodes.end());
 
  }
 
 
 
  bool isSingular() const { return Nodes.size() == 1; }
 
  unsigned size() const { return Nodes.size(); }
 
 
 
  /// ReplaceNode - This informs the SCC and the pass manager that the specified
 
  /// Old node has been deleted, and New is to be used in its place.
 
  void ReplaceNode(CallGraphNode *Old, CallGraphNode *New);
 
 
 
  /// DeleteNode - This informs the SCC and the pass manager that the specified
 
  /// Old node has been deleted.
 
  void DeleteNode(CallGraphNode *Old);
 
 
 
  using iterator = std::vector<CallGraphNode *>::const_iterator;
 
 
 
  iterator begin() const { return Nodes.begin(); }
 
  iterator end() const { return Nodes.end(); }
 
 
 
  const CallGraph &getCallGraph() { return CG; }
 
};
 
 
 
void initializeDummyCGSCCPassPass(PassRegistry &);
 
 
 
/// This pass is required by interprocedural register allocation. It forces
 
/// codegen to follow bottom up order on call graph.
 
class DummyCGSCCPass : public CallGraphSCCPass {
 
public:
 
  static char ID;
 
 
 
  DummyCGSCCPass() : CallGraphSCCPass(ID) {
 
    PassRegistry &Registry = *PassRegistry::getPassRegistry();
 
    initializeDummyCGSCCPassPass(Registry);
 
  }
 
 
 
  bool runOnSCC(CallGraphSCC &SCC) override { return false; }
 
 
 
  void getAnalysisUsage(AnalysisUsage &AU) const override {
 
    AU.setPreservesAll();
 
  }
 
};
 
 
 
} // end namespace llvm
 
 
 
#endif // LLVM_ANALYSIS_CALLGRAPHSCCPASS_H