//===- llvm/ADT/PriorityQueue.h - Priority queues ---------------*- C++ -*-===//
 
//
 
// Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.
 
// See https://llvm.org/LICENSE.txt for license information.
 
// SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
 
//
 
//===----------------------------------------------------------------------===//
 
///
 
/// \file
 
/// This file defines the PriorityQueue class.
 
///
 
//===----------------------------------------------------------------------===//
 
 
 
#ifndef LLVM_ADT_PRIORITYQUEUE_H
 
#define LLVM_ADT_PRIORITYQUEUE_H
 
 
 
#include <algorithm>
 
#include <queue>
 
 
 
namespace llvm {
 
 
 
/// PriorityQueue - This class behaves like std::priority_queue and
 
/// provides a few additional convenience functions.
 
///
 
template<class T,
 
         class Sequence = std::vector<T>,
 
         class Compare = std::less<typename Sequence::value_type> >
 
class PriorityQueue : public std::priority_queue<T, Sequence, Compare> {
 
public:
 
  explicit PriorityQueue(const Compare &compare = Compare(),
 
                         const Sequence &sequence = Sequence())
 
    : std::priority_queue<T, Sequence, Compare>(compare, sequence)
 
  {}
 
 
 
  template<class Iterator>
 
  PriorityQueue(Iterator begin, Iterator end,
 
                const Compare &compare = Compare(),
 
                const Sequence &sequence = Sequence())
 
    : std::priority_queue<T, Sequence, Compare>(begin, end, compare, sequence)
 
  {}
 
 
 
  /// erase_one - Erase one element from the queue, regardless of its
 
  /// position. This operation performs a linear search to find an element
 
  /// equal to t, but then uses all logarithmic-time algorithms to do
 
  /// the erase operation.
 
  ///
 
  void erase_one(const T &t) {
 
    // Linear-search to find the element.
 
    typename Sequence::size_type i = find(this->c, t) - this->c.begin();
 
 
 
    // Logarithmic-time heap bubble-up.
 
    while (i != 0) {
 
      typename Sequence::size_type parent = (i - 1) / 2;
 
      this->c[i] = this->c[parent];
 
      i = parent;
 
    }
 
 
 
    // The element we want to remove is now at the root, so we can use
 
    // priority_queue's plain pop to remove it.
 
    this->pop();
 
  }
 
 
 
  /// reheapify - If an element in the queue has changed in a way that
 
  /// affects its standing in the comparison function, the queue's
 
  /// internal state becomes invalid. Calling reheapify() resets the
 
  /// queue's state, making it valid again. This operation has time
 
  /// complexity proportional to the number of elements in the queue,
 
  /// so don't plan to use it a lot.
 
  ///
 
  void reheapify() {
 
    std::make_heap(this->c.begin(), this->c.end(), this->comp);
 
  }
 
 
 
  /// clear - Erase all elements from the queue.
 
  ///
 
  void clear() {
 
    this->c.clear();
 
  }
 
};
 
 
 
} // End llvm namespace
 
 
 
#endif