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  1. //==--- ImmutableList.h - Immutable (functional) list interface --*- C++ -*-==//
  2. //
  3. // Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.
  4. // See https://llvm.org/LICENSE.txt for license information.
  5. // SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
  6. //
  7. //===----------------------------------------------------------------------===//
  8. ///
  9. /// \file
  10. /// This file defines the ImmutableList class.
  11. ///
  12. //===----------------------------------------------------------------------===//
  13.  
  14. #ifndef LLVM_ADT_IMMUTABLELIST_H
  15. #define LLVM_ADT_IMMUTABLELIST_H
  16.  
  17. #include "llvm/ADT/FoldingSet.h"
  18. #include "llvm/Support/Allocator.h"
  19. #include <cassert>
  20. #include <cstdint>
  21. #include <new>
  22.  
  23. namespace llvm {
  24.  
  25. template <typename T> class ImmutableListFactory;
  26.  
  27. template <typename T>
  28. class ImmutableListImpl : public FoldingSetNode {
  29.   friend class ImmutableListFactory<T>;
  30.  
  31.   T Head;
  32.   const ImmutableListImpl* Tail;
  33.  
  34.   template <typename ElemT>
  35.   ImmutableListImpl(ElemT &&head, const ImmutableListImpl *tail = nullptr)
  36.     : Head(std::forward<ElemT>(head)), Tail(tail) {}
  37.  
  38. public:
  39.   ImmutableListImpl(const ImmutableListImpl &) = delete;
  40.   ImmutableListImpl &operator=(const ImmutableListImpl &) = delete;
  41.  
  42.   const T& getHead() const { return Head; }
  43.   const ImmutableListImpl* getTail() const { return Tail; }
  44.  
  45.   static inline void Profile(FoldingSetNodeID& ID, const T& H,
  46.                              const ImmutableListImpl* L){
  47.     ID.AddPointer(L);
  48.     ID.Add(H);
  49.   }
  50.  
  51.   void Profile(FoldingSetNodeID& ID) {
  52.     Profile(ID, Head, Tail);
  53.   }
  54. };
  55.  
  56. /// ImmutableList - This class represents an immutable (functional) list.
  57. ///  It is implemented as a smart pointer (wraps ImmutableListImpl), so it
  58. ///  it is intended to always be copied by value as if it were a pointer.
  59. ///  This interface matches ImmutableSet and ImmutableMap.  ImmutableList
  60. ///  objects should almost never be created directly, and instead should
  61. ///  be created by ImmutableListFactory objects that manage the lifetime
  62. ///  of a group of lists.  When the factory object is reclaimed, all lists
  63. ///  created by that factory are released as well.
  64. template <typename T>
  65. class ImmutableList {
  66. public:
  67.   using value_type = T;
  68.   using Factory = ImmutableListFactory<T>;
  69.  
  70.   static_assert(std::is_trivially_destructible<T>::value,
  71.                 "T must be trivially destructible!");
  72.  
  73. private:
  74.   const ImmutableListImpl<T>* X;
  75.  
  76. public:
  77.   // This constructor should normally only be called by ImmutableListFactory<T>.
  78.   // There may be cases, however, when one needs to extract the internal pointer
  79.   // and reconstruct a list object from that pointer.
  80.   ImmutableList(const ImmutableListImpl<T>* x = nullptr) : X(x) {}
  81.  
  82.   const ImmutableListImpl<T>* getInternalPointer() const {
  83.     return X;
  84.   }
  85.  
  86.   class iterator {
  87.     const ImmutableListImpl<T>* L = nullptr;
  88.  
  89.   public:
  90.     iterator() = default;
  91.     iterator(ImmutableList l) : L(l.getInternalPointer()) {}
  92.  
  93.     iterator& operator++() { L = L->getTail(); return *this; }
  94.     bool operator==(const iterator& I) const { return L == I.L; }
  95.     bool operator!=(const iterator& I) const { return L != I.L; }
  96.     const value_type& operator*() const { return L->getHead(); }
  97.     const std::remove_reference_t<value_type> *operator->() const {
  98.       return &L->getHead();
  99.     }
  100.  
  101.     ImmutableList getList() const { return L; }
  102.   };
  103.  
  104.   /// begin - Returns an iterator referring to the head of the list, or
  105.   ///  an iterator denoting the end of the list if the list is empty.
  106.   iterator begin() const { return iterator(X); }
  107.  
  108.   /// end - Returns an iterator denoting the end of the list.  This iterator
  109.   ///  does not refer to a valid list element.
  110.   iterator end() const { return iterator(); }
  111.  
  112.   /// isEmpty - Returns true if the list is empty.
  113.   bool isEmpty() const { return !X; }
  114.  
  115.   bool contains(const T& V) const {
  116.     for (iterator I = begin(), E = end(); I != E; ++I) {
  117.       if (*I == V)
  118.         return true;
  119.     }
  120.     return false;
  121.   }
  122.  
  123.   /// isEqual - Returns true if two lists are equal.  Because all lists created
  124.   ///  from the same ImmutableListFactory are uniqued, this has O(1) complexity
  125.   ///  because it the contents of the list do not need to be compared.  Note
  126.   ///  that you should only compare two lists created from the same
  127.   ///  ImmutableListFactory.
  128.   bool isEqual(const ImmutableList& L) const { return X == L.X; }
  129.  
  130.   bool operator==(const ImmutableList& L) const { return isEqual(L); }
  131.  
  132.   /// getHead - Returns the head of the list.
  133.   const T& getHead() const {
  134.     assert(!isEmpty() && "Cannot get the head of an empty list.");
  135.     return X->getHead();
  136.   }
  137.  
  138.   /// getTail - Returns the tail of the list, which is another (possibly empty)
  139.   ///  ImmutableList.
  140.   ImmutableList getTail() const {
  141.     return X ? X->getTail() : nullptr;
  142.   }
  143.  
  144.   void Profile(FoldingSetNodeID& ID) const {
  145.     ID.AddPointer(X);
  146.   }
  147. };
  148.  
  149. template <typename T>
  150. class ImmutableListFactory {
  151.   using ListTy = ImmutableListImpl<T>;
  152.   using CacheTy = FoldingSet<ListTy>;
  153.  
  154.   CacheTy Cache;
  155.   uintptr_t Allocator;
  156.  
  157.   bool ownsAllocator() const {
  158.     return (Allocator & 0x1) == 0;
  159.   }
  160.  
  161.   BumpPtrAllocator& getAllocator() const {
  162.     return *reinterpret_cast<BumpPtrAllocator*>(Allocator & ~0x1);
  163.   }
  164.  
  165. public:
  166.   ImmutableListFactory()
  167.     : Allocator(reinterpret_cast<uintptr_t>(new BumpPtrAllocator())) {}
  168.  
  169.   ImmutableListFactory(BumpPtrAllocator& Alloc)
  170.   : Allocator(reinterpret_cast<uintptr_t>(&Alloc) | 0x1) {}
  171.  
  172.   ~ImmutableListFactory() {
  173.     if (ownsAllocator()) delete &getAllocator();
  174.   }
  175.  
  176.   template <typename ElemT>
  177.   [[nodiscard]] ImmutableList<T> concat(ElemT &&Head, ImmutableList<T> Tail) {
  178.     // Profile the new list to see if it already exists in our cache.
  179.     FoldingSetNodeID ID;
  180.     void* InsertPos;
  181.  
  182.     const ListTy* TailImpl = Tail.getInternalPointer();
  183.     ListTy::Profile(ID, Head, TailImpl);
  184.     ListTy* L = Cache.FindNodeOrInsertPos(ID, InsertPos);
  185.  
  186.     if (!L) {
  187.       // The list does not exist in our cache.  Create it.
  188.       BumpPtrAllocator& A = getAllocator();
  189.       L = (ListTy*) A.Allocate<ListTy>();
  190.       new (L) ListTy(std::forward<ElemT>(Head), TailImpl);
  191.  
  192.       // Insert the new list into the cache.
  193.       Cache.InsertNode(L, InsertPos);
  194.     }
  195.  
  196.     return L;
  197.   }
  198.  
  199.   template <typename ElemT>
  200.   [[nodiscard]] ImmutableList<T> add(ElemT &&Data, ImmutableList<T> L) {
  201.     return concat(std::forward<ElemT>(Data), L);
  202.   }
  203.  
  204.   template <typename... CtorArgs>
  205.   [[nodiscard]] ImmutableList<T> emplace(ImmutableList<T> Tail,
  206.                                          CtorArgs &&...Args) {
  207.     return concat(T(std::forward<CtorArgs>(Args)...), Tail);
  208.   }
  209.  
  210.   ImmutableList<T> getEmptyList() const {
  211.     return ImmutableList<T>(nullptr);
  212.   }
  213.  
  214.   template <typename ElemT>
  215.   ImmutableList<T> create(ElemT &&Data) {
  216.     return concat(std::forward<ElemT>(Data), getEmptyList());
  217.   }
  218. };
  219.  
  220. //===----------------------------------------------------------------------===//
  221. // Partially-specialized Traits.
  222. //===----------------------------------------------------------------------===//
  223.  
  224. template <typename T> struct DenseMapInfo<ImmutableList<T>, void> {
  225.   static inline ImmutableList<T> getEmptyKey() {
  226.     return reinterpret_cast<ImmutableListImpl<T>*>(-1);
  227.   }
  228.  
  229.   static inline ImmutableList<T> getTombstoneKey() {
  230.     return reinterpret_cast<ImmutableListImpl<T>*>(-2);
  231.   }
  232.  
  233.   static unsigned getHashValue(ImmutableList<T> X) {
  234.     uintptr_t PtrVal = reinterpret_cast<uintptr_t>(X.getInternalPointer());
  235.     return (unsigned((uintptr_t)PtrVal) >> 4) ^
  236.            (unsigned((uintptr_t)PtrVal) >> 9);
  237.   }
  238.  
  239.   static bool isEqual(ImmutableList<T> X1, ImmutableList<T> X2) {
  240.     return X1 == X2;
  241.   }
  242. };
  243.  
  244. } // end namespace llvm
  245.  
  246. #endif // LLVM_ADT_IMMUTABLELIST_H
  247.