//==--- ImmutableList.h - Immutable (functional) list interface --*- C++ -*-==//
 
//
 
// Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.
 
// See https://llvm.org/LICENSE.txt for license information.
 
// SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
 
//
 
//===----------------------------------------------------------------------===//
 
///
 
/// \file
 
/// This file defines the ImmutableList class.
 
///
 
//===----------------------------------------------------------------------===//
 
 
 
#ifndef LLVM_ADT_IMMUTABLELIST_H
 
#define LLVM_ADT_IMMUTABLELIST_H
 
 
 
#include "llvm/ADT/FoldingSet.h"
 
#include "llvm/Support/Allocator.h"
 
#include <cassert>
 
#include <cstdint>
 
#include <new>
 
 
 
namespace llvm {
 
 
 
template <typename T> class ImmutableListFactory;
 
 
 
template <typename T>
 
class ImmutableListImpl : public FoldingSetNode {
 
  friend class ImmutableListFactory<T>;
 
 
 
  T Head;
 
  const ImmutableListImpl* Tail;
 
 
 
  template <typename ElemT>
 
  ImmutableListImpl(ElemT &&head, const ImmutableListImpl *tail = nullptr)
 
    : Head(std::forward<ElemT>(head)), Tail(tail) {}
 
 
 
public:
 
  ImmutableListImpl(const ImmutableListImpl &) = delete;
 
  ImmutableListImpl &operator=(const ImmutableListImpl &) = delete;
 
 
 
  const T& getHead() const { return Head; }
 
  const ImmutableListImpl* getTail() const { return Tail; }
 
 
 
  static inline void Profile(FoldingSetNodeID& ID, const T& H,
 
                             const ImmutableListImpl* L){
 
    ID.AddPointer(L);
 
    ID.Add(H);
 
  }
 
 
 
  void Profile(FoldingSetNodeID& ID) {
 
    Profile(ID, Head, Tail);
 
  }
 
};
 
 
 
/// ImmutableList - This class represents an immutable (functional) list.
 
///  It is implemented as a smart pointer (wraps ImmutableListImpl), so it
 
///  it is intended to always be copied by value as if it were a pointer.
 
///  This interface matches ImmutableSet and ImmutableMap.  ImmutableList
 
///  objects should almost never be created directly, and instead should
 
///  be created by ImmutableListFactory objects that manage the lifetime
 
///  of a group of lists.  When the factory object is reclaimed, all lists
 
///  created by that factory are released as well.
 
template <typename T>
 
class ImmutableList {
 
public:
 
  using value_type = T;
 
  using Factory = ImmutableListFactory<T>;
 
 
 
  static_assert(std::is_trivially_destructible<T>::value,
 
                "T must be trivially destructible!");
 
 
 
private:
 
  const ImmutableListImpl<T>* X;
 
 
 
public:
 
  // This constructor should normally only be called by ImmutableListFactory<T>.
 
  // There may be cases, however, when one needs to extract the internal pointer
 
  // and reconstruct a list object from that pointer.
 
  ImmutableList(const ImmutableListImpl<T>* x = nullptr) : X(x) {}
 
 
 
  const ImmutableListImpl<T>* getInternalPointer() const {
 
    return X;
 
  }
 
 
 
  class iterator {
 
    const ImmutableListImpl<T>* L = nullptr;
 
 
 
  public:
 
    iterator() = default;
 
    iterator(ImmutableList l) : L(l.getInternalPointer()) {}
 
 
 
    iterator& operator++() { L = L->getTail(); return *this; }
 
    bool operator==(const iterator& I) const { return L == I.L; }
 
    bool operator!=(const iterator& I) const { return L != I.L; }
 
    const value_type& operator*() const { return L->getHead(); }
 
    const std::remove_reference_t<value_type> *operator->() const {
 
      return &L->getHead();
 
    }
 
 
 
    ImmutableList getList() const { return L; }
 
  };
 
 
 
  /// begin - Returns an iterator referring to the head of the list, or
 
  ///  an iterator denoting the end of the list if the list is empty.
 
  iterator begin() const { return iterator(X); }
 
 
 
  /// end - Returns an iterator denoting the end of the list.  This iterator
 
  ///  does not refer to a valid list element.
 
  iterator end() const { return iterator(); }
 
 
 
  /// isEmpty - Returns true if the list is empty.
 
  bool isEmpty() const { return !X; }
 
 
 
  bool contains(const T& V) const {
 
    for (iterator I = begin(), E = end(); I != E; ++I) {
 
      if (*I == V)
 
        return true;
 
    }
 
    return false;
 
  }
 
 
 
  /// isEqual - Returns true if two lists are equal.  Because all lists created
 
  ///  from the same ImmutableListFactory are uniqued, this has O(1) complexity
 
  ///  because it the contents of the list do not need to be compared.  Note
 
  ///  that you should only compare two lists created from the same
 
  ///  ImmutableListFactory.
 
  bool isEqual(const ImmutableList& L) const { return X == L.X; }
 
 
 
  bool operator==(const ImmutableList& L) const { return isEqual(L); }
 
 
 
  /// getHead - Returns the head of the list.
 
  const T& getHead() const {
 
    assert(!isEmpty() && "Cannot get the head of an empty list.");
 
    return X->getHead();
 
  }
 
 
 
  /// getTail - Returns the tail of the list, which is another (possibly empty)
 
  ///  ImmutableList.
 
  ImmutableList getTail() const {
 
    return X ? X->getTail() : nullptr;
 
  }
 
 
 
  void Profile(FoldingSetNodeID& ID) const {
 
    ID.AddPointer(X);
 
  }
 
};
 
 
 
template <typename T>
 
class ImmutableListFactory {
 
  using ListTy = ImmutableListImpl<T>;
 
  using CacheTy = FoldingSet<ListTy>;
 
 
 
  CacheTy Cache;
 
  uintptr_t Allocator;
 
 
 
  bool ownsAllocator() const {
 
    return (Allocator & 0x1) == 0;
 
  }
 
 
 
  BumpPtrAllocator& getAllocator() const {
 
    return *reinterpret_cast<BumpPtrAllocator*>(Allocator & ~0x1);
 
  }
 
 
 
public:
 
  ImmutableListFactory()
 
    : Allocator(reinterpret_cast<uintptr_t>(new BumpPtrAllocator())) {}
 
 
 
  ImmutableListFactory(BumpPtrAllocator& Alloc)
 
  : Allocator(reinterpret_cast<uintptr_t>(&Alloc) | 0x1) {}
 
 
 
  ~ImmutableListFactory() {
 
    if (ownsAllocator()) delete &getAllocator();
 
  }
 
 
 
  template <typename ElemT>
 
  [[nodiscard]] ImmutableList<T> concat(ElemT &&Head, ImmutableList<T> Tail) {
 
    // Profile the new list to see if it already exists in our cache.
 
    FoldingSetNodeID ID;
 
    void* InsertPos;
 
 
 
    const ListTy* TailImpl = Tail.getInternalPointer();
 
    ListTy::Profile(ID, Head, TailImpl);
 
    ListTy* L = Cache.FindNodeOrInsertPos(ID, InsertPos);
 
 
 
    if (!L) {
 
      // The list does not exist in our cache.  Create it.
 
      BumpPtrAllocator& A = getAllocator();
 
      L = (ListTy*) A.Allocate<ListTy>();
 
      new (L) ListTy(std::forward<ElemT>(Head), TailImpl);
 
 
 
      // Insert the new list into the cache.
 
      Cache.InsertNode(L, InsertPos);
 
    }
 
 
 
    return L;
 
  }
 
 
 
  template <typename ElemT>
 
  [[nodiscard]] ImmutableList<T> add(ElemT &&Data, ImmutableList<T> L) {
 
    return concat(std::forward<ElemT>(Data), L);
 
  }
 
 
 
  template <typename... CtorArgs>
 
  [[nodiscard]] ImmutableList<T> emplace(ImmutableList<T> Tail,
 
                                         CtorArgs &&...Args) {
 
    return concat(T(std::forward<CtorArgs>(Args)...), Tail);
 
  }
 
 
 
  ImmutableList<T> getEmptyList() const {
 
    return ImmutableList<T>(nullptr);
 
  }
 
 
 
  template <typename ElemT>
 
  ImmutableList<T> create(ElemT &&Data) {
 
    return concat(std::forward<ElemT>(Data), getEmptyList());
 
  }
 
};
 
 
 
//===----------------------------------------------------------------------===//
 
// Partially-specialized Traits.
 
//===----------------------------------------------------------------------===//
 
 
 
template <typename T> struct DenseMapInfo<ImmutableList<T>, void> {
 
  static inline ImmutableList<T> getEmptyKey() {
 
    return reinterpret_cast<ImmutableListImpl<T>*>(-1);
 
  }
 
 
 
  static inline ImmutableList<T> getTombstoneKey() {
 
    return reinterpret_cast<ImmutableListImpl<T>*>(-2);
 
  }
 
 
 
  static unsigned getHashValue(ImmutableList<T> X) {
 
    uintptr_t PtrVal = reinterpret_cast<uintptr_t>(X.getInternalPointer());
 
    return (unsigned((uintptr_t)PtrVal) >> 4) ^
 
           (unsigned((uintptr_t)PtrVal) >> 9);
 
  }
 
 
 
  static bool isEqual(ImmutableList<T> X1, ImmutableList<T> X2) {
 
    return X1 == X2;
 
  }
 
};
 
 
 
} // end namespace llvm
 
 
 
#endif // LLVM_ADT_IMMUTABLELIST_H