//===- llvm/ADT/ilist_iterator.h - Intrusive List Iterator ------*- C++ -*-===//
 
//
 
// Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.
 
// See https://llvm.org/LICENSE.txt for license information.
 
// SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
 
//
 
//===----------------------------------------------------------------------===//
 
 
 
#ifndef LLVM_ADT_ILIST_ITERATOR_H
 
#define LLVM_ADT_ILIST_ITERATOR_H
 
 
 
#include "llvm/ADT/ilist_node.h"
 
#include <cassert>
 
#include <cstddef>
 
#include <iterator>
 
#include <type_traits>
 
 
 
namespace llvm {
 
 
 
namespace ilist_detail {
 
 
 
/// Find const-correct node types.
 
template <class OptionsT, bool IsConst> struct IteratorTraits;
 
template <class OptionsT> struct IteratorTraits<OptionsT, false> {
 
  using value_type = typename OptionsT::value_type;
 
  using pointer = typename OptionsT::pointer;
 
  using reference = typename OptionsT::reference;
 
  using node_pointer = ilist_node_impl<OptionsT> *;
 
  using node_reference = ilist_node_impl<OptionsT> &;
 
};
 
template <class OptionsT> struct IteratorTraits<OptionsT, true> {
 
  using value_type = const typename OptionsT::value_type;
 
  using pointer = typename OptionsT::const_pointer;
 
  using reference = typename OptionsT::const_reference;
 
  using node_pointer = const ilist_node_impl<OptionsT> *;
 
  using node_reference = const ilist_node_impl<OptionsT> &;
 
};
 
 
 
template <bool IsReverse> struct IteratorHelper;
 
template <> struct IteratorHelper<false> : ilist_detail::NodeAccess {
 
  using Access = ilist_detail::NodeAccess;
 
 
 
  template <class T> static void increment(T *&I) { I = Access::getNext(*I); }
 
  template <class T> static void decrement(T *&I) { I = Access::getPrev(*I); }
 
};
 
template <> struct IteratorHelper<true> : ilist_detail::NodeAccess {
 
  using Access = ilist_detail::NodeAccess;
 
 
 
  template <class T> static void increment(T *&I) { I = Access::getPrev(*I); }
 
  template <class T> static void decrement(T *&I) { I = Access::getNext(*I); }
 
};
 
 
 
} // end namespace ilist_detail
 
 
 
/// Iterator for intrusive lists  based on ilist_node.
 
template <class OptionsT, bool IsReverse, bool IsConst>
 
class ilist_iterator : ilist_detail::SpecificNodeAccess<OptionsT> {
 
  friend ilist_iterator<OptionsT, IsReverse, !IsConst>;
 
  friend ilist_iterator<OptionsT, !IsReverse, IsConst>;
 
  friend ilist_iterator<OptionsT, !IsReverse, !IsConst>;
 
 
 
  using Traits = ilist_detail::IteratorTraits<OptionsT, IsConst>;
 
  using Access = ilist_detail::SpecificNodeAccess<OptionsT>;
 
 
 
public:
 
  using value_type = typename Traits::value_type;
 
  using pointer = typename Traits::pointer;
 
  using reference = typename Traits::reference;
 
  using difference_type = ptrdiff_t;
 
  using iterator_category = std::bidirectional_iterator_tag;
 
  using const_pointer = typename OptionsT::const_pointer;
 
  using const_reference = typename OptionsT::const_reference;
 
 
 
private:
 
  using node_pointer = typename Traits::node_pointer;
 
  using node_reference = typename Traits::node_reference;
 
 
 
  node_pointer NodePtr = nullptr;
 
 
 
public:
 
  /// Create from an ilist_node.
 
  explicit ilist_iterator(node_reference N) : NodePtr(&N) {}
 
 
 
  explicit ilist_iterator(pointer NP) : NodePtr(Access::getNodePtr(NP)) {}
 
  explicit ilist_iterator(reference NR) : NodePtr(Access::getNodePtr(&NR)) {}
 
  ilist_iterator() = default;
 
 
 
  // This is templated so that we can allow constructing a const iterator from
 
  // a nonconst iterator...
 
  template <bool RHSIsConst>
 
  ilist_iterator(const ilist_iterator<OptionsT, IsReverse, RHSIsConst> &RHS,
 
                 std::enable_if_t<IsConst || !RHSIsConst, void *> = nullptr)
 
      : NodePtr(RHS.NodePtr) {}
 
 
 
  // This is templated so that we can allow assigning to a const iterator from
 
  // a nonconst iterator...
 
  template <bool RHSIsConst>
 
  std::enable_if_t<IsConst || !RHSIsConst, ilist_iterator &>
 
  operator=(const ilist_iterator<OptionsT, IsReverse, RHSIsConst> &RHS) {
 
    NodePtr = RHS.NodePtr;
 
    return *this;
 
  }
 
 
 
  /// Explicit conversion between forward/reverse iterators.
 
  ///
 
  /// Translate between forward and reverse iterators without changing range
 
  /// boundaries.  The resulting iterator will dereference (and have a handle)
 
  /// to the previous node, which is somewhat unexpected; but converting the
 
  /// two endpoints in a range will give the same range in reverse.
 
  ///
 
  /// This matches std::reverse_iterator conversions.
 
  explicit ilist_iterator(
 
      const ilist_iterator<OptionsT, !IsReverse, IsConst> &RHS)
 
      : ilist_iterator(++RHS.getReverse()) {}
 
 
 
  /// Get a reverse iterator to the same node.
 
  ///
 
  /// Gives a reverse iterator that will dereference (and have a handle) to the
 
  /// same node.  Converting the endpoint iterators in a range will give a
 
  /// different range; for range operations, use the explicit conversions.
 
  ilist_iterator<OptionsT, !IsReverse, IsConst> getReverse() const {
 
    if (NodePtr)
 
      return ilist_iterator<OptionsT, !IsReverse, IsConst>(*NodePtr);
 
    return ilist_iterator<OptionsT, !IsReverse, IsConst>();
 
  }
 
 
 
  /// Const-cast.
 
  ilist_iterator<OptionsT, IsReverse, false> getNonConst() const {
 
    if (NodePtr)
 
      return ilist_iterator<OptionsT, IsReverse, false>(
 
          const_cast<typename ilist_iterator<OptionsT, IsReverse,
 
                                             false>::node_reference>(*NodePtr));
 
    return ilist_iterator<OptionsT, IsReverse, false>();
 
  }
 
 
 
  // Accessors...
 
  reference operator*() const {
 
    assert(!NodePtr->isKnownSentinel());
 
    return *Access::getValuePtr(NodePtr);
 
  }
 
  pointer operator->() const { return &operator*(); }
 
 
 
  // Comparison operators
 
  friend bool operator==(const ilist_iterator &LHS, const ilist_iterator &RHS) {
 
    return LHS.NodePtr == RHS.NodePtr;
 
  }
 
  friend bool operator!=(const ilist_iterator &LHS, const ilist_iterator &RHS) {
 
    return LHS.NodePtr != RHS.NodePtr;
 
  }
 
 
 
  // Increment and decrement operators...
 
  ilist_iterator &operator--() {
 
    NodePtr = IsReverse ? NodePtr->getNext() : NodePtr->getPrev();
 
    return *this;
 
  }
 
  ilist_iterator &operator++() {
 
    NodePtr = IsReverse ? NodePtr->getPrev() : NodePtr->getNext();
 
    return *this;
 
  }
 
  ilist_iterator operator--(int) {
 
    ilist_iterator tmp = *this;
 
    --*this;
 
    return tmp;
 
  }
 
  ilist_iterator operator++(int) {
 
    ilist_iterator tmp = *this;
 
    ++*this;
 
    return tmp;
 
  }
 
 
 
  /// Get the underlying ilist_node.
 
  node_pointer getNodePtr() const { return static_cast<node_pointer>(NodePtr); }
 
 
 
  /// Check for end.  Only valid if ilist_sentinel_tracking<true>.
 
  bool isEnd() const { return NodePtr ? NodePtr->isSentinel() : false; }
 
};
 
 
 
template <typename From> struct simplify_type;
 
 
 
/// Allow ilist_iterators to convert into pointers to a node automatically when
 
/// used by the dyn_cast, cast, isa mechanisms...
 
///
 
/// FIXME: remove this, since there is no implicit conversion to NodeTy.
 
template <class OptionsT, bool IsConst>
 
struct simplify_type<ilist_iterator<OptionsT, false, IsConst>> {
 
  using iterator = ilist_iterator<OptionsT, false, IsConst>;
 
  using SimpleType = typename iterator::pointer;
 
 
 
  static SimpleType getSimplifiedValue(const iterator &Node) { return &*Node; }
 
};
 
template <class OptionsT, bool IsConst>
 
struct simplify_type<const ilist_iterator<OptionsT, false, IsConst>>
 
    : simplify_type<ilist_iterator<OptionsT, false, IsConst>> {};
 
 
 
} // end namespace llvm
 
 
 
#endif // LLVM_ADT_ILIST_ITERATOR_H