- //===- llvm/ADT/simple_ilist.h - Simple Intrusive List ----------*- C++ -*-===// 
- // 
- // Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions. 
- // See https://llvm.org/LICENSE.txt for license information. 
- // SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception 
- // 
- //===----------------------------------------------------------------------===// 
-   
- #ifndef LLVM_ADT_SIMPLE_ILIST_H 
- #define LLVM_ADT_SIMPLE_ILIST_H 
-   
- #include "llvm/ADT/ilist_base.h" 
- #include "llvm/ADT/ilist_iterator.h" 
- #include "llvm/ADT/ilist_node.h" 
- #include "llvm/ADT/ilist_node_options.h" 
- #include "llvm/Support/Compiler.h" 
- #include <algorithm> 
- #include <cassert> 
- #include <cstddef> 
- #include <functional> 
- #include <iterator> 
- #include <utility> 
-   
- namespace llvm { 
-   
- /// A simple intrusive list implementation. 
- /// 
- /// This is a simple intrusive list for a \c T that inherits from \c 
- /// ilist_node<T>.  The list never takes ownership of anything inserted in it. 
- /// 
- /// Unlike \a iplist<T> and \a ilist<T>, \a simple_ilist<T> never deletes 
- /// values, and has no callback traits. 
- /// 
- /// The API for adding nodes include \a push_front(), \a push_back(), and \a 
- /// insert().  These all take values by reference (not by pointer), except for 
- /// the range version of \a insert(). 
- /// 
- /// There are three sets of API for discarding nodes from the list: \a 
- /// remove(), which takes a reference to the node to remove, \a erase(), which 
- /// takes an iterator or iterator range and returns the next one, and \a 
- /// clear(), which empties out the container.  All three are constant time 
- /// operations.  None of these deletes any nodes; in particular, if there is a 
- /// single node in the list, then these have identical semantics: 
- /// \li \c L.remove(L.front()); 
- /// \li \c L.erase(L.begin()); 
- /// \li \c L.clear(); 
- /// 
- /// As a convenience for callers, there are parallel APIs that take a \c 
- /// Disposer (such as \c std::default_delete<T>): \a removeAndDispose(), \a 
- /// eraseAndDispose(), and \a clearAndDispose().  These have different names 
- /// because the extra semantic is otherwise non-obvious.  They are equivalent 
- /// to calling \a std::for_each() on the range to be discarded. 
- /// 
- /// The currently available \p Options customize the nodes in the list.  The 
- /// same options must be specified in the \a ilist_node instantiation for 
- /// compatibility (although the order is irrelevant). 
- /// \li Use \a ilist_tag to designate which ilist_node for a given \p T this 
- /// list should use.  This is useful if a type \p T is part of multiple, 
- /// independent lists simultaneously. 
- /// \li Use \a ilist_sentinel_tracking to always (or never) track whether a 
- /// node is a sentinel.  Specifying \c true enables the \a 
- /// ilist_node::isSentinel() API.  Unlike \a ilist_node::isKnownSentinel(), 
- /// which is only appropriate for assertions, \a ilist_node::isSentinel() is 
- /// appropriate for real logic. 
- /// 
- /// Here are examples of \p Options usage: 
- /// \li \c simple_ilist<T> gives the defaults.  \li \c 
- /// simple_ilist<T,ilist_sentinel_tracking<true>> enables the \a 
- /// ilist_node::isSentinel() API. 
- /// \li \c simple_ilist<T,ilist_tag<A>,ilist_sentinel_tracking<false>> 
- /// specifies a tag of A and that tracking should be off (even when 
- /// LLVM_ENABLE_ABI_BREAKING_CHECKS are enabled). 
- /// \li \c simple_ilist<T,ilist_sentinel_tracking<false>,ilist_tag<A>> is 
- /// equivalent to the last. 
- /// 
- /// See \a is_valid_option for steps on adding a new option. 
- template <typename T, class... Options> 
- class simple_ilist 
-     : ilist_detail::compute_node_options<T, Options...>::type::list_base_type, 
-       ilist_detail::SpecificNodeAccess< 
-           typename ilist_detail::compute_node_options<T, Options...>::type> { 
-   static_assert(ilist_detail::check_options<Options...>::value, 
-                 "Unrecognized node option!"); 
-   using OptionsT = 
-       typename ilist_detail::compute_node_options<T, Options...>::type; 
-   using list_base_type = typename OptionsT::list_base_type; 
-   ilist_sentinel<OptionsT> Sentinel; 
-   
- public: 
-   using value_type = typename OptionsT::value_type; 
-   using pointer = typename OptionsT::pointer; 
-   using reference = typename OptionsT::reference; 
-   using const_pointer = typename OptionsT::const_pointer; 
-   using const_reference = typename OptionsT::const_reference; 
-   using iterator = ilist_iterator<OptionsT, false, false>; 
-   using const_iterator = ilist_iterator<OptionsT, false, true>; 
-   using reverse_iterator = ilist_iterator<OptionsT, true, false>; 
-   using const_reverse_iterator = ilist_iterator<OptionsT, true, true>; 
-   using size_type = size_t; 
-   using difference_type = ptrdiff_t; 
-   
-   simple_ilist() = default; 
-   ~simple_ilist() = default; 
-   
-   // No copy constructors. 
-   simple_ilist(const simple_ilist &) = delete; 
-   simple_ilist &operator=(const simple_ilist &) = delete; 
-   
-   // Move constructors. 
-   simple_ilist(simple_ilist &&X) { splice(end(), X); } 
-   simple_ilist &operator=(simple_ilist &&X) { 
-     clear(); 
-     splice(end(), X); 
-     return *this; 
-   } 
-   
-   iterator begin() { return ++iterator(Sentinel); } 
-   const_iterator begin() const { return ++const_iterator(Sentinel); } 
-   iterator end() { return iterator(Sentinel); } 
-   const_iterator end() const { return const_iterator(Sentinel); } 
-   reverse_iterator rbegin() { return ++reverse_iterator(Sentinel); } 
-   const_reverse_iterator rbegin() const { 
-     return ++const_reverse_iterator(Sentinel); 
-   } 
-   reverse_iterator rend() { return reverse_iterator(Sentinel); } 
-   const_reverse_iterator rend() const { 
-     return const_reverse_iterator(Sentinel); 
-   } 
-   
-   /// Check if the list is empty in constant time. 
-   [[nodiscard]] bool empty() const { return Sentinel.empty(); } 
-   
-   /// Calculate the size of the list in linear time. 
-   [[nodiscard]] size_type size() const { return std::distance(begin(), end()); } 
-   
-   reference front() { return *begin(); } 
-   const_reference front() const { return *begin(); } 
-   reference back() { return *rbegin(); } 
-   const_reference back() const { return *rbegin(); } 
-   
-   /// Insert a node at the front; never copies. 
-   void push_front(reference Node) { insert(begin(), Node); } 
-   
-   /// Insert a node at the back; never copies. 
-   void push_back(reference Node) { insert(end(), Node); } 
-   
-   /// Remove the node at the front; never deletes. 
-   void pop_front() { erase(begin()); } 
-   
-   /// Remove the node at the back; never deletes. 
-   void pop_back() { erase(--end()); } 
-   
-   /// Swap with another list in place using std::swap. 
-   void swap(simple_ilist &X) { std::swap(*this, X); } 
-   
-   /// Insert a node by reference; never copies. 
-   iterator insert(iterator I, reference Node) { 
-     list_base_type::insertBefore(*I.getNodePtr(), *this->getNodePtr(&Node)); 
-     return iterator(&Node); 
-   } 
-   
-   /// Insert a range of nodes; never copies. 
-   template <class Iterator> 
-   void insert(iterator I, Iterator First, Iterator Last) { 
-     for (; First != Last; ++First) 
-       insert(I, *First); 
-   } 
-   
-   /// Clone another list. 
-   template <class Cloner, class Disposer> 
-   void cloneFrom(const simple_ilist &L2, Cloner clone, Disposer dispose) { 
-     clearAndDispose(dispose); 
-     for (const_reference V : L2) 
-       push_back(*clone(V)); 
-   } 
-   
-   /// Remove a node by reference; never deletes. 
-   /// 
-   /// \see \a erase() for removing by iterator. 
-   /// \see \a removeAndDispose() if the node should be deleted. 
-   void remove(reference N) { list_base_type::remove(*this->getNodePtr(&N)); } 
-   
-   /// Remove a node by reference and dispose of it. 
-   template <class Disposer> 
-   void removeAndDispose(reference N, Disposer dispose) { 
-     remove(N); 
-     dispose(&N); 
-   } 
-   
-   /// Remove a node by iterator; never deletes. 
-   /// 
-   /// \see \a remove() for removing by reference. 
-   /// \see \a eraseAndDispose() it the node should be deleted. 
-   iterator erase(iterator I) { 
-     assert(I != end() && "Cannot remove end of list!"); 
-     remove(*I++); 
-     return I; 
-   } 
-   
-   /// Remove a range of nodes; never deletes. 
-   /// 
-   /// \see \a eraseAndDispose() if the nodes should be deleted. 
-   iterator erase(iterator First, iterator Last) { 
-     list_base_type::removeRange(*First.getNodePtr(), *Last.getNodePtr()); 
-     return Last; 
-   } 
-   
-   /// Remove a node by iterator and dispose of it. 
-   template <class Disposer> 
-   iterator eraseAndDispose(iterator I, Disposer dispose) { 
-     auto Next = std::next(I); 
-     erase(I); 
-     dispose(&*I); 
-     return Next; 
-   } 
-   
-   /// Remove a range of nodes and dispose of them. 
-   template <class Disposer> 
-   iterator eraseAndDispose(iterator First, iterator Last, Disposer dispose) { 
-     while (First != Last) 
-       First = eraseAndDispose(First, dispose); 
-     return Last; 
-   } 
-   
-   /// Clear the list; never deletes. 
-   /// 
-   /// \see \a clearAndDispose() if the nodes should be deleted. 
-   void clear() { Sentinel.reset(); } 
-   
-   /// Clear the list and dispose of the nodes. 
-   template <class Disposer> void clearAndDispose(Disposer dispose) { 
-     eraseAndDispose(begin(), end(), dispose); 
-   } 
-   
-   /// Splice in another list. 
-   void splice(iterator I, simple_ilist &L2) { 
-     splice(I, L2, L2.begin(), L2.end()); 
-   } 
-   
-   /// Splice in a node from another list. 
-   void splice(iterator I, simple_ilist &L2, iterator Node) { 
-     splice(I, L2, Node, std::next(Node)); 
-   } 
-   
-   /// Splice in a range of nodes from another list. 
-   void splice(iterator I, simple_ilist &, iterator First, iterator Last) { 
-     list_base_type::transferBefore(*I.getNodePtr(), *First.getNodePtr(), 
-                                    *Last.getNodePtr()); 
-   } 
-   
-   /// Merge in another list. 
-   /// 
-   /// \pre \c this and \p RHS are sorted. 
-   ///@{ 
-   void merge(simple_ilist &RHS) { merge(RHS, std::less<T>()); } 
-   template <class Compare> void merge(simple_ilist &RHS, Compare comp); 
-   ///@} 
-   
-   /// Sort the list. 
-   ///@{ 
-   void sort() { sort(std::less<T>()); } 
-   template <class Compare> void sort(Compare comp); 
-   ///@} 
- }; 
-   
- template <class T, class... Options> 
- template <class Compare> 
- void simple_ilist<T, Options...>::merge(simple_ilist &RHS, Compare comp) { 
-   if (this == &RHS || RHS.empty()) 
-     return; 
-   iterator LI = begin(), LE = end(); 
-   iterator RI = RHS.begin(), RE = RHS.end(); 
-   while (LI != LE) { 
-     if (comp(*RI, *LI)) { 
-       // Transfer a run of at least size 1 from RHS to LHS. 
-       iterator RunStart = RI++; 
-       RI = std::find_if(RI, RE, [&](reference RV) { return !comp(RV, *LI); }); 
-       splice(LI, RHS, RunStart, RI); 
-       if (RI == RE) 
-         return; 
-     } 
-     ++LI; 
-   } 
-   // Transfer the remaining RHS nodes once LHS is finished. 
-   splice(LE, RHS, RI, RE); 
- } 
-   
- template <class T, class... Options> 
- template <class Compare> 
- void simple_ilist<T, Options...>::sort(Compare comp) { 
-   // Vacuously sorted. 
-   if (empty() || std::next(begin()) == end()) 
-     return; 
-   
-   // Split the list in the middle. 
-   iterator Center = begin(), End = begin(); 
-   while (End != end() && ++End != end()) { 
-     ++Center; 
-     ++End; 
-   } 
-   simple_ilist RHS; 
-   RHS.splice(RHS.end(), *this, Center, end()); 
-   
-   // Sort the sublists and merge back together. 
-   sort(comp); 
-   RHS.sort(comp); 
-   merge(RHS, comp); 
- } 
-   
- } // end namespace llvm 
-   
- #endif // LLVM_ADT_SIMPLE_ILIST_H 
-